mesa.git
14 years ago[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9
Christian König [Sun, 14 Nov 2010 01:17:39 +0000 (02:17 +0100)]
[g3dvl] fix of my one bug in SCALE_FACTOR_16_TO_9

14 years ago[g3dvl] switch to using macroblock vertices
Christian König [Sat, 13 Nov 2010 16:16:27 +0000 (17:16 +0100)]
[g3dvl] switch to using macroblock vertices

14 years ago[g3dvl] move empty block handling completely into shaders
Christian König [Sat, 13 Nov 2010 15:56:59 +0000 (16:56 +0100)]
[g3dvl] move empty block handling completely into shaders

14 years ago[g3dvl] use quads instead of triangles
Christian König [Sat, 13 Nov 2010 13:06:47 +0000 (14:06 +0100)]
[g3dvl] use quads instead of triangles

14 years ago[g3dvl] cleanup
Christian König [Fri, 12 Nov 2010 22:49:33 +0000 (23:49 +0100)]
[g3dvl] cleanup

Add missing comments simplyfy shaders etc...

14 years ago[g3dvl] and finally move field codec dct handling into shaders
Christian König [Fri, 12 Nov 2010 11:00:33 +0000 (12:00 +0100)]
[g3dvl] and finally move field codec dct handling into shaders

14 years ago[g3dvl] make room for second z-coord and interlaced flag
Christian König [Fri, 12 Nov 2010 00:04:22 +0000 (01:04 +0100)]
[g3dvl] make room for second z-coord and interlaced flag

14 years ago[g3dvl] move applying z-coord to fragment shader
Christian König [Thu, 11 Nov 2010 23:29:37 +0000 (00:29 +0100)]
[g3dvl] move applying z-coord to fragment shader

14 years ago[g3dvl] use constants for vertex shader outputs and move field calculation into own...
Christian König [Thu, 11 Nov 2010 23:17:56 +0000 (00:17 +0100)]
[g3dvl] use constants for vertex shader outputs and move field calculation into own function

14 years ago[g3dvl] move xfer_buffers_map/unmap into flush
Christian König [Thu, 11 Nov 2010 21:08:00 +0000 (22:08 +0100)]
[g3dvl] move xfer_buffers_map/unmap into flush

14 years agoMerge remote branch 'origin/master' into pipe-video
Christian König [Thu, 11 Nov 2010 20:07:42 +0000 (21:07 +0100)]
Merge remote branch 'origin/master' into pipe-video

14 years agoglsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius [Thu, 30 Sep 2010 09:47:31 +0000 (12:47 +0300)]
glsl: fix crash in loop analysis when some controls can't be determined

Fixes loop-07.frag.

14 years agor600g: enforce minimum stride on render target texture images
Keith Whitwell [Thu, 11 Nov 2010 16:20:24 +0000 (16:20 +0000)]
r600g: enforce minimum stride on render target texture images

Fixes piglit/fbo_readpixels since staging upload changes.

14 years agor600g: do not try to use staging resource for depth textures
Keith Whitwell [Thu, 11 Nov 2010 15:41:49 +0000 (15:41 +0000)]
r600g: do not try to use staging resource for depth textures

Currently r600_resource_copy_region() will turn these copies into
transfers + memcpys, so to avoid recursion we must not turn those
transfers back into blits.

14 years agomesa: handle more pixel types in mipmap generation code
Brian Paul [Thu, 11 Nov 2010 15:33:40 +0000 (08:33 -0700)]
mesa: handle more pixel types in mipmap generation code

NOTE: This is a candidate for the 7.9 branch.

