Thomas Hellstrom [Thu, 3 Oct 2019 10:26:39 +0000 (12:26 +0200)]
svga: Fix banded DMA upload unmap
Even with banded DMA uploads, st->hwbuf is always non-NULL, but when we've
allocated a software buffer to hold the full upload, unmapping of the
hardware buffer has already been done before
svga_texture_transfer_unmap_dma(), and the code was performing an unmap of
an already mapped buffer.
Fix this by testing for software buffer not present.
Fixes: a9c4a861d5d ("svga: refactor svga_texture_transfer_map/unmap functions")
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Tomeu Vizoso [Mon, 21 Oct 2019 14:27:31 +0000 (16:27 +0200)]
gitlab-ci: Update kernel for LAVA jobs to 5.4-rc4
Update to 5.4-rc4 so we can test Panfrost on devices with Mali T720 and
T820.
A bug was found that prevented things working at all on RK3288 devices,
so we carry a patch for now in my personal fork.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Acked-by: Daniel Stone <daniels@collabora.com>
Timothy Arceri [Wed, 23 Oct 2019 03:23:31 +0000 (14:23 +1100)]
glsl: remove propagate_invariance() call from the linker
This was added in
586f4a42e78f and became redundant with
34ab9b0947cd
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Wed, 23 Oct 2019 00:43:59 +0000 (11:43 +1100)]
nir: improve nir_variable packing
Before:
/* size: 136, cachelines: 3, members: 10 */
After:
/* size: 128, cachelines: 2, members: 10 */
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Timothy Arceri [Wed, 23 Oct 2019 00:37:28 +0000 (11:37 +1100)]
nir: fix nir_variable_data packing
Before:
/* size: 60, cachelines: 1, members: 29 */
After:
/* size: 56, cachelines: 1, members: 29 */
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Marek Olšák [Fri, 27 Sep 2019 00:24:17 +0000 (20:24 -0400)]
radeonsi/nir: implement pipe_screen::finalize_nir
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 27 Sep 2019 22:09:11 +0000 (18:09 -0400)]
st/mesa: use pipe_screen::finalize_nir
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 27 Sep 2019 18:55:58 +0000 (14:55 -0400)]
tgsi_to_nir: use pipe_screen::finalize_nir
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 18 Oct 2019 01:28:56 +0000 (21:28 -0400)]
gallium: add pipe_screen::finalize_nir
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 18 Oct 2019 22:02:57 +0000 (18:02 -0400)]
st/mesa: update VS shader_info for NIR after lowering passes
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 18 Oct 2019 17:02:15 +0000 (13:02 -0400)]
st/mesa: assign driver locations for VS inputs for NIR before caching
fix up edge flags in the NIR pass, because st/mesa doesn't touch the inputs
after caching
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Tue, 22 Oct 2019 19:32:17 +0000 (15:32 -0400)]
st/mesa: don't lower_global_vars_to_local for VS if there are no dead inputs
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 18 Oct 2019 01:03:34 +0000 (21:03 -0400)]
st/mesa: move some NIR lowering before shader caching
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Thu, 24 Oct 2019 01:01:38 +0000 (21:01 -0400)]
util/u_queue: skip util_queue_finish if num_threads is 0
This fixes a deadlock in pthread_barrier_destroy.
Cc: 19.1 19.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Wed, 23 Oct 2019 20:15:37 +0000 (16:15 -0400)]
util/disk_cache: finish all queue jobs in destroy instead of killing them
If there are queued shaders to be written to disk, wait for that.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Wed, 23 Oct 2019 22:38:52 +0000 (15:38 -0700)]
iris: Rework edgeflag handling
We were relying on specific pass ordering in st to avoid setting
inputs_read/outputs_written for edge flags. Instead, just assume
that it happens and throw out the results we don't want.
We should probably revisit this and try and add a vertex element
property like I originally wanted so we can avoid having it be
associated with the VS altogether.
