Christian König [Sun, 21 Nov 2010 13:34:38 +0000 (14:34 +0100)]
[g3dvl] inverse check for iDCT
Christian König [Sun, 21 Nov 2010 13:19:40 +0000 (14:19 +0100)]
[g3dvl] first working version of idct code
Christian König [Sun, 21 Nov 2010 12:58:23 +0000 (13:58 +0100)]
r600g: disable staging upload for now
Christian König [Sun, 21 Nov 2010 12:57:02 +0000 (13:57 +0100)]
r600g: remove accidentally added r32 float format
Christian König [Sat, 20 Nov 2010 21:24:42 +0000 (22:24 +0100)]
[g3dvl] move empty block handling into idct code
Christian König [Sat, 20 Nov 2010 20:08:12 +0000 (21:08 +0100)]
[g3dvl] enable stage 1&2 buffers in idct code
Christian König [Sat, 20 Nov 2010 20:06:42 +0000 (21:06 +0100)]
r600g: add support for signed normalized frame buffers
Christian König [Tue, 16 Nov 2010 21:30:50 +0000 (22:30 +0100)]
[g3dvl] next round of idct implementation
Christian König [Sun, 14 Nov 2010 22:16:49 +0000 (23:16 +0100)]
[g3dvl] add skeleton and incomplete idct
Christian König [Sun, 14 Nov 2010 19:35:02 +0000 (20:35 +0100)]
[g3dvl] ups missed this check
Christian König [Sun, 14 Nov 2010 19:14:25 +0000 (20:14 +0100)]
[g3dvl] remove need for XVMC_INTRA_UNSIGNED
Move from unsigned to signed intra dct blocks.
You also need to update xf86-video-ati for this to work.
Christian König [Sun, 14 Nov 2010 01:17:39 +0000 (02:17 +0100)]
[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9
Christian König [Sat, 13 Nov 2010 16:16:27 +0000 (17:16 +0100)]
[g3dvl] switch to using macroblock vertices
Christian König [Sat, 13 Nov 2010 15:56:59 +0000 (16:56 +0100)]
[g3dvl] move empty block handling completely into shaders
Christian König [Sat, 13 Nov 2010 13:06:47 +0000 (14:06 +0100)]
[g3dvl] use quads instead of triangles
Christian König [Fri, 12 Nov 2010 22:49:33 +0000 (23:49 +0100)]
[g3dvl] cleanup
Add missing comments simplyfy shaders etc...
Christian König [Fri, 12 Nov 2010 11:00:33 +0000 (12:00 +0100)]
[g3dvl] and finally move field codec dct handling into shaders
Christian König [Fri, 12 Nov 2010 00:04:22 +0000 (01:04 +0100)]
[g3dvl] make room for second z-coord and interlaced flag
Christian König [Thu, 11 Nov 2010 23:29:37 +0000 (00:29 +0100)]
[g3dvl] move applying z-coord to fragment shader
Christian König [Thu, 11 Nov 2010 23:17:56 +0000 (00:17 +0100)]
[g3dvl] use constants for vertex shader outputs and move field calculation into own function
Christian König [Thu, 11 Nov 2010 21:08:00 +0000 (22:08 +0100)]
[g3dvl] move xfer_buffers_map/unmap into flush
Christian König [Thu, 11 Nov 2010 20:07:42 +0000 (21:07 +0100)]
Merge remote branch 'origin/master' into pipe-video
Aras Pranckevicius [Thu, 30 Sep 2010 09:47:31 +0000 (12:47 +0300)]
glsl: fix crash in loop analysis when some controls can't be determined
Fixes loop-07.frag.
Keith Whitwell [Thu, 11 Nov 2010 16:20:24 +0000 (16:20 +0000)]
r600g: enforce minimum stride on render target texture images
Fixes piglit/fbo_readpixels since staging upload changes.
Keith Whitwell [Thu, 11 Nov 2010 15:41:49 +0000 (15:41 +0000)]
r600g: do not try to use staging resource for depth textures
Currently r600_resource_copy_region() will turn these copies into
transfers + memcpys, so to avoid recursion we must not turn those
transfers back into blits.
