Marek Olšák [Thu, 28 Apr 2016 16:06:55 +0000 (18:06 +0200)]
gallium/radeon: don't flush the GFX IB if DMA doesn't depend on it
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 28 Apr 2016 15:51:43 +0000 (17:51 +0200)]
radeonsi: consolidate radeon_add_to_buffer_list calls for DMA
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 29 Apr 2016 23:21:22 +0000 (01:21 +0200)]
gallium/radeon: add a heuristic for better (S)DMA performance
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 28 Apr 2016 14:32:39 +0000 (16:32 +0200)]
gallium/radeon: flush if DMA IB memory usage is too high
This prevents IB rejections due to insane memory usage from
many concecutive texture uploads.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 21 Apr 2016 19:41:59 +0000 (21:41 +0200)]
radeonsi: add new SDMA texture copy code
This implements:
- Linear-to-linear partial copies. (unaligned)
- Tiled-to-linear and linear-to-tiled partial copies.
(unaligned except 1-2 Bpp)
- Tiled-to-tiled partial copies aligned to 8x8.
v2: Extend the SDMA L2T VM fault workaround to T2L.
- Same algorithm, just applied to T2L.
(and using a 0-based address and surface.bo_size instead of buf->size)
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 26 Apr 2016 17:29:55 +0000 (19:29 +0200)]
gallium/radeon: fix (S)DMA read-after-write hazards
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 26 Apr 2016 17:10:43 +0000 (19:10 +0200)]
radeonsi: raise the max size for SDMA buffer copies
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 26 Apr 2016 17:06:21 +0000 (19:06 +0200)]
radeonsi: remove SDMA texture copy code
Most of this has never worked according to the new test.
The new code will be radically different.
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 22 Apr 2016 20:03:24 +0000 (22:03 +0200)]
radeonsi: only expose *_init_*dma_functions from (S)DMA files
just normalizing the interfaces
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 5 Sep 2014 18:15:16 +0000 (20:15 +0200)]
gallium/radeon: implement randomized SDMA texture copy testing (v2)
v2: - adjustments for exercising all important SDMA code paths
- decrease the probability of getting huge sizes (faster testing)
- increase the probability of getting power-of-two dimensions
- change the memory cap to 128MB (faster testing)
- better detect which engine has been used
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 28 Apr 2016 17:22:28 +0000 (19:22 +0200)]
gallium/radeon: discard CMASK or DCC if overwriting a whole texture by DMA
v2: simplify the conditionals
Reviewed-by: Alex Deucher <alexander.deucher@amd.com> (v1)
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 21 Apr 2016 21:46:19 +0000 (23:46 +0200)]
gallium/radeon: use a common function for DMA blit preparation
this is more robust and probably fixes some bugs already
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 28 Apr 2016 17:45:22 +0000 (19:45 +0200)]
gallium/radeon: split out code for discarding DCC
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 28 Apr 2016 17:44:42 +0000 (19:44 +0200)]
gallium/radeon: rename r600_texture_disable_cmask -> discard_cmask
because it doesn't decompress
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 5 May 2016 19:02:24 +0000 (21:02 +0200)]
st/mesa: use transfer_inline_write for memcpy TexSubImage path
This allows drivers to use their own fast path for texture uploads.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 8 May 2016 22:39:32 +0000 (00:39 +0200)]
gallium/radeon: fix partial layered transfers of cube (array) textures
a staging cube texture with array_size % 6 != 0 doesn't work very well
just use 2D_ARRAY or 2D for all staging textures
Cc: 11.1 11.2 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 8 May 2016 11:40:40 +0000 (13:40 +0200)]
gallium/radeon: align alignments for better buffer reuse
It's for the buffer cache.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 8 May 2016 10:30:25 +0000 (12:30 +0200)]
gallium/radeon: use gart_page_size instead of hardcoded 4096
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 8 May 2016 11:35:19 +0000 (13:35 +0200)]
winsys/radeon: use gart_page_size instead of private size_align
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 8 May 2016 10:27:14 +0000 (12:27 +0200)]
winsys/amdgpu: move gart_page_size to struct radeon_winsys
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Roland Scheidegger [Tue, 10 May 2016 01:48:13 +0000 (03:48 +0200)]
gallivm: print declarations of intrinsics with GALLIVM_DEBUG=ir
Those aren't really interesting, however outputting them is helpful when
trying to feed the IR to llvm llc (or opt) for debugging.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Sun, 8 May 2016 00:27:45 +0000 (02:27 +0200)]
gallivm: use InternalLinkage instead of PrivateLinkage for texture functions
At least with MCJIT the disassembler will crash otherwise when trying to
disassemble such functions.
