mesa.git
13 years agollvmpipe: clamp texcoords in lp_build_sample_compare()
Brian Paul [Tue, 8 Mar 2011 01:59:39 +0000 (18:59 -0700)]
llvmpipe: clamp texcoords in lp_build_sample_compare()

See previous commit for more info.

NOTE: This is a candidate for the 7.10 branch.

13 years agosoftpipe: clamp texcoords in sample_compare()
Philip Taylor [Tue, 8 Mar 2011 01:56:51 +0000 (18:56 -0700)]
softpipe: clamp texcoords in sample_compare()

This fixes http://bugs.freedesktop.org/show_bug.cgi?id=31159 for softpipe
and fixes the piglit depth-tex-compare test.

NOTE: This is a candidate for the 7.10 branch.

Signed-off-by: Brian Paul <brianp@vmware.com>
13 years agomesa: return after invalidating renderbuffer
Marek Olšák [Mon, 7 Mar 2011 22:33:36 +0000 (23:33 +0100)]
mesa: return after invalidating renderbuffer

13 years agost/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails
Marek Olšák [Sun, 6 Mar 2011 04:26:13 +0000 (05:26 +0100)]
st/mesa: fail to alloc a renderbuffer if st_choose_renderbuffer_format fails

This fixes:
  state_tracker/st_format.c:401:st_pipe_format_to_mesa_format:
  Assertion `0' failed.

13 years agomesa: invalidate framebuffer if internal format of renderbuffer is changed
Marek Olšák [Sun, 6 Mar 2011 04:26:12 +0000 (05:26 +0100)]
mesa: invalidate framebuffer if internal format of renderbuffer is changed

RenderTexture doesn't have to be called in invalidate_rb, I guess.

13 years agomesa: initialize DummyBufferObject's mutex
Brian Paul [Mon, 7 Mar 2011 21:57:20 +0000 (14:57 -0700)]
mesa: initialize DummyBufferObject's mutex

The mutex's fields were all zeros.  That's OK on Linux, but not Windows.

NOTE: This is a candidate for the 7.10 branch.

13 years agost/mesa: fix incorrect version checking code
Brian Paul [Sat, 5 Mar 2011 18:08:57 +0000 (11:08 -0700)]
st/mesa: fix incorrect version checking code

13 years agost/glx: whitespace, 80-column fixes
Brian Paul [Sat, 5 Mar 2011 17:23:12 +0000 (10:23 -0700)]
st/glx: whitespace, 80-column fixes

13 years agomesa: remove stray _mesa_finish() call in _mesa_CopyPixels()
Brian Paul [Mon, 7 Mar 2011 21:01:09 +0000 (14:01 -0700)]
mesa: remove stray _mesa_finish() call in _mesa_CopyPixels()

Leftover debug code from 6364d75008b4fa580c1cb47c59ba1cf3e0caa6cd.

13 years agor600g: Simplify some swizzle lookups.
Henri Verbeet [Mon, 7 Mar 2011 20:15:03 +0000 (21:15 +0100)]
r600g: Simplify some swizzle lookups.

13 years agor600g: Constant buffers can contain up to 4096 constants.
Henri Verbeet [Mon, 7 Mar 2011 20:15:03 +0000 (21:15 +0100)]
r600g: Constant buffers can contain up to 4096 constants.

13 years agoi915: Only invert wpos when rendering to the system framebuffer.
Henri Verbeet [Mon, 7 Mar 2011 20:15:03 +0000 (21:15 +0100)]
i915: Only invert wpos when rendering to the system framebuffer.

13 years agoi915: Derive the gl_fragment_program from i915_fragment_program.
Henri Verbeet [Mon, 7 Mar 2011 20:15:03 +0000 (21:15 +0100)]
i915: Derive the gl_fragment_program from i915_fragment_program.

Instead of using the current gl_fragment_program. These aren't necessarily
the same, for example when translate_program() is called by
i915ValidateFragmentProgram().

13 years agoglx: Take GLPROTO_CFLAGS into account.
Henri Verbeet [Mon, 7 Mar 2011 20:15:02 +0000 (21:15 +0100)]
glx: Take GLPROTO_CFLAGS into account.

