Neha Bhende [Tue, 26 May 2020 15:43:14 +0000 (21:13 +0530)]
util: Add util functionality for GL4.1 support
This patch adds the following tgsi utilities
* tgsi_dynamic_indexing: This utility flattens out the dyanamic indexing of constant buffers
* tgsi_vpos: This utility writes zeros to position at index 0 in vertex shader.
This utility can be used if there is no shader output in vertex shader
* util_make_tess_ctrl_passthrough_shader: This adds passthough tessellation control shader.
Input of passthrough tess ctrl shader is output of vertex shader
and output is input of tessellation eval shader.
If program has tessellation eval shader but no tessellation control shader,
this utility can be used to create passthrough tessellation control shader.
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Signed-off-by: Neha Bhende <bhenden@vmware.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5317>
Rob Clark [Thu, 4 Jun 2020 17:07:57 +0000 (10:07 -0700)]
freedreno/a6xx: more early-z
Technically we only have to do late-z in the alpha-test or discard case
if depth-write is enabled. If depth write is disabled, the depth read /
test / conditional-write interlock that we need to emulate is not a
problem, so we can still use early-z test.
There is a slightly weird case when there is no zsbuf attachment (see
dEQP-GLES31.functional.fbo.no_attachments.*) where the hw wants us to
use LATE_Z.. not entirely sure if this is an interaction with occlusion
query or just a pecularity of how the hw works when there is no depth
buffer.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5336>
Dave Airlie [Thu, 4 Jun 2020 04:03:47 +0000 (14:03 +1000)]
ci: bump virglrenderer to latest version
Need this for upcoming GL 4.0 llvmpipe support.
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5323>
Eric Anholt [Thu, 4 Jun 2020 00:07:06 +0000 (17:07 -0700)]
turnip: Simplify vertex buffer bindings.
We were remapping the bindings so the HW binding points were consecutive,
which there's no need for. Now that we don't shuffle, we can mostly drop
the dependency on the pipeline for this SDS.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5321>
Eric Anholt [Thu, 4 Jun 2020 17:11:44 +0000 (10:11 -0700)]
turnip: Don't bother clamping VB size.
From the VK spec: "All elements of pOffsets must be less than the size of
the corresponding element in pBuffers"
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5321>
Eric Anholt [Thu, 4 Jun 2020 17:10:01 +0000 (10:10 -0700)]
turnip: Move vertex buffer bindings to SET_DRAW_STATE.
This means that the HW can skip over the vertex buffer state when it's not
used in a bin. The blob also has this behavior.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5321>
Dave Airlie [Thu, 4 Jun 2020 02:10:40 +0000 (12:10 +1000)]
llvmpipe: move coroutines out of noopt case
the virgl CI code was using the noopt path and crashing with a
wierd can't select llvm.coro.subfn.addr error, turns out we have
to call the cleanup pass no matter what.
This enable a lot more virgl gles31 passes, but we have
to disable tessellation shaders as now they executed, they
crash due to missing OES_gpu_shader5, I should try and reenable
them when llvmpipe is further along
Fixes: d32690b43c91d ("gallivm: add coroutine pass manager support")
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Acked-by: Elie Tournier <elie.tournier@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5320>
Alyssa Rosenzweig [Thu, 4 Jun 2020 15:32:59 +0000 (11:32 -0400)]
pan/mdg: Ensure ld_vary_16 is aligned
Otherwise packing may fail.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: 5f8dd413bcc ("pan/mdg: Handle 16-bit ld_vary")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5339>
Kristian H. Kristensen [Thu, 4 Jun 2020 06:18:52 +0000 (23:18 -0700)]
freedreno/a6xx: Fix VFD_CONTROL emit
The FETCH_CNT field isn't actually the FETCH count. We don't have a
lot of data where it's different from DECODE_CNT, so there's not much
to go by. It could be number of VFD_DEST_CNTL or maybe DECODE_CNT for
binning. For now, setting both to number of DEST_CNTL gets Google
Earth working again.
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5324>
Clément Guérin [Wed, 3 Jun 2020 05:14:44 +0000 (22:14 -0700)]
radv: Always expose non-visible local memory type on dedicated GPUs
DOOM Eternal expects this type, but RADV doesn't expose it when the VRAM
is entirely host-visible, in my case on Fiji. Matches AMDVLK behavior.
