Nicolai Hähnle [Tue, 6 Sep 2016 12:50:52 +0000 (14:50 +0200)]
gallium/radeon/winsyses: remove #includes of pb_bufmgr.h
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Topi Pohjolainen [Thu, 8 Sep 2016 05:22:38 +0000 (08:22 +0300)]
i965/rbc: Clarify rational given for shader image resolves
Original commit added documentation explaining lossless compression
case:
commit
56f29911ec9da25c78fbd3d4945d499e65ca4b5a
Author: Topi Pohjolainen <topi.pohjolainen@intel.com>
Date: Tue Feb 2 10:00:41 2016 +0200
i965: Add a flag telling color resolve pass to ignore CCS_E
It, however, easily gives the impression that the sole purpose
of the intel_miptree_resolve_color() is to address lossless
compression. Original intention is to document the lack of
INTEL_MIPTREE_IGNORE_CCS_E flag given for the resolve call.
This patch fixes this along with a typo found spotted further
down.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Mon, 29 Aug 2016 05:57:31 +0000 (08:57 +0300)]
i965/blorp: Use hw generetad primitive copies for layered clears
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Mon, 29 Aug 2016 07:16:40 +0000 (10:16 +0300)]
i965/blorp: Sanity check all layers before actual clear
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Fri, 26 Aug 2016 15:44:18 +0000 (18:44 +0300)]
intel/blorp: Add plumbing for setting color clear layer count
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Fri, 26 Aug 2016 15:37:09 +0000 (18:37 +0300)]
intel/blorp: Allow multiple layers
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Fri, 26 Aug 2016 14:37:44 +0000 (17:37 +0300)]
i965/blorp: Instruct vertex fetcher to provide prim instance id
This will indicate target layer (Render Target Array Index) needed
for layered clears.
v2: Use 3DSTATE_VF_SGVS for gen8+
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Fri, 26 Aug 2016 06:26:15 +0000 (09:26 +0300)]
i965/rbc: Allocate mcs directly
such as we do for compressed msaa. In case of non-compressed simgle
sampled buffers the allocation of mcs is deferred until there is
actually a clear operation that needs the mcs.
In case of render buffer compression the mcs buffer always needed
and there is no real reason to defer the allocation. By doing it
directly allows to drop quite a bit unnecessary complexity.
Patch leaves brw_predraw_set_aux_buffers() a no-op. Subsequent
patches will re-use it and it seemed cleaner to leave it instead
of removing and re-introducing.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Wed, 31 Aug 2016 08:16:12 +0000 (11:16 +0300)]
isl/gen8+: Allow 1D and 3D auxiliary surfaces
Otherwise once mcs buffer gets allocated without delay for lossless
compression (same as we do for msaa), assert starts to fire in
piglit case: tex3d. The test uses depth of one which is in fact
supported even now.
v2 (Jason): Allow also 1D case as there is nothing in the specs
constraining it either.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Wed, 7 Sep 2016 06:38:11 +0000 (09:38 +0300)]
i965: Add sanity check for non-compressible texture views
v2: Fix missing inline declaration
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Wed, 31 Aug 2016 07:08:17 +0000 (10:08 +0300)]
i965/rbc: Consult rb settings for texture surface setup
Once mcs buffer gets allocated without delay for lossless
compression (same as we do for msaa), one gets regression in:
GL45-CTS.texture_barrier_ARB.same-texel-rw
Setting the auxiliary surface for both sampling engine and data
port seems to fix this. I haven't found any hardware documentation
backing this though.
v2 (Jason): Prepare also for the case where surface is sampled with
non-compressible format forcing also rendering without
compression.
v3: Split asserts and decision making.
v4: Detailed comment provided by Jason explaining the need for using
auxiliary buffer for texturing when the same surface is also
used as render target.