13 years agointel: check for miptree allocation failure
Chris Wilson [Fri, 4 Mar 2011 15:14:11 +0000 (15:14 +0000)]
intel: check for miptree allocation failure

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agointel: Add some defense against buffer allocation failure for subimage blits
Chris Wilson [Fri, 4 Mar 2011 15:04:36 +0000 (15:04 +0000)]
intel: Add some defense against buffer allocation failure for subimage blits

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agointel: Add some defense against bo allocation failure
Chris Wilson [Fri, 4 Mar 2011 15:04:09 +0000 (15:04 +0000)]
intel: Add some defense against bo allocation failure

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agoegl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE
Benjamin Franzke [Sun, 6 Mar 2011 23:29:13 +0000 (00:29 +0100)]
egl_dri2: Add attribute map for __DRI_ATTRIB_FRAMEBUFFER_SRGB_CAPABLE

Broken since 6538b5824e298eaebede2d9686c7607c44ab446a.
Thanks to iskren on #wayland for helping on finding this.

13 years agor600g: use long long integers for instance addr calculation
Christian König [Sun, 6 Mar 2011 22:34:03 +0000 (23:34 +0100)]
r600g: use long long integers for instance addr calculation

Using a long for instance addr calculation isn't
big enough on 32bit systems, use a long long int instead.

Thanks to Rafael Monica for fixing this.

13 years agoglx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.
Dave Airlie [Sun, 6 Mar 2011 10:06:42 +0000 (20:06 +1000)]
glx/dri: add initial dri interface for GLX_EXT_framebuffer_sRGB.

This realigns the name of the glx bit to align with the core mesa names.

13 years agoglx: add initial GLX_EXT_framebuffer_sRGB support.
Dave Airlie [Sun, 6 Mar 2011 09:54:37 +0000 (19:54 +1000)]
glx: add initial GLX_EXT_framebuffer_sRGB support.

this doesn't bind to drivers yet, just enough to in theory make indirect
work against other servers.

I'm really not sure what the rules for adding extensions to the known_gl_extensions list as it looks to be missing a few. are these GL extensions that have GLX
protocol??

Signed-off-by: Dave Airlie <airlied@redhat.com>
13 years agopb: Add is_buffer_busy for malloc buffers.
José Fonseca [Sun, 6 Mar 2011 09:12:58 +0000 (09:12 +0000)]
pb: Add is_buffer_busy for malloc buffers.

13 years agost/wgl: No need to initialize OneTimeLock anymore.
José Fonseca [Sun, 6 Mar 2011 09:12:30 +0000 (09:12 +0000)]
st/wgl: No need to initialize OneTimeLock anymore.

13 years agomapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.
José Fonseca [Sun, 6 Mar 2011 09:11:59 +0000 (09:11 +0000)]
mapi: _glthread_DECLARE_STATIC_MUTEX is not broken on Windows.

13 years agotrace: Use pipe_static_mutex.
José Fonseca [Sun, 6 Mar 2011 09:11:13 +0000 (09:11 +0000)]
trace: Use pipe_static_mutex.

13 years agoos: Fix pipe_static_mutex on Windows.
José Fonseca [Sun, 6 Mar 2011 09:10:38 +0000 (09:10 +0000)]
os: Fix pipe_static_mutex on Windows.

13 years agograw-gdi: Silence gcc missing initialization warning.
José Fonseca [Sun, 6 Mar 2011 09:10:03 +0000 (09:10 +0000)]
graw-gdi: Silence gcc missing initialization warning.

13 years agoi915g: update TODO
Daniel Vetter [Sat, 5 Mar 2011 23:37:46 +0000 (00:37 +0100)]
i915g: update TODO

Comments about the deleted stuff:
- openaren hang: likely caused by the vertex corruptions, fixed by Jakob.
- tiling: Y-tiling works with my hw-clear branch. X-tiling works as
  merged to master a while ago (execbuf2 version).

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
13 years agor300g/swtcl: advertise draw_instanced and primitive_restart
Marek Olšák [Sat, 5 Mar 2011 16:37:15 +0000 (17:37 +0100)]
r300g/swtcl: advertise draw_instanced and primitive_restart

13 years agor300g: implement instanced arrays
Marek Olšák [Sat, 5 Mar 2011 14:53:46 +0000 (15:53 +0100)]
r300g: implement instanced arrays

13 years agogallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR
Marek Olšák [Sat, 5 Mar 2011 15:06:10 +0000 (16:06 +0100)]
gallium: split CAP_INSTANCE_DRAWING into INSTANCEID and INSTANCE_DIVISOR

ARB_instanced_arrays is a subset of D3D9.
ARB_draw_instanced is a subset of D3D10.