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/3054
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5308>
Alyssa Rosenzweig [Tue, 2 Jun 2020 16:15:18 +0000 (12:15 -0400)]
pan/mdg: Legalize inverts with constants
We need to force src_invert to be in the right place even if we flip
when lowering an embedded->inline constant.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Fixes: 449e5ded934 ("pan/mdg: Treat inot as a modifier")
Reported-by: Icecream95 <ixn@keemail.me>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5299>
Erik Faye-Lund [Tue, 2 Jun 2020 08:44:13 +0000 (10:44 +0200)]
nir: reuse existing psiz-variable
For shaders where there's already a psiz-variable, we should rather
reuse it than create a second one. This can happen if a shader writes
gl_PointSize, but disables GL_PROGRAM_POINT_SIZE.
Fixes: 878c94288a8 ("nir: add lowering-pass for point-size mov")
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5328>
Lionel Landwerlin [Sat, 2 May 2020 13:59:19 +0000 (16:59 +0300)]
i965: fix export of GEM handles
We reuse DRM file descriptors internally. Therefore when we export a
GEM handle we must do so in the file descriptor used externally.
v2: Fix dmabuf leak
Fix GEM handle leaks by tracking exported handles
v3: Check os_same_file_description error (Michel)
Don't create multiple exports for a given GEM table
v4: Add WARN_ONCE (Ken)
v5: Remove blank line (Ian)
Remove unused field (Ian)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2882
Fixes: 4094558e8643 ("i965: share buffer managers across screens")
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
Lionel Landwerlin [Sat, 2 May 2020 13:46:47 +0000 (16:46 +0300)]
iris: fix export of GEM handles
We reuse DRM file descriptors internally. Therefore when we export a
GEM handle we must do so in the file descriptor used externally.
This change also fixes a file descriptor leak of the FD given at
screen creation.
v2: Don't bother checking fd equals, they're always different
Fix dmabuf leak
Fix GEM handle leaks by tracking exported handles
v3: Check os_same_file_description error (Michel)
Don't create multiple exports for a given GEM table
v4: Add WARN_ONCE (Ken)
Rename external_fd to winsys_fd
v5: Remove export lock in favor of bufmgr's
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/2882
Fixes: 7557f1605968 ("iris: share buffer managers accross screens")
Tested-by: Eric Engestrom <eric@engestrom.ch>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
Lionel Landwerlin [Tue, 2 Jun 2020 08:52:35 +0000 (11:52 +0300)]
i965: don't forget to set screen on duped image
We'll start using this field more for querying image properties.
Without it we run into a crash.
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
Lionel Landwerlin [Sat, 2 May 2020 19:43:22 +0000 (22:43 +0300)]
iris: fix BO destruction in error path
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: <mesa-stable@lists.freedesktop.org>
Tested-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4861>
Vinson Lee [Sat, 23 May 2020 20:46:28 +0000 (13:46 -0700)]
mesa: Fix NetBSD compiler macro.
Reported-by: Rafał Mikrut <mikrutrafal54@gmail.com>
Fixes: a63b90712aad ("mesa: also check for __NetBSD__")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3015
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5191>
Rob Clark [Wed, 3 Jun 2020 22:01:11 +0000 (15:01 -0700)]
freedreno/a6xx: also consider alpha-test for ztest-mode
Looks like we don't have CI coverage for this (since deqp==GLES) but
alpha test is conceptually the same as frag shaders with discard, and
should be handled as such.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Rob Clark [Wed, 3 Jun 2020 17:08:55 +0000 (10:08 -0700)]
freedreno/a6xx: add early-lrz-late-z mode
Now that we are doing a better job of managing LRZ, add support for the
EARLY_LRZ_LATE_Z mode. Since we properly disable LRZ write in cases
where we don't know a fragment's z value during the binning pass (or
when blend is enabled in a later draw, meaning we will need the earlier
fragment's color), we can enable a mode that keeps the early-lrz test
when the frag shader has kill/discard. This will only discard geometry
that is definitely not visible.
This is a pretty big win for games/benchmarks that have a lot of frag
shaders with kill/discard. More than 10% gain for gfxbench trex/mh and
40% gain for mh31.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Rob Clark [Wed, 3 Jun 2020 17:06:58 +0000 (10:06 -0700)]
freedreno/a6xx: re-work LRZ state tracking
In particular, properly detect reversal of depth-test direction.
With that we can remove a lot of cases where we were unnecessarily
invalidating LRZ, which was simply papering over the direction-
reversal issue in deqp.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Rob Clark [Sun, 31 May 2020 17:46:54 +0000 (10:46 -0700)]
freedreno/a6xx: update depth-plane control regs
And document the early-lrz-late-z mode.