14 years agomesa: add missing formats in _mesa_format_to_type_and_comps()
Brian Paul [Thu, 11 Nov 2010 15:31:20 +0000 (08:31 -0700)]
mesa: add missing formats in _mesa_format_to_type_and_comps()

NOTE: this is a candidate for the 7.9 branch

14 years agomesa: improve error message
Brian Paul [Thu, 11 Nov 2010 14:43:30 +0000 (07:43 -0700)]
mesa: improve error message

14 years agomesa: #include mfeatures.h in enums.h
Brian Paul [Thu, 11 Nov 2010 01:51:05 +0000 (18:51 -0700)]
mesa: #include mfeatures.h in enums.h

14 years agor600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell [Thu, 11 Nov 2010 14:26:52 +0000 (14:26 +0000)]
r600g: guard experimental s3tc code with R600_ENABLE_S3TC

14 years ago[g3dvl] move stuff from flush into own functions
Christian König [Thu, 11 Nov 2010 14:01:27 +0000 (15:01 +0100)]
[g3dvl] move stuff from flush into own functions

14 years agonvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach [Wed, 10 Nov 2010 22:10:25 +0000 (23:10 +0100)]
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT

Signed-off-by: Lucas Stach <dev@lynxeye.de>
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
14 years agodri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez [Wed, 10 Nov 2010 19:18:33 +0000 (20:18 +0100)]
dri/nouveau: Split hardware/software TNL instantiation more cleanly.

14 years ago[g3dvl] remove empty block handling for now
Christian König [Thu, 11 Nov 2010 11:49:47 +0000 (12:49 +0100)]
[g3dvl] remove empty block handling for now

Maybe this isn't going into the right direction,
but it makes handling the code easier for now.

14 years ago[g3dvl] use only one vertex element for ycbcr z-coord
Christian König [Thu, 11 Nov 2010 11:32:44 +0000 (12:32 +0100)]
[g3dvl] use only one vertex element for ycbcr z-coord

14 years ago[g3dvl] move the rest of the calculations into the vertex shader
Christian König [Thu, 11 Nov 2010 10:53:12 +0000 (11:53 +0100)]
[g3dvl] move the rest of the calculations into the vertex shader

14 years agomesa: Fix printf format warnings.
Vinson Lee [Thu, 11 Nov 2010 01:30:59 +0000 (17:30 -0800)]
mesa: Fix printf format warnings.

14 years agomesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Ian Romanick [Wed, 10 Nov 2010 00:35:54 +0000 (16:35 -0800)]
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample

Previously queries of MAX_SAMPLES were only allowed with
ARB_framebuffer_object, but EXT_framebuffer_multisample also enables
this query.  This seems to only effect the i915.  All other drivers
support both extensions or neither extension.

This patch is based on a patch that Kenneth sent along with the report.

NOTE: this is a candidate for the 7.9 branch.

Reported-by: Kenneth Waters <kwaters@chromium.org>
14 years agolibgl-xlib: Use sw helper instead of roll your own
Jakob Bornecrantz [Wed, 10 Nov 2010 23:40:18 +0000 (23:40 +0000)]
libgl-xlib: Use sw helper instead of roll your own

14 years ago[g3dvl] cleanup vert_stream_0
Christian König [Wed, 10 Nov 2010 23:39:30 +0000 (00:39 +0100)]
[g3dvl] cleanup vert_stream_0

14 years agograw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz [Wed, 10 Nov 2010 20:29:57 +0000 (20:29 +0000)]
graw: Use inline sw helper instead of roll your own loader

14 years agogalahad: Correct the name of the scons library
Jakob Bornecrantz [Wed, 10 Nov 2010 22:36:33 +0000 (22:36 +0000)]
galahad: Correct the name of the scons library

14 years ago[g3dvl] use clamp to border for empty block handling
Christian König [Wed, 10 Nov 2010 22:22:56 +0000 (23:22 +0100)]
[g3dvl] use clamp to border for empty block handling

14 years agor600g: allow driver to work without submitting cmd to GPU
Jerome Glisse [Wed, 10 Nov 2010 21:46:44 +0000 (16:46 -0500)]
r600g: allow driver to work without submitting cmd to GPU

For driver performance analysis it usefull to be able to
disable as much as possible the GPU interaction so that
one can profile the userspace only.

Signed-off-by: Jerome Glisse <jglisse@redhat.com>
14 years agointel: Add a new B43 pci id.
Robert Hooker [Wed, 20 Oct 2010 22:01:10 +0000 (18:01 -0400)]
intel: Add a new B43 pci id.

