Kenneth Graunke [Tue, 16 Apr 2019 07:27:33 +0000 (00:27 -0700)]
iris: Change vendor and renderer strings
This patch changes the GL_VENDOR string from "Mesa Project" to "Intel".
This makes GLX_MESA_query_renderer report "Vendor: Intel (0x8086)"
instead of "Vendor: Mesa Project (0x8086)" which is arguably wrong.
We now also use a consistent vendor string across Windows and Linux.
It also prepends "Mesa" to the GL_RENDERER string, both to credit the
community and have a distinguishing mark between the two drivers. We
drop "DRI" compared to i965, as it's not really that important.
Improves performance in Portal by 1.8x. Iris is now 3.86% faster
than i965 at the portal-d1.dem timedemo on my Kabylake laptop. One
change is that Portal selects the MapBufferRange path based on the
vendor string, and iris's BufferSubData path is still missing the
storage invalidation optimization.
Jason Ekstrand [Mon, 15 Apr 2019 20:39:22 +0000 (15:39 -0500)]
intel/mi_builder: Re-order an initializer
The order doesn't matter in C99 but some C++ compilers seem to care.
Tested-by: Clayton Craft <clayton.a.craft@intel.com>
Jason Ekstrand [Sat, 13 Apr 2019 15:35:07 +0000 (10:35 -0500)]
nir/algebraic: Use a cache to avoid re-emitting structs
This takes the stupid simplest and most reliable approach to reducing
redundancy that I could come up with: Just use the struct declaration
as the cach key. This cuts the size of the generated C file to about
half and takes about 50 KiB off the .data section.
size before (release build):
text data bss dec hex filename
5363833 336880 13584
5714297 573179 _install/lib64/libvulkan_intel.so
size after (release build):
text data bss dec hex filename
5229017 285264 13584
5527865 545939 _install/lib64/libvulkan_intel.so
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 13 Apr 2019 15:32:55 +0000 (10:32 -0500)]
nir/algebraic: Move the template closer to the render function
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Kenneth Graunke [Tue, 16 Apr 2019 05:58:17 +0000 (22:58 -0700)]
iris: Move iris_debug_recompile calls before uploading.
Order of operations is important, otherwise we'll find the program we
just uploaded as the "old" compile and get confused why nothing is
different between the two keys.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Tue, 16 Apr 2019 05:17:49 +0000 (22:17 -0700)]
iris: Print the reason for shader recompiles.
I was lazy earlier and hadn't bothered typing / refactoring this.
Now I'm hitting some extra recompiles and would like to see why.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Kenneth Graunke [Tue, 16 Apr 2019 04:59:50 +0000 (21:59 -0700)]
i965: Move program key debugging to the compiler.
The i965 driver has a bunch of code to compare two sets of program keys
and print out the differences. This can be useful for debugging why a
shader needed to be recompiled on the fly due to non-orthogonal state
dependencies. anv doesn't do recompiles, so we didn't need to share
this in the past - but I'd like to use it in iris.
This moves the bulk of the code to the compiler where it can be reused.
To make that possible, we need to decouple it from i965 - we can't get
at the brw program cache directly, nor use brw_context to print things.
Instead, we use compiler->shader_perf_log(), and simply pass in keys.
We put all of this debugging code in brw_debug_recompile.c, and only
export a single function, for simplicity. I also tidied the code a
bit while moving it, now that it all lives in one file.
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Marek Olšák [Mon, 15 Apr 2019 16:49:33 +0000 (12:49 -0400)]
winsys/amdgpu: don't set GTT with GDS & OA placements on APUs
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Wed, 10 Apr 2019 01:40:33 +0000 (21:40 -0400)]
nir: optimize gl_SampleMaskIn to gl_HelperInvocation for radeonsi when possible
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
suresh guttula [Thu, 11 Apr 2019 04:51:56 +0000 (10:21 +0530)]
st/va/enc: Add support for frame_cropping_flag of VAEncSequenceParameterBufferH264
This patch will add support for frame_cropping when the input size is not
matched with aligned size. Currently vaapi driver ignores frame cropping
values provided by client. This change will update SPS nalu with proper
cropping values.