Brian Paul [Thu, 11 Nov 2010 15:33:40 +0000 (08:33 -0700)]
mesa: handle more pixel types in mipmap generation code
NOTE: This is a candidate for the 7.9 branch.
Brian Paul [Thu, 11 Nov 2010 15:31:20 +0000 (08:31 -0700)]
mesa: add missing formats in _mesa_format_to_type_and_comps()
NOTE: this is a candidate for the 7.9 branch
Brian Paul [Thu, 11 Nov 2010 14:43:30 +0000 (07:43 -0700)]
mesa: improve error message
Brian Paul [Thu, 11 Nov 2010 01:51:05 +0000 (18:51 -0700)]
mesa: #include mfeatures.h in enums.h
Keith Whitwell [Thu, 11 Nov 2010 14:26:52 +0000 (14:26 +0000)]
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Christian König [Thu, 11 Nov 2010 14:01:27 +0000 (15:01 +0100)]
[g3dvl] move stuff from flush into own functions
Lucas Stach [Wed, 10 Nov 2010 22:10:25 +0000 (23:10 +0100)]
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Francisco Jerez [Wed, 10 Nov 2010 19:18:33 +0000 (20:18 +0100)]
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Christian König [Thu, 11 Nov 2010 11:49:47 +0000 (12:49 +0100)]
[g3dvl] remove empty block handling for now
Maybe this isn't going into the right direction,
but it makes handling the code easier for now.
Christian König [Thu, 11 Nov 2010 11:32:44 +0000 (12:32 +0100)]
[g3dvl] use only one vertex element for ycbcr z-coord
Christian König [Thu, 11 Nov 2010 10:53:12 +0000 (11:53 +0100)]
[g3dvl] move the rest of the calculations into the vertex shader
Vinson Lee [Thu, 11 Nov 2010 01:30:59 +0000 (17:30 -0800)]
mesa: Fix printf format warnings.
Ian Romanick [Wed, 10 Nov 2010 00:35:54 +0000 (16:35 -0800)]
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Previously queries of MAX_SAMPLES were only allowed with
ARB_framebuffer_object, but EXT_framebuffer_multisample also enables
this query. This seems to only effect the i915. All other drivers
support both extensions or neither extension.
This patch is based on a patch that Kenneth sent along with the report.
NOTE: this is a candidate for the 7.9 branch.
Reported-by: Kenneth Waters <kwaters@chromium.org>
Jakob Bornecrantz [Wed, 10 Nov 2010 23:40:18 +0000 (23:40 +0000)]
libgl-xlib: Use sw helper instead of roll your own
Christian König [Wed, 10 Nov 2010 23:39:30 +0000 (00:39 +0100)]
[g3dvl] cleanup vert_stream_0
Jakob Bornecrantz [Wed, 10 Nov 2010 20:29:57 +0000 (20:29 +0000)]
graw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz [Wed, 10 Nov 2010 22:36:33 +0000 (22:36 +0000)]
galahad: Correct the name of the scons library
Christian König [Wed, 10 Nov 2010 22:22:56 +0000 (23:22 +0100)]
[g3dvl] use clamp to border for empty block handling
Jerome Glisse [Wed, 10 Nov 2010 21:46:44 +0000 (16:46 -0500)]
r600g: allow driver to work without submitting cmd to GPU
For driver performance analysis it usefull to be able to
disable as much as possible the GPU interaction so that
one can profile the userspace only.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Robert Hooker [Wed, 20 Oct 2010 22:01:10 +0000 (18:01 -0400)]
intel: Add a new B43 pci id.
Signed-off-by: Robert Hooker <robert.hooker@canonical.com>
Eric Anholt [Mon, 11 Oct 2010 23:02:08 +0000 (16:02 -0700)]
i965: re-enable gen6 IF statements in the fragment shader.
IF statements were getting flattened while they were broken. With
Zhenyu's last fix for ENDIF's type, everything appears to have lined
up to actually work.
This regresses two tests:
glsl1-! (not) operator (1, fail)
glsl1-! (not) operator (1, pass)
but fixes tests that couldn't work before because the IFs couldn't be
flattened:
glsl-fs-discard-01
occlusion-query-discard
(and, naturally, this should be a performance improvement for apps
that actually use IF statements to avoid executing a bunch of code).