Signed-off-by: Robert Hooker <robert.hooker@canonical.com>
14 years agoi965: re-enable gen6 IF statements in the fragment shader.
Eric Anholt [Mon, 11 Oct 2010 23:02:08 +0000 (16:02 -0700)]
i965: re-enable gen6 IF statements in the fragment shader.

IF statements were getting flattened while they were broken.  With
Zhenyu's last fix for ENDIF's type, everything appears to have lined
up to actually work.

This regresses two tests:
glsl1-! (not) operator (1, fail)
glsl1-! (not) operator (1, pass)

but fixes tests that couldn't work before because the IFs couldn't be
flattened:
glsl-fs-discard-01
occlusion-query-discard

(and, naturally, this should be a performance improvement for apps
that actually use IF statements to avoid executing a bunch of code).

14 years agoi965: Work around strangeness in swizzling/masking of gen6 math.
Eric Anholt [Wed, 10 Nov 2010 20:30:09 +0000 (12:30 -0800)]
i965: Work around strangeness in swizzling/masking of gen6 math.

Sometimes we swizzled in a different channel it looked like, and
sometimes we swizzled in zero.  Or something.

Having looked at the output of another code generator for this chip,
this is approximately what they do, too: use align1 math on
temporaries, and then move the results into place.

Fixes:
glean/vp1-EX2 test
glean/vp1-EXP test
glean/vp1-LG2 test
glean/vp1-RCP test (reciprocal)
glean/vp1-RSQ test 1 (reciprocal square root)
shaders/glsl-cos
shaders/glsl-sin
shaders/glsl-vs-masked-cos
shaders/vpfp-generic/vp-exp-alias

14 years ago[g3dvl] move to 3D textures for y cb cr
Christian König [Wed, 10 Nov 2010 20:35:55 +0000 (21:35 +0100)]
[g3dvl] move to 3D textures for y cb cr

14 years agometa: Handle bitmaps with alpha test enabled.
Francisco Jerez [Tue, 2 Nov 2010 01:49:32 +0000 (02:49 +0100)]
meta: Handle bitmaps with alpha test enabled.

Acked-by: Brian Paul <brianp@vmware.com>
14 years agogallivm: implement indirect addressing over inputs
Zack Rusin [Tue, 9 Nov 2010 21:48:33 +0000 (16:48 -0500)]
gallivm: implement indirect addressing over inputs

Instead of messing with the callers simply copy our inputs into a
alloca array at the beginning of the function and then use it.

Reviewed-by: José Fonseca <jfonseca@vmware.com>
14 years agomesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger [Mon, 8 Nov 2010 20:53:11 +0000 (21:53 +0100)]
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps

DD_POINT_SIZE was broken for quite some time, and the only driver (r200) relying
on this no longer needs it.
Both DD_POINT_SIZE and DD_LINE_WIDTH have no users left outside of debugging
output, hence instead of fixing DD_POINT_SIZE setting just drop both of them -
there was a plan to remove tricaps flags entirely at some point.

14 years agor200: fix r200 large points
Roland Scheidegger [Mon, 8 Nov 2010 20:49:51 +0000 (21:49 +0100)]
r200: fix r200 large points

DD_POINT_SIZE got never set for some time now (as it was set only in ifdefed
out code), which caused the r200 driver to use the point primitive mistakenly
in some cases which can only do size 1 instead of point sprite. Since the
logic to use point instead of point sprite prim is flaky at best anyway (can't
work correctly for per-vertex point size), just drop this and always emit point
sprites (except for AA points) - reasons why the driver tried to use points for
size 1.0 are unknown though it is possible they are faster or more conformant.
Note that we can't emit point sprites without point sprite cntl as that might
result in undefined point sizes, hence need drm version check (which was
unnecessary before as it should always have selected points). An
alternative would be to rely on the RE point size clamp controls which could
clamp the size to 1.0 min/max even if the SE point size is undefined, but currently
always use 0 for min clamp. (As a side note, this also means the driver does
not honor the gl spec which mandates points, but not point sprites, with zero size
to be rendered as size 1.)
This should fix recent reports of https://bugs.freedesktop.org/show_bug.cgi?id=702.
This is a candidate for the mesa 7.9 branch.