The point of this change is to allow D3D9-level drivers to enable
ARB_instanced_arrays without ARB_draw_instanced.

13 years agor300g: cleanup parameters of draw functions
Marek Olšák [Fri, 4 Mar 2011 17:46:09 +0000 (18:46 +0100)]
r300g: cleanup parameters of draw functions

13 years agonv50: support the InstanceID system value
Christoph Bumiller [Sat, 5 Mar 2011 13:41:08 +0000 (14:41 +0100)]
nv50: support the InstanceID system value

13 years agor600g: simplify instance addr calculation
Christian König [Sat, 5 Mar 2011 12:40:55 +0000 (13:40 +0100)]
r600g: simplify instance addr calculation

Use MULHI_UINT instead of the more complex
INT_TO_FLT->MUL->TRUNC->FLT_TO_INT

13 years agonvc0: Update SConscript.
Vinson Lee [Sat, 5 Mar 2011 01:15:21 +0000 (17:15 -0800)]
nvc0: Update SConscript.

13 years agonv50: Update SConscript.
Vinson Lee [Sat, 5 Mar 2011 01:10:57 +0000 (17:10 -0800)]
nv50: Update SConscript.

13 years agor600g: fix fragment shader size calculation
Christian König [Sat, 5 Mar 2011 00:46:31 +0000 (01:46 +0100)]
r600g: fix fragment shader size calculation

bc.ndw is altered in r600_bc_build, respect that
in fragment shader size calculation.

13 years agoglsl: Process redeclarations before initializers
Ian Romanick [Sat, 5 Mar 2011 00:15:20 +0000 (16:15 -0800)]
glsl: Process redeclarations before initializers

If an array redeclaration includes an initializer, the initializer
would previously be dropped on the floor.  Instead, directly apply the
initializer to the correct ir_variable instance and append the
generated instructions.

Fixes bugzilla #34374 and piglit tests glsl-{vs,fs}-array-redeclaration.

NOTE: This is a candidate for stable release branches.  0292ffb8 and
8e6cb9fe are also necessary.

13 years agoglsl: Refactor AST-to-HIR code handling variable initializers
Ian Romanick [Fri, 4 Mar 2011 23:29:33 +0000 (15:29 -0800)]
glsl: Refactor AST-to-HIR code handling variable initializers

13 years agoglsl: Refactor AST-to-HIR code handling variable redeclarations
Ian Romanick [Fri, 4 Mar 2011 23:28:40 +0000 (15:28 -0800)]
glsl: Refactor AST-to-HIR code handling variable redeclarations

13 years agonv50,nvc0: get format desc for TIC entry from sampler view format
Christoph Bumiller [Fri, 4 Mar 2011 21:17:36 +0000 (22:17 +0100)]
nv50,nvc0: get format desc for TIC entry from sampler view format

Fixes piglit/tex-srgb.

13 years agonv50,nvc0: share sampler state creation
Christoph Bumiller [Fri, 4 Mar 2011 21:15:17 +0000 (22:15 +0100)]
nv50,nvc0: share sampler state creation

13 years agonv50,nvc0: update the format tables
Christoph Bumiller [Fri, 4 Mar 2011 22:54:42 +0000 (23:54 +0100)]
nv50,nvc0: update the format tables

Removed sampler view support for USCALED/SSCALED, the texture unit
refuses to convert to non-normalized float. The enums are treated
like UNORM.

Removed duplicate format related headers.

13 years agonvc0: use m2mf for resource_copy_region if formats are equal
Christoph Bumiller [Fri, 4 Mar 2011 17:17:05 +0000 (18:17 +0100)]
nvc0: use m2mf for resource_copy_region if formats are equal

Which is always the case, but we'll keep the 2D engine blitter
nonetheless.