Added check for existence of renderbuffer before considering if
underlying miptree matches.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Sun, 4 Sep 2016 08:02:39 +0000 (11:02 +0300)]
i965: Track non-compressible sampling of renderbuffers
v3:
- Actually set the flags when needed instead of falsely
overwriting them (Jason).
- Use more generic name for flag (dropped RENDERBUFFER)
- Consult also shader images
v4:
- Consult only lossless compressd shader images
v5:
- Check the existence of renderbuffer before considering
if it matches the given miptree
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Mon, 5 Sep 2016 12:14:11 +0000 (15:14 +0300)]
i965: Replace boolean rb surface state setup argument with flags
And add plumbing to provide it all the way to surface state emitter.
This is not used yet but will be in subsequent patches to carry
additional constraints.
v2 (Jason): Use uint32_t instead of int as the type
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Topi Pohjolainen [Thu, 25 Aug 2016 14:46:09 +0000 (17:46 +0300)]
i965/rbc: Allow integer formats as advertised in isl_format.c
Blorp consults brw_is_color_fast_clear_compatible() to see if any
restrictions apply for fast clear in addition to the capablities
advertised in isl_format.c::format_info[]. On Gen8+ integer formats
are backlisted for plain old fast clear but there is no reason why
lossless compression shouldn't be supported. In fact, lossless
compression of integer formats is already supported for normal
render paths.
This patch prepares for dropping the delayed allocating of the mcs
buffer for lossless compression. Until now the skip of fast clear
also prevented the mcs being allocated and hence the lossless
compression being effectively turned off for integer formats.
Once the mcs buffer is allocated beforehand, the assertion addressed
here would start triggering.
v2: Drop the assert instead of relaxing it (Jason)
Fix typo while at it.
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Alejandro Piñeiro [Sat, 10 Sep 2016 22:07:31 +0000 (00:07 +0200)]
i965: remove unused variable at intel_miptree_create_for_teximage
After commit "i965: Fix calculation of the image height at start level", it is
not needed. This commit removes the "warning: unused variable ‘i’" warning.
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:36 +0000 (22:10 +0200)]
mesa/glsl: Move string_to_uint_map into the util folder
This clears the last bits of the usecases of the hash table
located in mesa/program, allowing us to remove it.
V2: Rebase on top of changes to Makefile.sources
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Thu, 18 Aug 2016 19:59:19 +0000 (21:59 +0200)]
glsl: Convert glcpp-parse to the util hash table
And change the include in glcpp.h accordingly.
V2: Whitespace fix
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:34 +0000 (22:10 +0200)]
glsl: Convert loop analysis to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:33 +0000 (22:10 +0200)]
mesa: Convert symbol table to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:32 +0000 (22:10 +0200)]
glsl: Convert varying test to the util hash table
V2: remove now unused ht_count_callback() (Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:31 +0000 (22:10 +0200)]
glsl: Convert output read lowering to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:30 +0000 (22:10 +0200)]
glsl: Convert interface block lowering to the util hash table
V2: move comment to correct location (Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:28 +0000 (22:10 +0200)]
glsl: Convert if lowering to use a set
Also do some minor whitespace cleanups
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:27 +0000 (22:10 +0200)]
glsl: Convert linker to the util hash table
We are getting the util hash table through the include in
program/hash_table.h for the moment until we migrate the
string_to_uint_map to a separate file.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:26 +0000 (22:10 +0200)]
glsl: Convert link_varyings to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:24 +0000 (22:10 +0200)]
glsl: Change link_functions to use a set
The "locals" hash table is used as a set, so use a set to
avoid confusion and also spare some minor memory.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:23 +0000 (22:10 +0200)]
glsl: Convert recursion detection to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:22 +0000 (22:10 +0200)]
glsl: Convert constant_expression to the util hash table
V2: Fix incorrect ordering on hash table insert
V3: null check value returned by _mesa_hash_table_search()
(Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:21 +0000 (22:10 +0200)]
glsl: Convert ast_to_hir to the util hash table
V2: Rebase to the adaption of new hashing functions
V3: move previous_label declaration to where it is used
(Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:20 +0000 (22:10 +0200)]
glsl: Convert ir_clone to the util hash table
V2: add braces to multiline if (Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:19 +0000 (22:10 +0200)]
glsl: Convert function inlining to the util hash table
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Thu, 18 Aug 2016 19:51:40 +0000 (21:51 +0200)]
mesa: Convert string_to_uint_map to the util hash table
And remove the now unused hash_table_replace.