14 years agoegl_dri2: Fix __DRI_DRI2 version 1 support.
Chia-I Wu [Wed, 10 Nov 2010 15:54:45 +0000 (23:54 +0800)]
egl_dri2: Fix __DRI_DRI2 version 1 support.

Correctly set __DRI_API_OPENGL flag.

14 years ago[g3dvl] again rework vertex shader a bit
Christian König [Wed, 10 Nov 2010 14:24:28 +0000 (15:24 +0100)]
[g3dvl] again rework vertex shader a bit

14 years agor300g: turn magic numbers into names in the hyperz code
Marek Olšák [Tue, 9 Nov 2010 14:04:34 +0000 (15:04 +0100)]
r300g: turn magic numbers into names in the hyperz code

14 years agor300g: rename has_hyperz -> can_hyperz
Marek Olšák [Fri, 6 Aug 2010 23:57:42 +0000 (01:57 +0200)]
r300g: rename has_hyperz -> can_hyperz

14 years agor300g: mention ATI in the renderer string
Marek Olšák [Tue, 9 Nov 2010 13:53:42 +0000 (14:53 +0100)]
r300g: mention ATI in the renderer string

14 years agows/r600: match bo_busy shared/fence logic in bo_wait
Keith Whitwell [Wed, 10 Nov 2010 11:03:07 +0000 (11:03 +0000)]
ws/r600: match bo_busy shared/fence logic in bo_wait

Fixes crash in piglit depthrange-clear.

14 years agomesa: Clean up header file inclusion in pixelstore.h.
Vinson Lee [Wed, 10 Nov 2010 08:49:53 +0000 (00:49 -0800)]
mesa: Clean up header file inclusion in pixelstore.h.

14 years agomesa: Clean up header file inclusion in pixel.h.
Vinson Lee [Wed, 10 Nov 2010 08:45:24 +0000 (00:45 -0800)]
mesa: Clean up header file inclusion in pixel.h.

14 years agoRevert "i965: VS use SPF mode on sandybridge for now"
Zhenyu Wang [Wed, 10 Nov 2010 13:17:45 +0000 (08:17 -0500)]
Revert "i965: VS use SPF mode on sandybridge for now"

This reverts commit 9c39a9fcb2c76897e9b5aff68ce197a411c4e25c.

Remove VS SPF mode, conditional instruction works for VS now.

14 years agoi965: fix dest type of 'endif' on sandybridge
Zhenyu Wang [Wed, 10 Nov 2010 13:09:45 +0000 (08:09 -0500)]
i965: fix dest type of 'endif' on sandybridge

That should also be immediate value for type W.

14 years agoi965: Add support for math on constants in gen6 brw_wm_glsl.c path.
Eric Anholt [Wed, 10 Nov 2010 04:17:25 +0000 (20:17 -0800)]
i965: Add support for math on constants in gen6 brw_wm_glsl.c path.

Fixes 10 piglit cases that were assertion failing.

14 years agoir_to_mesa: Refactor code for emitting DP instructions
Ian Romanick [Wed, 10 Nov 2010 01:01:14 +0000 (17:01 -0800)]
ir_to_mesa: Refactor code for emitting DP instructions

14 years agoi965: Allow OPCODE_SWZ to put immediates in the first arg.
Eric Anholt [Wed, 10 Nov 2010 00:19:34 +0000 (16:19 -0800)]
i965: Allow OPCODE_SWZ to put immediates in the first arg.

Fixes assertion failure with texture swizzling in the GLSL path when
it's triggered (such as gen6 FF or ARB_fp shadow comparisons).

Fixes:
texdepth
texSwizzle
fp1-DST test
fp1-LIT test 3

14 years agoglsl: Remove unnecessary "unused variable" warning suppression.
Kenneth Graunke [Tue, 9 Nov 2010 23:54:02 +0000 (15:54 -0800)]
glsl: Remove unnecessary "unused variable" warning suppression.

The "instructions" variable -is- used, so the cast to void can go away.

14 years agointel: Add assert check for blitting alignment.
Peter Clifton [Tue, 9 Nov 2010 22:00:36 +0000 (22:00 +0000)]
intel: Add assert check for blitting alignment.

