mesa.git
8 years agoi965/blorp: Use the generic ISL path for renderbuffer surfaces on gen7
Jason Ekstrand [Fri, 10 Jun 2016 19:12:31 +0000 (12:12 -0700)]
i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen7

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9
Jason Ekstrand [Thu, 9 Jun 2016 19:45:54 +0000 (12:45 -0700)]
i965/blorp: Use the generic ISL path for renderbuffer surfaces on gen8-9

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965/blorp: Add a generic ISL-based surface state emit path
Jason Ekstrand [Fri, 10 Jun 2016 19:03:18 +0000 (12:03 -0700)]
i965/blorp: Add a generic ISL-based surface state emit path

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965/miptree: Add a helper for getting the aux isl_surf from a miptree
Jason Ekstrand [Fri, 3 Jun 2016 23:10:20 +0000 (16:10 -0700)]
i965/miptree: Add a helper for getting the aux isl_surf from a miptree

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965/miptree: Add a helper for getting the ISL clear color from a miptree
Jason Ekstrand [Fri, 10 Jun 2016 18:36:00 +0000 (11:36 -0700)]
i965/miptree: Add a helper for getting the ISL clear color from a miptree

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965/miptree: Add a helper for getting an isl_surf from a miptree
Jason Ekstrand [Fri, 3 Jun 2016 21:32:12 +0000 (14:32 -0700)]
i965/miptree: Add a helper for getting an isl_surf from a miptree

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoi965: Add an isl_device to the brw_context
Jason Ekstrand [Wed, 22 Jun 2016 23:32:18 +0000 (16:32 -0700)]
i965: Add an isl_device to the brw_context

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl/state: Add support for OffsetX/Y in surface state
Jason Ekstrand [Wed, 8 Jun 2016 23:43:35 +0000 (16:43 -0700)]
isl/state: Add support for OffsetX/Y in surface state

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add support for filling out surface states all the way back to gen4
Jason Ekstrand [Fri, 3 Jun 2016 01:32:11 +0000 (18:32 -0700)]
isl: Add support for filling out surface states all the way back to gen4

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add an ISL_DEV_IS_G4X macro
Jason Ekstrand [Wed, 8 Jun 2016 19:19:41 +0000 (12:19 -0700)]
isl: Add an ISL_DEV_IS_G4X macro

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agogenxml: Add macros and #includes for gens 4-6
Jason Ekstrand [Fri, 3 Jun 2016 01:31:47 +0000 (18:31 -0700)]
genxml: Add macros and #includes for gens 4-6

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agogenxml: Make X/Y Offset field of SURFACE_STATE a uint
Jason Ekstrand [Thu, 9 Jun 2016 01:59:29 +0000 (18:59 -0700)]
genxml: Make X/Y Offset field of SURFACE_STATE a uint

THe offset type has special implications that it's intended to be some form
of aligned memory address.  These assumptions allow it to handle the case
where there is some alignment requirement on the offset and the bottom bits
are used for other things.  However, the offsets in the surface state field
are really just unsigned integers.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agogenxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE
Jason Ekstrand [Wed, 8 Jun 2016 18:29:15 +0000 (11:29 -0700)]
genxml: Add enough XML for gens 4, 4.5, and 5 to get SURFACE_STATE

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Acked-by: Chad Versace <chad.versace@intel.com>
8 years agoisl/state: Divide the aux qpitch by 4
Jason Ekstrand [Wed, 13 Jul 2016 23:42:43 +0000 (16:42 -0700)]
isl/state: Divide the aux qpitch by 4

The field is in multiples of 4 like regular QPitch.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Fix the bs assertion in isl_tiling_get_info
Jason Ekstrand [Wed, 13 Jul 2016 22:59:33 +0000 (15:59 -0700)]
isl: Fix the bs assertion in isl_tiling_get_info

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoanv: Handle VK_WHOLE_SIZE properly for buffer views
Jason Ekstrand [Fri, 15 Jul 2016 04:11:14 +0000 (21:11 -0700)]
anv: Handle VK_WHOLE_SIZE properly for buffer views

The old calculation, which used view->offset, encorporated buffer->offset
into the size calculation where it doesn't belong.  This meant that, if
buffer->offset > buffer->size, you would always get a negative size.  This
fixes 170 dEQP-VK.renderpass.attachment.* Vulkan CTS tests on Haswell.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoanv: Add an align_down_npot_u32 helper
Jason Ekstrand [Fri, 15 Jul 2016 18:50:20 +0000 (11:50 -0700)]
anv: Add an align_down_npot_u32 helper

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoanv: Enable independentBlend on gen7
Jason Ekstrand [Fri, 15 Jul 2016 01:01:29 +0000 (18:01 -0700)]
anv: Enable independentBlend on gen7

We can totally do it, we were just only setting up one BLEND_STATE and, now
that the code is unified with gen8, we should be handling it correctly.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoanv/pipeline: Unify blend state setup between gen7 and gen8
Jason Ekstrand [Fri, 15 Jul 2016 01:00:50 +0000 (18:00 -0700)]
anv/pipeline: Unify blend state setup between gen7 and gen8