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Sat, 7 May 2016 22:40:07 +0000 (00:40 +0200)]
gallivm: disable avx512 features
We don't target this yet, and some llvm versions incorrectly enable it based
on cpu string, causing crashes.
(Albeit this is a losing battle, it is pretty much guaranteed when the next
new feature comes along llvm will mistakenly enable it on some future cpu,
thus we would have to proactively disable all new features as llvm adds them.)
This should fix https://bugs.freedesktop.org/show_bug.cgi?id=94291 (untested)
Tested-by: Timo Aaltonen <tjaalton@ubuntu.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com
CC: <mesa-stable@lists.freedesktop.org>
Jose Fonseca [Mon, 9 May 2016 21:35:58 +0000 (14:35 -0700)]
Revert "nir: Try to warn when C99 extensions are used in nir headers."
This reverts commit
99474dc29b0f45413d0e538d7321da9ad4c9f6f5.
-Wpedantic is too verbose, even when applied to just a few includes.
We'll just have to deal with the issues as they come.
Reviewed-by: Brian Paul <brianp@vmware.com>
Samuel Iglesias Gonsálvez [Wed, 20 Apr 2016 07:59:11 +0000 (09:59 +0200)]
i965/fs: fix MOV_INDIRECT exec_size for doubles
In that case, the writes need two times the size of a 32-bit value.
We need to adjust the exec_size, so it is not breaking any hardware
rule.
v2:
- Add an assert to verify type size is not less than 4 bytes (Jordan).
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Samuel Iglesias Gonsálvez [Tue, 19 Apr 2016 07:49:40 +0000 (09:49 +0200)]
i965/fs: take into account doubles when calculating read_size for MOV_INDIRECT
v2:
- Fix assert's line width (Topi).
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Samuel Iglesias Gonsálvez [Fri, 27 Nov 2015 11:52:22 +0000 (12:52 +0100)]
i965/fs: demote_pull_constants() did not take into account double types
The constants could be double, and it was allocating size for float types
for the destination register of varying pull constant loads.
Then the fs_visitor::validate() will complain.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Samuel Iglesias Gonsálvez [Thu, 5 May 2016 07:18:07 +0000 (09:18 +0200)]
i965/fs: push first double-based uniforms in push constant buffer
When there is a mix of definitions of uniforms with 32-bit or 64-bit
data type sizes, the driver ends up doing misaligned access to double
based variables in the push constant buffer.
To fix this, this patch pushes first all the 64-bit variables and
then the rest. Then, all the variables would be aligned to
its data type size.
v2:
- Fix typo and improve comment (Jordan).
- Use ralloc(NULL,...) instead of rzalloc(mem_ctx,...) (Jordan).
- Fix typo (Topi).
- Use pointers instead of references in set_push_pull_constant_loc() (Topi).
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 31 Mar 2016 10:05:31 +0000 (12:05 +0200)]
i965/fs: recognize writes with a subreg_offset > 0 as partial
Usually, writes to a subreg_offset > 0 would also have a stride > 1
and we would recognize them as partial, however, there is one case
where this does not happen, that is when we generate code for 64-bit
imemdiates in gen7, where we produce something like this:
mov(8) vgrf10:UD, <low 32-bit>
mov(8) vgrf10+0.4:UD, <high 32-bit>
and then we use the result with a stride of 0, as in:
mov(8) vgrf13:DF, vgrf10<0>:DF
Although we could try to avoid this issue by producing different code
for this by using writes with a stride of 2, that runs into other
problems affecting gen7 and the fact is that any instruction that
writes to a subreg_offset > 0 is a partial write so we should really
recognize them as such.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Fri, 15 Jan 2016 13:59:13 +0000 (14:59 +0100)]
i965/fs/lower_simd_width: Fix registers written for split instructions
When the original instruction had a stride > 1, the combined registers
written by the split instructions won't amount to the same register space
written by the original instruction because the split instructions will
use a stride of 1. The current code assumed otherwise and computed the
number of registers written by split instructions as an equal share based
on the relation between the lowered width and the original execution size
of the instruction.
