mesa.git
5 years agogallium: Add defines for FXT1 texture compression.
Eric Anholt [Mon, 1 Jul 2019 19:39:55 +0000 (12:39 -0700)]
gallium: Add defines for FXT1 texture compression.

This texture compression is exposed by 830 and 915, and to make
MESA_FORMAT match PIPE_FORMAT defines I need a corresponding
PIPE_FORMAT.

v2: Set is_hand_written so we don't try to generate pack/unpack code.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.
Eric Anholt [Fri, 6 Sep 2019 23:30:26 +0000 (16:30 -0700)]
mesa/st: Add mapping of MESA_FORMAT_RGB_SNORM16 to gallium.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoradv/gfx10: fix primitive indices orientation for NGG GS
Samuel Pitoiset [Tue, 5 Nov 2019 11:04:57 +0000 (12:04 +0100)]
radv/gfx10: fix primitive indices orientation for NGG GS

The primitive indices have to be swapped to follow the drawing
order.

This fixes corruption with Overwatch when NGG GS is force enabled.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoRevert "intel/blorp: Fix usage of uninitialized memory in key hashing"
Kenneth Graunke [Thu, 7 Nov 2019 17:26:37 +0000 (09:26 -0800)]
Revert "intel/blorp: Fix usage of uninitialized memory in key hashing"

This reverts commit 4432a2d14d80081d062f7939a950d65ea3a16eed.

Pretty much every SKQP test dies with this assertion:
skqp: ../src/mesa/drivers/dri/i965/brw_program_cache.c:102: hash_key: Assertion `item->key_size % 4 == 0' failed.

5 years agointel/blorp: Fix usage of uninitialized memory in key hashing
Danylo Piliaiev [Wed, 30 Oct 2019 14:14:06 +0000 (16:14 +0200)]
intel/blorp: Fix usage of uninitialized memory in key hashing

The automatically generated padding in structs contains
undefined values, force pack the structs to eliminate the
padding. Otherwise structs with the same values may generate
different hashes.

Valgrind output:

Conditional jump or move depends on uninitialised value(s)
 util_fast_urem32 (fast_urem_by_const.h:71)
 hash_table_search (hash_table.c:262)
 _mesa_hash_table_search (hash_table.c:296)
 anv_pipeline_cache_search_locked (anv_pipeline_cache.c:318)
 anv_pipeline_cache_search (anv_pipeline_cache.c:335)
 lookup_blorp_shader (anv_blorp.c:38)
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1112)
 blorp_mcs_partial_resolve (blorp_clear.c:1205)
 anv_image_mcs_op (anv_blorp.c:1742)
 anv_cmd_predicated_mcs_resolve (genX_cmd_buffer.c:774)
 transition_color_buffer (genX_cmd_buffer.c:1159)
 cmd_buffer_end_subpass (genX_cmd_buffer.c:4840)

Uninitialised value was created by a stack allocation
 blorp_params_get_mcs_partial_resolve_kernel (blorp_clear.c:1103)

Cc: <mesa-stable@lists.freedesktop.org>
Signed-off-by: Danylo Piliaiev <danylo.piliaiev@globallogic.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoosmesa/tests: Extend render test to cover other working cases
Dylan Baker [Thu, 31 Oct 2019 17:03:45 +0000 (10:03 -0700)]
osmesa/tests: Extend render test to cover other working cases

Only the GL_UNSIGNED_BYTE cases actually work, the rest all fail, but we
should test the working cases to ensure that they continue to work.

Reviewed-by: Brian Paul <brianp@vmware.com>
5 years agogallium/osmesa: Convert osmesa test to gtest
Dylan Baker [Mon, 21 Oct 2019 20:08:32 +0000 (13:08 -0700)]
gallium/osmesa: Convert osmesa test to gtest

This uses a bunch of additional C++ features for niceness and safety.