Marek Olšák [Wed, 23 Oct 2019 21:10:01 +0000 (17:10 -0400)]
gallium/noop: implement get_disk_shader_cache and get_compiler_options
trivial
Rhys Perry [Fri, 18 Oct 2019 18:06:10 +0000 (19:06 +0100)]
aco: take LDS into account when calculating num_waves
pipeline-db (Vega):
SGPRS: 344 -> 344 (0.00 %)
VGPRS: 424 -> 524 (23.58 %)
Spilled SGPRs: 84 -> 80 (-4.76 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 52812 -> 52484 (-0.62 %) bytes
LDS: 135 -> 135 (0.00 %) blocks
Max Waves: 56 -> 53 (-5.36 %)
v2: consider WGP, rework to be clearer and apply the
"maximum 16 workgroups per CU" limit properly
v2: use "SIMD" instead of "EU"
v2: fix spiller by introducing "Program::max_waves"
v2: rename "lds_size" to "lds_limit"
v3: make max_waves actually independant of register usage
v3: fix issue where max_waves was way too high
v3: use DIV_ROUND_UP(a, b) instead of max(a / b, 1)
v3: rename "workgroups_per_cu" to "workgroups_per_cu_wgp"
v4: fix typo from "workgroups_per_cu" rename
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev> (v3)
Rhys Perry [Fri, 13 Sep 2019 15:41:00 +0000 (16:41 +0100)]
aco: increase accuracy of SGPR limits
SGPRs are allocated in groups of 16 on GFX8/GFX9. GFX10 allocates a fixed
number of SGPRs and has 106 addressable SGPRs.
pipeline-db (Vega):
SGPRS: 5912 -> 6232 (5.41 %)
VGPRS: 1772 -> 1780 (0.45 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 88228 -> 87904 (-0.37 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 559 -> 571 (2.15 %)
piepline-db (Navi):
SGPRS: 341256 -> 363384 (6.48 %)
VGPRS: 171536 -> 170960 (-0.34 %)
Spilled SGPRs: 832 -> 581 (-30.17 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size:
14207332 ->
14190872 (-0.12 %) bytes
LDS: 33 -> 33 (0.00 %) blocks
Max Waves: 18072 -> 18251 (0.99 %)
v2: unconditionally count vcc as an extra sgpr on GFX10+
v3: pass SGPRs rounded to 8
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Fri, 18 Oct 2019 20:13:44 +0000 (21:13 +0100)]
radv: round vgprs/sgprs before calculating max_waves
Note that ACO doesn't correctly round SGPR counts on GFX8/GFX9.
pipeline-db (ACO/Vega):
SGPRS: 11000 -> 11000 (0.00 %)
VGPRS: 3120 -> 3120 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 164328 -> 164328 (0.00 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 1125 -> 1000 (-11.11 %)
v2: consider wave32
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Lionel Landwerlin [Wed, 23 Oct 2019 16:07:32 +0000 (19:07 +0300)]
docs: Add new Intel extension
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Acked-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Erik Faye-Lund [Wed, 23 Oct 2019 11:02:55 +0000 (13:02 +0200)]
Revert "vc4: do not report alpha-test as supported"
This reverts commit
a79b93269cf340ce4d23b5b34100039bcaafc841.
Reviewed-by: Jose Maria Casanova <jmcasanova@igalia.com>
Erik Faye-Lund [Mon, 21 Oct 2019 08:48:11 +0000 (10:48 +0200)]
Revert "v3d: do not report alpha-test as supported"
This reverts commit
9d0523b569bb7208c6e74cafc0f3945415d94336.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jose Maria Casanova <jmcasanova@igalia.com>
Erik Faye-Lund [Mon, 21 Oct 2019 08:48:09 +0000 (10:48 +0200)]
Revert "nir: drop support for using load_alpha_ref_float"
This reverts commit
5af272b47469398762e984e27f65fc4ecc293d28.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jose Maria Casanova <jmcasanova@igalia.com>
Erik Faye-Lund [Mon, 21 Oct 2019 08:48:07 +0000 (10:48 +0200)]
Revert "nir: drop unused alpha_ref_float"
This reverts commit
e8095f2af0736b5937674ca319f29cc9dabb17d4.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Jose Maria Casanova <jmcasanova@igalia.com>
Samuel Pitoiset [Tue, 22 Oct 2019 14:43:56 +0000 (16:43 +0200)]
radv: fix a performance regression with graphics depth/stencil clears
I recently changed the slow depth/stencil clear path to make sure
depth values are explicitly exported by the fragment shader. This
is actually only useful when VK_EXT_depth_range_unrestricted is
enabled.
While this path is correct, it introduced a performance regression
with Heroes of the Storm, Shadow of Mordor (Vulkan beta) and
probably more titles. This is because it prevents the hardware
to do some optimizations like discarding fragments.
This commit re-introduces the previous (a bit faster) slow
depth/stencil clear path and it selects the unrestricted path
only if VK_EXT_depth_range_unrestricted is enabled.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/863
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 21 Oct 2019 11:32:05 +0000 (13:32 +0200)]
radv: fix vkUpdateDescriptorSets with inline uniform blocks
descriptorCount is the number of bytes into the descriptor, so
it shouldn't be used as an index. srcArrayElement/dstArrayElement
specify the starting byte offset within the binding to copy from/to.