V2: Actually do the equivalent thing, and don't leak memory
V3: fix minor typo in comment (Timothy Arceri)
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:17 +0000 (22:10 +0200)]
util: Move hash_table_call_foreach to util hash table
It is included through the util/hash_table include in
the program hash_table, so this should be safe.
This will be needed when we start converting each use of
the program_hash_table, as some places need this function.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:15 +0000 (22:10 +0200)]
mesa: Remove prog_hash_table.c
Here we make the prog_hash_table functionally equivalent to
the one in util by wrapping the remaing functions that differ.
We also move the functions to the header so we can remove the c
file.
This enables us to do a step-by-step replacement of the table.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Thomas Helland [Tue, 16 Aug 2016 20:10:14 +0000 (22:10 +0200)]
mesa: Remove unused hash table includes
This should prevent us from rebuilding the world.
Signed-off-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Ilia Mirkin [Thu, 17 Sep 2015 06:04:22 +0000 (02:04 -0400)]
freedreno/a3xx: disable filtering for texture buffers and int textures
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Niels Ole Salscheider [Sun, 28 Aug 2016 14:42:34 +0000 (16:42 +0200)]
st/clover: Define __OPENCL_VERSION__ on the device side
This is required by the OpenCL standard.
Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Vedran Miletić <vedran@miletic.net>
Ilia Mirkin [Thu, 8 Sep 2016 06:13:56 +0000 (02:13 -0400)]
gm107/ir: allow indirect inputs to be loaded by frag shader
Looks like the GM107 IPA op does not allow a separate offset when
using an indirect register. Instead we must use AL2P like we do for
indirect vertex operations on Kepler+.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Ilia Mirkin [Sat, 10 Sep 2016 16:53:37 +0000 (12:53 -0400)]
gm107/ir: AL2P writes to a predicate register
We have to force it to write to predicate 7 (aka PT) in order for it not
to mess up another predicate. Unclear what would be returned in the
predicate, perhaps an error code for out-of-bounds requests. Blob
doesn't seem to check it.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Antia Puentes [Sat, 3 Sep 2016 01:04:37 +0000 (03:04 +0200)]
i965: Fix calculation of the image height at start level
- Fixes CTS tests:
* GL44-CTS.shader_image_size.advanced-nonMS-cs-float
* GL44-CTS.shader_image_size.advanced-nonMS-cs-int
* GL44-CTS.shader_image_size.advanced-nonMS-cs-uint
* GL44-CTS.shader_image_size.advanced-nonMS-gs-float
* GL44-CTS.shader_image_size.advanced-nonMS-gs-int
* GL44-CTS.shader_image_size.advanced-nonMS-gs-uint
* GL44-CTS.shader_image_size.advanced-nonMS-tes-float
* GL44-CTS.shader_image_size.advanced-nonMS-tes-int
* GL44-CTS.shader_image_size.advanced-nonMS-tes-uint
* GL44-CTS.shader_image_size.advanced-nonMS-vs-float
* GL44-CTS.shader_image_size.advanced-nonMS-vs-int
* GL44-CTS.shader_image_size.advanced-nonMS-vs-uint
v1: (written by Dave Airlie) Always shift height images for levels.
Fixed the CTS test.
v2: Only shift height if the texture is not an 1D_ARRAY,
it fixes assertion in GL44-CTS.texture_view.gettexparameter
due to the original patch (Antia).
v3: Remove the loop. Do not shift height either for 1D textures.
