Tim Rowley [Thu, 29 Jun 2017 19:03:43 +0000 (14:03 -0500)]
swr: switch to using SwrGetInterface api table
Use the SWR rasterizer API through the table returned from
SwrGetInterface rather than referencing the functions directly.
This will allow us to move to a model of having the driver dynamically
load the appropriate swr architecture library.
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
George Kyriazis [Tue, 11 Jul 2017 14:13:49 +0000 (08:13 -0600)]
swr/rast: make SWR_VISIBLE attribute work for windows
Needed to expose SwrGetInterface
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Lionel Landwerlin [Wed, 21 Jun 2017 16:48:14 +0000 (17:48 +0100)]
i965: perf: use new subslices numbers from device info
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Lionel Landwerlin [Wed, 21 Jun 2017 16:44:17 +0000 (17:44 +0100)]
intel: add number of subslices to device info
We could have used a single integer to store that value, but
Cannonlake has different number of subslices per slice depending on
the GT.
v2: Add CFL subslice numbers (Lionel)
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Ben Widawsky <ben@bwidawsk.net>
Ben Widawsky [Thu, 6 Jul 2017 00:04:16 +0000 (17:04 -0700)]
i965: Use already existing eu_total
Reduces IOCTL calls by 1, and provides a centralized place to override
such configurations if we have a need to do so.
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Chris Wilson [Mon, 12 Jun 2017 14:17:20 +0000 (15:17 +0100)]
i965: Resolve framebuffers before signaling the fence
From KHR_fence_sync:
When the condition of the sync object is satisfied by the fence
command, the sync is signaled by the associated client API context,
causing any eglClientWaitSyncKHR commands (see below) blocking on
<sync> to unblock. The only condition currently supported is
EGL_SYNC_PRIOR_COMMANDS_COMPLETE_KHR, which is satisfied by
completion of the fence command corresponding to the sync object,
and all preceding commands in the associated client API context's
command stream. The sync object will not be signaled until all
effects from these commands on the client API's internal and
framebuffer state are fully realized. No other state is affected by
execution of the fence command.
If clients are passing the fence fd (from EGL_ANDROID_native_fence_sync)
to a compositor, that fence must only be signaled once the framebuffer
is resolved and not before as is currently the case.
v2: fixup assert to use GL_SYNC_GPU_COMMANDS_COMPLETE (Chad)
Reported-by: Sergi Granell <xerpi.g.12@gmail.com>
Fixes: c636284ee8ee ("i965/sync: Implement DRI2_Fence extension")
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Cc: Sergi Granell <xerpi.g.12@gmail.com>
Cc: Rob Clark <robdclark@gmail.com>
Cc: Chad Versace <chadversary@chromium.org>
Cc: Daniel Stone <daniels@collabora.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Chad Versace <chadversary@chromium.org>
Brian Paul [Mon, 10 Jul 2017 20:14:17 +0000 (14:14 -0600)]
svga: s/unsigned/enum tgsi_texture_type/
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Mon, 10 Jul 2017 20:12:27 +0000 (14:12 -0600)]
svga: s/unsigned/enum tgsi_swizzle
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Mon, 10 Jul 2017 20:09:25 +0000 (14:09 -0600)]
svga: s/unsigned/enum tgsi_interpolate_mode/
And s/unsigned/enum tgsi_interpolate_loc/
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Mon, 10 Jul 2017 20:08:36 +0000 (14:08 -0600)]
svga: s/unsigned/enum tgsi_file_type/
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Mon, 10 Jul 2017 20:03:48 +0000 (14:03 -0600)]
svga: s/unsigned/enum tgsi_semantic/
Makes gdb debugging a little nicer.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Kenneth Graunke [Sat, 1 Jul 2017 08:55:52 +0000 (01:55 -0700)]
i965: Assert that we don't use CPU write maps to non-coherent buffers.