This fixes all 674 broken dEQP-VK.pipeline.blend Vulkan CTS tests on
Haswell.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agogenxml: Make gen6-7 blending look more like gen8
Jason Ekstrand [Fri, 15 Jul 2016 00:52:07 +0000 (17:52 -0700)]
genxml: Make gen6-7 blending look more like gen8

This renames BLEND_STATE to BLEND_STATE_ENTRY and adds an new struct
BLEND_STATE which is just an array of 8 BLEND_STATE_ENTRYs.  This will make
it much easier to write gen-agnostic blend handling code.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agovc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.
Eric Anholt [Fri, 15 Jul 2016 00:26:43 +0000 (17:26 -0700)]
vc4: Speed up glGenerateMipmaps by avoiding shadow baselevel.

To support general GL_TEXTURE_BASE_LEVEL we have to copy to a temporary
miptree.  However, if a single level is being selected, we can use the
existing miptree and force all the sampling to be from that particular
level.

This avoids a ton of software fallbacks in glGenerateMipmaps(), which uses
base levels in the blit implementation in gallium.  Improves "glmark2 -b
terrain" from 2 fps to 3 (perhaps some more precision would be useful?),
and cuts its CPU usage during the benchmarking from ~30% to ~10% (total
CPU time from 8.8s to 7.6s).

8 years agovc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.
Eric Anholt [Fri, 15 Jul 2016 00:38:43 +0000 (17:38 -0700)]
vc4: Drop VC4_DIRTY_TEXSTATE in favor of the per-stage flags.

The compiler uses the per-stage flags already, so it didn't need this.
vc4_uniforms was using it, so just replace it with both of the stage flags
for now.

8 years agovc4: Remove dead dirty_samplers field.
Eric Anholt [Fri, 15 Jul 2016 00:31:33 +0000 (17:31 -0700)]
vc4: Remove dead dirty_samplers field.

We use a big VC4_DIRTY_FRAGTEX/VC4_DIRTY_VERTEX on the stage, instead.

8 years agovc4: Turn on control flow support in the simulator environment.
Eric Anholt [Mon, 11 Jul 2016 18:29:28 +0000 (11:29 -0700)]
vc4: Turn on control flow support in the simulator environment.

We can't merge the non-simulator support until we merge the kernel side and
get a new libdrm release.

8 years agomesa: handle numLevels, numSamples in _mesa_test_proxy_teximage()
Brian Paul [Thu, 14 Jul 2016 21:50:18 +0000 (15:50 -0600)]
mesa: handle numLevels, numSamples in _mesa_test_proxy_teximage()

If numSamples > 0, we can compute the size of the whole mipmapped texture.
That's the case for glTexStorage(GL_PROXY_TEXTURE_x).

Also, multiply the texture size by numSamples for MSAA textures.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
8 years agomesa: add proxy texture targets in _mesa_next_mipmap_level_size()
Brian Paul [Thu, 14 Jul 2016 21:49:40 +0000 (15:49 -0600)]
mesa: add proxy texture targets in _mesa_next_mipmap_level_size()

So we can use it for computing size of proxy textures.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
8 years agomesa: add numLevels, numSamples to Driver.TestProxyTexImage()
Brian Paul [Thu, 14 Jul 2016 20:25:19 +0000 (14:25 -0600)]
mesa: add numLevels, numSamples to Driver.TestProxyTexImage()

So that the function can work properly with glTexStorage(), where we know
how many mipmap levels there are.  And so we can compute storage for MSAA
textures.

Also, remove the obsolete texture border parameter.

A subsequent patch will update _mesa_test_proxy_teximage() to use these
new parameters.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
8 years agomesa: use _mesa_clear_texture_image() in clear_texture_fields()
Brian Paul [Wed, 13 Jul 2016 19:52:31 +0000 (13:52 -0600)]
mesa: use _mesa_clear_texture_image() in clear_texture_fields()

This avoids a failed assert(img->_BaseFormat != -1) in
init_teximage_fields_ms() because the internalFormat argument is GL_NONE.
This was hit when using glTexStorage() to do a proxy texture test.

Fixes a failure with the updated Piglit tex3d-maxsize test.

Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
8 years agosvga: avoid ubinding render targets that have already been unbound
Charmaine Lee [Tue, 12 Jul 2016 00:11:41 +0000 (17:11 -0700)]
svga: avoid ubinding render targets that have already been unbound

Fixed the remaining redundant SetRenderTargets command emission.

Tested with lightsMark2008, Heaven, mtt piglit, glretrace, conform.

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agosvga: dump code for GenMips.
Neha Bhende [Tue, 12 Jul 2016 06:39:06 +0000 (23:39 -0700)]
svga: dump code for GenMips.