Initially I thought this would be two bits to control early-lrz vs
early-z. But having early-z without early-lrz does not make sense,
and the way the values line up makes an enum fit better.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Rob Clark [Sat, 30 May 2020 21:24:36 +0000 (14:24 -0700)]
freedreno/a6xx: sync registers from envytools
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Rob Clark [Tue, 2 Jun 2020 00:29:00 +0000 (17:29 -0700)]
freedreno/ir3: split kill from no_earlyz
Unlike other conditions which prevent early-discard of fragments, kill
does not prevent early LRZ test. Split `has_kill` from `no_earlyz` so
we can take advantage of this.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5298>
Kristian H. Kristensen [Wed, 3 Jun 2020 19:50:15 +0000 (12:50 -0700)]
docs/features.txt: Update for freedreno
We've had GL_OES_texture_cube_map_array for a while for a4xx+ and
support for geometry and tessellation for a6xx+.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5319>
Kristian H. Kristensen [Wed, 3 Jun 2020 19:28:05 +0000 (12:28 -0700)]
freedreno/a6xx: Turn on robustness extensions
With UBO access going through LDC, all memory access uses buffer based
io primitives. We can then advertise
PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR and
PIPE_CAP_DEVICE_RESET_STATUS_QUERY, which turn on GL_EXT_robustness,
GL_KHR_robust_buffer_access_behavior and GL_KHR_robustness.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Rob Clark <robdclark@chromium.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5319>
Vinson Lee [Sat, 23 May 2020 00:59:27 +0000 (17:59 -0700)]
vdpau: Fix wrong calloc sizeof argument.
Fix warning reported by Coverity Scan.
Wrong sizeof argument (SIZEOF_MISMATCH)
suspicious_sizeof: Passing argument 3544UL (sizeof
(vlVdpPresentationQueue)) to function calloc that returns a pointer of
type vlVdpPresentationQueueTarget * is suspicious because a multiple of
sizeof (vlVdpPresentationQueueTarget) /*16*/ is expected.
Fixes: 65fe0866aec7 ("vl: implemented a few functions and made stubs to get mplayer running")
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3026
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Pierre-Eric Pelloux-Prayer <pierre-eric.pelloux-prayer@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5182>
Francisco Jerez [Wed, 6 May 2020 22:40:30 +0000 (15:40 -0700)]
OPTIONAL: iris: Perform BLORP buffer barriers outside of iris_blorp_exec() hook.
The iris_blorp_exec() hook needs to be executed under a single
indivisible sync region, which means that in cases where we need to
emit a PIPE_CONTROL for a buffer barrier we won't be able to track the
subsequent commands separately from the previous commands, which will
prevent us from optimizing out subsequent PIPE_CONTROLs if we
encounter the same buffers again. In particular I've encountered this
situation in some SynMark test-cases which perform lots of BLORP
operations with the same buffer bound as both source and destination
(in order to generate mipmaps): In such a scenario if the source
requires flushing we'd also end up flushing for the destination
redundantly, even though a single PIPE_CONTROL would have been
sufficient.
This avoids a 4.5% FPS regression in SynMark OglHdrBloom and a 3.5%
FPS regression in SynMark OglMultithread.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Thu, 6 Feb 2020 04:29:09 +0000 (20:29 -0800)]
iris: Remove iris_flush_depth_and_render_caches().
This helper is unused now.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 1 May 2020 00:40:52 +0000 (17:40 -0700)]
iris: Emit single render target flush PIPE_CONTROL on format mismatch.
The big-hammer iris_flush_depth_and_render_caches() is largely
redundant whenever a format mismatch is detected from
iris_cache_flush_for_render(). There is no need to kick the depth,
sampler nor constant caches in that case.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Thu, 6 Feb 2020 04:36:35 +0000 (20:36 -0800)]
iris: Open-code iris_cache_flush_for_read() and iris_cache_flush_for_depth().
These have become one-liners now so they can be easily inlined.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Wed, 19 Feb 2020 06:39:43 +0000 (22:39 -0800)]
iris: Remove render cache hash table-based synchronization.
The render cache hash table is now *mostly* redundant with the more
general seqno matrix-based cache tracking mechanism. Most hash table
operations are now gone except for the format mismatch checks done in
iris_cache_flush_for_render(). Redundant code removed as a separate
patch for bisectability.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Wed, 19 Feb 2020 04:53:26 +0000 (20:53 -0800)]
iris: Remove depth cache set tracking and synchronization.
The depth cache set is now redundant with the more general seqno
matrix-based cache tracking mechanism. Removed as a separate patch
for bisectability.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Thu, 6 Feb 2020 02:27:46 +0000 (18:27 -0800)]
iris: Perform compute predraw flushes from compute batch.