Using CPU maps of non-coherent buffers can get us in a lot of trouble,
and WC maps are a reasonable alternative anyway. Guard against shooting
ourselves in the foot by adding an assert, and comment.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Wilson [Tue, 20 Jun 2017 10:39:22 +0000 (11:39 +0100)]
i965: Disable access to CPU mmap for async access on non-LLC machines
If the user triggers an implicit batch flush while holding access to a
CPU mapped buffer, that mmapping will be invalidated by the kernel for
non-LLC devices. (The kernel when executing a batch will change the
cache domain of the buffers in that batch, which for non-LLC CPU access
will cause that buffer to be clflushed and any further CPU access to be
discarded.) To prevent this, simply disallow any CPU async mmap access.
The cases where async CPU access to a non-LLC buffer should continue to
be allowed via their preferred snooping path.
v2 (Ken): Reword the comment slightly.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Chris Wilson [Mon, 19 Jun 2017 10:55:00 +0000 (11:55 +0100)]
i965: Track when a bo is shared with an external client
If the buffer is being shared with an external client, our own state
tracking may be stale and in some cases we may wish to double check with
the kernel/hw state. At the moment, this is synonymous with not being
reusable, but the semantics between reusable and external are quite
different and we will have more examples of non-reusable buffers in the
near future.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Sat, 1 Jul 2017 09:04:50 +0000 (02:04 -0700)]
intel: Fix clflushing on modern (Baytrail+) Atom CPUs.
Thanks to Chris Wilson for pointing this out.
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Sat, 1 Jul 2017 08:59:40 +0000 (01:59 -0700)]
intel: Move clflush helpers from anv to common/gen_clflush.h.
I want to use these in the OpenGL driver as well.
v2: Add to COMMON_FILES in Makefile.sources (caught by Emil)
Reviewed-by: Daniel Vetter <daniel.vetter@ffwll.ch>
Reviewed-by: Matt Turner <mattst88@gmail.com>
James Legg [Mon, 26 Jun 2017 09:46:23 +0000 (10:46 +0100)]
spirv: Fix reaching unreachable for compare exchange on images
We were hitting the
unreachable("Invalid image opcode")
near the end of vtn_handle_image when parsing the
SpvOpAtomicCompareExchange opcode.
v2: Add stable CC.
v3: Ignore SpvOpAtomicCompareExchangeWeak. It requires the Kernel
capability which is not exposed in Vulkan, and spirv_to_nir is not used
for OpenCL which does support it.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
CC: <mesa-stable@lists.freedesktop.org>
Marek Olšák [Thu, 6 Jul 2017 00:23:46 +0000 (02:23 +0200)]
gallium: use "ull" number suffix to keep the QtCreator parser happy
It can't parse "llu".
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Chris Wilson [Fri, 7 Jul 2017 12:12:54 +0000 (13:12 +0100)]
i965: Use brw_bo_wait() for brw_bo_wait_rendering()
Currently, we use set_domain() to cause a stall on rendering. But the
set-domain ioctl has the side-effect of changing the kernel's cache
domain underneath the struct_mutex, which may perturb state if there was
no rendering to wait upon and in general is much heavier than the
lockless wait-ioctl. Historically libdrm used set-domain as we did not
have an explicit wait-ioctl (and the patches to teach it to use wait if
available were lost in the mists). Since mesa already depends upon a
kernel support the wait-ioctl, we do not need to supply a fallback.
Signed-off-by: Chris Wilson <chris@chris-wilson.co.uk>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Brian Paul [Mon, 10 Jul 2017 14:36:15 +0000 (08:36 -0600)]
svga: fix PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE value
This query is supposed to return the max texture buffer size/width in
texels, not size in bytes. Divide by 16 (the largest format size) to
return texels.
Fixes Piglit arb_texture_buffer_object-max-size test.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by :Charmaine Lee <charmainel@vmware.com>
Brian Paul [Sun, 9 Jul 2017 19:45:28 +0000 (12:45 -0700)]
svga: fix breakage in create_backed_surface_view()
This fixes a regression in some piglit tests since commit
5e5d5f1a2eb.
I think I mis-resolved the merge conflict when cherry-picking that
commit to master.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Jason Ekstrand [Fri, 7 Jul 2017 17:57:09 +0000 (10:57 -0700)]
anv: Stop setting domains to RENDER on EXEC_OBJECT_WRITE
The reason we were doing this was to ensure that the kernel did the
appropriate cross-ring synchronization and flushing. However, the
kernel only looks at EXEC_OBJECT_WRITE to determine whether or not to
insert a fence. It only cares about the domain for determining whether
or not it needs to clflush the BO before using it for scanout but the
domain automatically gets set to RENDER internally by the kernel if
EXEC_OBJECT_WRITE is set.
Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
Ilia Mirkin [Sun, 9 Jul 2017 22:06:25 +0000 (18:06 -0400)]
a5xx: fix condition for updating *_FS_OUTPUT_CNTL
The register values depend on the currently set program, so make sure to
revalidate when the program changes.
Fixes glsl-1.10-fragdepth as well as
dEQP-GLES3.functional.shaders.fragdepth.compare.*
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Dave Airlie [Thu, 6 Jul 2017 22:09:07 +0000 (23:09 +0100)]
radv/ac: drop setting xnack
Since radv uses compute rings and we can't know when we are setting
up the shaders what ring they are to be used on, we should just use
the default xnack setting. This may be suboptimal in some places,
but if we hit a problem, we likely should try and address this
between llvm and mesa.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Sun, 9 Jul 2017 19:34:04 +0000 (20:34 +0100)]
radv: add support for using addrlib max alignment.
Rather than using 64k, use what addrlib returns as the base
alignment for vulkan allocations.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Ilia Mirkin [Sat, 8 Jul 2017 00:32:24 +0000 (20:32 -0400)]
nir: copy front interpolation when creating fake back color input
Fixes a bunch of gl_BackColor interpolation tests that had explicit
interpolation specified on the fragment shader gl_Color.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Rob Clark <robdclark@gmail.com>
Ilia Mirkin [Sat, 8 Jul 2017 15:13:35 +0000 (11:13 -0400)]
a5xx: remove no-longer-accurate border color layout comment
Better to just point at the bcolor_entry struct which has our current
understanding encoded into it. Also add an assert to ensure that the
struct remains the expected size.
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 8 Jul 2017 14:51:19 +0000 (10:51 -0400)]
a5xx: fix border color for depth formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 8 Jul 2017 14:16:56 +0000 (10:16 -0400)]
a5xx: add border color clamping, add packed border color formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 8 Jul 2017 12:46:02 +0000 (08:46 -0400)]
a5xx: fix border colors for swizzled texture formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 8 Jul 2017 12:32:32 +0000 (08:32 -0400)]
a5xx: fix integer texture border colors
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Sat, 8 Jul 2017 01:10:05 +0000 (21:10 -0400)]
a5xx: fix primitive restart
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Andres Gomez [Sat, 8 Jul 2017 12:21:20 +0000 (15:21 +0300)]
nir/spirv: Remove unnecessary comment.
It should have been removed after
00c47e111c.
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: Connor Abbott <cwabbott0@gmail.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Bas Nieuwenhuizen [Fri, 7 Jul 2017 13:56:57 +0000 (15:56 +0200)]
radv: Add compute htile clear for combined depth+stencil surfaces.
Figured out the clear value when we have a combined depth stencil
surface.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Roland Scheidegger [Fri, 7 Jul 2017 22:14:35 +0000 (00:14 +0200)]
draw: handle more TGSI_SEMANTIC_COLOR indices
It could only handle indices 0/1, otherwise what happened was bad (accessing
array out of bounds, no crash but kind of random). This is enough for the gl
state tracker (primary/secondary color) but not enough for some other state
trackers (d3d9 has no limits on the number of color interpolants).
The complexity with color semantics are all due to the front/back mapping (2
outputs in the vs map to one input in the fs) so this isn't extended to
indices > 1 - d3d9 has no use for back colors, therefore this isn't needed and
still only 2 back colors can be handled correctly.
Reviewed-by: Brian Paul <brianp@vmware.com>
Matias N. Goldberg [Wed, 5 Jul 2017 17:02:50 +0000 (14:02 -0300)]
st/mesa: Fix grabbing the wrong variant if glDrawPixels is called
By design pixel shaders can have up to 3 variants:
* The standard one.
* glDrawPixels variant.
* glBitmap variant.
However "shader_has_one_variant" ignores this fact, and therefore
st_update_fp would select the wrong variant if glDrawPixels or glBitmap
was ever called.