Reviewed-by: Brian Paul <brianp@vmware.com>
5 years agomeson: gtest needs pthreads
Dylan Baker [Mon, 21 Oct 2019 19:51:13 +0000 (12:51 -0700)]
meson: gtest needs pthreads

Reviewed-by: Brian Paul <brianp@vmware.com>
5 years agopanfrost: Pipe the GPU ID into compiler and disassembler
Tomeu Vizoso [Thu, 7 Nov 2019 07:27:53 +0000 (08:27 +0100)]
panfrost: Pipe the GPU ID into compiler and disassembler

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
5 years agoaco: workaround Tonga/Iceland hardware bug
Daniel Schürmann [Wed, 6 Nov 2019 17:25:15 +0000 (18:25 +0100)]
aco: workaround Tonga/Iceland hardware bug

The workaround got accidentally moved to the wrong place

Fixes: 08d510010b7586387e363460b98e6a45bbe97164 aco: increase accuracy of SGPR limits
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agopanfrost: Release the ctx->pipe_framebuffer ref
Boris Brezillon [Wed, 6 Nov 2019 14:52:45 +0000 (15:52 +0100)]
panfrost: Release the ctx->pipe_framebuffer ref

ctx->pipe_framebuffer contains the last bound FB state, let's release
resources pointed by this FB state when the context is destroyed.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Destroy the upload manager allocated in panfrost_create_context()
Boris Brezillon [Wed, 6 Nov 2019 14:49:43 +0000 (15:49 +0100)]
panfrost: Destroy the upload manager allocated in panfrost_create_context()

pipe->stream_uploader has been allocated with u_upload_create_default()
in panfrost_create_context(), let's destroy it in the context destroy
path.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agointel/gen_decoder: Fix unused-but-set-variable warning
Kai Wasserbäch [Sat, 28 Sep 2019 16:58:57 +0000 (18:58 +0200)]
intel/gen_decoder: Fix unused-but-set-variable warning

This commit fixes the following warning:
../src/intel/common/gen_decoder.c: In function ‘gen_spec_load_from_path’:
../src/intel/common/gen_decoder.c:741:11: warning: variable ‘len’ set but not used [-Wunused-but-set-variable]
  741 |    size_t len, filename_len = strlen(path) + 20;
      |           ^~~

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agonir: fix unused function warning in src/compiler/nir/nir.c
Kai Wasserbäch [Thu, 3 Oct 2019 20:49:27 +0000 (22:49 +0200)]
nir: fix unused function warning in src/compiler/nir/nir.c

This commit fixes the following warning:
../src/compiler/nir/nir.c:1827:1: warning: ‘dest_is_ssa’ defined but not used [-Wunused-function]
 1827 | dest_is_ssa(nir_dest *dest, void *_state)
      | ^~~~~~~~~~~

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agonir: fix unused variable warning in find_and_update_previous_uniform_storage
Kai Wasserbäch [Sat, 28 Sep 2019 16:55:32 +0000 (18:55 +0200)]
nir: fix unused variable warning in find_and_update_previous_uniform_storage

This commit fixes the following warning:
../src/compiler/glsl/gl_nir_link_uniforms.c: In function ‘find_and_update_previous_uniform_storage’:
../src/compiler/glsl/gl_nir_link_uniforms.c:166:16: warning: unused variable ‘num_blks’ [-Wunused-variable]
  166 |       unsigned num_blks = nir_variable_is_in_ubo(var) ?
      |                ^~~~~~~~

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agonir: fix unused variable warning in nir_lower_vars_to_explicit_types
Kai Wasserbäch [Sat, 28 Sep 2019 16:50:03 +0000 (18:50 +0200)]
nir: fix unused variable warning in nir_lower_vars_to_explicit_types

This commit fixes the following warning:
../src/compiler/nir/nir_lower_io.c: In function ‘nir_lower_vars_to_explicit_types’:
../src/compiler/nir/nir_lower_io.c:1435:22: warning: unused variable ‘supported’ [-Wunused-variable]
 1435 |    nir_variable_mode supported = nir_var_mem_shared | nir_var_shader_temp | nir_var_function_temp;
      |                      ^~~~~~~~~

Signed-off-by: Kai Wasserbäch <kai@dev.carbon-project.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agogallium: dri2: Use index as plane number.
Lepton Wu [Sat, 2 Nov 2019 06:41:29 +0000 (23:41 -0700)]
gallium: dri2: Use index as plane number.