Whenever iris_predraw_resolve_inputs() ends up doing a flush or
invalidate, we really want it to be on the same batch which is going
to consume the result. Any resolves should still be performed from
the render batch thanks to the previous patch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 24 Apr 2020 01:00:15 +0000 (18:00 -0700)]
iris: Remove batch argument of iris_resource_prepare_access() and friends.
The resolves performed by this function are only expected to work from
the render batch, so make sure we use it independently of the batch
the caller wants to use. This function provides no synchronization
guarantees anyway, the caller is expected to insert any cache flushing
and synchronization required for the resolved surface to be visible to
the target batch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Thu, 6 Feb 2020 02:58:23 +0000 (18:58 -0800)]
iris: Insert buffer barrier in existing cache flush helpers.
As a first step to phasing out the current hashtable-based depth and
render cache tracking mechanisms.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Thu, 6 Feb 2020 02:59:46 +0000 (18:59 -0800)]
iris: Implement buffer-local memory barrier based on cache coherency matrix.
This takes advantage of the previously introduced cache tracking
infrastructure in order to define a multi-purpose barrier operation
that allows the caller to order memory operations with respect to
previous operations performed on the same buffer from any other cache
domain.
v2: Assorted CPU overhead micro-optimizations (Francisco).
v3: Use C99 designated initializers (Ken).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Mon, 10 Feb 2020 09:24:29 +0000 (01:24 -0800)]
iris: Update cache coherency matrix on PIPE_CONTROL.
This introduces a batch synchronization boundary at every PIPE_CONTROL
command, and updates the cache coherency status tracked during batch
construction according to the specified control bits.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Wed, 19 Feb 2020 04:48:23 +0000 (20:48 -0800)]
iris: Introduce cache coherency matrix for batch-local memory ordering.
This introduces a representation of the cache coherency status of the
GPU at any point in the batch. This is done by defining a matrix C of
synchronization sequence numbers such that at any point of batch
construction, a memory operation from domain i introduced into the
batch is guaranteed to be ordered after any memory operation from
domain j in a previous batch section with seqno n if the following
condition holds:
C_i_j >= n
This allows us to efficiently determine whether additional flushing
and/or invalidation is required in order to access a buffer object
from some arbitrary domain.
Except for batch buffer reset which requires clearing the whole
matrix, all operations on the matrix are either O(n) or O(1) on the
number of caching domains (which is basically constant).
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 7 Feb 2020 05:06:17 +0000 (21:06 -0800)]
iris: Report use of any in-flight buffers on first draw call after sync boundary.
This is the main performance trade-off of this cache tracking
mechanism: In order for the seqno vector of buffer objects to be
accurate, they need to be marked as used again every time the batch is
split into a new synchronization section if they remain bound to the
pipeline. This can be achieved easily by re-using
iris_restore_render_saved_bos() and iris_restore_compute_saved_bos(),
which currently serve a similar purpose across batch buffer
boundaries.
The impact on Piglit drawoverhead results seems to be within a
standard deviation of the current results.
XXX - It might be possible to completely remove the current
iris_batch::contains_draw flag at a small additional performance
cost.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Wed, 27 May 2020 20:42:22 +0000 (13:42 -0700)]
iris: Drop redundant iris_address::write flag.
The write flag is redundant since it can be inferred easily from the
iris_address::access domain. This allows the iris_address struct to
be laid out more efficiently in memory, leading to a measurable
improvement in several Piglit Drawoverhead test-cases.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 29 May 2020 23:38:43 +0000 (16:38 -0700)]
iris: Annotate all BO uses with domain and sequence number information.
Probably the most annoying patch to review from the whole series --
Mark every buffer object use as accessed through some caching domain
with the sequence number of the current synchronization section of the
batch. The additional argument of iris_use_pinned_bo() makes sure I'd
have gotten a compile error if I had missed any buffer added to the
batch validation list.
There are only a few exceptions where a buffer is left untracked while
adding it to the validation list, justified below:
- Batch buffers: These are strictly read-only for the moment.
- BLORP buffer objects: Their seqnos are bumped manually at the end
of iris_blorp_exec() instead, in order to avoid plumbing domain
information through BLORP address combining.
- Scratch buffers: The contents of these are strictly thread-local.