It is only after the split, when we interleave the components of the result
from the lowered instructions back into the original dst register, that the
original stride takes effect and we write all the registers specified by
the original instruction.
Just make the number of register written the same as the vgrf space we
allocate for the dst of the split instruction.
Fixes crashes in fp64 tests produced as a result of assigning incorrectly the
number of registers written by split instructions, which led to incorrect
validation of the size of the writes against the allocated vgrf space.
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Mon, 18 Jan 2016 10:31:36 +0000 (11:31 +0100)]
i965/fs: rename our lower_d2f pass to lower_d2x
Since it no longer handles conversions from double to float but from
double to various other 32-bit types.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Tue, 12 Jan 2016 13:08:57 +0000 (14:08 +0100)]
i965/fs: implement i2d and u2d
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Mon, 18 Jan 2016 10:23:49 +0000 (11:23 +0100)]
i965/fs: implement d2i and d2u
These need the same treatment as d2f, so generalize our d2f lowering to cover
these too.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Mon, 18 Jan 2016 10:23:33 +0000 (11:23 +0100)]
i965/fs: implement d2b
v2: Use subscript() instead of stride() (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Thu, 7 Jan 2016 13:15:37 +0000 (14:15 +0100)]
i965/fs: implement fsign() for doubles
v2 (Sam):
- Fix indentation (Kenneth)
- Simplify code (Kenneth)
v3: Use subscript() instead of stride() (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Thu, 7 Jan 2016 13:12:26 +0000 (14:12 +0100)]
i965/fs: add null_reg_df
Probably not needed since we fix the dst type of comparisons
automatically, but for consistency with the rest of null_reg_*
functions.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Tue, 10 Nov 2015 09:18:55 +0000 (10:18 +0100)]
i965/fs: We only support 32-bit integer ALU operations for now
Add asserts so we remember to address this when we enable 64-bit
integer support, as suggested by Connor and Jason.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Wed, 27 Jan 2016 11:48:38 +0000 (12:48 +0100)]
i965/fs: handle fp64 opcodes in brw_do_channel_expressions
In the case of the pack opcode we are already doing the
lowering in NIR, so no need to do it here. The unpack opcode
operates on scalars, so it should not be lowered.
In the case of frexp_sig and frexp_exp, they are lowered in
lower_instructions, so we don't have to care about them.
All the remaining opcodes involve conversions from and to doubles
and are business as usual.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Thu, 30 Jul 2015 07:20:40 +0000 (00:20 -0700)]
i965/fs: add support for f2d and d2f
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Sun, 1 Nov 2015 08:10:21 +0000 (03:10 -0500)]
i965/fs: add a pass for legalizing d2f
We need to do this late, in order to avoid partial writes during the
optimization loop.
v2: Use subscript() instead of stride().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Tue, 11 Aug 2015 21:24:55 +0000 (14:24 -0700)]
i965/fs: fix dst width calculation in CSE
v2 (Sam):
- Fix line width (Topi).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Connor Abbott [Tue, 11 Aug 2015 21:23:57 +0000 (14:23 -0700)]
i965/fs: fix regs_written in LOAD_PAYLOAD for doubles
v2: Account for the stride of the dst (Iago)
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Connor Abbott [Tue, 11 Aug 2015 21:10:46 +0000 (14:10 -0700)]
i965/fs: fix is_copy_payload() for doubles
v2 (Sam):
- LOAD_PAYLOAD treats each header source as a 32B block
regardless of the datatype. Drop the change (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Connor Abbott [Tue, 4 Aug 2015 01:08:58 +0000 (18:08 -0700)]
i965/fs: fix compares for doubles
The destination has to have the same source as the type, or else the
simulator will complain. As a result, we need to emit a CMP that
outputs a 64-bit wide result and then do a strided MOV to pick out the
low 32 bits of each channel.