13 years agonv50,nvc0: fix texture layer issues
Christoph Bumiller [Fri, 4 Mar 2011 23:05:14 +0000 (00:05 +0100)]
nv50,nvc0: fix texture layer issues

13 years agoi915g: Use tgsi_info from fragment shader instead
Jakob Bornecrantz [Fri, 4 Mar 2011 22:57:16 +0000 (23:57 +0100)]
i915g: Use tgsi_info from fragment shader instead

13 years agoi915g: use passthough shader for empty fragment programs
Daniel Vetter [Fri, 4 Mar 2011 22:44:39 +0000 (23:44 +0100)]
i915g: use passthough shader for empty fragment programs

The hw doesn't like it - demos/shadowtex is broken. The emitted shader
isn't totally empty though, the depth write fixup gets emitted instead.
Maybe that one is somewhat fishy, too?

Idea for this patch from Jakob Bornecrantz.

Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
13 years agoegl_dri2: Fix incompatible vfunc-pointer warning
Benjamin Franzke [Thu, 3 Mar 2011 10:22:09 +0000 (11:22 +0100)]
egl_dri2: Fix incompatible vfunc-pointer warning

13 years agoegl/wayland: Move wayland-egl into a subdir
Benjamin Franzke [Thu, 3 Mar 2011 10:05:03 +0000 (11:05 +0100)]
egl/wayland: Move wayland-egl into a subdir

This hopefully fixes wayland-egl's dependency
resolution for autogenerated wayland-drm headers.

13 years agoi965: Apply a workaround for the Ironlake "vertex flashing".
Eric Anholt [Tue, 22 Feb 2011 07:46:52 +0000 (23:46 -0800)]
i965: Apply a workaround for the Ironlake "vertex flashing".

This is an awful hack and will hurt performance on Ironlake, but we're
at a loss as to what's going wrong otherwise.  This is the only common
variable we've found that avoids the problem on 4 applications
(CelShading, gnome-shell, Pill Popper, and my GLSL demo), while other
variables we've tried appear to only be confounding.  Neither the
specifications nor the hardware team have been able to provide any
enlightenment, despite much searching.

https://bugs.freedesktop.org/show_bug.cgi?id=29172
Tested by: Chris Lord <chris@linux.intel.com> (Pill Popper)
Tested by: Ryan Lortie <desrt@desrt.ca> (gnome-shell)

13 years agor300g: preliminary implementation of clamping controls
Marek Olšák [Tue, 15 Feb 2011 23:50:25 +0000 (00:50 +0100)]
r300g: preliminary implementation of clamping controls

13 years agor300g: implement FP16 alpha test
Marek Olšák [Fri, 4 Mar 2011 16:28:44 +0000 (17:28 +0100)]
r300g: implement FP16 alpha test

13 years agor300g: implement blending for some of non-RGBA8 formats
Marek Olšák [Fri, 4 Mar 2011 15:39:51 +0000 (16:39 +0100)]
r300g: implement blending for some of non-RGBA8 formats

Blending is now fully supported with:
- R8_UNORM
- R8G8_UNORM
- B8G8R8A8_UNORM
- R16G16B16A16_FLOAT (r500-only)

Blending is partially supported (DST_ALPHA not working) with:
- L8A8_UNORM
- I8_UNORM
- B5G5R5A1_UNORM
- B10G10R10A2_UNORM

The other formats can't do blending.

13 years agodraw: Silence tgsi_emit_sse2 failed messages.
José Fonseca [Fri, 4 Mar 2011 16:29:13 +0000 (16:29 +0000)]
draw: Silence tgsi_emit_sse2 failed messages.

13 years agotgsi: Disable SSE2 code generation.
José Fonseca [Fri, 4 Mar 2011 14:54:24 +0000 (14:54 +0000)]
tgsi: Disable SSE2 code generation.

It's broken now that tgsi_exec_machine::Inputs/Ouputs are pointers.

Temporary if anybody still cares about tgsi_sse2.c. Permanent otherwise.

13 years agoscons: Unbreak mingw cross compilation.
José Fonseca [Fri, 4 Mar 2011 14:29:06 +0000 (14:29 +0000)]
scons: Unbreak mingw cross compilation.

13 years agost/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supported
Marek Olšák [Fri, 4 Mar 2011 05:38:13 +0000 (06:38 +0100)]
st/mesa: set PIPE_BIND_RENDER_TARGET for sRGB formats if UNORM is supported

Because the format can be changed to UNORM in a surface.