- Shader images and SSBOs: Accesses of these buffers are explicitly
synchronized at the API level.
v2: Opt out of tracking more aggressively (Ken): In addition to the
above, surface states, binding tables, instructions and most
dynamic states are now left untracked, which means a *lot* more BO
uses marked IRIS_DOMAIN_NONE which need to be reviewed extremely
carefully, since the cache tracker won't be able to provide any
coherency guarantees for them.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 24 Apr 2020 00:58:48 +0000 (17:58 -0700)]
iris: Bracket batch operations which access memory within sync regions.
This delimits all batch operations which access memory between
iris_batch_sync_region_start() and iris_batch_sync_region_end() calls.
This makes sure that any buffer objects accessed within the region are
considered in use through the same caching domain until the end of the
region.
Adding any buffer to the batch validation list outside of a sync
region will lead to an assertion failure in a future commit, unless
the caller explicitly opted out of the cache tracking mechanism.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Wed, 27 May 2020 20:34:04 +0000 (13:34 -0700)]
iris: Add infrastructure to partition batch into sync boundaries.
This introduces some minimalistic infrastructure which will be used in
order to partition the batch into a series of sections, each one with
a unique, monotonically-increasing sequence number. Section
boundaries will typically lie at points in the batch where the
execution and memory coherency status of some previous commands are
known, e.g. at batch buffer boundaries or PIPE_CONTROL commands.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Francisco Jerez [Fri, 24 Apr 2020 00:56:11 +0000 (17:56 -0700)]
iris: Add batch-local synchronization book-keeping to iris_bo.
The purpose of this is to represent the cache coherency state of a
buffer as a vector of integers (AKA seqnos), one for each incoherent
caching domain of the GPU. A seqno will identify a single section of
a batch buffer uniquely across the whole pipe_screen (which means that
there will be no ambiguity about what context a given seqno belongs to
even if there are multiple threads accessing the same buffer in
parallel), and is guaranteed to be allocated in monotonically
increasing order within any given context. The iris_bo_bump_seqno()
helper is provided for marking the last update of a buffer from a
given caching domain in a lockless manner.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/3875>
Alyssa Rosenzweig [Tue, 2 Jun 2020 00:52:59 +0000 (20:52 -0400)]
panfrost: Mark point sprites as todo on Bifrost
Emulating them will be a rather annoying dance. Let's not worry about
this until further down the line when we have a better sence of how to
do handle them efficiently.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
Alyssa Rosenzweig [Tue, 2 Jun 2020 00:44:19 +0000 (20:44 -0400)]
panfrost: Fix gl_PointSize out of GL_POINTS
In this case, vs->writes_point_size is true as the VS writes
gl_PointSize, but panfrost_writes_points_size() is false as we are not
drawing points so the hardware doesn't process it. Thus the varying
descriptor is emitted but elements is never written. When the VS runs,
it will attempt to write to elements, a NULL pointer.
The behaviour is architecture-independent. On Midgard, the write
silently fails, hence why this bug was never noticed before. On Bifrost,
this raises an MMU fault.
The fix is to set the format to VARYING_DISCARD to ignore the write.
Noticed on Neverball.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
Alyssa Rosenzweig [Mon, 1 Jun 2020 22:26:03 +0000 (18:26 -0400)]
panfrost: Prefer sysval for gl_PointCoord on Bifrost
It's like gl_FragCoord. Still not implemented. This unfortunately makes
point sprites a lot more complicated.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
Alyssa Rosenzweig [Mon, 1 Jun 2020 21:36:35 +0000 (17:36 -0400)]
pan/bi: Disassemble gl_PointCoord reads.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5290>
Alyssa Rosenzweig [Tue, 2 Jun 2020 00:34:34 +0000 (20:34 -0400)]
panfrost: Explicitly convert to 32-bit for logic-ops
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Icecream95 <ixn@keemail.me>
Fixes: 19b4e586f62 ("panfrost: Switch to pan_lower_framebuffer")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5289>
Alyssa Rosenzweig [Mon, 1 Jun 2020 22:32:41 +0000 (18:32 -0400)]
panfrost: Readd MIDGARD_SHADERLESS quirk to t760
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reported-by: Icecream95 <ixn@keemail.me>
Fixes: e53d27de61b ("panfrost: Add quirks for blend shader types")
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5289>
Francisco Jerez [Fri, 29 May 2020 23:57:01 +0000 (16:57 -0700)]
iris: Extend iris_context dirty state flags to 128 bits.
We're nearly out of dirty bits, and some patches pending review on
GitLab no longer apply due to that. Make room for them by splitting
off shader stage-specific bits into a separate stage_dirty mask.