v2: Use subscript() instead of stride() (Curro)
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Tue, 4 Aug 2015 00:44:08 +0000 (17:44 -0700)]
i965/fs: extend exec_size halving in the generator
The HW has a restriction that only vertical stride may cross register
boundaries. Previously, this only mattered for SIMD16 instructions where
we needed to use the same regioning parameters as the equivalent SIMD8
instruction but double the exec size. But we need to do the same
splitting for 64-bit instructions as well as instructions with a stride
of 2 (which effectively consume 64 bits per element). Fix up the code to
do the right thing instead of special-casing SIMD16.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Wed, 29 Jul 2015 00:06:12 +0000 (17:06 -0700)]
i965/fs: fix assign_constant_locations() for doubles
Uniform doubles will read two registers, in which case we need to mark
both as being live.
v2 (Sam):
- Use a formula to get the number of registers read with proper
units (Curro).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Tue, 28 Jul 2015 23:53:53 +0000 (16:53 -0700)]
i965/fs: use byte_offset() in offset() for uniforms
This makes things more consistent, and also fixes the offset calculation
for double uniforms.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Tue, 28 Jul 2015 23:53:02 +0000 (16:53 -0700)]
i965/fs: handle uniforms in byte_offset()
v2: Do it only for uniforms (Iago)
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Tue, 28 Jul 2015 22:51:40 +0000 (15:51 -0700)]
i965/fs: fix type_size() for doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Tue, 19 Apr 2016 11:29:55 +0000 (13:29 +0200)]
i965/fs: optimize unpack double
When we are actually unpacking from a double that we have previously
packed from its 32-bit components we can bypass the pack operation
and source from its arguments directly.
v2 (Sam):
- Fix line overflow (Topi)
- Bail if the parent instruction's source is not SSA (Connor)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Tue, 19 Apr 2016 10:59:47 +0000 (12:59 +0200)]
i965/fs: optimize pack double
When we are actually creating a double using values obtained from a
previous unpack operation we can bypass the unpack and source from
the original double value directly.
v2:
- Style changes (Topi)
- Bail is parent instruction's src is not SSA (Connor)
v3: Use subscript() instead of stride() (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Fri, 14 Aug 2015 19:29:31 +0000 (12:29 -0700)]
i965/fs/nir: translate double pack/unpack
v2 (Sam):
- Fix line overflow (Topi).
v3: Use subscript() instead of stride() (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Thu, 5 May 2016 09:45:19 +0000 (11:45 +0200)]
i965/fs: add a pass for lowering PACK opcodes
v2: Use subscript() instead of stride() (Curro)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Thu, 5 May 2016 09:40:41 +0000 (11:40 +0200)]
i965/fs: add PACK opcode
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Francisco Jerez [Mon, 2 May 2016 23:10:28 +0000 (16:10 -0700)]
i965/fs: Introduce helper to extract a field from each channel of a register.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Connor Abbott [Wed, 29 Jul 2015 16:11:03 +0000 (09:11 -0700)]
i965/fs: always pass the bitsize to brw_type_for_nir_type()
v2 (Sam):
- Add bitsize to brw_type_for_nir_type() in optimize_extract_to_float()
v3 (Sam):
- Fix line width (Topi).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Mon, 3 Aug 2015 22:00:51 +0000 (15:00 -0700)]
i965/fs: add support for printing double immediates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Mon, 3 Aug 2015 21:53:05 +0000 (14:53 -0700)]
i965/fs: don't propagate 64-bit immediates
They can only be used with 1-src instructions, which practically (since
we should've constant-propagated away all 1-src instructions with 64-bit
immediates in NIR) means that they must be kept in separate MOV's and
can't be propagated.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Wed, 29 Jul 2015 21:16:51 +0000 (14:16 -0700)]
i965/fs: use the NIR bit size when creating registers
v2 (Iago):
- Squashed bits from 'support double precission constant operands for
the implementation of 64-bit emit_load_const'.
- Do not use BRW_REGISTER_TYPE_D for all 32-bit registers since that breaks
asserts and functionality for some piglit tests. Just keep 32-bit types
untouched and add 64-bit support.
- Use DF instead of Q for 64-bit registers. Otherwise the code we generate
will use Q sometimes and DF others and we hit unwanted DF/Q conversions,
so always use DF.
v3 (Sam):
- Mark 'reg_type' occurrences as const (Topi).