This fixes:
state_tracker/st_atom_framebuffer.c:163:update_framebuffer_state:
Assertion `framebuffer->cbufs[i]->texture->bind & (1 << 1)' failed.

13 years agoscons: Get glsl2 and glcpp programs building correctly.
José Fonseca [Fri, 4 Mar 2011 13:11:49 +0000 (13:11 +0000)]
scons: Get glsl2 and glcpp programs building correctly.

13 years agoglsl/glcpp: Use stdio.h instead of unistd.h.
José Fonseca [Fri, 4 Mar 2011 12:53:14 +0000 (12:53 +0000)]
glsl/glcpp: Use stdio.h instead of unistd.h.

13 years agoglsl: Define YY_NO_UNISTD_H on MSVC.
José Fonseca [Fri, 4 Mar 2011 12:49:55 +0000 (12:49 +0000)]
glsl: Define YY_NO_UNISTD_H on MSVC.

13 years agogallium: Define __func__ on MSVC.
José Fonseca [Fri, 4 Mar 2011 11:46:13 +0000 (11:46 +0000)]
gallium: Define __func__ on MSVC.

13 years agoMerge remote branch 'origin/nvc0'
Christoph Bumiller [Fri, 4 Mar 2011 10:02:10 +0000 (11:02 +0100)]
Merge remote branch 'origin/nvc0'

13 years agoi965: Fix extending VB packets
Chris Wilson [Thu, 3 Mar 2011 22:34:22 +0000 (22:34 +0000)]
i965: Fix extending VB packets

Computation of the delta of this array from the last had a silly little
bug and ignored any initial delta==0 causing grief in Nexuiz and
friends.

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agoi965: Handle URB_FENCE erratum for Broadwater
Chris Wilson [Thu, 3 Mar 2011 18:15:03 +0000 (18:15 +0000)]
i965: Handle URB_FENCE erratum for Broadwater

There is a silicon bug which causes unpredictable behaviour if the
URB_FENCE command should cross a cache-line boundary. Pad before the
command to avoid such occurrences. As this command only applies to
gen4/5, do the fixup unconditionally as the specs do not actually state
for which chip it was fixed (and the cost is negligible)...

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agoi965: Align index to type size and flush if the type changes
Chris Wilson [Thu, 3 Mar 2011 15:56:39 +0000 (15:56 +0000)]
i965: Align index to type size and flush if the type changes

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agointel: Add couple of missing gen6 commands to decode
Chris Wilson [Sun, 27 Feb 2011 19:21:54 +0000 (19:21 +0000)]
intel: Add couple of missing gen6 commands to decode

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agoi965: Prevent using a zero sized (or of unknown type) vertex array
Chris Wilson [Thu, 3 Mar 2011 11:25:30 +0000 (11:25 +0000)]
i965: Prevent using a zero sized (or of unknown type) vertex array

Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
13 years agor600g: disable tiling by default again.
Dave Airlie [Thu, 3 Mar 2011 22:42:33 +0000 (08:42 +1000)]
r600g: disable tiling by default again.

we still have a lot of corner cases that aren't working.

Signed-off-by: Dave Airlie <airlied@redhat.com>
13 years agotgsi: Update assert.
José Fonseca [Thu, 3 Mar 2011 19:15:24 +0000 (19:15 +0000)]
tgsi: Update assert.

Elements(mach->Inputs) is wrong now that mach->Inputs is dynamically
allocated.

13 years agoglcpp: Remove trailing contexts from #if rules.
Kenneth Graunke [Thu, 3 Mar 2011 17:52:36 +0000 (09:52 -0800)]
glcpp: Remove trailing contexts from #if rules.

These are now unnecessary.

13 years agoglcpp: Rework lexer to use a SKIP state rather than REJECT.
Kenneth Graunke [Tue, 1 Mar 2011 20:24:58 +0000 (12:24 -0800)]
glcpp: Rework lexer to use a SKIP state rather than REJECT.

Previously, the rule deleted by this commit was matched every single
time (being the longest match).  If not skipping, it used REJECT to
continue on to the actual correct rule.

The flex manual advises against using REJECT where possible, as it is
one of the most expensive lexer features.  So using it on every match
seems undesirable. Perhaps more importantly, it made it necessary for
the #if directive rules to contain a look-ahead pattern to make them
as long as the (now deleted) "skip the whole line" rule.