Use an explicit switch and add an assertion (levels == 0) for
multisampled textures (Jason).
v4: Rectangle textures can not have levels either (Ilia Mirkin).
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Antia Puentes <apuentes@igalia.com>
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Marek Olšák [Thu, 8 Sep 2016 18:15:51 +0000 (20:15 +0200)]
radeonsi: flush TC L2 before using a compute indirect buffer
There is no known test for this.
Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Wed, 7 Sep 2016 23:42:06 +0000 (01:42 +0200)]
radeonsi: fix the VGT performance tweak for small instances
Based on the VGT spec.
The Vulkan driver doesn't do it optimally and they plan to fix it.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Wed, 7 Sep 2016 22:59:55 +0000 (00:59 +0200)]
radeonsi: remove the cache_flush atom
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 9 Sep 2016 09:06:29 +0000 (11:06 +0200)]
winsys/amdgpu: replace OUT_CS with radeon_emit
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Fri, 9 Sep 2016 09:06:29 +0000 (11:06 +0200)]
winsys/radeon: replace OUT_CS with radeon_emit
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Christoph Haag [Thu, 8 Sep 2016 19:32:04 +0000 (21:32 +0200)]
doc: document GALLIUM_DRIVER
v2: Add dot at end of sentence
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Haixia Shi [Fri, 26 Aug 2016 07:47:53 +0000 (10:47 +0300)]
egl/android: Set EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT
Set config attributes EGL_MAX_PBUFFER_WIDTH and EGL_MAX_PBUFFER_HEIGHT to
hard-coded non-zero values. These two attributes are required on Android.
v2: use _EGL_MAX_PBUFFER_WIDTH/HEIGHT from egldefines.h
(based on discussion on the first version)
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tapani Pälli [Wed, 7 Sep 2016 11:19:54 +0000 (14:19 +0300)]
android: depend on libmesa_genxml from i965 Android.gen.mk
Static library dependency is required to pull the generated
XML headers into the generated C file.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tapani Pälli [Mon, 5 Sep 2016 06:18:09 +0000 (09:18 +0300)]
i965: release GLSL IR in LinkShader after it's not needed
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Timothy Arceri <timothy.arceri@collabora.com>
Tapani Pälli [Tue, 6 Sep 2016 07:17:57 +0000 (10:17 +0300)]
glsl: use hash instead of exec_list in copy propagation
This change makes copy propagation pass faster. Complete link time
spent in test case attached to bug 94477 goes down to ~400 secs from
over 500 secs on my HSW machine. Does not fix the actual issue but
brings down the total. No regressions seen in CI.
v2: do not leak hash_table structure
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Jason Ekstrand [Thu, 8 Sep 2016 21:08:02 +0000 (14:08 -0700)]
i965/fs: Fail the shader compile instead of asserting when we can't spill
Blorp doesn't handle spilling so we set allow_spilling to false in that
case. The blorp 16x MSAA resolve shader spills in 16-wide but not 8-wide.
This commit makes it so that we fail the 16-wide compile and successfully
fall back to 8-wide instead of just assert-failing when trying to compile
the 16-wide shader.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Jason Ekstrand [Wed, 10 Aug 2016 21:34:49 +0000 (14:34 -0700)]
nir/gcm: Add global value numbering support
Unlike the current CSE pass, global value numbering is capable of detecting
common values even if one does not dominate the other. For instance, in
you have
if (...) {
ssa_1 = ssa_0 + 7;
/* use ssa_1 */
} else {
ssa_2 = ssa_0 + 7;
/* use ssa_2 */
}
Global value numbering doesn't care about dominance relationships so it
figures out that ssa_1 and ssa_2 are the same and converts this to
if (...) {
ssa_1 = ssa_0 + 7;
/* use ssa_1 */
} else {
/* use ssa_1 */
}
Obviously, we just broke SSA form which is bad. Global code motion,
however, will repair this for us by turning this into
ssa_1 = ssa_0 + 7;
if (...) {
/* use ssa_1 */
} else {
/* use ssa_1 */
}
This intended to eventually mostly replace CSE. However, conventional CSE
may still be useful because it's less of a scorched-earth approach and
doesn't require GCM. This makes it a bit more appropriate for use as a
clean-up in a late optimization run.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Wed, 10 Aug 2016 21:34:37 +0000 (14:34 -0700)]
nir/gcm: Call nir_metadata_preserve
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Max Staudt [Wed, 7 Sep 2016 23:53:45 +0000 (01:53 +0200)]
r300g: Set R300_VAP_CNTL on RSxxx to avoid triangle flickering
On the RSxxx chip series, HW TCL is missing and r300_emit_vs_state()
is never called.