Signed-off-by: Satyajit Sahu <satyajit.sahu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
suresh guttula [Thu, 11 Apr 2019 04:49:33 +0000 (10:19 +0530)]
radeon/vce:Add support for frame_cropping_flag of VAEncSequenceParameterBufferH264
This patch will add support for frame_cropping when the input size is not
matched with aligned size. Currently vaapi driver ignores frame cropping
values provided by client. This change will update SPS nalu with proper
cropping values.
v2: Moving default crop setting to else when enc_frame_cropping_flag is not set.
Signed-off-by: Satyajit Sahu <satyajit.sahu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
suresh guttula [Thu, 11 Apr 2019 04:39:10 +0000 (10:09 +0530)]
vl: Add cropping flags for H264
This patch adds cropping flags for H264 in pipe_h264_enc_pic_control.
Signed-off-by: Satyajit Sahu <satyajit.sahu@amd.com>
Reviewed-by: Leo Liu <leo.liu@amd.com>
Tapani Pälli [Fri, 15 Mar 2019 07:47:49 +0000 (09:47 +0200)]
compiler/glsl: handle case where we have multiple users for types
Both Vulkan and OpenGL might be using glsl_types simultaneously or we
can also have multiple concurrent Vulkan instances using glsl_types.
Patch adds a one time init to track number of users and will release
types only when last user calls _glsl_type_singleton_decref().
This change fixes glsl_type memory leaks we have with anv driver.
v2: reuse hash_mutex, cleanup, apply fix also to radv driver and
rename helper functions (Jason)
v3: move init, destroy to happen on GL context init and destroy
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Danylo Piliaiev [Mon, 25 Mar 2019 12:15:27 +0000 (14:15 +0200)]
intel/compiler: Do not reswizzle dst if instruction writes to flag register
If we write to the flag register changing the swizzle would change
what channels are written to the flag register.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110201
Fixes: 4cd1a0be
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: <ian.d.romanick@intel.com>
Michel Dänzer [Thu, 11 Apr 2019 16:38:30 +0000 (18:38 +0200)]
gitlab-ci: Use LLVM 3.4 from Debian jessie for scons-llvm job
This gets us closer to the officially supported minimum version of LLVM,
which is 3.3.
Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Fri, 5 Apr 2019 16:32:25 +0000 (18:32 +0200)]
gitlab-ci: Do not use subshells for compiling dependencies
bash subshells don't inherit the -e option by default, so failures in
the subshell commands wouldn't cause the CI job to fail.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Fri, 5 Apr 2019 08:38:05 +0000 (10:38 +0200)]
gitlab-ci: Drop unused clang 5/6 packages
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Fri, 5 Apr 2019 08:36:29 +0000 (10:36 +0200)]
gitlab-ci: Use clang 8 instead of 7
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Wed, 3 Apr 2019 13:48:51 +0000 (15:48 +0200)]
gitlab-ci: Remove unused Debian packages from Docker image
v2:
* Also remove autotools, now that the Mesa autotools build system has
been dropped.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com> # v1
Michel Dänzer [Wed, 3 Apr 2019 10:21:48 +0000 (12:21 +0200)]
gitlab-ci: Remove unneded (stuff from) APT command lines
We either compile these locally, or they are dependencies of other
packages we install.
v2:
* Adapt to leaving self-compiled packages untouched.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Thu, 4 Apr 2019 16:01:27 +0000 (18:01 +0200)]
gitlab-ci: Install most packages from Debian buster
We now use the C frontend of GCC 8 instead of 6 (required tweaking the
before_script for the clang job). We cannot use the C++ frontend of GCC
7 or newer yet, because upstream GCC 7 changed some C++ name mangling
stuff in backwards incompatible ways, and LLVM < 6.0 packages aren't
available in buster.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Wed, 3 Apr 2019 10:23:51 +0000 (12:23 +0200)]
gitlab-ci: Use Debian packages instead of pip ones for meson and scons
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Thu, 4 Apr 2019 09:25:28 +0000 (11:25 +0200)]
gitlab-ci: Use HTTPS for APT repositories
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Michel Dänzer [Tue, 2 Apr 2019 14:56:54 +0000 (16:56 +0200)]
gitlab-ci: Use Debian stretch instead of Ubuntu bionic
The APT archive used by the Ubuntu docker image can be slow, even timing
out sometimes, causing spurious failures of the containers-build job.