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agoDisable use of weak in threads_posix.h on Cygwin
Jon Turney [Thu, 9 Jun 2016 18:21:35 +0000 (18:21 +0000)]
Disable use of weak in threads_posix.h on Cygwin

Weak doesn't work the same on PE/COFF as on ELF, they are only weak
references.  Specifically, since nothing else pulls in the object which
contains pthread_mutexattr_init() (and coming from the C library, that is
the only thing that object contains), means that it ends up as 0

Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
8 years agoconfigure: Don't require pthread-stubs on Cygwin
Jon Turney [Tue, 7 Jun 2016 14:22:31 +0000 (14:22 +0000)]
configure: Don't require pthread-stubs on Cygwin

Commit 1f4869a2 unconditionally requires pthread-stubs.  Unfortunately, the
cleverness that pthread-stubs is doesn't work with PE/COFF, and historically
Cygwin doesn't have a pthread-stubs.pc.

Don't require pthread-stubs on Cygwin.

Signed-off-by: Jon Turney <jon.turney@dronecode.org.uk>
8 years agoUse correct names for dlopen()ed files on Cygwin
Yaakov Selkowitz [Sat, 11 Jun 2016 14:53:50 +0000 (14:53 +0000)]
Use correct names for dlopen()ed files on Cygwin

Signed-off-by: Yaakov Selkowitz <yselkowi@redhat.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
8 years agoconfigure: Define _GNU_SOURCE for Cygwin as well
Yaakov Selkowitz [Tue, 7 Jun 2016 18:09:07 +0000 (18:09 +0000)]
configure: Define _GNU_SOURCE for Cygwin as well

Cygwin headers are now a bit more correct in handling feature test macros,
so use _GNU_SOURCE when building for Cygwin, as well.

(Notwithstanding f381c27c, we should probably have always been using
_GNU_SOURCE, since asprintf() is used by mesa in places)

Signed-off-by: Yaakov Selkowitz <yselkowi@redhat.com>
Reviewed-by: Jon Turney <jon.turney@dronecode.org.uk>
8 years agoRevert "isl: Don't filter tiling flags if a specific tiling bit is set"
Nanley Chery [Fri, 24 Jun 2016 23:06:31 +0000 (16:06 -0700)]
Revert "isl: Don't filter tiling flags if a specific tiling bit is set"

This reverts commit 091f1da902c71ac8d3d27b325a118e2f683f1ae5 .

Although a user may specify a specfic tiling bit, ISL should still
prevent incompatible tiling/surface combinations.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoanv/blit2d: Copy with stencil sources when needed
Nanley Chery [Mon, 27 Jun 2016 22:24:36 +0000 (15:24 -0700)]
anv/blit2d: Copy with stencil sources when needed

In the next patch, ISL will unconditionally perform verification of a
surface's tiling and usage. Since it will require that w-tiled images
be stencil buffers, create a stencil surface to copy from a
w-tiled/stencil surface.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv/image: Fix initialization of the ISL tiling
Nanley Chery [Fri, 24 Jun 2016 22:39:14 +0000 (15:39 -0700)]
anv/image: Fix initialization of the ISL tiling

If an internal user creates an image with Vulkan tiling VK_IMAGE_TILING_OPTIMAL
and an ISL tiling that isn't set, ISL will fail to create the image as
anv_image_create_info::isl_tiling_flags will be an invalid value.

Correct this by making anv_image_create_info::isl_tiling_flags an opt-in,
filtering bitmask, that allows the caller to specify which ISL tilings are
acceptable, but not contradictory to the Vulkan tiling.

Opt-out of filtering for vkCreateImage.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoisl: Fix isl_tiling_is_any_y()
Nanley Chery [Fri, 24 Jun 2016 22:37:34 +0000 (15:37 -0700)]
isl: Fix isl_tiling_is_any_y()

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv/device: Fix max buffer range limits
Nanley Chery [Wed, 6 Jul 2016 18:13:48 +0000 (11:13 -0700)]
anv/device: Fix max buffer range limits

Set limits that are consistent with ISL's assertions in
isl_genX(buffer_fill_state_s)() and Anvil's format-DescriptorType
mapping in anv_isl_format_for_descriptor_type().

Fixes the following new crucible tests:
* stress.limits.buffer-update.range.uniform
* stress.limits.buffer-update.range.storage

These tests are in this patch: https://patchwork.freedesktop.org/patch/98726/

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoisl: Fix assert on raw buffer surface state size
Nanley Chery [Wed, 6 Jul 2016 18:13:15 +0000 (11:13 -0700)]
isl: Fix assert on raw buffer surface state size

See inline PRM reference.

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv/cmd_buffer: Simplify range member assignment
Nanley Chery [Tue, 12 Jul 2016 15:10:18 +0000 (08:10 -0700)]
anv/cmd_buffer: Simplify range member assignment

A ternary is clearer because the range member is assigned one of two values
dependant on one condition.

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv/cmd_buffer: Remove unused variable
Nanley Chery [Mon, 11 Jul 2016 17:48:02 +0000 (10:48 -0700)]
anv/cmd_buffer: Remove unused variable

This became unused due to commit 612e35b2c65c99773b73e53d0e6fd112b1a7431f .

Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv/descriptor_set: Fix binding partly undefined descriptor sets
Nanley Chery [Tue, 12 Jul 2016 00:33:24 +0000 (17:33 -0700)]
anv/descriptor_set: Fix binding partly undefined descriptor sets

Section 13.2.3. of the Vulkan spec requires that implementations be able to
bind sparsely-defined Descriptor Sets without any errors or exceptions.

When binding a descriptor set that contains a dynamic buffer binding/descriptor,
the driver attempts to dereference the descriptor's buffer_view field if it is
non-NULL. It currently segfaults on undefined descriptors as this field is never
zero-initialized. Zero undefined descriptors to avoid segfaulting. This
solution was suggested by Jason Ekstrand.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96850
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Nanley Chery <nanley.g.chery@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agosvga: handle mismatched number of samplers, sampler views
Brian Paul [Fri, 15 Jul 2016 13:08:13 +0000 (07:08 -0600)]
svga: handle mismatched number of samplers, sampler views

in svga_init_shader_key_common().  Since the CSO module only tracks
sampler views for fragment shaders, the number of samplers and sampler
views can be mismatched for other types of shaders.  This situation
triggered an assertion in Chrome with maps.google.com

This patch adds defensive code to handle that situation.

Fixes VMware bug 1694027
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
8 years agost/omx/enc: check uninitialized list from task release
Leo Liu [Mon, 11 Jul 2016 19:27:16 +0000 (15:27 -0400)]
st/omx/enc: check uninitialized list from task release

The uninitialized list should be checked and returned.

Thank Julien for the notification and suggested fix.

Signed-off-by: Leo Liu <leo.liu@amd.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agonv50/ir: add missing string for SV_WORK_DIM
Samuel Pitoiset [Tue, 12 Jul 2016 12:17:44 +0000 (14:17 +0200)]
nv50/ir: add missing string for SV_WORK_DIM

Fixes: 2aa1197 ("nouveau: Add support for SV_WORK_DIM")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Hans de Goede <hdegoede@redhat.com>
8 years agoRevert "radeon/llvm: Use alloca instructions for larger arrays"
Marek Olšák [Thu, 14 Jul 2016 20:07:46 +0000 (22:07 +0200)]
Revert "radeon/llvm: Use alloca instructions for larger arrays"

This reverts commit 513fccdfb68e6a71180e21827f071617c93fd09b.

Bioshock Infinite hangs with that.

8 years agor600,compute: Reserve vtx 3 for kernel arguments
Jan Vesely [Sun, 26 Jun 2016 02:06:09 +0000 (22:06 -0400)]
r600,compute: Reserve vtx 3 for kernel arguments

Using vtx 0 does not work for dynamic offsets.

v2: add explanatory comment

Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
8 years agoradeon/uvd: fail to create a decoder if RUVD_MSG_CREATE submission fails
Marek Olšák [Wed, 13 Jul 2016 16:51:36 +0000 (18:51 +0200)]
radeon/uvd: fail to create a decoder if RUVD_MSG_CREATE submission fails

This is the bare minimum for reporting the error to the user.

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agowinsys/amdgpu: return an error on IB submission failures
Marek Olšák [Wed, 13 Jul 2016 16:31:16 +0000 (18:31 +0200)]
winsys/amdgpu: return an error on IB submission failures

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agogallium/radeon: add a return value to cs_flush
Marek Olšák [Wed, 13 Jul 2016 13:16:20 +0000 (15:16 +0200)]
gallium/radeon: add a return value to cs_flush

Required by our UVD code.

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agoglsl/types: Use _mesa_hash_data for hashing function types
Jason Ekstrand [Wed, 13 Jul 2016 21:26:50 +0000 (14:26 -0700)]
glsl/types: Use _mesa_hash_data for hashing function types

This is way better than the stupid string approach especially since you
could overflow the string.  Again, I thought I had something better at one
point but it obviously got lost.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoglsl/types: Fix function type comparison function
Jason Ekstrand [Wed, 13 Jul 2016 21:25:11 +0000 (14:25 -0700)]
glsl/types: Fix function type comparison function

It was returning true if the function types have different lengths rather
than false.  This was new with the SPIR-V to NIR pass and I thought I'd
fixed it a while ago but it may have gotten lost in rebasing somewhere.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Iago Toral Quiroga <itoral@igalia.com>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agofreedreno/a4xx: Fix sign compare warnings
francians@gmail.com [Thu, 30 Jun 2016 17:16:08 +0000 (19:16 +0200)]
freedreno/a4xx: Fix sign compare warnings

Signed-off-by: Rob Clark <robdclark@gmail.com>
8 years agofreedreno/a3xx: Fix sign compare warnings
francians@gmail.com [Thu, 30 Jun 2016 17:16:07 +0000 (19:16 +0200)]
freedreno/a3xx: Fix sign compare warnings

Signed-off-by: Rob Clark <robdclark@gmail.com>
8 years agofreedreno/a2xx: Fix sign compare warnings
francians@gmail.com [Thu, 30 Jun 2016 17:16:06 +0000 (19:16 +0200)]
freedreno/a2xx: Fix sign compare warnings

Signed-off-by: Rob Clark <robdclark@gmail.com>
8 years agoradeon/vce: handle newly added parameters
Boyuan Zhang [Wed, 13 Jul 2016 22:51:14 +0000 (18:51 -0400)]
radeon/vce: handle newly added parameters

Replace the previous hardcoded value with newly defined parameters

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/omx: assign previous values to new structure
Boyuan Zhang [Wed, 13 Jul 2016 22:51:13 +0000 (18:51 -0400)]
st/omx: assign previous values to new structure

Assign previously hardcoded values for OMX to newly defined
structure. As a result, OMX behaviour will not change at all.