This fixes new CTS tests:
dEQP-VK.binding_model.descriptor_copy.*.inline_uniform_block_*
dEQP-VK.binding_model.descriptor_copy.*.mix_3
dEQP-VK.binding_model.descriptor_copy.*.mix_array1
Fixes: 8d2654a4197 ("radv: Support VK_EXT_inline_uniform_block.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 21 Oct 2019 13:11:35 +0000 (15:11 +0200)]
radv/gfx10: fix 3D images
GFX10 does act like GFX9 actually.
This fixes
dEQP-VK.glsl.texture_functions.query.texturesize.*sampler3d_*.
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Thu, 17 Oct 2019 08:19:37 +0000 (10:19 +0200)]
radv/gfx10: re-enable fast depth/stencil clears with separate aspects
It used to cause weird issues on GFX10 in the past with vkmark and
Wreckfest, and they can't be reproduced now. Shadow Of Mordor
(Vulkan beta) hits that path and it works fine.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 21 Oct 2019 14:03:47 +0000 (16:03 +0200)]
radv: do not emit rbplus if attachments are undefined
Fixes some crashes with dEQP-VK.geometry.layered.*.secondary_cmd_buffer
on Raven and other chips that allow rbplus.
This just prevents a crash and rbplus probaby needs more work.
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 21 Oct 2019 08:40:23 +0000 (10:40 +0200)]
radv: add an assertion in radv_gfx10_compute_bin_size()
To prevent out of bounds access.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 21 Oct 2019 08:42:30 +0000 (10:42 +0200)]
radv: do not create meta pipelines with 16 samples
The driver only supports up to 8 samples, so it's useless to
create more pipelines than needed.
This fixes a conditional jump reported by Valgrind on GFX10:
==194282== Conditional jump or move depends on uninitialised value(s)
==194282== at 0xDBF925A: radv_gfx10_compute_bin_size (radv_pipeline.c:3242)
==194282== by 0xDBF95A6: radv_pipeline_generate_binning_state (radv_pipeline.c:3334)
==194282== by 0xDBFC1A0: radv_pipeline_generate_pm4 (radv_pipeline.c:4440)
==194282== by 0xDBFD15E: radv_pipeline_init (radv_pipeline.c:4764)
==194282== by 0xDBFD23E: radv_graphics_pipeline_create (radv_pipeline.c:4788)
==194282== by 0xDBB95A3: create_pipeline (radv_meta_clear.c:114)
==194282== by 0xDBB9AC5: create_color_pipeline (radv_meta_clear.c:297)
==194282== by 0xDBBCF05: radv_device_init_meta_clear_state (radv_meta_clear.c:1277)
==194282== by 0xDB9ACD9: radv_device_init_meta (radv_meta.c:363)
==194282== by 0xDB7FE3A: radv_CreateDevice (radv_device.c:2080
This is caused by an out of bound access of 'fmask_array' (ie. index
is 4 as for 16 samples).
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Lionel Landwerlin [Thu, 7 Jun 2018 17:02:03 +0000 (18:02 +0100)]
anv: implement VK_INTEL_performance_query
v2: Introduce the appropriate pipe controls
Properly deal with changes in metric sets (using execbuf parameter)
Record marker at query end
v3: Fill out PerfCntr1&2
v4: Introduce vkUninitializePerformanceApiINTEL
v5: Use new execbuf extension mechanism
v6: Fix comments in genX_query.c (Rafael)
Use PIPE_CONTROL workarounds (Rafael)
Refactor on the last kernel series update (Lionel)
v7: Only I915_PERF_IOCTL_CONFIG when perf stream is already opened (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Wed, 28 Nov 2018 15:10:09 +0000 (15:10 +0000)]
intel/perf: add mdapi writes for register perf counters
Those are not part of the OA reports.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Fri, 11 Oct 2019 12:53:16 +0000 (15:53 +0300)]
intel/genxml: add RPSTAT register for core frequency
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Wed, 28 Nov 2018 15:08:51 +0000 (15:08 +0000)]
intel/genxml: add generic perf counters registers
We have 2 of those we can configure to source programmable events.