However, if R300_VAP_CNTL is never set, the hardware (at least the
RS690 I tested this on) comes up with rendering artifacts, and
parts that are uploaded before this "fix" remain broken in VRAM.
This causes artifacts as in fdo#69076 ("triangle flickering").
It seems like this setup needs to happen at least once after power on
for 3D rendering to work properly. In the DDX with EXA, this happens in
RADEON_SWITCH_TO_3D() when processing an XRENDER Composite or an
Xv request. So playing back a video or starting a GTK+2 application
fixes 3D rendering for the rest of the session. However, this auto-fix
doesn't happen when EXA is not used, such as with GLAMOR or Wayland.
This patch ensures the register is configured even in absence of
the DDX's EXA module.
The register setting is taken from:
xf86-video-ati -- RADEONInit3DEngineInternal()
mesa/src/mesa/drivers/dri/r300 -- r300EmitClearState()
Tested on RS690.
CC: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Max Staudt <mstaudt@suse.de>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Marek Olšák [Wed, 7 Sep 2016 19:24:08 +0000 (21:24 +0200)]
gallium: remove PIPE_BIND_TRANSFER_READ/WRITE
not used in any useful way
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Marek Olšák [Wed, 7 Sep 2016 10:35:40 +0000 (12:35 +0200)]
radeonsi: unify si_set_optimal_micro_tile_mode call sites
There is nothing special happening in those code blocks.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Wed, 7 Sep 2016 00:51:24 +0000 (02:51 +0200)]
radeonsi: fix texture reinterpretation after DCC fast clear
The problem is that TC-compatible DCC clear codes translate
into different clear values when you change the format.
I have a new piglit reproducing the issue.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Wed, 7 Sep 2016 00:05:34 +0000 (02:05 +0200)]
radeonsi: enable DCC fast clear for 128-bit formats
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Tue, 6 Sep 2016 23:39:09 +0000 (01:39 +0200)]
radeonsi: clamp integer clear color values for DCC fast clear
It should be possible to get TC-compatible fast clear more often now.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Thu, 8 Sep 2016 16:21:04 +0000 (18:21 +0200)]
Revert "radeonsi: enable SDMA on CIK"
This reverts commit
0241d8300f66ee2c6c2c55fe64ac88d76440c591.
It doesn't work with mobile Bonaire. It looks like the programming of
tiling parameters is wrong on some chips.
Christoph Haag [Tue, 6 Sep 2016 23:13:39 +0000 (01:13 +0200)]
doc: fix typo of GALLIUM_HUD_TOGGLE_SIGNAL
In the original commit message in
56a1c10 it was wrongly used too:
- env GALLIUM_HUD_SIGNAL_TOGGLE: toggle visibility via signal
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Jason Ekstrand [Wed, 7 Sep 2016 01:44:52 +0000 (18:44 -0700)]
nir/spirv: Refactor variable deocration handling
Previously, we dind't apply variable decorations to the members of a split
structure variable. This doesn't quite work, unfortunately, because things
such as the "flat" qualifier may get applied to an entire structure instead
of propagated to the members. This fixes 9 of the new CTS tests in the
dEQP-VK.glsl.linkage.varying.struct.* group.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Wed, 7 Sep 2016 01:33:14 +0000 (18:33 -0700)]
nir/spirv: Break variable decoration handling into a helper
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Jonathan Gray [Thu, 1 Sep 2016 17:12:26 +0000 (03:12 +1000)]
aubinator: only use program_invocation_short_name with glibc/cygwin
program_invocation_short_name is a gnu extension. Limit use of it
to glibc and cygwin and otherwise use getprogname() which is available
on BSD and OS X.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Jonathan Gray [Thu, 1 Sep 2016 17:12:25 +0000 (03:12 +1000)]
aubinator: include libgen.h for basename(3)
Include libgen.h for basename as required by posix.