Also fixup code comment to reflect that the GPU requires DWORD
alignment, but in this case does not actually pass the value "in
DWORDs" as I previously stated.

14 years ago[g3dvl] workaround for motion vertical field selection
Christian König [Tue, 9 Nov 2010 22:18:33 +0000 (23:18 +0100)]
[g3dvl] workaround for motion vertical field selection

14 years agoRevert "intel: Fix the client-side swapbuffers throttling."
Eric Anholt [Tue, 9 Nov 2010 22:01:52 +0000 (14:01 -0800)]
Revert "intel: Fix the client-side swapbuffers throttling."

This reverts commit 76360d6abc9e0195bc5c373101ae616e68b2e6e6.  On
second thought, it turned out that sync objects also used the
wait_rendering API like this, and would need the same treatment, and
so wait_rendering itself is fixed in libdrm now.

14 years agointel: Fix the client-side swapbuffers throttling.
Eric Anholt [Tue, 9 Nov 2010 21:30:27 +0000 (13:30 -0800)]
intel: Fix the client-side swapbuffers throttling.

We were asking for a wait to GTT read (all GPU rendering to it
complete), instead of asking for all GPU reading from it to be
complete.  Prevents swapbuffers-based apps from running away with
rendering, and produces a better input experience.

14 years agoglsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow
Ian Romanick [Tue, 9 Nov 2010 20:48:34 +0000 (12:48 -0800)]
glsl: Fix incorrect gl_type of sampler2DArray and sampler1DArrayShadow

NOTE: this is a candidate for the 7.9 branch.

14 years agogallivm: Allocate TEMP/OUT arrays only once.
José Fonseca [Tue, 9 Nov 2010 19:47:24 +0000 (19:47 +0000)]
gallivm: Allocate TEMP/OUT arrays only once.

14 years agogallivm: implement indirect addressing of the output registers
Zack Rusin [Mon, 8 Nov 2010 22:37:57 +0000 (17:37 -0500)]
gallivm: implement indirect addressing of the output registers

14 years agowinsys/xlib: Add cygwin to SConscript.
Vinson Lee [Tue, 9 Nov 2010 20:31:11 +0000 (12:31 -0800)]
winsys/xlib: Add cygwin to SConscript.

Fixes SCons NameError exception on Cygwin.

14 years agor600: fix my pessimism about PIPE_TRANSFER_x flags
Keith Whitwell [Tue, 9 Nov 2010 20:08:45 +0000 (20:08 +0000)]
r600: fix my pessimism about PIPE_TRANSFER_x flags

For some reason I though we needed the _DISCARD flag to avoid
readbacks, which isn't true at all.  Now write operations should
pipeline properly, gives a good speedup to demos/tunnel.

14 years agor600g: translate ARR instruction
Keith Whitwell [Wed, 3 Nov 2010 18:54:03 +0000 (18:54 +0000)]
r600g: translate ARR instruction

14 years agor600g: attempt to turn on DXTn formats
Keith Whitwell [Wed, 3 Nov 2010 14:23:45 +0000 (14:23 +0000)]
r600g: attempt to turn on DXTn formats

Seems to sort-of work for non-mipmapped textures.  Better than just
black anyway.

14 years agor600g: avoid recursion with staged uploads
Keith Whitwell [Wed, 3 Nov 2010 14:06:33 +0000 (14:06 +0000)]
r600g: avoid recursion with staged uploads

Don't use an intermediate for formats which don't support hardware
blits under u_blitter.c, as these will recursively attempt to create a
transfer.

14 years agomesa: no-op glBufferSubData() on size==0
Brian Paul [Tue, 9 Nov 2010 19:24:49 +0000 (12:24 -0700)]
mesa: no-op glBufferSubData() on size==0

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31439

NOTE: this is a candidate for the 7.9 branch

14 years ago[g3dvl] start handling motion_vertical_field_select
Christian König [Tue, 9 Nov 2010 19:01:58 +0000 (20:01 +0100)]
[g3dvl] start handling motion_vertical_field_select

14 years agosoftpipe: can't no-op depth test stage when occlusion query is enabled
Brian Paul [Tue, 9 Nov 2010 18:43:37 +0000 (11:43 -0700)]
softpipe: can't no-op depth test stage when occlusion query is enabled

Fixes http://bugs.freedesktop.org/show_bug.cgi?id=31479

14 years agost/dri: Add support for surfaceless current contexts.
Chia-I Wu [Tue, 9 Nov 2010 17:38:41 +0000 (01:38 +0800)]
st/dri: Add support for surfaceless current contexts.