The Debian docker image uses deb.debian.org, which is backed by a
content distribution network.
One downside is that stretch only has GCC 6, whereas bionic had 7.
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Gert Wollny [Thu, 11 Apr 2019 07:18:37 +0000 (09:18 +0200)]
doc/features: Add a few extensions to the feature matrix
These additions already landed but I forgot to update the feature
matrix.
Signed-off-by: Gert Wollny <gert.wollny@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Tue, 16 Apr 2019 07:13:37 +0000 (09:13 +0200)]
radv: sort the shader capabilities alphabetically
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Kenneth Graunke [Tue, 16 Apr 2019 05:34:15 +0000 (22:34 -0700)]
iris: Make shader_perf_log print to stderr if INTEL_DEBUG=perf is set
This matches i965's behavior, and makes sure that shader compiler
messages are visible when setting INTEL_DEBUG=perf.
Samuel Pitoiset [Mon, 15 Apr 2019 15:42:20 +0000 (17:42 +0200)]
radv: enable shaderInt8 on SI and CIK
No CTS failures.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Chia-I Wu [Tue, 9 Apr 2019 20:46:38 +0000 (20:46 +0000)]
virgl: fix fence fd version check
Fixes: d1a1c21e762 ("virgl: native fence fd support")
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Chia-I Wu [Tue, 9 Apr 2019 20:16:00 +0000 (20:16 +0000)]
virgl: introduce virgl_drm_fence
virgl_drm_fence can wrap either a fence fd or a virgl_hw_res. Because a
fence fd is cheaper than a virgl_hw_res, we use it whenever it is
available.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Chia-I Wu [Tue, 9 Apr 2019 18:18:43 +0000 (18:18 +0000)]
virgl: hide fence internals from the driver
Fence fds are cheaper than resources. We want to let winsys make the
decision and use fence fds whenever they are supported. This commit
prepares the work.
For the moment, we create a resource _and_ a fence fd when
supports_fences is true. This will be fixed such that we create a
resource _or_ a fence fd. (And because of a version check bug that we
will fix later, supports_fences is actually never true).
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Chia-I Wu [Tue, 9 Apr 2019 17:55:40 +0000 (17:55 +0000)]
virgl: handle fence_server_sync in winsys
It does not need help from the driver. This also fixes one issue where
the fence is ignored when the transfer queue is full.
Signed-off-by: Chia-I Wu <olvaffe@gmail.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Roland Scheidegger [Mon, 15 Apr 2019 19:36:32 +0000 (21:36 +0200)]
gallivm: fix bogus assert in get_indirect_index
0 is a valid value as max index, and the code handles it fine. This isn't
commonly seen, as it will only happen with array declarations of size 1.
Fixes piglit tests/shaders/complex-loop-analysis-bug.shader_test
Fixes: a3c898dc97ec "gallivm: fix improper clamping of vertex index when fetching gs inputs"
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=110441
Reviewed-by: Brian Paul <brianp@vmware.com>
Andres Gomez [Fri, 8 Mar 2019 21:21:58 +0000 (23:21 +0200)]
glsl/linker: always validate explicit locations for first and last interfaces
Until now, we were only doing this when linking a SSO
program. However, nothing avoids linking a non SSO program which
doesn't have both a VS and FS. In those cases, we also need to report
the usual linking errors, if happening.
v2: Use a better name for the renamed function (Timothy).
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Rhys Perry [Mon, 15 Apr 2019 22:11:49 +0000 (23:11 +0100)]
vc4: fix build
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: 5131b7a43f8488a7 ('gallium: add support for formatted image loads')
Andres Gomez [Sat, 13 Apr 2019 20:50:41 +0000 (22:50 +0200)]
docs: drop Andres Gomez from the release cycles
Juan A. Suarez takes his place and the shorter loop makes Dylan
repeating earlier.