This fix wrong color when playing video under Android + virgl
configuration.

Fixes: 2decad495f3 ("gallium/dri2: Support images with multiple planes for modifiers")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Lepton Wu <lepton@chromium.org>
5 years agoanv: implement VK_KHR_separate_depth_stencil_layouts
Lionel Landwerlin [Thu, 4 Jul 2019 08:17:11 +0000 (11:17 +0300)]
anv: implement VK_KHR_separate_depth_stencil_layouts

v2: Use ternary to simplify code (Jason)

v3: Reorder switch cases to follow existing section ordering (Nanley)
    Add missing comment in cmd_buffer_end_subpass() about new layout (Nanley)

v4: Fix layout comparison for stencil case (Nanley)
    Update a few more comments (Nanley)
    Move VK_IMAGE_LAYOUT_STENCIL_ATTACHMENT_OPTIMAL_KHR in color
    attachment case for future stencil-CCS support (Nanley)

v5: Missed comments update (Nanley)
    Updated relnotes.txt (Lionel)

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
5 years agoRevert "ci: Switch over to an autoscaling GKE cluster for builds."
Eric Anholt [Wed, 6 Nov 2019 19:14:14 +0000 (11:14 -0800)]
Revert "ci: Switch over to an autoscaling GKE cluster for builds."

This reverts commit c9df92bf795af878c38538c85f781291c78ec513.

It turns out that gitlab-runner uses kubernetes all wrong, spawning Pods
and sshing into them to run the script instead of Jobs containing the
script to run.  This means that when anything goes wrong with the pod
(autoscale, preemption, VM maintenance, cluster reconfiguration), the job
fails and only sometimes gets handled as a runner system failure.  Even
worse, due to bugs in either the runner or k8s itself, some classes of
timeout-related failure end up not being reported as failures, and the job
will incorrectly report success!

Disable using the "autoscale" cluster until we can do something else
(docker-machine instead of k8s, or the custom third-party k8s-native
runner).

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
Acked-by: Daniel Stone <daniels@collabora.com>
5 years agopanfrost: Print the right zero field
Tomeu Vizoso [Wed, 6 Nov 2019 16:30:54 +0000 (17:30 +0100)]
panfrost: Print the right zero field

Copy paste error.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reported-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Vasily Khoruzhick <anarsoul@gmail.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
5 years agodocs: update calendar, add news item and link release notes for 19.2.2
Dylan Baker [Wed, 6 Nov 2019 17:07:02 +0000 (09:07 -0800)]
docs: update calendar, add news item and link release notes for 19.2.2

5 years agodocs: add sha256 sum to 19.2.3 release notes
Dylan Baker [Wed, 6 Nov 2019 17:05:19 +0000 (09:05 -0800)]
docs: add sha256 sum to 19.2.3 release notes

5 years agodocs: add release notes for 19.2.3
Dylan Baker [Wed, 6 Nov 2019 16:19:42 +0000 (08:19 -0800)]
docs: add release notes for 19.2.3

5 years agopanfrost: Generate polygon list manually for SFBD
Tomeu Vizoso [Tue, 29 Oct 2019 14:42:03 +0000 (15:42 +0100)]
panfrost: Generate polygon list manually for SFBD

On clears without draws, the SFBD GPUs need for userspace to generate
the trivial polygon list.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Decode blend shaders for SFBD
Tomeu Vizoso [Tue, 5 Nov 2019 14:31:42 +0000 (15:31 +0100)]
panfrost: Decode blend shaders for SFBD

Also set MALI_HAS_BLEND_SHADER as needed.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Take into account texture layers in SFBD
Tomeu Vizoso [Tue, 5 Nov 2019 10:21:47 +0000 (11:21 +0100)]
panfrost: Take into account texture layers in SFBD

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Rework format encoding on SFBD
Tomeu Vizoso [Wed, 30 Oct 2019 11:05:30 +0000 (12:05 +0100)]
panfrost: Rework format encoding on SFBD

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720
Tomeu Vizoso [Tue, 5 Nov 2019 15:25:27 +0000 (16:25 +0100)]
panfrost: Set 0x10 bit on mali_shader_meta.unknown2_4 on T720

Testing shows that it's needed.