This patch fixes the problem. If the standard variant has been created,
calling glDrawPixels or glBitmap will append the variant to the second
entry of the linked list, so that st_update_fp still selects the right
one if shader_has_one_variant is set.
If the standard variant hasn't been created yet and glDrawPixel/Bitmap
has been called, st_update_fp will will see this and take the slow path
instead. The standard variant will then be added at the front of the
linked list, so that the next time the fast path is taken.
Blender in particular is hit by this bug.
v2: Marek - cosmetic changes
Fixes https://bugs.freedesktop.org/show_bug.cgi?id=101596
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Nanley Chery [Wed, 5 Jul 2017 18:42:00 +0000 (11:42 -0700)]
Revert "intel/isl: Only create a CCS buffer if the image supports rendering"
This reverts commit
8aaa13467dc289d35dc7900ab9fab9a7689c4178, which was
based on an incorrect assumption. Unlike the restriction placed on image
views in the Vulkan API, OpenGL allows you to render to texture views
whose formats differ from the originals.
Bugzilla: https://bugzilla.freedesktop.org/show_bug.cgi?id=101677
Brian Paul [Thu, 6 Jul 2017 23:54:49 +0000 (17:54 -0600)]
mesa: finish implementing glPrimitiveRestartNV() for display lists
If we try to build a display list with just a glPrimitiveRestartNV()
call, we'd crash because of a null GLvertexformat::PrimitiveRestartNV
pointer. This change fixes that case.
The previous patch fixed the case of calling glPrimitiveRestartNV()
inside a glBegin/End pair.
v2: minor clean-up in save_PrimitiveRestartNV(), per Charmaine.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Olivier Lauffenburger [Thu, 6 Jul 2017 15:45:00 +0000 (09:45 -0600)]
vbo: fix glPrimitiveRestartNV crash inside a display list
glPrimitiveRestartNV crashes when it is called during the compilation
of a display list.
There are two reasons:
- ctx->Driver.CurrentSavePrimitive is not set to the current primitive
- save_PrimitiveRestartNV() calls _save_Begin() which only sets an
OpenGL error, instead of calling vbo_save_NotifyBegin().
This patch correctly calls vbo_save_NotifyBegin() but it detects
the current primitive mode by looking at the latest saved primitive.
Additional work by Brian Paul
Signed-off-by: Olivier Lauffenburger <o.lauffenburger@topsolid.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101464
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 6 Jul 2017 22:31:43 +0000 (16:31 -0600)]
st/mesa: remove unused st_framebuffer::Private field
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 6 Jul 2017 17:59:55 +0000 (11:59 -0600)]
mesa: add some braces in _mesa_make_current()
Slightly better readability.
Brian Paul [Thu, 6 Jul 2017 17:09:10 +0000 (11:09 -0600)]
vbo: rename target->index in loopback code
Because it's a vertex attribute index.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 6 Jul 2017 17:04:10 +0000 (11:04 -0600)]
vbo: whitespace/formatting fixes in vbo_save_loopback.c
Trivial.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 6 Jul 2017 16:53:41 +0000 (10:53 -0600)]
vbo: simplify vbo_save_NotifyBegin()
This function always returned GL_TRUE. Just make it a void function.
Remove unreachable code following the call to vbo_save_NotifyBegin()
in save_Begin() in dlist.c
There were some stale comments that no longer applied since an earlier
code refactoring.
No Piglit regressions.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Thu, 6 Jul 2017 02:08:54 +0000 (20:08 -0600)]
svga: adjust line subpixel position for HWv8
This fixes two regressions on HWv8:
Piglit gl-1.0-ortho-pos
Piglit/glean fbo
This was caused by commit
c2b92dada076a "svga: clamp device line width
to at least 1 to fix HWv8 line stippling"
This also fixes two conform tests: Vertex Order and Polygon Face
No Piglit/conform changes with HWv9 or later.
VMware bug
1905053
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Aleksander Morgado [Thu, 6 Jul 2017 21:18:57 +0000 (23:18 +0200)]
etnaviv: fix refcnt initialization in etna_screen
Despite being a member of the etna_screen struct, 'refcnt' is used by
the winsys-specific logic to track the reference count of the object
managed in a hash table. When the count reaches zero, the pipe screen
is removed from the table and destroyed.