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agovl: add parameters for VAAPI encode
Boyuan Zhang [Wed, 13 Jul 2016 22:51:11 +0000 (18:51 -0400)]
vl: add parameters for VAAPI encode

Allow to specify more parameters in the encoding interface
which previously just hardcoded in the encoder

Signed-off-by: Boyuan Zhang <boyuan.zhang@amd.com>
Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/mesa: fix reference counting bug in st_vdpau
Christian König [Wed, 13 Jul 2016 12:54:31 +0000 (14:54 +0200)]
st/mesa: fix reference counting bug in st_vdpau

Otherwise we leak the resources created for the DMA-buf descriptors.

Signed-off-by: Christian König <christian.koenig@amd.com>
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Tested-and-Reviewed by: Leo Liu <leo.liu@amd.com>
Ack-by: Tom St Denis <tom.stdenis@amd.com>
8 years agovc4: Emit resets of the uniform stream at the starts of blocks.
Eric Anholt [Fri, 6 May 2016 01:11:04 +0000 (18:11 -0700)]
vc4: Emit resets of the uniform stream at the starts of blocks.

If a block might be entered from multiple locations, then the uniform
stream will (probably) be at different points, and we need to make sure
that it's pointing where we expect it to be.  The kernel also enforces
that any block reading a uniform resets uniforms, to prevent reading
outside of the uniform stream by using looping.

8 years agovc4: Add support for scheduling of branch instructions.
Eric Anholt [Wed, 27 Apr 2016 19:14:07 +0000 (12:14 -0700)]
vc4: Add support for scheduling of branch instructions.

For now we don't fill the delay slots, and instead just drop in NOPs.

8 years agovc4: Move the QPU instructions to schedule into each block.
Eric Anholt [Wed, 16 Mar 2016 00:53:36 +0000 (17:53 -0700)]
vc4: Move the QPU instructions to schedule into each block.

We'll want to schedule them individually, to handle delay slots.

8 years agovc4: Disable vc4_opt_vpm in the presence of control flow.
Eric Anholt [Sat, 9 Jul 2016 00:06:18 +0000 (17:06 -0700)]
vc4: Disable vc4_opt_vpm in the presence of control flow.

It's a really valuable pass currently, but it will be a mess to rewrite
for control flow.  For now, just disable it if we have multiple blocks
present.

8 years agovc4: Convert vc4_opt_dead_code to work in the presence of control flow.
Eric Anholt [Fri, 8 Jul 2016 23:23:38 +0000 (16:23 -0700)]
vc4: Convert vc4_opt_dead_code to work in the presence of control flow.

With control flow, we can't be sure that we'll see the uses of a variable
before its def as we walk backwards.  Given that NIR is eliminating our
long chains of dead code, a simple solution for now seems fine.

This slightly changes the order of some optimizations, and so an opt_vpm
happens before opt_dce, causing 3 dead MOVs to be turned into dead FMAXes
in Minecraft:

instructions in affected programs:     52 -> 54 (3.85%)

8 years agovc4: Update copy propagation for control flow.
Eric Anholt [Wed, 13 Jul 2016 20:37:56 +0000 (13:37 -0700)]
vc4: Update copy propagation for control flow.

Previously, we could assume that a MOV from a temp was always an available
copy, because all temps were SSA in NIR, and their non-SSA state in QIR
was just due to the fact that they were from a bcsel or pack_unorm_4x8, so
we could use the current value of the temp after that series of QIR
instructions to define it.

However, this is no longer the case with control flow.  Instead, we track
a new array of MOVs defined within the block that haven't had their source
or dest killed yet, and use that primarily.  We fall back to looking
through the QIR defs array to handle across-block MOVs, but now require
that copies from the SSA defs have an SSA src as well.

8 years agoi965/fs: emit DIM instruction to load 64-bit immediates in HSW
Samuel Iglesias Gonsálvez [Thu, 7 Jul 2016 07:19:43 +0000 (09:19 +0200)]
i965/fs: emit DIM instruction to load 64-bit immediates in HSW

v2 (Matt):
- Use brw_imm_df() as source argument of DIM instruction.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoi965/eu: set DF imm value to the source of DIM
Samuel Iglesias Gonsálvez [Thu, 7 Jul 2016 11:55:32 +0000 (13:55 +0200)]
i965/eu: set DF imm value to the source of DIM

According to HSW's PRM, vol02b, the DIM instruction has the following
restriction:

"Restriction : src0 must be immediate. src0 must specify the :f (F, Float)
type encoding but is an immediate 64-bit DF (Double Float) value. dst
must have type DF."