The definition is not found on at least OpenBSD otherwise.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Jonathan Gray [Thu, 1 Sep 2016 17:12:24 +0000 (03:12 +1000)]
aubinator: stop using non portable error() function
error() is a gnu extension and is not present on OpenBSD
and likely other systems.
Convert use of error to fprintf/strerror/exit.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Kristian Høgsberg <krh@bitplanet.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Adam Jackson [Thu, 8 Sep 2016 17:21:24 +0000 (13:21 -0400)]
egl: Fix up indentation on previous commit
This was requested in review but I pushed the wrong version.
Signed-off-by: Adam Jackson <ajax@redhat.com>
Adam Jackson [Wed, 7 Sep 2016 21:41:56 +0000 (17:41 -0400)]
egl: Document why EGL_OPENGL{, _ES}_API are mostly identical
Signed-off-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
Chad Versace [Thu, 8 Sep 2016 03:07:50 +0000 (20:07 -0700)]
anv: Link to libX11-xcb only when unneeded
The Makefile unconditionally linked libX11-xcb into libvulkan_intel.so.
But it's needed only if HAVE_PLATFORM_X11.
Fixes build of libvulkan_intel.so on Chromium OS, which has no X11
libraries.
Fixes: 71258e9462c ("anv/x11: Add support for Xlib platform")
Cc: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tim Rowley [Wed, 17 Aug 2016 15:12:04 +0000 (10:12 -0500)]
swr: fixes for format mapping and texture sizing
Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
Topi Pohjolainen [Mon, 29 Aug 2016 12:21:51 +0000 (15:21 +0300)]
intel/blorp: Allow single slice converter to suppress number of layers
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Lionel Landwerlin [Tue, 6 Sep 2016 21:51:23 +0000 (22:51 +0100)]
spirv/nir: Implement OpAtomicLoad/Store for shared variables
Missing bits from
2afb950161f847d9b0a7be03dfb62cacc5ea51ba.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Jason Ekstrand [Wed, 7 Sep 2016 16:03:47 +0000 (09:03 -0700)]
nir/spirv: Remove an erroneous "fall through" comment
Kyle Brenneman [Fri, 8 Jul 2016 21:21:17 +0000 (15:21 -0600)]
EGL: Combine the GL and GLES current contexts (v2)
Only keep track of a single current context, instead of separate
contexts for GL and GLES.
In EGL 1.4 (and 1.5), EGL_OPENGL_API and EGL_OPENGL_ES_API are supposed
to be interchangeable for all purposes except for eglCreateContext.
The _EGLThreadInfo::CurrentContexts array is now a single pointer to the
current context, which may be a GL or GLES context. In addition, it now
keeps track of the current API as an enum instead of an index.
eglMakeCurrent will now replace the current context, regardless of which
client API is used for for the current and new contexts. It no longer
checks for a conflicting context. In addition, calling eglMakeCurrent
with EGL_NO_CONTEXT will now release the current context regardless of
the current API.