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Juan A. Suarez <jasuarez@igalia.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Kenneth Graunke [Sun, 7 Apr 2019 06:35:49 +0000 (23:35 -0700)]
iris: Fix FLUSH_EXPLICIT handling with staging buffers.
I neglected to blit the staging buffer back to the real one at
transfer_flush_region (FlushMappedBufferRange) time.
Kenneth Graunke [Mon, 8 Apr 2019 07:45:41 +0000 (00:45 -0700)]
iris: Preserve all PIPE_TRANSFER flags in xfer->usage
We need to preserve PIPE_TRANSFER_FLUSH_EXPLICIT, DISCARD_RANGE, and
so on, but don't want to pass them to iris_bo_map(). So, keep them all,
but mask them off when calling map.
Chris Wilson told me to do this a long time ago and he was right.
Kenneth Graunke [Fri, 12 Apr 2019 22:36:52 +0000 (15:36 -0700)]
iris: Actually mark blorp_copy_buffer destinations as written.
grmat [Tue, 9 Apr 2019 09:20:35 +0000 (11:20 +0200)]
drirc: add Spectacle, Falkon to a-sync blacklist
Spectacle is the plasma screenshot utility
Falkon is a KDE web browser that should succeed Konqueror
davidbepo [Wed, 10 Apr 2019 09:16:49 +0000 (09:16 +0000)]
drirc: add Waterfox to adaptive-sync blacklist
El Christianito [Tue, 9 Apr 2019 18:30:16 +0000 (20:30 +0200)]
drirc: add Budgie WM to adaptive-sync blacklist
Budgie Window Manager is an increasingly used alternative to GNOME and MATE.
Default in Solus OS, also used in other distros.
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Dylan Baker [Mon, 8 Apr 2019 20:37:31 +0000 (13:37 -0700)]
ci: Delete autotools build jobs
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Matt Turner <mattst88@gmail.com>
Dylan Baker [Mon, 8 Apr 2019 19:56:51 +0000 (12:56 -0700)]
docs: drop most autoconf references
There's still a few in here, but those docs are already so out of date
that it probably makes more sense to delete them. Such as the GLES
docs which still claim we only support 1.1 and 2.0, with no mention of
3.x at all.
v2: - Add docs for testing back end (Eric Engestrom)
- Drop more autootols references
- meson is now required not recommended
- Add $PWD
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Matt Turner <mattst88@gmail.com>
Dylan Baker [Mon, 8 Apr 2019 19:44:17 +0000 (12:44 -0700)]
Delete autotools
Acked-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Acked-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Acked-by: Matt Turner <mattst88@gmail.com>
Marek Olšák [Mon, 15 Apr 2019 17:03:13 +0000 (13:03 -0400)]
radeonsi: enable GL_EXT_shader_image_load_formatted
no changes - the driver doesn't use the format
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Rhys Perry [Wed, 16 Jan 2019 23:18:27 +0000 (23:18 +0000)]
st/mesa: add support for EXT_shader_image_load_formatted
v3: rebase
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Rhys Perry [Wed, 16 Jan 2019 23:18:26 +0000 (23:18 +0000)]
mesa, glsl: add support for EXT_shader_image_load_formatted
v3: rebase
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com> (v2)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Rhys Perry [Wed, 16 Jan 2019 23:18:25 +0000 (23:18 +0000)]
gallium: add support for formatted image loads
v3: rebase
v3: make use of u_pipe_screen_get_param_defaults
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Samuel Pitoiset [Mon, 15 Apr 2019 16:41:15 +0000 (18:41 +0200)]
radv: set ACCESS_NON_READABLE on stores for copy/fill/clear meta shaders
The compiler will emit GLC=1.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Bas Nieuwenhuizen [Tue, 9 Apr 2019 23:42:31 +0000 (01:42 +0200)]
radv: Use local buffers for the global bo list.