This commit allows to upload the immediate 64-bit DF value to the source
of a DIM instruction even when it is of float type encoding.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoi965: enable the emission of the DIM instruction
Samuel Iglesias Gonsálvez [Thu, 7 Jul 2016 06:38:22 +0000 (08:38 +0200)]
i965: enable the emission of the DIM instruction

v2 (Matt):
- Take a DF source argument for the DIM instruction emission
in the visitors.
- Indentation.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoanv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge
Jason Ekstrand [Thu, 14 Jul 2016 03:11:30 +0000 (20:11 -0700)]
anv: Add a stub for CmdCopyQueryPoolResults on Ivy Bridge

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoi965: fix compiler warnings for 32bit build
Timothy Arceri [Thu, 14 Jul 2016 00:27:06 +0000 (10:27 +1000)]
i965: fix compiler warnings for 32bit build

Reviewed-by: Matt Turner <mattst88@gmail.com>
8 years agoRevert "gallium: Force blend color to 16-byte alignment"
Tim Rowley [Wed, 13 Jul 2016 15:30:46 +0000 (10:30 -0500)]
Revert "gallium: Force blend color to 16-byte alignment"

This reverts commit d8d6091a846ac2a40a011d512d6d57f6c8442e6a.

Heap allocations may be only 8-byte aligned on 32-bit system, and so having
members with 16-byte alignment (such as in the case where pipe_blend_color is
embedded in radeonsi's si_context) is undefined behavior which indeed causes
crashes when compiled with gcc -O3.

Cc: <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96835
Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
Acked-by: Chuck Atkins <chuck.atkins@kitware.com>
8 years agoisl/state: Add support for handling auxiliary surfaces
Jason Ekstrand [Fri, 3 Jun 2016 23:37:19 +0000 (16:37 -0700)]
isl/state: Add support for handling auxiliary surfaces

Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add an auxiliary surface usage enum
Jason Ekstrand [Tue, 21 Jun 2016 23:16:59 +0000 (16:16 -0700)]
isl: Add an auxiliary surface usage enum

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add support for color control surfaces
Jason Ekstrand [Sat, 9 Jul 2016 05:12:10 +0000 (22:12 -0700)]
isl: Add support for color control surfaces

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add support for multisample compression surfaces
Jason Ekstrand [Sat, 9 Jul 2016 02:37:27 +0000 (19:37 -0700)]
isl: Add support for multisample compression surfaces

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Add support for HiZ surfaces
Jason Ekstrand [Sat, 9 Jul 2016 02:36:33 +0000 (19:36 -0700)]
isl: Add support for HiZ surfaces

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Kill off isl_format_layout::bs
Jason Ekstrand [Sat, 9 Jul 2016 05:11:06 +0000 (22:11 -0700)]
isl: Kill off isl_format_layout::bs

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Take bpb rather than bs in tiling_get_info
Jason Ekstrand [Sat, 9 Jul 2016 05:04:18 +0000 (22:04 -0700)]
isl: Take bpb rather than bs in tiling_get_info

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Use bpb in a few places where it's more natural than bs
Jason Ekstrand [Sat, 9 Jul 2016 05:10:11 +0000 (22:10 -0700)]
isl: Use bpb in a few places where it's more natural than bs

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Use bpb for determining YUV image padding
Jason Ekstrand [Tue, 12 Jul 2016 21:17:18 +0000 (14:17 -0700)]
isl: Use bpb for determining YUV image padding

When we initially dropped bpb in favor of bs, we accidentally didn't change
this one line properly.  This brings it back to what it should be.

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Bring back isl_format_layout::bpb
Jason Ekstrand [Sat, 9 Jul 2016 04:55:34 +0000 (21:55 -0700)]
isl: Bring back isl_format_layout::bpb

A while ago we got rid of the bits-per-block because we thought we didn't
need it.  We're about to introduce some very useful 1 and 2-bit formats so
we really should be able to handle them again.

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Change the physical size of a W-tile to 128x32
Jason Ekstrand [Sat, 9 Jul 2016 00:24:19 +0000 (17:24 -0700)]
isl: Change the physical size of a W-tile to 128x32

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Rework the way we define tile sizes.
Jason Ekstrand [Sat, 9 Jul 2016 00:10:59 +0000 (17:10 -0700)]
isl: Rework the way we define tile sizes.

This is based on a very long set of discussions between Chad and myself
about how we should properly represent HiZ and CCS buffers.  The end result
of that discussion was that a tiling actually has two different sizes, a
logical size in elements, and a physical size in bytes and rows.  This
commit reworks ISL's pitch and size calculations to work in terms of these
two sizes.

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Rework the way we handle surface padding
Jason Ekstrand [Fri, 8 Jul 2016 22:08:20 +0000 (15:08 -0700)]
isl: Rework the way we handle surface padding

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Use ARRAY_PITCH_SPAN_FULL for depth/stencil surfaces on gen7
Jason Ekstrand [Tue, 12 Jul 2016 21:57:30 +0000 (14:57 -0700)]
isl: Use ARRAY_PITCH_SPAN_FULL for depth/stencil surfaces on gen7

We helpfully inserted a PRM quotation about how we need to use
ARRAY_PITCH_SPAN_FULL and then set it to COMPACT.  Oops...