Eric Anholt [Wed, 10 Nov 2010 20:30:09 +0000 (12:30 -0800)]
i965: Work around strangeness in swizzling/masking of gen6 math.
Sometimes we swizzled in a different channel it looked like, and
sometimes we swizzled in zero. Or something.
Having looked at the output of another code generator for this chip,
this is approximately what they do, too: use align1 math on
temporaries, and then move the results into place.
Fixes:
glean/vp1-EX2 test
glean/vp1-EXP test
glean/vp1-LG2 test
glean/vp1-RCP test (reciprocal)
glean/vp1-RSQ test 1 (reciprocal square root)
shaders/glsl-cos
shaders/glsl-sin
shaders/glsl-vs-masked-cos
shaders/vpfp-generic/vp-exp-alias
Christian König [Wed, 10 Nov 2010 20:35:55 +0000 (21:35 +0100)]
[g3dvl] move to 3D textures for y cb cr
Francisco Jerez [Tue, 2 Nov 2010 01:49:32 +0000 (02:49 +0100)]
meta: Handle bitmaps with alpha test enabled.
Acked-by: Brian Paul <brianp@vmware.com>
Zack Rusin [Tue, 9 Nov 2010 21:48:33 +0000 (16:48 -0500)]
gallivm: implement indirect addressing over inputs
Instead of messing with the callers simply copy our inputs into a
alloca array at the beginning of the function and then use it.
Reviewed-by: José Fonseca <jfonseca@vmware.com>
Roland Scheidegger [Mon, 8 Nov 2010 20:53:11 +0000 (21:53 +0100)]
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying
on this no longer needs it.
Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging
output, hence instead of fixing DD_POINT_SIZE setting just drop both of them -
there was a plan to remove tricaps flags entirely at some point.
Roland Scheidegger [Mon, 8 Nov 2010 20:49:51 +0000 (21:49 +0100)]
r200: fix r200 large points
DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed
out code), which caused the r200 driver to use the point primitive mistakenly
in some cases which can only do size 1 instead of point sprite. Since the
logic to use point instead of point sprite prim is flaky at best anyway (can't
work correctly for per-vertex point size), just drop this and always emit point
sprites (except for AA points) - reasons why the driver tried to use points for
size 1.0 are unknown though it is possible they are faster or more conformant.
Note that we can't emit point sprites without point sprite cntl as that might
result in undefined point sizes, hence need drm version check (which was
unnecessary before as it should always have selected points). An
alternative would be to rely on the RE point size clamp controls which could
clamp the size to 1.0 min/max even if the SE point size is undefined, but currently
always use 0 for min clamp. (As a side note, this also means the driver does
not honor the gl spec which mandates points, but not point sprites, with zero size
to be rendered as size 1.)
This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702.
This is a candidate for the mesa 7.9 branch.
Chia-I Wu [Wed, 10 Nov 2010 15:54:45 +0000 (23:54 +0800)]
egl_dri2: Fix __DRI_DRI2 version 1 support.
Correctly set __DRI_API_OPENGL flag.
Christian König [Wed, 10 Nov 2010 14:24:28 +0000 (15:24 +0100)]
[g3dvl] again rework vertex shader a bit
Marek Olšák [Tue, 9 Nov 2010 14:04:34 +0000 (15:04 +0100)]
r300g: turn magic numbers into names in the hyperz code
Marek Olšák [Fri, 6 Aug 2010 23:57:42 +0000 (01:57 +0200)]
r300g: rename has_hyperz -> can_hyperz
Marek Olšák [Tue, 9 Nov 2010 13:53:42 +0000 (14:53 +0100)]
r300g: mention ATI in the renderer string
Keith Whitwell [Wed, 10 Nov 2010 11:03:07 +0000 (11:03 +0000)]
ws/r600: match bo_busy shared/fence logic in bo_wait
Fixes crash in piglit depthrange-clear.
Vinson Lee [Wed, 10 Nov 2010 08:49:53 +0000 (00:49 -0800)]
mesa: Clean up header file inclusion in pixelstore.h.
Vinson Lee [Wed, 10 Nov 2010 08:45:24 +0000 (00:45 -0800)]
mesa: Clean up header file inclusion in pixel.h.