Tested with Wayland.

14 years agodocs: Update egl docs.
Chia-I Wu [Tue, 2 Nov 2010 15:55:56 +0000 (23:55 +0800)]
docs: Update egl docs.

14 years agoautoconf: Add --enable-gallium-egl.
Chia-I Wu [Mon, 1 Nov 2010 18:00:36 +0000 (02:00 +0800)]
autoconf: Add --enable-gallium-egl.

This option comes handy when we want to build gallium DRI drivers but
not st/egl.

14 years agomesa: Clean up header file inclusion in nvprogram.h.
Vinson Lee [Tue, 9 Nov 2010 14:22:25 +0000 (06:22 -0800)]
mesa: Clean up header file inclusion in nvprogram.h.

14 years agomesa: Clean up header file inclusion in multisample.h.
Vinson Lee [Tue, 9 Nov 2010 14:08:29 +0000 (06:08 -0800)]
mesa: Clean up header file inclusion in multisample.h.

14 years agomesa: Clean up header file inclusion in matrix.h.
Vinson Lee [Tue, 9 Nov 2010 14:00:01 +0000 (06:00 -0800)]
mesa: Clean up header file inclusion in matrix.h.

14 years agomesa: Clean up header file inclusion in lines.h.
Vinson Lee [Tue, 9 Nov 2010 13:47:17 +0000 (05:47 -0800)]
mesa: Clean up header file inclusion in lines.h.

14 years agomesa: Clean up header file inclusion in light.h.
Vinson Lee [Tue, 9 Nov 2010 13:35:24 +0000 (05:35 -0800)]
mesa: Clean up header file inclusion in light.h.

14 years agomesa: Add missing header and forward declarations in dd.h.
Vinson Lee [Tue, 9 Nov 2010 13:13:48 +0000 (05:13 -0800)]
mesa: Add missing header and forward declarations in dd.h.

14 years agomesa: Clean up header file inclusion in image.h.
Vinson Lee [Tue, 9 Nov 2010 13:00:44 +0000 (05:00 -0800)]
mesa: Clean up header file inclusion in image.h.

14 years agogallium/targets: Trivial crosscompiling fix
Thomas Hellstrom [Tue, 9 Nov 2010 11:50:12 +0000 (12:50 +0100)]
gallium/targets: Trivial crosscompiling fix

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agosvga/drm: Optionally resolve calls to powf during link-time
Thomas Hellstrom [Mon, 8 Nov 2010 16:10:02 +0000 (17:10 +0100)]
svga/drm: Optionally resolve calls to powf during link-time

When linked with certain builds of libstdc++, it appears like powf is resolved
by a symbol in that library. Other builds of libstdc++ doesn't contain that
symbol resulting in a linker / loader error. Optionally
resolve that symbol and replace it with calls to logf and expf.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agost/egl: Fix build for include files in nonstandard places
Thomas Hellstrom [Mon, 1 Nov 2010 16:12:39 +0000 (17:12 +0100)]
st/egl: Fix build for include files in nonstandard places

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agomesa: Add talloc includes for gles
Thomas Hellstrom [Mon, 1 Nov 2010 16:10:59 +0000 (17:10 +0100)]
mesa: Add talloc includes for gles

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agoegl: Add an include for size_t
Thomas Hellstrom [Mon, 1 Nov 2010 16:10:03 +0000 (17:10 +0100)]
egl: Add an include for size_t

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agoscons: build the xorg state trackers only when env includes drm
Zack Rusin [Tue, 9 Nov 2010 05:28:05 +0000 (00:28 -0500)]
scons: build the xorg state trackers only when env includes drm

14 years agomesa: Clean up header file inclusion in histogram.h.
Vinson Lee [Tue, 9 Nov 2010 09:14:55 +0000 (01:14 -0800)]
mesa: Clean up header file inclusion in histogram.h.