Those are not part of the OA reports. Configuration happens in i915
through the metric set selected by the application. On the Mesa side
we'll just sample those and do a diff.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Mon, 22 Oct 2018 14:39:29 +0000 (15:39 +0100)]
intel/perf: add support for querying kernel loaded configurations
We use this as a communication mechanism between MDAPI & Anv.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Wed, 29 Aug 2018 12:58:23 +0000 (13:58 +0100)]
drm-uapi: Update headers from drm-next
Pull new updates from drm-next as of the following commit:
commit
f1b4a9217efd61d0b84c6dc404596c8519ff6f59
Merge:
400e91347e1d f3a36d469621
Author: Dave Airlie <airlied@redhat.com>
Date: Tue Oct 22 15:04:00 2019 +1000
Merge tag 'du-next-
20191016' of git://linuxtv.org/pinchartl/media into drm-next
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Lionel Landwerlin [Fri, 11 Oct 2019 12:54:57 +0000 (15:54 +0300)]
intel/perf: move registers to their own header
Will conflict with the genxml RPSTAT register.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Fri, 19 Oct 2018 17:25:13 +0000 (18:25 +0100)]
intel/perf: extract register configuration
We want to query the content of register configurations from the
kernel. Let's pull this out of the query.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Wed, 28 Aug 2019 12:45:00 +0000 (15:45 +0300)]
intel/perf: expose some utility functions
The Vulkan performance query extension is a bit lower level than the
GL one. Expose some of the functions to do the result accumulation
directly in the Anv driver.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Lionel Landwerlin [Sat, 9 Jun 2018 22:20:10 +0000 (23:20 +0100)]
intel/perf: add mdapi maker helper
A simple utility to put the marker at the right location.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Rafael Antognolli <rafael.antognolli@intel.com>
Kenneth Graunke [Wed, 23 Oct 2019 01:01:10 +0000 (18:01 -0700)]
st/mesa: Silence chatty debug printf
Other debug_printf's in this file are in if (0) blocks.
Trivial.
Chris Wilson [Wed, 10 Jul 2019 18:10:25 +0000 (19:10 +0100)]
st/mesa: Map MESA_FORMAT_RGB_UNORM8 <-> PIPE_FORMAT_R8G8B8_UNORM
This is useful for PBO texture upload with GL_RGB and GL_UNSIGNED_BYTE.
v2: Vasily Khoruzhick provided an update for the Lima CI expectations.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Lionel Landwerlin [Tue, 22 Oct 2019 12:34:12 +0000 (15:34 +0300)]
anv: fix unwind of vkCreateDevice fail
We're skipping the context destruction in some cases which is the
grand scheme of thing is not that important because closing device->fd
will destroy the associated context as well.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Fixes: b30e01aef56 ("anv: fix memory leak on device destroy")
Rhys Perry [Tue, 15 Oct 2019 16:27:07 +0000 (17:27 +0100)]
Revert "aco: only emit waitcnt on loop continues if we there was some load or export"
We don't properly pass on ctx.lgkm_cnt/ctx.barrier_imm/etc, so this
waitcnt was necessary for barriers and correctly waiting for SMEM before
s_dcache_wb on GFX10.
Totals from affected shaders:
SGPRS: 33200 -> 33200 (0.00 %)
VGPRS: 31376 -> 31376 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size:
2431804 ->
2433956 (0.09 %) bytes
LDS: 316 -> 316 (0.00 %) blocks
Max Waves: 1609 -> 1609 (0.00 %)
This reverts commit
2c050b49b3d776f054f1265d5523cabb61f22fc3.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Tue, 15 Oct 2019 16:56:54 +0000 (17:56 +0100)]
aco: add missing bld.scc()
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Tue, 15 Oct 2019 16:01:24 +0000 (17:01 +0100)]
aco: keep can_reorder/barrier when combining addition into SMEM
Affects 30 shaders in the pipeline-db (all youngblood).
Totals from affected shaders:
SGPRS: 2656 -> 2456 (-7.53 %)
VGPRS: 2260 -> 2260 (0.00 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size: 240680 -> 240944 (0.11 %) bytes
LDS: 0 -> 0 (0.00 %) blocks
Max Waves: 90 -> 90 (0.00 %)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Mon, 14 Oct 2019 16:19:19 +0000 (17:19 +0100)]
aco: add a few missing checks in value numbering
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Tue, 15 Oct 2019 10:31:11 +0000 (11:31 +0100)]
aco: use ds_read2_b64/ds_write2_b64
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Mon, 14 Oct 2019 16:17:00 +0000 (17:17 +0100)]
aco: properly combine additions into ds_write2_b64/ds_read2_b64
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Mon, 14 Oct 2019 19:25:27 +0000 (20:25 +0100)]
aco: fix sparse store_lds()
p_extract_vector's second operand is in units of the definition size, not
dwords.
v2: move extract_subvector() to right before ds_write_helper
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Fri, 11 Oct 2019 11:02:49 +0000 (12:02 +0100)]
aco: create load_lds/store_lds helpers
We'll want these for GS, since VS->GS IO on Vega is done using LDS.