Zhenyu Wang [Wed, 10 Nov 2010 13:17:45 +0000 (08:17 -0500)]
Revert "i965: VS use SPF mode on sandybridge for now"
This reverts commit
9c39a9fcb2c76897e9b5aff68ce197a411c4e25c.
Remove VS SPF mode, conditional instruction works for VS now.
Zhenyu Wang [Wed, 10 Nov 2010 13:09:45 +0000 (08:09 -0500)]
i965: fix dest type of 'endif' on sandybridge
That should also be immediate value for type W.
Eric Anholt [Wed, 10 Nov 2010 04:17:25 +0000 (20:17 -0800)]
i965: Add support for math on constants in gen6 brw_wm_glsl.c path.
Fixes 10 piglit cases that were assertion failing.
Ian Romanick [Wed, 10 Nov 2010 01:01:14 +0000 (17:01 -0800)]
ir_to_mesa: Refactor code for emitting DP instructions
Eric Anholt [Wed, 10 Nov 2010 00:19:34 +0000 (16:19 -0800)]
i965: Allow OPCODE_SWZ to put immediates in the first arg.
Fixes assertion failure with texture swizzling in the GLSL path when
it's triggered (such as gen6 FF or ARB_fp shadow comparisons).
Fixes:
texdepth
texSwizzle
fp1-DST test
fp1-LIT test 3
Kenneth Graunke [Tue, 9 Nov 2010 23:54:02 +0000 (15:54 -0800)]
glsl: Remove unnecessary "unused variable" warning suppression.
The "instructions" variable -is- used, so the cast to void can go away.
Peter Clifton [Tue, 9 Nov 2010 22:00:36 +0000 (22:00 +0000)]
intel: Add assert check for blitting alignment.
Also fixup code comment to reflect that the GPU requires DWORD
alignment, but in this case does not actually pass the value "in
DWORDs" as I previously stated.
Christian König [Tue, 9 Nov 2010 22:18:33 +0000 (23:18 +0100)]
[g3dvl] workaround for motion vertical field selection
Eric Anholt [Tue, 9 Nov 2010 22:01:52 +0000 (14:01 -0800)]
Revert "intel: Fix the client-side swapbuffers throttling."
This reverts commit
76360d6abc9e0195bc5c373101ae616e68b2e6e6. On
second thought, it turned out that sync objects also used the
wait_rendering API like this, and would need the same treatment, and
so wait_rendering itself is fixed in libdrm now.
Eric Anholt [Tue, 9 Nov 2010 21:30:27 +0000 (13:30 -0800)]
intel: Fix the client-side swapbuffers throttling.
We were asking for a wait to GTT read (all GPU rendering to it
complete), instead of asking for all GPU reading from it to be
complete. Prevents swapbuffers-based apps from running away with
rendering, and produces a better input experience.
Ian Romanick [Tue, 9 Nov 2010 20:48:34 +0000 (12:48 -0800)]
glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
NOTE: this is a candidate for the 7.9 branch.
José Fonseca [Tue, 9 Nov 2010 19:47:24 +0000 (19:47 +0000)]
gallivm: Allocate TEMP/OUT arrays only once.
Zack Rusin [Mon, 8 Nov 2010 22:37:57 +0000 (17:37 -0500)]
gallivm: implement indirect addressing of the output registers
Vinson Lee [Tue, 9 Nov 2010 20:31:11 +0000 (12:31 -0800)]
winsys/xlib: Add cygwin to SConscript.
Fixes SCons NameError exception on Cygwin.
Keith Whitwell [Tue, 9 Nov 2010 20:08:45 +0000 (20:08 +0000)]
r600: fix my pessimism about PIPE_TRANSFER_x flags
For some reason I though we needed the _DISCARD flag to avoid
readbacks, which isn't true at all. Now write operations should
pipeline properly, gives a good speedup to demos/tunnel.
Keith Whitwell [Wed, 3 Nov 2010 18:54:03 +0000 (18:54 +0000)]
r600g: translate ARR instruction
Keith Whitwell [Wed, 3 Nov 2010 14:23:45 +0000 (14:23 +0000)]
r600g: attempt to turn on DXTn formats
Seems to sort-of work for non-mipmapped textures. Better than just
black anyway.