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Stop multiplying height by block size
Jason Ekstrand [Fri, 8 Jul 2016 21:57:19 +0000 (14:57 -0700)]
isl: Stop multiplying height by block size

The row pitch already specifies the size of a row of elements.
Multiplying by the block height simply causes us to allocate as muc as 12
times more memory than needed for compressed textures.

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agoisl: Get rid of tiling_get_extent
Jason Ekstrand [Fri, 8 Jul 2016 20:59:05 +0000 (13:59 -0700)]
isl: Get rid of tiling_get_extent

It was unused

Reviewed-by: Chad Versace <chad.versace@intel.com>
8 years agonir/spirv: Don't multiply the push constant block size by 4
Jason Ekstrand [Wed, 13 Jul 2016 18:35:29 +0000 (11:35 -0700)]
nir/spirv: Don't multiply the push constant block size by 4

I have no idea why we were multiplying by 4 before.  The offsets we get
from SPIR-V are in bytes and so is nir->num_uniforms so there's no need to
do any adjustment whatsoever.

Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
8 years agoanv/pipeline: Assert that the number of uniforms from NIR fits
Jason Ekstrand [Wed, 13 Jul 2016 18:35:24 +0000 (11:35 -0700)]
anv/pipeline: Assert that the number of uniforms from NIR fits

8 years agoradeonsi: report accurate SGPR and VGPR spills
Marek Olšák [Tue, 5 Jul 2016 00:54:43 +0000 (02:54 +0200)]
radeonsi: report accurate SGPR and VGPR spills

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: add a workaround for a compute VGPR-usage LLVM bug
Marek Olšák [Sun, 3 Jul 2016 18:00:17 +0000 (20:00 +0200)]
radeonsi: add a workaround for a compute VGPR-usage LLVM bug

v2: use abort(), describe which LLVM version is affected

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: use LLVMGetTypeKind to tell if an input is an array of descriptors
Marek Olšák [Tue, 12 Jul 2016 17:58:28 +0000 (19:58 +0200)]
radeonsi: use LLVMGetTypeKind to tell if an input is an array of descriptors

just a cleanup

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: replace !tbaa with !invariant.load
Marek Olšák [Fri, 1 Jul 2016 14:25:01 +0000 (16:25 +0200)]
radeonsi: replace !tbaa with !invariant.load

no change in generated code thanks to dereferenceable(n)

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: set dereferenceable attribute on descriptor arrays
Marek Olšák [Tue, 12 Jul 2016 16:52:55 +0000 (18:52 +0200)]
radeonsi: set dereferenceable attribute on descriptor arrays

This allows moving the loads arbitrarily in the Sinking pass.

26002 shaders in 14643 tests
Totals:
SGPRS: 2080160 -> 2080160 (0.00 %)
VGPRS: 798875 -> 797826 (-0.13 %)
Spilled SGPRs: 108485 -> 79165 (-27.03 %)
Spilled VGPRs: 327 -> 327 (0.00 %)
Scratch VGPRs: 1656 -> 1652 (-0.24 %) dwords per thread
Code Size: 36127192 -> 35559780 (-1.57 %) bytes
LDS: 767 -> 767 (0.00 %) blocks
Max Waves: 212464 -> 212672 (0.10 %)
Wait states: 0 -> 0 (0.00 %)