This patch introduces an exclusive start state, SKIP, to avoid REJECTs.
Each time the lexer is called, the code at the top of the rules section
will run, implicitly switching the state to the correct one.

Fixes piglit tests 16384-consecutive-chars.frag and
16385-consecutive-chars.frag.

13 years agoglcpp/tests: Update 063-comments.c.expected to match output.
Kenneth Graunke [Thu, 3 Mar 2011 07:26:24 +0000 (23:26 -0800)]
glcpp/tests: Update 063-comments.c.expected to match output.

The expected result has been out of sync with what glcpp produces for
some time; glcpp's actual result seems to be correct and is very close to
GCC's cpp.  Updating this will make it easier to catch regressions in
upcoming commits.

13 years agorbug: Fix depth stencil surface not being sent to the client
Jakob Bornecrantz [Thu, 3 Mar 2011 18:25:49 +0000 (18:25 +0000)]
rbug: Fix depth stencil surface not being sent to the client

13 years agoscons: More tweaks to fix MinGW build.
José Fonseca [Thu, 3 Mar 2011 16:57:38 +0000 (16:57 +0000)]
scons: More tweaks to fix MinGW build.

13 years agoscons: Ensure generated headers are in the include path.
José Fonseca [Thu, 3 Mar 2011 15:43:18 +0000 (15:43 +0000)]
scons: Ensure generated headers are in the include path.

13 years agoscons: Add human friendlier build messages for lex/yacc.
José Fonseca [Thu, 3 Mar 2011 15:42:58 +0000 (15:42 +0000)]
scons: Add human friendlier build messages for lex/yacc.

13 years agoscons: Always load lex/yacc tool.
José Fonseca [Thu, 3 Mar 2011 15:28:36 +0000 (15:28 +0000)]
scons: Always load lex/yacc tool.

lex/yacc is not loaded by default when toolchain is not default either,
e.g., when toolchain=crossmingw.

13 years agonv50: check grclass instead of chipset for 3D caps
Christoph Bumiller [Thu, 3 Mar 2011 11:31:35 +0000 (12:31 +0100)]
nv50: check grclass instead of chipset for 3D caps

13 years agonv50: increase size of shader code bo
Christoph Bumiller [Thu, 3 Mar 2011 11:25:12 +0000 (12:25 +0100)]
nv50: increase size of shader code bo

512 KiB should be quite enough, but dynamic resize might be nicer.

13 years agonouveau: allow pipe driver to define which buffers should start in sysmem
Ben Skeggs [Thu, 3 Mar 2011 05:56:20 +0000 (15:56 +1000)]
nouveau: allow pipe driver to define which buffers should start in sysmem

PIPE_BIND_CONSTANT_BUFFER alone was OK for nv50/nvc0, but nv30 will need
to be able to set others on certain chipsets.

Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
13 years agoi965: SNB GT1 has only 32k urb and max 128 urb entries.
Zou Nan hai [Thu, 3 Mar 2011 02:30:06 +0000 (10:30 +0800)]
i965: SNB GT1 has only 32k urb and max 128 urb entries.

Signed-off-by: Zou Nan hai <nanhai.zou@intel.com>
13 years agoglsl: Remove unused glcpp/Makefile.am.
Kenneth Graunke [Wed, 2 Mar 2011 23:23:10 +0000 (15:23 -0800)]
glsl: Remove unused glcpp/Makefile.am.

This is a remnant of when glsl2 lived in its own repository.

13 years agoglsl: Remove 'tests' subfolder.
Kenneth Graunke [Wed, 2 Mar 2011 23:22:46 +0000 (15:22 -0800)]
glsl: Remove 'tests' subfolder.

These have long since moved to piglit and aren't useful to have here.