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Tapani Palli <tapani.palli@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Connor Abbott [Mon, 2 Nov 2015 05:02:54 +0000 (00:02 -0500)]
i965: fixup uniform setup for doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Iago Toral Quiroga [Thu, 7 Jan 2016 13:11:28 +0000 (14:11 +0100)]
i965: two-argument instructions can only use 32-bit immediates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Iago Toral Quiroga [Wed, 18 Nov 2015 11:11:58 +0000 (12:11 +0100)]
i965: fix brw_abs_immediate() for doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Iago Toral Quiroga [Wed, 18 Nov 2015 11:09:30 +0000 (12:09 +0100)]
i965: fix brw_saturate_immediate() for doubles
v2 (Sam):
- Mark 'size' as const (Topi).
- Add comment to explain that we do copies 64-bits regardless of the
type (Topi)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Connor Abbott [Wed, 18 Nov 2015 11:38:31 +0000 (12:38 +0100)]
i965: fix is_zero(), is_one() and is_negative_one() for doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Wed, 18 Nov 2015 11:38:03 +0000 (12:38 +0100)]
i965: fix brw_negate_immediate() for doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Mon, 3 Aug 2015 21:47:36 +0000 (14:47 -0700)]
i965/eu: add support for DF immediates
v2 (Sam):
- Remove 'however' from the comment (Topi)
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Mon, 3 Aug 2015 21:47:12 +0000 (14:47 -0700)]
i965: add support for disassembling DF immediates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Mon, 3 Aug 2015 21:40:37 +0000 (14:40 -0700)]
i965: add support for getting/setting DF immediates
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Thu, 12 Nov 2015 11:40:38 +0000 (12:40 +0100)]
i965: add brw_imm_df
v2 (Iago)
- Fixup accessibility in backend_reg
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Topi Pohjolainen [Mon, 20 Oct 2014 08:46:37 +0000 (11:46 +0300)]
i965/eu: Allow 3-src float ops with doubles
v2:
- set 3src_src_type for BRW_REGISTER_TYPE_DF (Connor)
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Wed, 29 Jul 2015 20:53:36 +0000 (13:53 -0700)]
i965/disasm: fix disasm of 3-src doubles
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Topi Pohjolainen [Tue, 16 Sep 2014 09:02:22 +0000 (12:02 +0300)]
i965: Tell backend register about double precision type
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Tapani P\344lli <tapani.palli@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Topi Pohjolainen [Wed, 3 Sep 2014 17:10:30 +0000 (20:10 +0300)]
i965: Determine size of double precision float register
This is used to determine how many registers an instruction reads and
writes as well as for offseting register region into a desired component.
v2 (Connor): rebase on master
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Tapani P\344lli <tapani.palli@intel.com>
Signed-off-by: Abdiel Janulgue <abdiel.janulgue@linux.intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Topi Pohjolainen [Wed, 15 Oct 2014 14:41:02 +0000 (17:41 +0300)]
i965: Lower DFRACEXP/DLDEXP
v2 (Connor): rebase on master which moved this to brw_link.cpp
v3 (Sam):
- Only enable DFREXP_DLDEXP_TO_ARITH in process_glsl_ir(). This is
used for doubles. Single floating point op is lowered by NIR.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Fri, 7 Aug 2015 15:45:49 +0000 (08:45 -0700)]
i965: use pack/unpackDouble lowering
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Connor Abbott [Mon, 3 Aug 2015 22:02:05 +0000 (15:02 -0700)]
i965: use double lowering pass
v2: also lower trunc, ceil, floor, fract and roundEven (Iago)
v3: also lower mod for doubles (Sam)
Signed-off-by: Iago Toral Quiroga <itoral@igalia.com>
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Samuel Iglesias Gonsálvez [Tue, 19 Jan 2016 14:22:18 +0000 (15:22 +0100)]
freedreno/ir3: lower lrp when operating with double operands
Lower lrp when operating with double operands because float version of
lrp is also lowered.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Samuel Iglesias Gonsálvez [Tue, 19 Jan 2016 07:19:20 +0000 (08:19 +0100)]
i965: enable lrp lowering for doubles
Broadwell and previous generations does not support lrp instruction
operating with doubles.
Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Dave Airlie [Tue, 10 May 2016 04:40:54 +0000 (14:40 +1000)]
st/glsl_to_tgsi: brown paper bag for the input offsets fix.
Oops, thanks compiler.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 10 May 2016 01:56:31 +0000 (11:56 +1000)]
glsl: check geometry output vertices limits.
This fixes:
GL45-CTS.geometry_shader.limits.max_output_vertices
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 10 May 2016 01:06:47 +0000 (11:06 +1000)]
mesa/vbo: fix check for zero aliases with 2/10/10/10
This fixes:
GL33-CTS.gtf33.GL3Tests.vertex_type_2_10_10_10_rev.vertex_type_2_10_10_10_rev_attrib
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Dave Airlie <airlied@redhat.com>
Eduardo Lima Mitev [Thu, 5 May 2016 11:52:38 +0000 (13:52 +0200)]
nir/print: Print memory qualifiers in a variable declaration
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eduardo Lima Mitev [Thu, 5 May 2016 11:52:37 +0000 (13:52 +0200)]
glsl: Apply memory qualifiers to vars inside named block interfaces
This is missing and memory qualifiers are currently being ignored for SSBOs.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Dave Airlie [Tue, 10 May 2016 01:41:02 +0000 (11:41 +1000)]
st/glsl_to_tgsi: handle offsets from inputs
This fixes:
GL45-CTS.gpu_shader5.texture_gather_offset_color_repeat
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Rob Clark [Mon, 9 May 2016 23:27:59 +0000 (19:27 -0400)]
scripts: bump git_reviewer.pl --git-min-percent default
Bump up default percentage of commits required to be auto-picked for CC.
Seems from a bit of trial-and-error to come up with a more reasonable
list of CC's this way.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Kenneth Graunke [Mon, 9 May 2016 04:49:34 +0000 (21:49 -0700)]
Revert "Revert "i965: Switch to scalar TCS by default.""
This reverts commit
bd326c229c528a214c9fda705e7a961cfa49ac9e.
Now that we've fixed the GPU hangs, let's turn it back on.
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Mon, 9 May 2016 04:15:04 +0000 (21:15 -0700)]
i965: Actually assign binding table offsets for the TCS.
As far as I can tell, this was just entirely missing...honestly, I'm
not sure how anything worked at all.
Caught by noticing GPU hangs in image load store tests with scalar TCS,
but probably has broader implications.
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Kenneth Graunke [Sun, 8 May 2016 00:30:02 +0000 (17:30 -0700)]
i965: Clamp "Maximum VP Index" to 1 when gl_ViewportIndex isn't written.
fs_visitor::emit_urb_writes skips writing the VUE header for shaders
that don't write gl_PointSize, gl_Layer, or gl_ViewportIndex. This
leaves their values uninitialized. Kristian's nearby comment says:
"But often none of the special varyings that live there are written
and in that case we can skip writing to the vue header, provided the
corresponding state properly clamps the values further down the
pipeline."
However, we were clamping gl_ViewportIndex to [0, 15], so we would end
up using a random viewport. To fix this, detect when the shader doesn't
write gl_ViewportIndex, and clamp it to [0, 0].
The vec4 backend always writes zeros to the VUE header, so it doesn't
suffer from this problem. With vec4-style HWord writes, we can write
the header and position together in a single message. In the FS world,
we would need 4 extra MOVs of 0 and a longer message, or a separate
OWord write. It's likely cheaper to just clamp the value.
Fixes DiRT Showdown and Bioshock Infinite, which only rendered half of
the screen - the lower left of two triangles.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=93054
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jordan Justen [Mon, 9 May 2016 21:46:25 +0000 (14:46 -0700)]
i965/hsw: Fix brw_store_data_imm*
For Gen6 through Haswell dword 1 is MBZ. In gen 8 it becomes part of
the 64-bit address.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Thu, 5 May 2016 06:44:25 +0000 (23:44 -0700)]
i965: Reimplement ARB_transform_feedback2 on Haswell and later.
My old implementation accumulated <start, end> pairs in a buffer,
and eventually processed that data on the CPU. This meant flushing
the batchbuffer and waiting for it to completely execute before we
could map it, resulting in really long stalls. We could also run out
of space in the buffer, and have to do this early.