Even if we don't use local buffers in general. Turns out that even
though the performance is not the best the kernel still does it
better than our own list.
We still have to keep the radv bo list for buffers that are shared
externally.
This improves Talos on lowest quality setting (so as CPU bound as
possible) by ~10% if the global bo list is enabled.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bas Nieuwenhuizen [Tue, 9 Apr 2019 23:16:25 +0000 (01:16 +0200)]
ac: Move has_local_buffers disable to radeonsi.
In radv we had a separate flag to actually use it + an env option
to experimentally use it.
The common code setting has_local_buffers to false of course broke
that experimental option.
Also the "enable on APU" did not make sense for RADV as it is still
disabled by default.
Fixes: b21a4efb553 "radv/winsys: allow local BOs on APUs"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Bas Nieuwenhuizen [Tue, 9 Apr 2019 22:37:54 +0000 (00:37 +0200)]
radv: Add bolist RADV_PERFTEST flag.
To test global_bo_list performance.
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Marek Olšák [Fri, 12 Apr 2019 15:39:02 +0000 (11:39 -0400)]
ac: fix incorrect bindless atomic code in visit_image_atomic
Coverity: CID
1444664
Fixes: d62d434fe920 ("ac/nir_to_llvm: add image bindless support")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Rhys Perry [Fri, 12 Apr 2019 10:07:53 +0000 (11:07 +0100)]
nir,ac/nir: fix cube_face_coord
Seems it was missing the "/ ma + 0.5" and the order was swapped.
Fixes: a1a2a8dfda7b9cac7e ('nir: add AMD_gcn_shader extended instructions')
Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Jason Ekstrand [Sat, 13 Apr 2019 23:44:03 +0000 (18:44 -0500)]
anv: Update to use the new features struct names
These were updated in version 1.1.106 of vulkan.h to make more sense
with the extension names. We may as well keep with the times.
Acked-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Sat, 13 Apr 2019 23:41:07 +0000 (18:41 -0500)]
vulkan: Update the XML and headers to 1.1.106
Acked-by: Dave Airlie <airlied@redhat.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Timothy Arceri [Mon, 15 Apr 2019 05:00:02 +0000 (15:00 +1000)]
nir: fix packing components with arrays
When gathering info for unmovable types we need to handle arrays.
While we dont support packing/moving arrays we do support packing
scalar components with these arrays.
Fixes piglit:
tests/spec/arb_enhanced_layouts/execution/component-layout/vs-fs-array-interleave-range.shader_test
Fixes: 5eb17506e159 ("nir: do not pack varying with different types")
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Samuel Pitoiset [Fri, 12 Apr 2019 06:53:36 +0000 (08:53 +0200)]
radv: enable VK_KHR_shader_float16_int8
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 12 Apr 2019 06:53:35 +0000 (08:53 +0200)]
spirv: add SpvCapabilityFloat16 support
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Kenneth Graunke [Fri, 12 Apr 2019 18:55:38 +0000 (11:55 -0700)]
intel: Emit 3DSTATE_VF_STATISTICS dynamically
Pipeline statistics queries should not count BLORP's rectangles.
(23) How do operations like Clear, TexSubImage, etc. affect the
results of the newly introduced queries?
DISCUSSION: Implementations might require "helper" rendering
commands be issued to implement certain operations like Clear,
TexSubImage, etc.
RESOLVED: They don't. Only application submitted rendering
commands should have an effect on the results of the queries.
Piglit's arb_pipeline_statistics_query-vert_adj exposes this bug when
the driver is hacked to always perform glBufferData via a GPU staging
copy (for debugging purposes).