 PERCENTAGES / App    Shaders    SGPRs     VGPRs  SpillSGPR SpillVGPR  Scratch   CodeSize  MaxWaves    Waits
 (unknown)                  4     .         .         .         .         .         .         .         .
 0ad                        6     .         .         .         .         .         .         .         .
 alien_isolation         2938     .        0.04 %   -8.53 %     .         .       -0.71 %   -0.06 %     .
 anholt                    10     .         .         .         .         .         .         .         .
 batman_arkham_origins    589     .       -0.58 %  -79.54 %     .         .       -6.72 %    0.57 %     .
 bioshock-infinite       1769     .       -0.65 %  -89.32 %     .         .       -4.73 %    0.48 %     .
 borderlands2            3968     .       -0.31 %  -51.21 %     .         .       -4.09 %    0.22 %     .
 brutal-legend            338     .       -0.03 %   -2.95 %     .         .       -0.06 %     .         .
 civilization_beyond..    116     .         .      -14.17 %     .         .       -0.88 %     .         .
 counter_strike_glob..   1142     .         .         .         .         .         .         .         .
 dirt-showdown            541     .       -0.56 %  -40.14 %     .       -3.45 %   -1.82 %    0.35 %     .
 dolphin                   22     .         .         .         .         .        0.16 %     .         .
 dota2                   1747     .         .         .         .         .        0.01 %     .         .
 europa_universalis_4      76     .       -0.23 %  -42.11 %     .         .       -0.96 %     .         .
 f1-2015                  774     .       -0.09 %  -28.89 %     .         .       -2.60 %    0.09 %     .
 furmark-0.7.0              4     .         .         .         .         .         .         .         .
 gimark-0.7.0              10     .         .         .         .         .         .         .         .
 glamor                    16     .         .         .         .         .         .         .         .
 humus-celshading           4     .         .         .         .         .         .         .         .
 humus-domino               6     .         .         .         .         .         .         .         .
 humus-dynamicbranching    24     .        0.71 %     .         .         .        0.29 %   -0.45 %     .
 humus-hdr                 10     .         .         .         .         .         .         .         .
 humus-portals              2     .         .         .         .         .         .         .         .
 humus-volumetricfog..      6     .         .         .         .         .         .         .         .
 left_4_dead_2           1762     .         .         .         .         .         .         .         .
 metro_2033_redux        2670     .       -0.10 %   -7.15 %     .         .       -0.03 %     .         .
 nexuiz                    80     .         .         .         .         .         .         .         .
 pixmark-julia-fp32         2     .         .         .         .         .         .         .         .
 pixmark-julia-fp64         2     .         .         .         .         .         .         .         .
 pixmark-piano-0.7.0        2     .         .         .         .         .         .         .         .
 pixmark-volplosion-..      2     .         .         .         .         .         .         .         .
 plot3d-0.7.0               8     .         .         .         .         .         .         .         .
 portal                   474     .         .         .         .         .         .         .         .
 sauerbraten                7     .         .         .         .         .         .         .         .
 serious_sam_3_bfe        392     .         .      -13.20 %     .         .       -1.81 %     .         .
 supertuxkart               4     .         .         .         .         .         .         .         .
 talos_principle          324     .       -0.21 %  -18.39 %     .         .       -2.73 %    0.14 %     .
 team_fortress_2          808     .         .         .         .         .         .         .         .
 tesseract                430     .        0.08 %  -68.57 %     .         .       -0.45 %     .         .
 tessmark-0.7.0             6     .         .         .         .         .         .         .         .
 thea                     172     .         .         .         .         .        0.03 %     .         .
 ue4_effects_cave         299     .       -0.04 %  -10.15 %     .         .       -0.25 %    0.04 %     .
 ue4_elemental            586     .       -0.02 %  -13.93 %     .         .       -0.13 %    0.02 %     .
 ue4_lightroom_inter..     74     .       -0.17 %  -70.00 %     .         .       -1.27 %     .         .
 ue4_realistic_rende..     92     .         .      -32.58 %     .         .       -0.35 %     .         .
 unigine_heaven           322     .        0.12 %  -54.17 %     .         .       -1.42 %   -0.12 %     .
 unigine_sanctuary        264     .         .         .         .         .         .         .         .
 unigine_tropics          210     .         .         .         .         .         .         .         .
 unigine_valley           278     .       -0.15 %  -40.74 %     .         .       -2.00 %    0.09 %     .
 unity                     72     .         .         .         .         .        0.03 %     .         .
 warsow                   176     .         .         .         .         .         .         .         .
 warzone2100                4     .         .         .         .         .        0.13 %     .         .
 witcher2                1040     .       -0.03 %  -86.28 %     .         .       -0.28 %    0.01 %     .
 xcom_enemy_within       1236     .       -0.24 %  -63.54 %     .         .       -0.93 %    0.18 %     .
 yofrankie                 82     .       -0.61 % -100.00 %     .         .       -0.83 %    0.41 %     .
 -----------------------------------------------------------------------------------------------------------
 Total                  26002     .       -0.13 %  -27.03 %     .       -0.24 %   -1.57 %    0.10 %     .

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallivm: add helper lp_add_attr_dereferenceable
Marek Olšák [Tue, 12 Jul 2016 16:49:57 +0000 (18:49 +0200)]
gallivm: add helper lp_add_attr_dereferenceable

Not sure if this is the right way to do it, but it seems to work.

v2: make it a no-op on LLVM <= 3.5

Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: clean up shader value metadata code
Marek Olšák [Fri, 1 Jul 2016 14:22:05 +0000 (16:22 +0200)]
radeonsi: clean up shader value metadata code

No change in behavior.
BTW, tbaa_md_kind == 1, which was the magic number in the code.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: remove LLVMNoUnwindAttribute uses
Marek Olšák [Fri, 1 Jul 2016 18:13:08 +0000 (20:13 +0200)]
radeonsi: remove LLVMNoUnwindAttribute uses

always set by gallivm

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: fix a typo in SI_PARAM_LINEAR_* handling
Marek Olšák [Mon, 11 Jul 2016 17:14:33 +0000 (19:14 +0200)]
radeonsi: fix a typo in SI_PARAM_LINEAR_* handling

introduced in 476e9cee1d0cbe321c401277214e6c36ce5b18c9

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium/radeon: normalize the code style
Marek Olšák [Fri, 1 Jul 2016 18:00:47 +0000 (20:00 +0200)]
gallium/radeon: normalize the code style

no change in behavior

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>