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Mon, 14 Oct 2019 18:27:52 +0000 (19:27 +0100)]
aco: fix 64-bit p_extract_vector on 32-bit p_create_vector
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Tue, 10 Sep 2019 14:08:31 +0000 (15:08 +0100)]
aco: small stage corrections
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Marek Olšák [Fri, 18 Oct 2019 02:41:54 +0000 (22:41 -0400)]
st/mesa: replace pipe_shader_state with tgsi_token* in st_vp_variant
we don't need more than that
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Marek Olšák [Fri, 18 Oct 2019 23:49:44 +0000 (19:49 -0400)]
nir: allow nir_lower_uniforms_to_ubo to be run repeatedly
for st/mesa
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rob Clark [Mon, 21 Oct 2019 23:33:50 +0000 (16:33 -0700)]
freedreno/ir3: fixup register footprint fixup
Small typo resulted in not converting footprint to vec4, meaning that we
could potentially ask for quite a few more registers than required
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Rob Clark [Mon, 21 Oct 2019 18:15:53 +0000 (11:15 -0700)]
freedreno/ir3: handle scalarized varying inputs
If the load_interpolated_input is scalarized, we would be too
conservative about deciding the tex instruction wasn't a candidate to
pre-fetch:
vec1 32 ssa_0 = load_const (0x00000000 /* 0.000000 */)
vec2 32 ssa_1 = intrinsic load_barycentric_pixel () (0) /* interp_mode=0 */
vec1 32 ssa_2 = intrinsic load_interpolated_input (ssa_1, ssa_0) (0, 0) /* base=0 */ /* component=0 */ /* packed:v_uv,v_uv1 */
vec1 32 ssa_3 = intrinsic load_interpolated_input (ssa_1, ssa_0) (0, 1) /* base=0 */ /* component=1 */ /* packed:v_uv,v_uv1 */
vec2 32 ssa_8 = vec2 ssa_2, ssa_3
vec4 32 ssa_9 = tex ssa_8 (coord), 0 (texture), 0 (sampler)
Really we don't care that the texcoord components come from different
load_interpolated_input instructions, just that they have consecutive
varying offsets.
Reported-by: Eduardo Lima Mitev <elima@igalia.com>
Reviewed-by: Eduardo Lima Mitev <elima@igalia.com>
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Daniel Schürmann [Sat, 19 Oct 2019 14:11:13 +0000 (16:11 +0200)]
aco: refactor value numbering
Previously, we used one hashset per BB, so that we could
always initialize the current hashset from the immediate
dominator. This patch changes the behavior to a single
hashmap using the block index per instruction to resolve
dominance.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Erik Faye-Lund [Fri, 18 Oct 2019 12:29:26 +0000 (14:29 +0200)]
mesa/st: assert that lowering is supported
Some of these lowerings aren't supported for drivers that supports
tesselation and geometry shaders. Let's add a couple of asserts to make
it obvious if these have been enabled when it's not possible.
Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Michel Dänzer [Tue, 8 Oct 2019 17:48:41 +0000 (19:48 +0200)]
gitlab-ci: Enable llvmpipe in ARM build jobs
v2:
* Use LLVM 8 from buster-backports
v3:
* Use LLVM 7 again for armhf, llvmpipe is still broken there with LLVM 8
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Fri, 11 Oct 2019 13:43:34 +0000 (15:43 +0200)]
gitlab-ci: Update the meson cross file for LLVM_VERSION as well
Cross builds don't use the llvm-config path from the native file.
Michel Dänzer [Tue, 8 Oct 2019 17:46:11 +0000 (19:46 +0200)]
gitlab-ci: Use native aarch64 runner for ARM build jobs
This allows running the regression tests.
One downside is that we can't easily build the Vulkan overlay layer,
because only x86 binaries of the glslang validator are available. If
that's important, we could either use those binaries via qemu, or build
it from source.
v2:
* Add :amd64 suffix to existing debian-9/10 job names (Eric Engestrom)
Acked-by: Eric Engestrom <eric.engestrom@intel.com> # v1
Michel Dänzer [Tue, 22 Oct 2019 09:19:17 +0000 (11:19 +0200)]
gitlab-ci: Explicitly list debian-10 in needs: for .deqp-test template
Apparently needs: in a definition overwrites inherited ones. So
.deqp-test effectively didn't declare needs: for debian-10, which means
any jobs based on .deqp-test could spuriously run after the debian-10
job failed or was cancelled.