Fix the logic by initializing the refcnt to 1 when screen created.
This initialization is done in etna_screen_create(), to follow the
same logic as in freedreno and virgl.
Fixes: c9e8b49b885 ("etnaviv: gallium driver for Vivante GPUs")
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Aleksander Morgado <aleksander@aleksander.es>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Reviewed-by: Lucas Stach <l.stach@pengutronix.de>
Ilia Mirkin [Fri, 7 Jul 2017 04:33:50 +0000 (00:33 -0400)]
a5xx: add support for rendering to RGB10A2_UNORM formats
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Fri, 7 Jul 2017 04:19:03 +0000 (00:19 -0400)]
a5xx: set uint/sint bits for mrt output register
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Ilia Mirkin [Fri, 7 Jul 2017 01:03:03 +0000 (21:03 -0400)]
a5xx: add backface stencil emission
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Samuel Pitoiset [Fri, 30 Jun 2017 16:48:12 +0000 (18:48 +0200)]
radeonsi: fix invalidating bindless buffer descriptors
The VA is stored at [4:5], not [0:1]. This invalidated all
texture buffer descriptors when they were made resident in
the current context.
This removes few partial flushes and cache invalidations which
are needed when updating a bindless descriptor on the fly with
a WRITE_DATA packet.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
Olivier Lauffenburger [Thu, 6 Jul 2017 15:27:00 +0000 (09:27 -0600)]
st/wgl: Implement wglUseFontBitmaps.
wglUseFontBitmaps is currently a noop.
This patch implements this function for Windows.
Misc code clean-ups by Brian.
Signed-off-by: Olivier Lauffenburger <o.lauffenburger@topsolid.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Olivier Lauffenburger [Thu, 6 Jul 2017 15:08:00 +0000 (09:08 -0600)]
st/wgl: improve selection of pixel format
Current selection of pixel format does not enforce the request of
stencil or depth buffer if the color depth is not the same as
requested.
For instance, GLUT requests a 32-bit color buffer with an 8-bit
stencil buffer, but because color buffers are only 24-bit, no
priority is given to creating a stencil buffer.
This patch gives more priority to the creation of requested buffers
and less priority to the difference in bit depth.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101703
Signed-off-by: Olivier Lauffenburger <o.lauffenburger@topsolid.com>
Tested-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Alex Smith [Fri, 30 Jun 2017 10:15:42 +0000 (11:15 +0100)]
ac/nir: Fix ordering of parameters for image atomic cmpswap intrinsics
The NIR parameters are ordered "compare, data", matching GLSL, but both
the image and buffer LLVM intrinsics take them the other way around.
This is already handled correctly for SSBO atomics.
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Fixes: f4e499ec791 "radv: add initial non-conformant radv vulkan driver"
Brian Paul [Wed, 5 Jul 2017 20:48:33 +0000 (14:48 -0600)]
mesa: simplify get_tex_images_for_clear()
Get rid of redundant code.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 5 Jul 2017 20:44:08 +0000 (14:44 -0600)]
mesa: new comments, assertion related to glClearTexSubImage
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 5 Jul 2017 20:31:26 +0000 (14:31 -0600)]
st/mesa: find proper mipmap level in st_ClearTexSubImage()
The Piglit arb_clear_texture-error test creates a texture with only
a 1x1 image at level=1, then tries to clear level 0 (nonexistent)
and level 1 (exists). The test only checks that the former generates
an error but the later doesn't. The test passes, but when we try
to clear the level=1 image we're passing an invalid level to
pipe_context::clear_texture(). level=1, but since there's only one
mipmap level in the texture, it should be zero.
This fixes the code to search the gallium texture resource for the
correct mipmap level. Also, add an assertion to make sure we're not
passing an invalid level to pipe_context::clear_texture().
Fixes device errors with VMware driver. No Piglit regressions.
v2: don't do the level search when using immutable textures.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Mon, 3 Jul 2017 17:52:41 +0000 (11:52 -0600)]
st/mesa: whitespace fixes in st_cb_fbo.c
Trivial.
Brian Paul [Mon, 3 Jul 2017 17:48:30 +0000 (11:48 -0600)]
st/mesa: whitespace fixes in st_texture.c
Trivial.