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Tue, 2 Apr 2019 02:42:37 +0000 (21:42 -0500)]
nir/validate: Require unused bits of nir_const_value to be zero
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Jason Ekstrand [Wed, 27 Mar 2019 23:31:01 +0000 (18:31 -0500)]
nir/load_const_to_scalar: Get rid of a bit size switch statement
Now that nir_const_value is a scalar, we don't need the switch on bit
size in order to pluck off components properly.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Jason Ekstrand [Wed, 27 Mar 2019 23:28:30 +0000 (18:28 -0500)]
spirv: Drop some unneeded bit size switch statements
Now that nir_const_value is a scalar, we don't need the switch on bit
size in order copy components around properly.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Jason Ekstrand [Wed, 27 Mar 2019 23:27:39 +0000 (18:27 -0500)]
nir/constant_folding: Get rid of a bit size switch statement
Now that nir_const_value is a scalar, we don't need the switch on bit
size in order to swizzle them properly.
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Karol Herbst [Tue, 26 Mar 2019 23:59:03 +0000 (00:59 +0100)]
nir: make nir_const_value scalar
v2: remove & operator in a couple of memsets
add some memsets
v3: fixup lima
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net> (v2)
Karol Herbst [Wed, 10 Apr 2019 14:46:50 +0000 (16:46 +0200)]
spirv: reduce array size in vtn_handle_constant
we already assert above that there are no more than 3 sources, so it
doesn't make sense to use an array of 4 sources
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Karol Herbst [Tue, 2 Apr 2019 12:12:06 +0000 (14:12 +0200)]
nir/loop_analyze: use nir_const_value.b for boolean results, not u32
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jason Ekstrand [Tue, 2 Apr 2019 02:36:12 +0000 (21:36 -0500)]
nir/print: Use nir_src_as_int for array indices
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Jason Ekstrand [Tue, 2 Apr 2019 02:31:26 +0000 (21:31 -0500)]
nir/builder: Add a nir_imm_zero helper
v2: replace nir_zero_vec with nir_imm_zero (Karol Herbst)
Reviewed-by: Karol Herbst <kherbst@redhat.com>
Karol Herbst [Fri, 29 Mar 2019 23:53:42 +0000 (00:53 +0100)]
nir/builder: Move nir_imm_vec2 from blorp into the builder
While we're here, fix a typo which caused it to actually return a vec4
with the third and fourth components zero.
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Karol Herbst [Sat, 13 Apr 2019 17:33:41 +0000 (19:33 +0200)]
lima: use nir_src_as_float
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Karol Herbst [Fri, 29 Mar 2019 19:57:52 +0000 (20:57 +0100)]
freedreno/ir3: use nir_src_as_uint in a few places
v2 (Jason Ekstrand):
- Add even more places
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Karol Herbst [Sun, 31 Mar 2019 01:54:21 +0000 (03:54 +0200)]
intel/nir: use nir_src_is_const and nir_src_as_uint
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jason Ekstrand [Wed, 27 Mar 2019 22:34:10 +0000 (17:34 -0500)]
intel/nir: Take a nir_tex_instr and src index in brw_texture_offset
This makes things a bit simpler and it's also more robust because it no
longer has a hard dependency on the offset being a 32-bit value.
Karol Herbst [Thu, 28 Mar 2019 15:53:47 +0000 (16:53 +0100)]
radv: use nir constant helpers
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Karol Herbst [Thu, 28 Mar 2019 15:46:30 +0000 (16:46 +0100)]
amd/nir: some cleanups
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Alyssa Rosenzweig [Sun, 7 Apr 2019 16:37:28 +0000 (16:37 +0000)]
panfrost/midgard: Use shared nir_lower_viewport_transform
v2: Run before lowering I/O.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Alyssa Rosenzweig [Sun, 14 Apr 2019 15:43:13 +0000 (15:43 +0000)]
nir: Add nir_lower_viewport_transform
On Mali hardware (supported by Panfrost and Lima), the fixed-function
transformation from world-space to screen-space coordinates is done in
the vertex shader prior to writing out the gl_Position varying, rather
than in dedicated hardware. This commit adds a shared NIR pass for
implementing coordinate transformation and lowering gl_Position writes
into screen-space gl_Position writes.
v2: Run directly on derefs before io/vars are lowered to cleanup the
code substantially. Thank you to Qiang for this suggestion!
v3: Bikeshed continues.
v4: Add to Makefile.sources (per Jason's comment). Bikeshed comment.