v2: Rebased against master (Adam Jackson)
Reviewed-by: Adam Jackson <ajax@redhat.com>
Rob Clark [Tue, 16 Aug 2016 16:56:45 +0000 (12:56 -0400)]
gbm: wire up fence extension
v2: make fence extension optional to not break non-i965 classic
drivers, and move __DRI2_FENCE into core extensions, based
on comments from Emil
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Sat, 3 Sep 2016 16:57:50 +0000 (12:57 -0400)]
freedreno: reject imports with bogus pitch
Signed-off-by: Rob Clark <robdclark@gmail.com>
Rob Clark [Sat, 3 Sep 2016 12:49:49 +0000 (08:49 -0400)]
gbm: add missing R8 and GR88 formats
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Signed-off-by: Rob Clark <robdclark@gmail.com>
Lionel Landwerlin [Tue, 6 Sep 2016 13:26:17 +0000 (14:26 +0100)]
spirv/nir: Add support for OpAtomicLoad/Store
Fixes new CTS tests :
dEQP-VK.spirv_assembly.instruction.compute.opatomic.load
dEQP-VK.spirv_assembly.instruction.compute.opatomic.store
v2: don't handle images like ssbo/ubo (Jason)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Marek Olšák [Mon, 5 Sep 2016 22:35:12 +0000 (00:35 +0200)]
radeonsi: skip redundant INDEX_TYPE writes
Ported from Vulkan.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 5 Sep 2016 22:10:38 +0000 (00:10 +0200)]
radeonsi: add more unlikely() uses into si_draw_vbo
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Mon, 5 Sep 2016 22:09:17 +0000 (00:09 +0200)]
radeonsi: skip draws with instance_count == 0
loosely ported from Vulkan
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Marek Olšák [Sun, 4 Sep 2016 12:21:41 +0000 (14:21 +0200)]
gallium/radeon/winsyses: fix counting mapped memory
Not all buffers are unmapped explicitly.
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Ilia Mirkin [Mon, 5 Sep 2016 02:46:13 +0000 (22:46 -0400)]
nir: fix definition of pack_uvec2_to_uint
Found by inspection. Untested beyond compilation. This also matches the
logic used in nir_lower_alu_to_scalar.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Sat, 3 Sep 2016 18:31:44 +0000 (14:31 -0400)]
mesa/formatquery: limit ES target support, fix core context support
First off, as late as ES 3.2, GetInternalformat only supports
RENDERBUFFER and 2DMS(_ARRAY) targets.
Secondly, the _mesa_has_ext helpers are very accurate... a little too
accurate, some might say. If we only show an extension in compat
profiles because core profiles have the functionality guaranteed, they
will return false. Fix these to either check for a core profile
explicitly, or to a different-but-identical extension available in core
profile.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Matteo Bruni <matteo.mystral@gmail.com>
Tested-by: Matteo Bruni <matteo.mystral@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Ilia Mirkin [Tue, 6 Sep 2016 21:40:34 +0000 (17:40 -0400)]
mapi: add gl32.h to the list of GLES3 headers for installation
This was missed when I added the updated (and new) Khronos headers.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Mark Janes <mark.a.janes@intel.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Ilia Mirkin [Sun, 4 Sep 2016 00:19:56 +0000 (20:19 -0400)]
main: GL_RGB10_A2UI does not come with GL 3.0/EXT_texture_integer
Add a separate extension check for that format. Prevents glTexImage from
trying to find a matching format, which fails on drivers without support
for this format.
Fixes: sized-texture-format-channels (on a3xx)
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Cc: mesa-stable@lists.freedesktop.org
Jason Ekstrand [Tue, 6 Sep 2016 22:07:57 +0000 (15:07 -0700)]
nir/spirv: Use fill_common_atomic_sources for image atomics
We had two almost identical copies of this code and they were both broken
but in different ways. The previous two commits fixed both of them. This
one just unifies them so that it's easier to handle in the future.
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Tue, 6 Sep 2016 22:13:42 +0000 (15:13 -0700)]
nir/spirv: Use the correct sources for CompareExchange on images
The CompareExchange operation has two "Memory Semantics" parameters instead
of one so the real arguments start at w[7] instead of w[6].