Michel Dänzer [Thu, 10 Oct 2019 08:56:08 +0000 (10:56 +0200)]
gitlab-ci: Bring ARM docker image install script in line with x86_64
Use https:// URLs in the APT configuration.
Drop --no-install-recommends, the image generation template disables
installation of recommended packages in /etc/apt/apt.conf.
Run apt-get autoremove at the end, cleaning up packages which were
installed to satisfy dependencies but are no longer needed.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Wed, 9 Oct 2019 16:48:17 +0000 (18:48 +0200)]
gitlab-ci: Sort ARM docker image packages in alphabetical order
No functional change.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Samuel Pitoiset [Mon, 21 Oct 2019 20:17:43 +0000 (22:17 +0200)]
radv: fix updating bound fast ds clear values with different aspects
On GFX9, the driver is able to do an optimized fast depth/stencil
clear with only one aspect (ie. clear the stencil part of a
depth/stencil image). When this happens, the driver should only
update the clear values of the given aspect.
Note that it's currently only supported on GFX9 but I have some
local patches that extend this optimized path for other gens.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1967
Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Sagar Ghuge [Wed, 22 May 2019 18:11:49 +0000 (11:11 -0700)]
intel/compiler: Refactor disassembly of sources in 3src instruction
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Sagar Ghuge [Tue, 21 May 2019 23:15:16 +0000 (16:15 -0700)]
intel/compiler: Don't move immediate in register
On Gen12, we support mixed mode HF/F operands, and also 3 source
instruction supports immediate value support, so keep immediate as it
is, if it fits properly in 16 bit field.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Sagar Ghuge [Fri, 19 Apr 2019 20:37:17 +0000 (13:37 -0700)]
intel/compiler: Set bits according to source file
On Gen >= 12, if src0 or src2 holds immediate value, we need set
src[0/2]_is_imm bits instead of register file.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Sagar Ghuge [Fri, 26 Jul 2019 01:28:06 +0000 (18:28 -0700)]
intel/compiler: Add Immediate support for 3 source instruction
On Gen >= 10, Either src0 or src2 can use 16-bit immediate value, but
not both.
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Eric Anholt [Tue, 22 Oct 2019 02:56:01 +0000 (19:56 -0700)]
ci: Disable lima until its farm can get fixed.
It's been throwing the following error today:
"<Fault -32603: 'Internal Server Error (contact server administrator
for details): could not extend file "base/17952/18226": No space left
on device\nHINT: Check free disk space.\n'>"
Reviewed-by: Daniel Stone <daniels@collabora.com>
Sagar Ghuge [Mon, 21 Oct 2019 20:58:04 +0000 (13:58 -0700)]
intel: Add missing entry for brw_nir_lower_alpha_to_coverage in Makefile
Fixes: 7ecfbd4f6d4 ("nir: Add alpha_to_coverage lowering pass")
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Dave Airlie [Wed, 16 Oct 2019 03:33:36 +0000 (13:33 +1000)]
llvmpipe: handle compute shader launch with 0 threads
If you set LP_NUM_THREADS=0 compute shaders would hang,
just execute the workloads in sequence if we have no threads
in the pool.
Fixes: 1b24e3ba75 ("llvmpipe: add compute threadpool + mutex")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Marijn Suijten [Sat, 19 Oct 2019 23:54:29 +0000 (01:54 +0200)]
freedreno/ir3: Add missing ir3_nir_lower_tex_prefetch.c to Android.mk
This file is created in
2a0d45ae6cf09d60c048d7854e3d082bf15e374f but
addition to android makefiles was omitted. It breaks the build with
missing references which are defined in this file.
List the file in ir3_SOURCES to make the build succeed.
Signed-off-by: Marijn Suijten <marijns95@gmail.com>
Samuel Pitoiset [Mon, 21 Oct 2019 12:11:47 +0000 (14:11 +0200)]
ac/llvm: fix ac_to_integer_type() for 32-bit const addr space pointers
This fixes some crashes with dEQP-VK.descriptor_indexing.* when
read_first_invocation has its source from a descriptor.