Keith Whitwell [Wed, 3 Nov 2010 14:06:33 +0000 (14:06 +0000)]
r600g: avoid recursion with staged uploads
Don't use an intermediate for formats which don't support hardware
blits under u_blitter.c, as these will recursively attempt to create a
transfer.
Brian Paul [Tue, 9 Nov 2010 19:24:49 +0000 (12:24 -0700)]
mesa: no-op glBufferSubData() on size==0
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439
NOTE: this is a candidate for the 7.9 branch
Christian König [Tue, 9 Nov 2010 19:01:58 +0000 (20:01 +0100)]
[g3dvl] start handling motion_vertical_field_select
Brian Paul [Tue, 9 Nov 2010 18:43:37 +0000 (11:43 -0700)]
softpipe: can't no-op depth test stage when occlusion query is enabled
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31479
Chia-I Wu [Tue, 9 Nov 2010 17:38:41 +0000 (01:38 +0800)]
st/dri: Add support for surfaceless current contexts.
Tested with Wayland.
Chia-I Wu [Tue, 2 Nov 2010 15:55:56 +0000 (23:55 +0800)]
docs: Update egl docs.
Chia-I Wu [Mon, 1 Nov 2010 18:00:36 +0000 (02:00 +0800)]
autoconf: Add --enable-gallium-egl.
This option comes handy when we want to build gallium DRI drivers but
not st/egl.
Vinson Lee [Tue, 9 Nov 2010 14:22:25 +0000 (06:22 -0800)]
mesa: Clean up header file inclusion in nvprogram.h.
Vinson Lee [Tue, 9 Nov 2010 14:08:29 +0000 (06:08 -0800)]
mesa: Clean up header file inclusion in multisample.h.
Vinson Lee [Tue, 9 Nov 2010 14:00:01 +0000 (06:00 -0800)]
mesa: Clean up header file inclusion in matrix.h.
Vinson Lee [Tue, 9 Nov 2010 13:47:17 +0000 (05:47 -0800)]
mesa: Clean up header file inclusion in lines.h.
Vinson Lee [Tue, 9 Nov 2010 13:35:24 +0000 (05:35 -0800)]
mesa: Clean up header file inclusion in light.h.
Vinson Lee [Tue, 9 Nov 2010 13:13:48 +0000 (05:13 -0800)]
mesa: Add missing header and forward declarations in dd.h.
Vinson Lee [Tue, 9 Nov 2010 13:00:44 +0000 (05:00 -0800)]
mesa: Clean up header file inclusion in image.h.
Thomas Hellstrom [Tue, 9 Nov 2010 11:50:12 +0000 (12:50 +0100)]
gallium/targets: Trivial crosscompiling fix
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Thomas Hellstrom [Mon, 8 Nov 2010 16:10:02 +0000 (17:10 +0100)]
svga/drm: Optionally resolve calls to powf during link-time
When linked with certain builds of libstdc++, it appears like powf is resolved
by a symbol in that library. Other builds of libstdc++ doesn't contain that
symbol resulting in a linker / loader error. Optionally
resolve that symbol and replace it with calls to logf and expf.
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Thomas Hellstrom [Mon, 1 Nov 2010 16:12:39 +0000 (17:12 +0100)]
st/egl: Fix build for include files in nonstandard places
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Thomas Hellstrom [Mon, 1 Nov 2010 16:10:59 +0000 (17:10 +0100)]
mesa: Add talloc includes for gles
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Thomas Hellstrom [Mon, 1 Nov 2010 16:10:03 +0000 (17:10 +0100)]
egl: Add an include for size_t
Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
Zack Rusin [Tue, 9 Nov 2010 05:28:05 +0000 (00:28 -0500)]
scons: build the xorg state trackers only when env includes drm
Vinson Lee [Tue, 9 Nov 2010 09:14:55 +0000 (01:14 -0800)]
mesa: Clean up header file inclusion in histogram.h.
Vinson Lee [Tue, 9 Nov 2010 09:12:34 +0000 (01:12 -0800)]
mesa: Clean up header file inclusion in hint.h.
Vinson Lee [Tue, 9 Nov 2010 09:04:22 +0000 (01:04 -0800)]
mesa: Clean up header file inclusion in framebuffer.h.