Also remove ctx->is_t6xx as it was the last use of it.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Add checksum fields to SFBD descriptor
Tomeu Vizoso [Fri, 12 Jul 2019 10:38:50 +0000 (12:38 +0200)]
panfrost: Add checksum fields to SFBD descriptor

During tests on T720, these fields were discovered.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agozink: do advertize integer support in shaders
Erik Faye-Lund [Wed, 30 Oct 2019 10:25:00 +0000 (11:25 +0100)]
zink: do advertize integer support in shaders

This is supported, so let's correct this.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
5 years agozink/spirv: implement ball_fequal[2-4]
Erik Faye-Lund [Thu, 31 Oct 2019 12:21:53 +0000 (13:21 +0100)]
zink/spirv: implement ball_fequal[2-4]

5 years agozink/spirv: implement ball_iequal[2-4]
Erik Faye-Lund [Thu, 31 Oct 2019 12:20:26 +0000 (13:20 +0100)]
zink/spirv: implement ball_iequal[2-4]

5 years agozink/spirv: implement bany_inequal[2-4]
Erik Faye-Lund [Thu, 31 Oct 2019 12:12:53 +0000 (13:12 +0100)]
zink/spirv: implement bany_inequal[2-4]

5 years agozink/spirv: implement bany_fnequal[2-4]
Erik Faye-Lund [Thu, 31 Oct 2019 12:02:06 +0000 (13:02 +0100)]
zink/spirv: implement bany_fnequal[2-4]

5 years agozink/spirv: support loading bool constants
Erik Faye-Lund [Wed, 30 Oct 2019 14:37:42 +0000 (15:37 +0100)]
zink/spirv: support loading bool constants

Seems I missed this before; let's add support for this.

5 years agozink/spirv: drop temp-array for component-count
Erik Faye-Lund [Wed, 30 Oct 2019 14:33:14 +0000 (15:33 +0100)]
zink/spirv: drop temp-array for component-count

5 years agogitlab-ci: Don't build libdrm for ARM
Michel Dänzer [Tue, 5 Nov 2019 15:24:35 +0000 (16:24 +0100)]
gitlab-ci: Don't build libdrm for ARM

The Debian packages work fine. Saves a little bit of time and disk
space.

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agogitlab-ci: Use separate arm64 build/test docker images
Michel Dänzer [Mon, 4 Nov 2019 08:54:09 +0000 (09:54 +0100)]
gitlab-ci: Use separate arm64 build/test docker images

The image used for test jobs is only about 1/6 as big as before, which
may help avoid some issues with some of the test boards.

Inspired by https://gitlab.freedesktop.org/mesa/mesa/issues/2046 .

v2:
* Leave LIBDRM_VERSION at 2.4.99 (Daniel Stone)
* Delete more build artifacts from dEQP tree (Daniel Stone)
v3:
* Set LD_LIBRARY_PATH for ldd

Acked-by: Daniel Stone <daniels@collabora.com> # v2
Reviewed-by: Eric Anholt <eric@anholt.net> # Except for the ldd line
5 years agozink: use u_blitter when format-reinterpreting
Erik Faye-Lund [Fri, 1 Nov 2019 09:38:13 +0000 (10:38 +0100)]
zink: use u_blitter when format-reinterpreting

5 years agozink: always allow sampling of images
Erik Faye-Lund [Fri, 1 Nov 2019 09:37:08 +0000 (10:37 +0100)]
zink: always allow sampling of images

This is required if we're going to blit from/to it using u_blitter.