Ian and Qiang's reviews are from v3, but no real functional changes from
v4. Rob's review is from v4.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Suggested-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Alyssa Rosenzweig [Sat, 13 Apr 2019 00:10:20 +0000 (00:10 +0000)]
panfrost: Cleanup indexed draw handling
As part of this cleanup, we use the newly-exposed
u_vbuf_get_minmax_index, deduplicating quite a bit of bookkeeping. We
also centralize the draw_flags tracking to make this code cleaner /
futureproofed; we have already had bugs regarding this field so we might
as well get it right now.
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Alyssa Rosenzweig [Sat, 13 Apr 2019 00:04:52 +0000 (00:04 +0000)]
panfrost/midgard: Drop dependence on mesa/st
This was used as a workaround for uniform sizing which was fixed in
771adffe ("st: Lower uniforms in st in the...")
Signed-off-by: Alyssa Rosenzweig <alyssa@rosenzweig.io>
Mauro Rossi [Sat, 13 Apr 2019 16:34:53 +0000 (18:34 +0200)]
draw: fix building error in draw_gs_init()
Fixes the following building error happening with Android build system:
external/mesa/src/gallium/auxiliary/draw/draw_gs.c:740:79:
error: address of array 'draw->gs.tgsi.machine->PrimitiveOffsets' will always evaluate to 'true' [-Werror,-Wpointer-bool-conversion]
if (!draw->gs.tgsi.machine->Primitives[i] || !draw->gs.tgsi.machine->PrimitiveOffsets)
~~~~~~~~~~~~~~~~~~~~~~~~^~~~~~~~~~~~~~~~
1 error generated.
Fixes: 7720ce3 ("draw: add support to tgsi paths for geometry streams. (v2)")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Qiang Yu [Fri, 12 Apr 2019 03:35:34 +0000 (11:35 +0800)]
lima/gpir: fix alu check miss last store slot
Fixes: 92d7ca4b1cd "gallium: add lima driver"
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Qiang Yu [Thu, 11 Apr 2019 07:42:59 +0000 (15:42 +0800)]
lima/gpir: fix compile fail when two slot node
Come from glmark2-es2 jellyfish test.
Fixes: 92d7ca4b1cd "gallium: add lima driver"
Signed-off-by: Qiang Yu <yuq825@gmail.com>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Vasily Khoruzhick [Sun, 7 Apr 2019 05:55:36 +0000 (22:55 -0700)]
lima: add support for depth/stencil fbo attachments and textures
Hardware supports writing back Z/S buffers and sampling from them,
so add support for that.
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Icenowy Zheng <icenowy@aosc.io>
Vasily Khoruzhick [Sun, 7 Apr 2019 05:48:16 +0000 (22:48 -0700)]
lima: use individual tile heap for each GP job.
Looks like it's somehow used by subsequent PP job, so we have to
preserve its contents until PP job is done.
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Qiang Yu <yuq825@gmail.com>
Tested-by: Icenowy Zheng <icenowy@aosc.io>
Christian Gmeiner [Fri, 12 Apr 2019 08:12:27 +0000 (10:12 +0200)]
nir: add lower_ftrunc
Port TGSI TRUNC lowering to nir
Signed-off-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Mauro Rossi [Sat, 13 Apr 2019 16:56:14 +0000 (18:56 +0200)]
android: fix LLVM version string related building errors
Adding \ prior to " in llvm version string fixes the following building errors:
external/mesa/src/gallium/drivers/r600/r600_pipe_common.c:1290:14:
error: expected ')'
", LLVM " MESA_LLVM_VERSION_STRING
^
<command line>:8:34: note: expanded from here
^
external/mesa/src/gallium/drivers/r600/r600_pipe_common.c:1287:10:
note: to match this '('
snprintf(rscreen->renderer_string, sizeof(rscreen->renderer_string),
^
1 error generated.