An alternative would be to split compute-related bits into a separate
mask, but that would prevent the '<< stage' indexing done in various
parts of the driver from working.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5279>
Francisco Jerez [Fri, 29 May 2020 23:54:35 +0000 (16:54 -0700)]
iris: Simplify iris_batch_prepare_noop().
This makes iris_batch_prepare_noop() return a boolean instead of
passing through the relevant set of dirty flags. It will make it
easier to change the representation of dirty flags.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5279>
Rob Clark [Wed, 3 Jun 2020 18:34:09 +0000 (11:34 -0700)]
nir/lower_tex: fixes for fp16 yuv lowering
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3079
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
Rob Clark [Wed, 3 Jun 2020 19:12:54 +0000 (12:12 -0700)]
nir/builder: add bitsize conversion helpers
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
Rob Clark [Wed, 3 Jun 2020 19:09:59 +0000 (12:09 -0700)]
nir: extract out convert_to_bitsize() helper
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
Rob Clark [Wed, 3 Jun 2020 19:07:52 +0000 (12:07 -0700)]
nir: get_base_type() should return enum type
Needed by the next patch, for c++ code which is more strict about
conversions between integers and enums.
Signed-off-by: Rob Clark <robdclark@chromium.org>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5318>
Alyssa Rosenzweig [Tue, 2 Jun 2020 18:12:29 +0000 (14:12 -0400)]
panfrost: Handle writes_memory correctly
We need to pass it thru to EARLY_Z and WRITES_GLOBAL instead of ignoring
and assuming respectively. Nontrivial performance fix.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5300>
Alyssa Rosenzweig [Tue, 2 Jun 2020 18:05:34 +0000 (14:05 -0400)]
panfrost: Document MALI_WRITES_GLOBAL bit
We've been setting this unconditionally -- oops!
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5300>
Alyssa Rosenzweig [Tue, 2 Jun 2020 18:03:58 +0000 (14:03 -0400)]
panfrost: Update MALI_EARLY_Z description
Via the ES3.1 early-z testing force, I've confirmed this bit is e-z.
I've also confirmed e-z must be disabled for global writes, as expected.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5300>
Marcin Ślusarz [Wed, 3 Jun 2020 15:00:38 +0000 (17:00 +0200)]
iris: remove unused iris_bo->swizzle_mode
Signed-off-by: Marcin Ślusarz <marcin.slusarz@intel.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5313>
Samuel Pitoiset [Tue, 26 May 2020 14:21:44 +0000 (16:21 +0200)]
aco: sign-extend input/identity for 16-bit subgroup ops on GFX6-GFX7
16-bit subgroup ops are implemented with 32-bit instructions
on GFX6-GFX7.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5227>
Samuel Pitoiset [Tue, 26 May 2020 07:38:27 +0000 (09:38 +0200)]
aco: fix subdword copies on GFX6-GFX7
SDWA is only GFX8+. Use v_mov_b32 since the upper 16 bits don't matter.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5227>
Samuel Pitoiset [Tue, 26 May 2020 14:06:14 +0000 (16:06 +0200)]
aco: implement 16-bit nir_intrinsic_quad_* on GFX6-GFX7
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5227>
Samuel Pitoiset [Mon, 25 May 2020 17:59:57 +0000 (19:59 +0200)]
aco: implement 16-bit reduce operations on GFX6-GFX7
No fp16 on GFX6-GFX7.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Rhys Perry <pendingchaos02@gmail.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5227>
Alyssa Rosenzweig [Tue, 2 Jun 2020 23:30:56 +0000 (19:30 -0400)]
pan/bi: Handle vectorized load_const
In preparation for 16-bit vectors.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5307>
Alyssa Rosenzweig [Tue, 2 Jun 2020 23:29:25 +0000 (19:29 -0400)]
pan/bi: Passthrough second argument of F32_TO_F16
At the NIR level this is a second vector source of the first (only)
argument; at the BIR level this is a pair of scalars.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5307>
Alyssa Rosenzweig [Tue, 2 Jun 2020 23:28:55 +0000 (19:28 -0400)]
pan/bi: Pack second argument of F32_TO_F16
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5307>
Alyssa Rosenzweig [Tue, 2 Jun 2020 23:28:03 +0000 (19:28 -0400)]
pan/bi: Fix SEL.16 swizzle
2 scalar arguments, not 1 vector.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5307>
Alyssa Rosenzweig [Tue, 2 Jun 2020 23:27:47 +0000 (19:27 -0400)]
pan/bi: Handle SEL with vec3 16-bit
Otherwise we end up with a missing argument.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5307>
Alyssa Rosenzweig [Mon, 25 May 2020 18:00:17 +0000 (14:00 -0400)]
panfrost: Passthrough NATIVE loads/stores
Now that we handle load_output directly, this works for e.g. RGB565 on
Midgard.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 1 Jun 2020 18:14:33 +0000 (14:14 -0400)]
pan/mdg: Handle regular nir_intrinsic_load_output