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Jason Ekstrand [Tue, 6 Sep 2016 22:02:31 +0000 (15:02 -0700)]
nir/spirv: Swap the argument order for AtomicCompareExchange
SPIR-V has the two arguments in the opposite order from GLSL. NIR uses the
GLSL order so we had them backwards.
Fixes dEQP-VK.spirv_assembly.instruction.compute.opatomic.compex
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Tim Rowley [Wed, 17 Aug 2016 15:45:37 +0000 (10:45 -0500)]
vbo: increase VBO_SAVE_BUFFER_SIZE from 8k to 256k dwords
Increases the performance of legacy geometry-heavy apps
still using display lists.
Performance increase for a targeted testcase is on the
order of 8x, and applications like ParaView 4.x (5.x uses
no longer used display lists) improve by about 10%-20%.
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Vinson Lee [Thu, 1 Sep 2016 07:20:02 +0000 (00:20 -0700)]
glsl: Add positional argument specifiers.
Fix build with Python < 2.7.
File "./glsl/ir_expression_operation.py", line 360, in get_enum_name
return "ir_{}op_{}".format(("un", "bin", "tri", "quad")[self.num_operands-1], self.name)
ValueError: zero length field name in format
Fixes: e31c72a331b1 ("glsl: Convert tuple into a class")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Roland Scheidegger [Tue, 6 Sep 2016 17:47:14 +0000 (19:47 +0200)]
util: (trivial) add <stdint.h> include to slab.c
should fix "src/util/slab.c:57:13: error: ‘uint8_t’ undeclared"
Jason Ekstrand [Tue, 6 Sep 2016 15:32:19 +0000 (08:32 -0700)]
glsl: Add .gitignore for make check warnings test
Jason Ekstrand [Tue, 6 Sep 2016 03:09:47 +0000 (20:09 -0700)]
anv/pipeline: Lower indirect outputs when EmitNoIndirectOutput is set
Signed-off-by: Jason Ekstrand <jason@jlekstrand.net>
Reported-by: Timothy Arceri <timothy.arceri@collabora.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rob Herring [Thu, 1 Sep 2016 19:06:23 +0000 (14:06 -0500)]
Android: glsl: add rules to generate ir_expression*.h header files
Recent changes to generate ir_expression*.h header files broke Android
builds. This adds the generation rules. This change is complicated due to
creating a circular dependency between libmesa_glsl, libmesa_nir, and
libmesa_compiler. Normally, we add static libraries so that include paths
are added even if there's no linking dependency. That is the case here.
Instead, we explicitly add the include path using $(MESA_GEN_GLSL_H) to
libmesa_compiler. This in turn requires shuffling the order of make
includes. It also uncovered missing dependency tracking of glsl_parser.h.
Signed-off-by: Rob Herring <robh@kernel.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Leo Liu [Mon, 29 Aug 2016 17:43:48 +0000 (13:43 -0400)]
st/omx/dec: enable hevc omx decode support
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Leo Liu [Mon, 29 Aug 2016 17:42:24 +0000 (13:42 -0400)]
st/omx/dec/h265: get the reference list for uvd
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Leo Liu [Tue, 30 Aug 2016 17:09:53 +0000 (13:09 -0400)]
st/omx/dec/h265: add short term reference picture sets
Specified by subclause 7.3.7
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Leo Liu [Mon, 29 Aug 2016 17:30:08 +0000 (13:30 -0400)]
st/omx/dec/h265: add slice header
Specified by subclause 7.3.6.1
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>
Leo Liu [Mon, 29 Aug 2016 17:29:14 +0000 (13:29 -0400)]
st/omx/dec/h265: add picture parameter sets
Specified by subclause 7.3.2.3
Signed-off-by: Leo Liu <leo.liu@amd.com>
Acked-by: Christian König <christian.koenig@amd.com>