13 years agor600g: correct mega_fetch_count in fetch shader
Christian König [Wed, 2 Mar 2011 22:47:41 +0000 (23:47 +0100)]
r600g: correct mega_fetch_count in fetch shader

13 years agotgsi: defer allocation of huge inputs/outputs until we have a gs
Zack Rusin [Wed, 2 Mar 2011 03:50:42 +0000 (22:50 -0500)]
tgsi: defer allocation of huge inputs/outputs until we have a gs

13 years agodocs: added news item for 7.9.2 and 7.10.1 releases
Ian Romanick [Wed, 2 Mar 2011 22:33:59 +0000 (14:33 -0800)]
docs: added news item for 7.9.2 and 7.10.1 releases

13 years agodocs: All links to 7.9.2 and 7.10.1 release notes
Ian Romanick [Wed, 2 Mar 2011 22:30:40 +0000 (14:30 -0800)]
docs: All links to 7.9.2 and 7.10.1 release notes

13 years agodocs: Import 7.10.1 release notes from 7.10 branch
Ian Romanick [Wed, 2 Mar 2011 22:28:08 +0000 (14:28 -0800)]
docs: Import 7.10.1 release notes from 7.10 branch

13 years agodocs: Import 7.9.2 release notes from 7.9 branch
Ian Romanick [Wed, 2 Mar 2011 22:27:52 +0000 (14:27 -0800)]
docs: Import 7.9.2 release notes from 7.9 branch

13 years agonv50: fix IB index buffer path
Christoph Bumiller [Wed, 2 Mar 2011 21:36:22 +0000 (22:36 +0100)]
nv50: fix IB index buffer path

Add missing VERTEX_END and treat unaligned offsets correctly.

13 years agonv50: fix POINT_COORD_REPLACE_MAP method size
Christoph Bumiller [Wed, 2 Mar 2011 20:07:33 +0000 (21:07 +0100)]
nv50: fix POINT_COORD_REPLACE_MAP method size

Introduced in 223d98bb8d49c9e52e498a12980722467ae2bf87.

13 years agonv50: primitive restart trick for vertex data through FIFO mode
Christoph Bumiller [Wed, 2 Mar 2011 19:48:20 +0000 (20:48 +0100)]
nv50: primitive restart trick for vertex data through FIFO mode

Also, on nv50 the VERTEX_BEGIN method doesn't follow VERTEX_END,
which was erroneously taken over from nvc0 and is fixed now.

13 years agonv50: fix depth clamp for disabled primitive clipping
Christoph Bumiller [Wed, 2 Mar 2011 19:15:01 +0000 (20:15 +0100)]
nv50: fix depth clamp for disabled primitive clipping

13 years agonv50: implement independent blend functions for nva3+ and fix cap
Christoph Bumiller [Wed, 2 Mar 2011 18:41:08 +0000 (19:41 +0100)]
nv50: implement independent blend functions for nva3+ and fix cap

13 years agonv50: fix tile size calculations
Christoph Bumiller [Wed, 2 Mar 2011 18:21:46 +0000 (19:21 +0100)]
nv50: fix tile size calculations

13 years agonv50: fix point sprite state validation
Christoph Bumiller [Wed, 2 Mar 2011 18:02:59 +0000 (19:02 +0100)]
nv50: fix point sprite state validation

Wasn't updated if the FP didn't change, and coordinate replacement
wasn't disabled anymore.

13 years agonv50: allow accidentally disabled IB index buffers again
Christoph Bumiller [Wed, 2 Mar 2011 14:41:19 +0000 (15:41 +0100)]
nv50: allow accidentally disabled IB index buffers again

Must have sneaked in from debugging.

13 years agonv50: apply relocations to shader code
Christoph Bumiller [Wed, 2 Mar 2011 14:39:57 +0000 (15:39 +0100)]
nv50: apply relocations to shader code

On nv50, branches are absolute, so we need to adjust them according
to the shader's position in the code buffer.

13 years agonv50: fix wrong miptree tile flags taken over from nvc0
Christoph Bumiller [Wed, 2 Mar 2011 19:57:29 +0000 (20:57 +0100)]
nv50: fix wrong miptree tile flags taken over from nvc0

13 years agoegl_dri2 x11: Workaround device_name xcb-dri2 bug
Benjamin Franzke [Wed, 2 Mar 2011 20:23:04 +0000 (21:23 +0100)]
egl_dri2 x11: Workaround device_name xcb-dri2 bug

This commit is basically a copy-over of the fix
Chia-I Wu's commited to wayland:
   http://cgit.freedesktop.org/wayland/wayland-demos/commit/?id=1b6c0ed95
   "Workaround an xcb-dri2 bug.
    xcb_dri2_connect_device_name generated by xcb-proto 1.6 is broken.
    It only works when the length of the driver name is a multiple of 4."