14 years agomesa: Clean up header file inclusion in hint.h.
Vinson Lee [Tue, 9 Nov 2010 09:12:34 +0000 (01:12 -0800)]
mesa: Clean up header file inclusion in hint.h.

14 years agomesa: Clean up header file inclusion in framebuffer.h.
Vinson Lee [Tue, 9 Nov 2010 09:04:22 +0000 (01:04 -0800)]
mesa: Clean up header file inclusion in framebuffer.h.

14 years agomesa: Clean up header file inclusion in fog.h.
Vinson Lee [Tue, 9 Nov 2010 08:58:46 +0000 (00:58 -0800)]
mesa: Clean up header file inclusion in fog.h.

14 years agomesa: Clean up header file inclusion in ffvertex_prog.h.
Vinson Lee [Tue, 9 Nov 2010 08:56:02 +0000 (00:56 -0800)]
mesa: Clean up header file inclusion in ffvertex_prog.h.

14 years agomesa: Clean up header file inclusion in fbobject.h.
Vinson Lee [Tue, 9 Nov 2010 08:51:41 +0000 (00:51 -0800)]
mesa: Clean up header file inclusion in fbobject.h.

14 years agoglsl: Fix ir_expression::constant_expression_value()
Chad Versace [Tue, 9 Nov 2010 01:30:13 +0000 (17:30 -0800)]
glsl: Fix ir_expression::constant_expression_value()

When the type of the ir_expression is error_type, return NULL.
This fixes bug 31371.

14 years agoradeon: Implement GL_OES_EGL_image
Johann Rudloff [Mon, 8 Nov 2010 23:55:42 +0000 (18:55 -0500)]
radeon: Implement GL_OES_EGL_image

agd5f: add support to radeon/r200/r300 as well

14 years agoradeon: Implement __DRI_IMAGE and EGL_MESA_image_drm
Johann Rudloff [Mon, 8 Nov 2010 19:43:55 +0000 (14:43 -0500)]
radeon: Implement __DRI_IMAGE and EGL_MESA_image_drm

14 years agoegl_dri2: Add radeon chip ids
Alex Deucher [Mon, 8 Nov 2010 19:25:38 +0000 (14:25 -0500)]
egl_dri2: Add radeon chip ids

14 years agoradeon: Implement EGL_MESA_no_surface_extension
Johann Rudloff [Tue, 27 Jul 2010 20:59:26 +0000 (22:59 +0200)]
radeon: Implement EGL_MESA_no_surface_extension

14 years agoir_dead_functions: Actually free dead functions and signatures.
Kenneth Graunke [Tue, 9 Nov 2010 00:10:46 +0000 (16:10 -0800)]
ir_dead_functions: Actually free dead functions and signatures.

This makes linked shaders use around 36k less memory since the
built-in prototypes are now freed.

14 years agograw: Add struct pipe_surface forward declaration.
Vinson Lee [Mon, 8 Nov 2010 19:55:30 +0000 (11:55 -0800)]
graw: Add struct pipe_surface forward declaration.

Fixes this GCC warning.
graw.h:93: warning: 'struct pipe_surface' declared inside parameter list
graw.h:93: warning: its scope is only this definition or declaration,
which is probably not what you want

14 years agomesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.
Mario Kleiner [Mon, 8 Nov 2010 03:09:33 +0000 (04:09 +0100)]
mesa/r300classic: Fix dri2Invalidate/radeon_prepare_render for page flipping.

A call to radeon_prepare_render() at the beginning of draw
operations was placed too deep in the call chain,
inside r300RunRenderPrimitive(), instead of
r300DrawPrims() where it belongs. This leads to
emission of stale target color renderbuffer into the cs if
bufferswaps via page-flipping are used, and thereby causes
massive rendering corruption due to unsynchronized
rendering into the active frontbuffer.

This patch fixes such problems for use with the
upcoming radeon page-flipping patches.

Signed-off-by: Mario Kleiner <mario.kleiner@tuebingen.mpg.de>