Dave Airlie [Thu, 6 Jul 2017 06:23:25 +0000 (07:23 +0100)]
radv: don't overallocate depth/stencil formats
For depth/stencil formats the surface layer allocates the
stencil separately, so we don't need to include it in the
bpe.
This reduces the side of d32s8 allocates to something closer to pro.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 6 Jul 2017 02:06:01 +0000 (03:06 +0100)]
radv: enable sisched toggle in perftest flags.
RADV_PERFTEST=sisched
to enable it.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 6 Jul 2017 02:01:56 +0000 (03:01 +0100)]
ac/llvm: set xnack like radeonsi does.
Use family, but only set xnack+ for gfx9.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 6 Jul 2017 02:00:02 +0000 (03:00 +0100)]
ac/llvm: create features list using snprintf.
Just more moving code around before adding things to it.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 6 Jul 2017 01:56:21 +0000 (02:56 +0100)]
ac/radv: change api to create target machine
This just modifies the API to make it easier to add other flags
to target machine creation.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Eric Engestrom [Thu, 6 Jul 2017 19:25:28 +0000 (20:25 +0100)]
build systems: move git_sha1_gen.sh to bin/
There was no reason for this script to live outside the scripts
directory.
Suggested-by: Brian Paul <brianp@vmware.com>
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tim Rowley [Thu, 6 Jul 2017 18:16:18 +0000 (13:16 -0500)]
swr/rast: Correctly allocate SWR_STATS memory as cacheline aligned
Cacheline alignment of SWR_STATS to prevent sharing of cachelines
between threads (performance).
Gets rid of gcc-7.1 warning about using c++17's over-aligned new
feature.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 6 Jul 2017 15:41:58 +0000 (10:41 -0500)]
swr/rast: remove unused variables
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 6 Jul 2017 15:29:38 +0000 (10:29 -0500)]
swr/rast: don't use _mm256_fmsub_ps in AVX code
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Tim Rowley [Thu, 6 Jul 2017 15:28:53 +0000 (10:28 -0500)]
swr/rast: _mm*_undefined_* implementations for gcc<4.9
Define these in terms of setzero for ancient gcc versions which don't
have the undefined intrinsics.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Bruce Cherniak <bruce.cherniak@intel.com>
Aleksander Morgado [Thu, 6 Jul 2017 09:35:37 +0000 (11:35 +0200)]
etnaviv: don't dereference etna_resource pointer if allocation fails
The check for the pointer being non-NULL was being done too late.
Signed-off-by: Aleksander Morgado <aleksander@aleksander.es>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
Vinson Lee [Wed, 5 Jul 2017 21:16:11 +0000 (14:16 -0700)]
scons: Check for xlocale.h before defining HAVE_XLOCALE_H.
Don't assume the header is present on some platforms - use the more
robust CheckHeader() instead.
glibc 2.26 removed xlocale.h.
https://sourceware.org/glibc/wiki/Release/2.26#Removal_of_.27xlocale.h.27
Fix this build error with glibc 2.26.
Compiling src/util/strtod.c ...
src/util/strtod.c:32:10: fatal error: xlocale.h: No such file or directory
#include <xlocale.h>
^~~~~~~~~~~
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101657
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Tested-by: Eric Engestrom <eric.engestrom@imgtec.com>
Dave Airlie [Mon, 26 Jun 2017 01:13:24 +0000 (02:13 +0100)]
radv: add support for cmd predication.
This doesn't get used yet, it just adds support to various PKT3
emissions to enable it later.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Ilia Mirkin [Mon, 3 Jul 2017 21:08:12 +0000 (17:08 -0400)]
glsl: check if any of the named builtins are available first
_mesa_glsl_has_builtin_function is used to determine whether any variant
of a builtin are available, for the purpose of enforcing the GLSL ES
3.00+ rule that overloads or overrides of builtins are disallowed.
However the builtin_builder contains information on all builtins,
irrespective of parse state, or versions, or extension enablement. As a
result we would say that a builtin existed even if it was not actually
available.