Most of these tests still fail because of an LLVM bug (they work
with ACO).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Rhys Perry [Thu, 3 Oct 2019 16:15:34 +0000 (17:15 +0100)]
aco: run opt_algebraic in a loop
Totals from affected shaders:
SGPRS: 13920 -> 13656 (-1.90 %)
VGPRS: 12972 -> 12960 (-0.09 %)
Spilled SGPRs: 0 -> 0 (0.00 %)
Spilled VGPRs: 0 -> 0 (0.00 %)
Private memory VGPRs: 0 -> 0 (0.00 %)
Scratch size: 0 -> 0 (0.00 %) dwords per thread
Code Size:
1005680 ->
1000648 (-0.50 %) bytes
LDS: 91 -> 91 (0.00 %) blocks
Max Waves: 688 -> 688 (0.00 %)
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Wed, 18 Sep 2019 19:45:05 +0000 (20:45 +0100)]
aco: use nir_lower_idiv_precise
v7: rename _nv50/_llvm to _fast/_precise
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Rhys Perry [Tue, 5 Feb 2019 15:56:24 +0000 (15:56 +0000)]
nir/lower_idiv: add new llvm-based path
v2: make variable names snake_case
v2: minor cleanups in emit_udiv()
v2: fix Panfrost build failure
v3: use an enum instead of a boolean flag in nir_lower_idiv()'s signature
v4: remove nir_op_urcp
v5: drop nv50 path
v5: rebase
v6: add back nv50 path
v6: add comment for nir_lower_idiv_path enum
v7: rename _nv50/_llvm to _fast/_precise
v8: fix etnaviv build failure
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Sagar Ghuge [Fri, 27 Sep 2019 23:28:11 +0000 (16:28 -0700)]
intel/compiler: Remove emit_alpha_to_coverage workaround from backend
Remove emit_alpha_to_coverage workaround from backend compiler and start
using ported workaround from NIR.
v2: Copy comment from brw_fs_visitor (Caio Marcelo de Oliveira Filho)
Fixes piglit test on HSW:
- arb_sample_shading-builtin-gl-sample-mask-mrt-alpha-to-coverage-combinations
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Sagar Ghuge [Fri, 27 Sep 2019 23:23:46 +0000 (16:23 -0700)]
nir: Add alpha_to_coverage lowering pass
Importing this pass from fs_visitor::emit_alpha_to_coverage_workaround()
in intel/compiler.
v2 (Caio Marcelo de Oliveira Filho):
- Track store output and sample mask instruction
- Nest math insturction for more readability
- Bail out early if no gl_SampleMask
v3: (Caio Marcelo de Oliveira Filho):
- Do math instructions after instruction block
- Restructure code
- Move pass under src/intel/compiler
v4: (Caio Marcelo de Oliveira Filho):
- Organize dither mask calculation
Signed-off-by: Sagar Ghuge <sagar.ghuge@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Daniel Schürmann [Wed, 16 Oct 2019 10:56:05 +0000 (12:56 +0200)]
aco: ensure that uniform booleans are computed in WQM if their uses happen in WQM
This fixes graphical corruption in SC2.
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Dylan Baker [Fri, 18 Oct 2019 20:49:42 +0000 (13:49 -0700)]
meson: Require meson >= 0.49.1 when using icc or icl
0.49.0 can compile most of mesa with ICC or ICL, but not SWR without
additional workarounds in our meson.build files. Bumping patch version
is easier and shouldn't be a big burden anyway, especially to cover a
niche compiler. The check originally only covered ICC, but now covers
ICL as well.
Fixes: 3740ffb59c89d8d879b1e0c1aed32c389dd82a35
("meson: add switches for SWR with MSVC")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/1937
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Juan A. Suarez Romero [Mon, 21 Oct 2019 17:13:55 +0000 (19:13 +0200)]
docs: update calendar, add news item and link release notes for 19.1.8
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Juan A. Suarez Romero [Mon, 21 Oct 2019 17:10:28 +0000 (19:10 +0200)]
docs: add release notes for 19.1.8
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
cc88eeb6ffc4e86d76dfdbfc601d519bc35b6c41)
Juan A. Suarez Romero [Mon, 21 Oct 2019 11:55:11 +0000 (13:55 +0200)]
docs: add release notes for 19.1.8
Signed-off-by: Juan A. Suarez Romero <jasuarez@igalia.com>
(cherry picked from commit
5c6d266c591208b1c27e06f61b814210fc6e095f)
Timur Kristóf [Wed, 16 Oct 2019 13:05:56 +0000 (15:05 +0200)]
aco/gfx10: Update constant addresses in fix_branches_gfx10.