Instead of the vendored version. Only for blend shaders at the moment,
frag shaders fb_fetch has a lot more going on.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:46:53 +0000 (14:46 -0400)]
pan/mdg: Allow f2u8 and friends thru
Now that we can handle destination sizes directly, this keeps us from
needing to chew through so many conversions.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:46:40 +0000 (14:46 -0400)]
pan/mdg: Handle f2u8
This is similar to f2u16.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:19:24 +0000 (14:19 -0400)]
pan/mdg: Fold roundmode into applicable instructions
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:19:11 +0000 (14:19 -0400)]
pan/mdg: Implement *_rtz conversions with roundmode
Use rte as the canonical type.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:11:04 +0000 (14:11 -0400)]
pan/mdg: Lower roundmodes
So now we can use the IR field semantically.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 1 Jun 2020 18:06:44 +0000 (14:06 -0400)]
pan/mdg: Add opcode roundmode property
When the output is rounded in a specified direction.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 18:05:34 +0000 (14:05 -0400)]
pan/mdg: Add roundmode enum
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Alyssa Rosenzweig [Mon, 25 May 2020 17:19:43 +0000 (13:19 -0400)]
pan/mdg: Distinguish blend shaders in internal shader-db
Since these shaders are purely internal, the optimization criteria are a
bit different, so it's worth calling attention to this when dumping.
Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5285>
Icecream95 [Tue, 2 Jun 2020 02:14:12 +0000 (14:14 +1200)]
panfrost: Only use AFBC YTR with RGB and RGBA
The "lossless colorspace transform" is lossy for R and RG formats.
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5293>
Icecream95 [Tue, 2 Jun 2020 02:13:03 +0000 (14:13 +1200)]
panfrost: Decode AFBC flag bits
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5293>
Timothy Arceri [Tue, 5 May 2020 04:24:46 +0000 (14:24 +1000)]
glsl: when NIR linker enable use it to resize uniform arrays
Here we turn on uniform array resizing in the NIR linker and disable
the GLSL IR resizing pass when the NIR linker is enabled.
This will potentially make uniform arrays smaller due to NIR
optimising away more uniform uses.
Shader-db results (SKL):
total instructions in shared programs:
14947192 ->
14944093 (-0.02%)
instructions in affected programs: 138088 -> 134989 (-2.24%)
helped: 822
HURT: 4
total cycles in shared programs:
324868402 ->
324794597 (-0.02%)
cycles in affected programs:
3904170 ->
3830365 (-1.89%)
helped: 2333
HURT: 1485
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Timothy Arceri [Tue, 5 May 2020 04:22:04 +0000 (14:22 +1000)]
glsl: gather uniform dereference info before main linking loop
We want to gather information for all stages here before the main
linking loop. In the following patch we will use to information
to reduce the size of uniform arrays where possible.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Timothy Arceri [Tue, 5 May 2020 04:18:23 +0000 (14:18 +1000)]
glsl: add update_array_sizes() helper to the NIR uniform linker
This will be used to reduce the size of uniform arrays and replace
the current glsl ir pass. Doing this in NIR allows us to better
optimise the size of uniform arrays.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Timothy Arceri [Tue, 5 May 2020 04:13:51 +0000 (14:13 +1000)]
glsl: add struct to gather more info about uniform array access
This will be used in the following patches to allow the linker
to resize uniform arrays based on array dereferences.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Timothy Arceri [Wed, 29 Apr 2020 04:15:12 +0000 (14:15 +1000)]
util: add BITSET_LAST_BIT() helper
This is the reverse of BITSET_FFS()
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Timothy Arceri [Wed, 6 May 2020 04:01:41 +0000 (14:01 +1000)]
i965: call brw_nir_lower_uniforms() after uniform linking is complete
i965 currently uses the NIR uniform linker for spirv support. Until
now the only reason there has been no issue with calling the
lowering pass before the linker is because no garbage collection
is done between the calls.
An upcoming change to the linker will add an optimisation to resize
unform arrays where possible. Because lowering causes the array
defs to no longer be used the new optimisation ends up resizing the
arrays to 0. To fix this we move the lowering call after the
linking calls.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4910>
Simon Ser [Thu, 28 May 2020 10:27:07 +0000 (12:27 +0200)]
gbm: document that gbm_bo_map exposes a linear view
Drivers (Gallium, i965) expose a linear view of the buffer via
gbm_bo_map.