To resolve this, first check if at least one signature is available for
a builtin before returning true.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=101666
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:40 +0000 (10:33 -0700)]
nir/spirv: Rework function argument setup
Now that we have proper pointer types, we can be more sensible about the
way we set up function arguments and deal with the two cases of pointer
vs. SSA parameters distinctly.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 1 Jul 2017 00:59:06 +0000 (17:59 -0700)]
nir/spirv: Stop trying to convert pointers to SSA in glsl450
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:39 +0000 (10:33 -0700)]
nir/spirv: Use real pointer types
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:38 +0000 (10:33 -0700)]
nir/spirv: Stop using glsl_type for function types
We're going to want the full vtn_type available to us anyway at which
point glsl_type isn't really buying us anything.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:37 +0000 (10:33 -0700)]
nir/spirv: Beef up the type system a bit
This adds a vtn concept of base_type as well as a couple of other
fields. This lets us be a tiny bit more efficient in some cases but,
more importantly, it will eventually let us express things the GLSL type
system can't.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:36 +0000 (10:33 -0700)]
nir/spirv: Compact vtn_type
Use an anonymous union of structs to help keep the structure small and
better organized.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:35 +0000 (10:33 -0700)]
nir/spirv: Simplify type copying
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:34 +0000 (10:33 -0700)]
nir/spirv: Compute offsets for UBOs and SSBOs up-front
Now that we have a pointer wrapper class, we can create offsets for UBOs
and SSBOs up-front instead of waiting until we have the full access
chain. For push constants, we still use the old mechanism because it
provides us with some nice range information.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:33 +0000 (10:33 -0700)]
nir/spirv: Rework the way pointers get dereferenced
This has the advantage of moving all of the "extend an access chain"
code into one place.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:32 +0000 (10:33 -0700)]
nir/spirv: Break variable creation out into a helper
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:31 +0000 (10:33 -0700)]
nir/spirv: Remove unneeded parameters from pointer_to_offset
Everyone now calls it with stop_at_matrix = false. Since we're now
always walking all the way to the end of the access chain, the type
returned is just the same as ptr->type;
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:30 +0000 (10:33 -0700)]
nir/spirv: Simplify matrix loads/stores
Instead of handling all of the complexity at the end, we choose to
decorate types a bit more cleverly. When we have a row-major matrix
type, we give it the stride of a single vector and give it's array
element type (which represents a column) the actual matrix stride.
Previously, we were using stop_at_matrix and handling everything from
matrix on down as special cases but now we walk the access chain all the
way to the end and then load. Even though this looks like it may lead
to a significant functional change, it doesn't. The reason why we
needed to do stop_at_matrix before was to handle row-major properly
since the offsets and strides would be all out-of-order. Now that row
major matrix types have the small stride on the matrix and the large
stride on the vector, offsetting to a single column of a row-major
matrix works fine. The load/store code simply picks up on the fact that
the stride isn't the type size and does multiple loads. The generated
code from these methods should be the same.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:29 +0000 (10:33 -0700)]
nir/spirv: Use the correct stride for non-32-bit vectors
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:28 +0000 (10:33 -0700)]
nir/spirv: Wrap access chains in a new vtn_pointer data structure
The vtn_pointer structure provides a bit better abstraction than passing
access chains around directly. For one thing, if the pointer just
points to a variable, we don't need the access chain at all. Also,
pointers know what their dereferenced type is so we can avoid passing
the type in a bunch of places. Finally, pointers can, in theory, be
extended to the case where you don't actually know what variable is
being referenced.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:27 +0000 (10:33 -0700)]
nir/spirv: Rename some things from access_chain to pointer
We're about to add a vtn_pointer data structure and this will prevent
some rename churn in the next commit.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:26 +0000 (10:33 -0700)]
nir/spirv: Split up Uniform and UniformConstant storage classes
We were originally handling them together because I was rather unclear
on the distinction. However, keeping them combined keeps the confusion.
Split them up so that it's more clear from the code how we expect the
two storage classes to be used.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:25 +0000 (10:33 -0700)]
nir/spirv: Add a storage_class_to_mode helper
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:24 +0000 (10:33 -0700)]
nir/spirv: Use the type from the deref for atomics
Previously, we were using the type of the variable which is incorrect.