Due to a bug in GFX10 hardware, s_nop instructions must be added
if a branch is at 0x3f. We already do this, but forgot to also update
the constant addresses that come after this instruction.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Timur Kristóf [Tue, 15 Oct 2019 07:55:17 +0000 (09:55 +0200)]
aco/gfx10: Fix PS exports for SPI_SHADER_32_AR.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Timur Kristóf [Mon, 14 Oct 2019 13:18:31 +0000 (15:18 +0200)]
aco/gfx10: Wait for pending SMEM stores before loads
Currently if you have an SMEM store followed by an SMEM load that
loads the same location as was written, it won't work because the
store isn't finished before the load is executed. This is NOT
mitigated by an s_nop instruction on GFX10.
Since we currently don't have proper alias analysis, this commit adds
a workaround which will insert an s_waitcnt lgkmcnt(0) before each
SSBO load if they follow a store. We should further refine this in
the future when we can make sure to only add the wait when we load the
same thing as has been stored.
Signed-off-by: Timur Kristóf <timur.kristof@gmail.com>
Reviewed-by: Daniel Schürmann <daniel@schuermann.dev>
Boris Brezillon [Thu, 10 Oct 2019 13:12:30 +0000 (15:12 +0200)]
panfrost: Fix the DISCARD_WHOLE_RES case in transfer_map()
The current implementation does not synchronize on BO readiness when
DISCARD_WHOLE_RES flag is set, which can lead to misbehaviours when the
resource being updated is being used by one of the pending or already
flushed batches.
Adding unconditional BO synchronization would do the trick, but we can
sometimes optimize this path by re-allocating a new BO instead of
waiting for the existing one to be ready.
Reported-by: Daniel Stone <daniels@collabora.com>
Reported-by: Heinrich Fink <heinrich.fink@daqri.com>
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Iago Toral Quiroga [Fri, 18 Oct 2019 07:37:54 +0000 (09:37 +0200)]
st/mesa: only require ESSL 3.1 for geometry shaders
According to the OES_geometry_shader spec, section Dependencies:
"OpenGL ES 3.1 and OpenGL ES Shading Language 3.10
are required."
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Lepton Wu [Tue, 17 Sep 2019 20:49:17 +0000 (13:49 -0700)]
egl/android: Remove our own reference to buffers.
We currently doesn't maintain it correctly and the buffer gets leaked if
surface is destroyed before calling swapping buffers.
From Android frameworks/native/libs/nativewindow/include/system/window.h:
The window holds a reference to the buffer between dequeueBuffer and
either queueBuffer or cancelBuffer, so clients only need their own
reference if they might use the buffer after queueing or canceling it.
v2: Remove our own reference.
Fixes: 0212db35040 ("egl/android: Cancel any outstanding ANativeBuffer in surface destructor")
Reviewed-by: Chia-I Wu <olvaffe@gmail.com> (v1)
Reviewed-By: Tapani Pälli <tapani.palli@intel.com>
Signed-off-by: Lepton Wu <lepton@chromium.org>
Samuel Pitoiset [Wed, 16 Oct 2019 09:41:53 +0000 (11:41 +0200)]
radv: advertise VK_KHR_spirv_1_4
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 15 Oct 2019 13:32:13 +0000 (15:32 +0200)]
radv: do not dump descriptors twice in hang reports
If a pipeline has both graphics and compute, descriptors are same.
While we are at it, use queue->device for simplicity.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 15 Oct 2019 12:52:02 +0000 (14:52 +0200)]
radv: dump trace files earlier if a GPU hang is detected
To make sure a trace file is generated in case the driver crashes
during the hang report generation (which happens sometimes).
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 15 Oct 2019 13:10:27 +0000 (15:10 +0200)]
radv: print which ring is dumped in hang reports
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Tue, 15 Oct 2019 12:49:38 +0000 (14:49 +0200)]
radv: do not print useless descriptors info in hang reports
This information has never been useful. All descriptors are
already dumped with colors etc, and it's more useful.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 18 Oct 2019 16:04:52 +0000 (18:04 +0200)]
radv: enable VK_KHR_shader_float_controls on GFX6-GFX7
Disable 16-bit features because fp16 isn't exposed on these chips.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Alyssa Rosenzweig [Sat, 19 Oct 2019 19:07:27 +0000 (15:07 -0400)]
panfrost/ci: Update expectations list
A bunch of blend tests fixed on T760. A single blend test regressed on
both T760/T860 but I am unable to reproduce locally so am just
documenting the regression and moving on.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>