Instead, we can use Haswell's MI_MATH command to do the (end - start)
subtraction, as well as the multiplication by 2 or 3 to convert from
the number of primitives written to the number of vertices written.
We still need to CS stall to read the counters, but otherwise everything
is completely pipelined - there's no CPU<->GPU synchronization required.
It also uses only 80 bytes in the buffer, no matter what.
Improves performance in Manhattan on Skylake GT3e at 800x600 by
6.1086% +/- 0.954166% (n=9). At 1920x1080, improves performance
by 2.82103% +/- 0.148596% (n=84).
v2: Fix number of primitives -> number of vertices calculation for
GL_TRIANGLES (I was multiplying by 4 instead of 3.) Caught by
Jordan Justen.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Thu, 5 May 2016 05:52:52 +0000 (22:52 -0700)]
i965: Add a brw_load_register_reg64 helper.
It appears that we can't do this in a single command (like we do for
MI_LOAD_REGISTER_IMM) - the Skylake simulator gets rather grumpy about
the command length if I try to combine them. No matter.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Thu, 5 May 2016 08:57:30 +0000 (01:57 -0700)]
i965: Only enable ARB_query_buffer_object for newer kernels on Haswell.
On Haswell, we need version 6 of the kernel command parser in order to
write the math registers. Our implementation of ARB_query_buffer_object
heavily relies on MI_MATH, so we should only advertise it when MI_MATH
is available. We also need MI_LOAD_REGISTER_REG, which requires version
7 of the command parser.
To make these checks easier, introduce a screen->has_mi_math_and_lrr
flag that will be set when both commands are supported.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Dave Airlie [Mon, 9 May 2016 06:13:45 +0000 (16:13 +1000)]
mesa/objectlabel: don't return info on genned but never bound textures.
This fixes some cases in the CTS KHR debug tests where it uses
glIsTexture to find an invalid ID and then call GetObjectLabel.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 9 May 2016 06:09:13 +0000 (16:09 +1000)]
mesa: don't use genned but unnamed xfb objects.
If we try to draw or query an XFB object that hasn't been bound,
we shouldn't return any information.
This fixes a couple if cases in:
GL33-CTS.transform_feedback.api_errors_test
The ObjectLabel test is inspired by another test.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Samuel Pitoiset [Sun, 8 May 2016 22:13:41 +0000 (00:13 +0200)]
nv50/ir: silence unsupported TGSI_PROPERTY_CS_FIXED_BLOCK_*
We don't need them for compute shaders.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Jordan Justen [Thu, 5 May 2016 14:43:02 +0000 (07:43 -0700)]
mesa/compute: Fix indirect dispatch buffer size check on 32-bit systems
2655265fcba9017e793026c76e490e04db088c8f, but for compute.
Signed-off-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Rob Clark [Mon, 9 May 2016 17:51:18 +0000 (13:51 -0400)]
freedreno/ir3: fix fallout from new block iterators
Since this is potentially modifying the block structure of the shader,
it needs the _safe() version of the iterator.
Signed-off-by: Rob Clark <robclark@freedesktop.org>
Nicolai Hähnle [Fri, 6 May 2016 16:52:17 +0000 (11:52 -0500)]
radeonsi: workaround for tesselation on SI
We request more than 32KB of LDS here, which SI doesn't have. Since LLVM
recently started checking the size of declared LDS allocations, all shaders
involved in tesselation fail to compile on SI.
Note that the entire calculation here seems wrong, given how we calculate
indices for generic attributes, so the number ends up wrong on CI+ as well.
A proper solution is clearly needed, but this patch should serve as a band-aid
for SI in the meantime.
Also note that the real size of the LDS allocation in hardware is independent
from what we tell LLVM, so this is really more of a "cosmetic" change.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=95198
Cc: "11.2" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Thu, 5 May 2016 00:05:14 +0000 (19:05 -0500)]
radeonsi: always allocate export memory for pixel shaders
Experiments with framebuffer-no-attachments type draw calls have shown that
NULL exports stall terribly unless we ensure that export memory is allocated
by the SPI.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Nicolai Hähnle [Wed, 4 May 2016 18:53:45 +0000 (13:53 -0500)]
radeonsi: expose performance counters as 64 bit
This is useful for shader-related counters, since they tend to quickly
exceed 32 bits.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>