Cc: "17.1" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 29 Jun 2017 17:33:23 +0000 (10:33 -0700)]
nir/spirv: Move a "}"
It's closing a "{" at the begining of a switch case.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 24 Jun 2017 22:14:50 +0000 (15:14 -0700)]
i965: Move surface resolves back to draw/dispatch time
This is effectively a revert of
388f02729bbf88ba104f4f8ee1fdf005a240969c
though much code has been added since. Kristian initially moved it to
try and avoid locking problems with meta-based resolves. Now that meta
is gone from the resolve path (for good this time, we hope), we can move
it back. The problem with having it in intel_update_state was that the
UpdateState hook gets called by core mesa directly and all sorts of
things will cause a UpdateState to get called which may trigger resolves
at inopportune times. In particular, it gets called by _mesa_Clear and,
if we have a HiZ buffer in the INVALID_AUX state, causes a HiZ resolve
right before the clear which is pointless. By moving it back to
try_draw_prims time, we know it will only get called right before a draw
which is where we want it.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Vinson Lee [Thu, 29 Jun 2017 06:13:26 +0000 (23:13 -0700)]
mesa: Avoid set comprehension.
Fix build error on CentOS 6.9 with Python 2.6.
GEN main/format_fallback.c
File "./main/format_fallback.py", line 42
names = {fmt.name for fmt in formats}
^
SyntaxError: invalid syntax
Fixes: a1983223d883 ("mesa: Add _mesa_format_fallback_rgbx_to_rgba() [v2]")
Signed-off-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
Bas Nieuwenhuizen [Mon, 3 Jul 2017 22:49:55 +0000 (00:49 +0200)]
ac/nir: Move VS position exports before param exports.
According to Nicolai the SX can already start work when all
the position exports are done, so do those first.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Sun, 25 Jun 2017 23:27:02 +0000 (01:27 +0200)]
radv: Always set depthbuffer using image format instead of iview format.
We have some cases where changing between depth and stencil only aspect
was causing hangs.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Bas Nieuwenhuizen [Wed, 28 Jun 2017 22:38:29 +0000 (00:38 +0200)]
radv: Disable depth & stencil tests when the depthbuffer doesn't support it.
Signed-off-by: Bas Nieuwenhuizen <basni@google.com>
Acked-by: Dave Airlie <airlied@redhat.com>
Tomasz Figa [Wed, 5 Jul 2017 14:56:51 +0000 (23:56 +0900)]
egl: android: Fix potential use of unitialized variable
If dri2_setup_extensions() fails, the "err" variable would not be assigned
causing the error path to access an unitialized variable. Fix it by
assigning an error message.
Fixes: 2c341f2bda4 ("egl: refactor dri2_create_screen() into three separate functions")
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tomasz Figa [Wed, 5 Jul 2017 14:54:18 +0000 (23:54 +0900)]
intel: common: Fix link failure with standalone Android build
Some reshuffle in the Makefiles under src/intel resulted in Android
libraries being no longer linked with code using
src/intel/common/gen_debug.h that contains references to functions
exported by those libraries (namely ALOGW macro, which is currently
resolved into a call to __android_log_print() from cutils).
Fix the build by taking into account ANDROID_CFLAGS and ANDROID_LIBS for
affected module on Android NDK builds.
Fixes: d5b355ce5fd ("i965: Move intel_debug.h to intel/common/gen_debug.h")
Signed-off-by: Tomasz Figa <tfiga@chromium.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Mauro Rossi [Sat, 1 Jul 2017 15:52:49 +0000 (17:52 +0200)]
Android: generate symlinks for all enabled gallium drivers
Current post install command relies on GALLIUM_TARGET_DRIVERS variable,
however variable needs to be initialized in src/gallium/Android.mk
in order that all enabled gallium drivers symlinks are correctly generated.
At the moment due to sorting of INC_DIRS and variable set with svga (vmwgfx)
only vmwgfx_dri.so and virtio_gpu_dri.so symlinks are generated.
Fixes: a3d98ca62f ("Android: use symlinks for driver loading")
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Tomeu Vizoso [Tue, 4 Jul 2017 11:28:39 +0000 (13:28 +0200)]
android: build imx-drm winsys
Add Android.mk for winsys/imx/drm.
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>