Fixes: 05b114e ("simplify LLVM version string printing")
Signed-off-by: Mauro Rossi <issor.oruam@gmail.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Lionel Landwerlin [Fri, 12 Apr 2019 10:05:33 +0000 (11:05 +0100)]
anv: leave the top 4Gb of the high heap VMA unused
In
628c9ca9089789 I forgot to apply the same -4Gb of the high address
of the high heap VMA. This was previously computed in the
HIGH_HEAP_MAX_ADDRESS.
Many thanks to James for pointing this out.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Xiong, James <james.xiong@intel.com>
Fixes: 628c9ca9089789 ("anv: store heap address bounds when initializing physical device")
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Anholt [Thu, 11 Apr 2019 18:12:01 +0000 (11:12 -0700)]
v3d: Use the new lower_to_scratch implementation for indirects on temps.
We can use the same register spilling infrastructure for our loads/stores
of indirect access of temp variables, instead of doing an if ladder.
Cuts 50% of instructions and max-temps from 2 KSP shaders in shader-db.
Also causes several other KSP shaders with large bodies and large loop
counts to not be force-unrolled.
The change was originally motivated by NOLTIS slightly modifying register
pressure in piglit temp mat4 array read/write tests, triggering register
allocation failures.
Jason Ekstrand [Fri, 2 Dec 2016 19:36:42 +0000 (11:36 -0800)]
nir: Add a pass for selectively lowering variables to scratch space
This commit adds new nir_load/store_scratch opcodes which read and write
a virtual scratch space. It's up to the back-end to figure out what to
do with it and where to put the actual scratch data.
v2: Drop const_index comments (by anholt)
Reviewed-by: Eric Anholt <eric@anholt.net>
Eric Anholt [Thu, 11 Apr 2019 19:28:30 +0000 (12:28 -0700)]
v3d: Detect the correct number of QPUs and use it to fix the spill size.
We were missing a * 4 even if the particular hardware matched our
assumption.
Eric Anholt [Thu, 11 Apr 2019 18:46:47 +0000 (11:46 -0700)]
v3d: Add missing dumping for the spill offset/size uniforms.
Eric Anholt [Thu, 11 Apr 2019 19:04:41 +0000 (12:04 -0700)]
v3d: Add missing base offset to CS shared memory accesses.
This code is so touchy, trying to emit the minimum amount of address math.
Some day we'll move it all to NIR, I hope.
Eric Anholt [Wed, 5 Dec 2018 23:41:35 +0000 (15:41 -0800)]
v3d: Add Compute Shader compilation support.
While waiting for the CSD UABI to get reviewed, I keep having to rebase
the CS patch. Just land the compiler side for now to keep it from
diverging.
For now this covers just GLES 3.1 compute shaders, not CL kernels.
Eric Anholt [Thu, 14 Mar 2019 20:59:13 +0000 (13:59 -0700)]
v3d: Replace the old shader-db env var output with the ARB_debug_output.
We're using ARB_debug_output for the main shader-db, but I had this env
var left around from the shader-db-2 support (vc4 apitrace-based). Keep
the env var around since it's nice sometimes to get the stats on a shader
you're optimizing without having to do a shader-db run, but drop the old
formatting that's not useful and keeps tricking me when I go to add
another measurement to the shader-db output.
Eric Anholt [Wed, 13 Mar 2019 21:19:02 +0000 (14:19 -0700)]
v3d: Include the number of max temps used in the shader-db output.
This gives us finer-grained feedback on how we're doing on register
pressure than "did we trigger a new shader to spill or drop thread count?"
Eric Anholt [Thu, 11 Apr 2019 18:26:30 +0000 (11:26 -0700)]
v3d: Drop a note for the future about PIPE_CAP_PACKED_UNIFORMS.
Eric Anholt [Thu, 11 Apr 2019 20:27:22 +0000 (13:27 -0700)]
v3d: Add and use a define for the number of channels in a QPU invocation.
A shader invocation always executes 16 channels together, so we often end
up multiplying things by this magic 16 number. Give it a name.
Eric Anholt [Thu, 11 Apr 2019 16:49:13 +0000 (09:49 -0700)]
nir: Add a comment about how intrinsic definitions work.
I was thinking about a refactor, and needed to read this first.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>