Signed-off-by: Simon Ser <contact@emersion.fr>
Reviewed-by: Daniel Stone <daniel@fooishbar.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5238>
Danylo Piliaiev [Fri, 29 May 2020 13:20:45 +0000 (16:20 +0300)]
glsl: Don't replace lrp pattern with lrp if arguments are not floats
We don't have "lrp(int, int, int)" and validation of ir_triop_lrp
fails down the road.
Fixes: 8d37e991
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3059
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Tested-by: Witold Baryluk <witold.baryluk@gmail.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5257>
Boris Brezillon [Tue, 5 May 2020 08:31:02 +0000 (10:31 +0200)]
spirv: Use scoped barriers for SpvOpControlBarrier
If use_scoped_barrier is set to true, we don't have to split the control
and memory barriers.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
Boris Brezillon [Tue, 5 May 2020 08:18:29 +0000 (10:18 +0200)]
intel/compiler: Extract control barriers from scoped barriers
Add a lowering pass extracting all control barriers embedded in scoped
barriers into proper control barriers so we can get rid of the logic
inserting control barriers when an SpvOpControlBarrier with WorkGroup
scope is parsed in spirv_to_nir().
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
Boris Brezillon [Tue, 5 May 2020 07:13:20 +0000 (09:13 +0200)]
nir: Replace the scoped_memory barrier by a scoped_barrier
SPIRV OpControlBarrier can have both a memory and a control barrier
which some hardware can handle with a single instruction. Let's
turn the scoped_memory_barrier into a scoped barrier which can embed
both barrier types. Note that control-only or memory-only barriers can
be supported through this new intrinsic by passing NIR_SCOPE_NONE to the
unused barrier type.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
Boris Brezillon [Thu, 23 Apr 2020 12:16:43 +0000 (14:16 +0200)]
spirv: Split the vtn_emit_scoped_memory_barrier() logic
We are about to add support for scoped control+memory barriers. Let's
move the convert from SPIRV to NIR enums logic in helpers so we can
easily re-use them.
Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4900>
Samuel Pitoiset [Fri, 29 May 2020 18:26:00 +0000 (20:26 +0200)]
radv: enable zero VRAM for all VKD3D (DX12->VK) games
To fix rendering issues with Metro Exodus, RE2 and 3 and probably
more titles. It seems the default behaviour of DX12 anyways.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3064
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5262>
Samuel Pitoiset [Fri, 29 May 2020 18:02:49 +0000 (20:02 +0200)]
radv: enable zero VRAM for Doom Eternal
That fixes some rendering issues. Probably some unitialized data
from the game.
Closes: https://gitlab.freedesktop.org/mesa/mesa/-/issues/3064
Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/5262>
Timothy Arceri [Wed, 3 Jun 2020 00:23:32 +0000 (10:23 +1000)]
gitlab-ci: bump piglit checkout commit
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Timothy Arceri [Mon, 4 May 2020 04:33:56 +0000 (14:33 +1000)]
glsl/spirv: remove dead uniforms in spirv nir linker
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Timothy Arceri [Wed, 29 Apr 2020 02:20:47 +0000 (12:20 +1000)]
glsl: remove dead uniforms in the nir linker
This is now possible as we do uniform linking via a nir based linker.
Shader-db results for IRIS (SKL):
total instructions in shared programs:
14947192 ->
14946397 (<.01%)
instructions in affected programs: 39498 -> 38703 (-2.01%)
helped: 230
HURT: 18
total cycles in shared programs:
324868402 ->
324847058 (<.01%)
cycles in affected programs: 706701 -> 685357 (-3.02%)
helped: 599
HURT: 449
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Timothy Arceri [Thu, 28 May 2020 01:08:42 +0000 (11:08 +1000)]
glsl: add can_remove_uniform() helper to the NIR linker
This helper reflects the rules we follow in the GLSL IR linker when
deciding if we can remove a dead uniform. This check is required to
avoid regressions when turning on NIR dead uniform clean up in the
following patch.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>
Timothy Arceri [Thu, 28 May 2020 00:59:28 +0000 (10:59 +1000)]
nir: add callback to nir_remove_dead_variables()
This allows us to do API specific checks before removing variable
without filling nir_remove_dead_variables() with API specific code.
In the following patches we will use this to support the removal
of dead uniforms in GLSL.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
Part-of: <https://gitlab.freedesktop.org/mesa/mesa/-/merge_requests/4797>