5 years agozink: transition resources before resolving
Erik Faye-Lund [Fri, 1 Nov 2019 09:36:30 +0000 (10:36 +0100)]
zink: transition resources before resolving

5 years agozink: disable fragment-shader texture-lod
Erik Faye-Lund [Thu, 31 Oct 2019 19:05:58 +0000 (20:05 +0100)]
zink: disable fragment-shader texture-lod

We don't support nir_texop_txd, which is required by this cap. So let's
disable it for now.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16e ("zink: introduce opengl over vulkan")
5 years agozink: make sure src image is transfer-src-optimal
Duncan Hopkins [Wed, 30 Oct 2019 12:26:23 +0000 (13:26 +0100)]
zink: make sure src image is transfer-src-optimal

Fixes: d2bb63c8d4c ("zink: Use optimal layout instead of general. Reduces valid layer warnings. Fixes RADV image noise.")
5 years agozink: do not advertize coherent mapping
Erik Faye-Lund [Wed, 30 Oct 2019 10:18:58 +0000 (11:18 +0100)]
zink: do not advertize coherent mapping

We do not support them yet, so let's not pretend.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16e ("zink: introduce opengl over vulkan")
5 years agozink: always allow mutating the format
Erik Faye-Lund [Tue, 29 Oct 2019 22:19:53 +0000 (23:19 +0100)]
zink: always allow mutating the format

There's no good way to know if a texture-view will be created, so we
just have to accept it for all resources.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16e ("zink: introduce opengl over vulkan")
5 years agozink: use actual format for render-pass
Erik Faye-Lund [Tue, 29 Oct 2019 22:16:30 +0000 (23:16 +0100)]
zink: use actual format for render-pass

We should use the format derived from the image-view here, not from the
image itselt. Otherwise, we'll end up with incompatible render-passes.

Signed-off-by: Erik Faye-Lund <erik.faye-lund@collabora.com>
Fixes: 8d46e35d16e ("zink: introduce opengl over vulkan")
5 years agoradeonsi: fix shader disk cache key
Pierre-Eric Pelloux-Prayer [Mon, 4 Nov 2019 14:04:20 +0000 (15:04 +0100)]
radeonsi: fix shader disk cache key

Use unsigned values otherwise signed extension will produce a 64 bits value where
the 32 left-most bits are 1.

Fixes: 2afeed30101 ("radeonsi: tell the shader disk cache what IR is used")
5 years agoradv: implement VK_EXT_subgroup_size_control
Samuel Pitoiset [Thu, 31 Oct 2019 09:55:37 +0000 (10:55 +0100)]
radv: implement VK_EXT_subgroup_size_control

This extension allows to control the subgroup size by allowing a
varying subgroup size and also specifying a required subgroup size.

This implementation only allows to specify a required subgroup
size for compute shaders because there is some caveats with
other shader stages (eg. NGG with geometry shader). This
basically allows apps to use Wave32 for compute shaders.

This extension is enabled for all chips but only GFX10 supports
Wave32. ACO doesn't support it.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: rely on shader's wavesize when computing NGG info
Samuel Pitoiset [Thu, 31 Oct 2019 10:16:24 +0000 (11:16 +0100)]
radv: rely on shader's wavesize when computing NGG info

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: determine shaders wavesize at pipeline level
Samuel Pitoiset [Thu, 31 Oct 2019 09:06:43 +0000 (10:06 +0100)]
radv: determine shaders wavesize at pipeline level

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: hardcode the number of waves for the GFX6 LS-HS bug
Samuel Pitoiset [Thu, 31 Oct 2019 08:35:22 +0000 (09:35 +0100)]
radv: hardcode the number of waves for the GFX6 LS-HS bug

It's always 64.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv/gfx10: enable wave32 for compute based on shader's wavesize
Samuel Pitoiset [Thu, 31 Oct 2019 08:30:47 +0000 (09:30 +0100)]
radv/gfx10: enable wave32 for compute based on shader's wavesize

This will allow to change wavesize on-demand.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agonir: fix packing of nir_variable
Samuel Pitoiset [Wed, 6 Nov 2019 07:31:25 +0000 (08:31 +0100)]
nir: fix packing of nir_variable

The maximum number of descriptor sets is indeed 32 but without
the sign bit.

The maximum number of bindings for RADV is way larger, keep it
as 32-bit.

Fixes: 96e6ef80d93 ("nir: pack the rest of nir_variable::data")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Marek Olšák <maraeo@gmail.com>
5 years agoradv: fix 32-bit compiler warnings
Samuel Pitoiset [Thu, 31 Oct 2019 15:10:23 +0000 (16:10 +0100)]
radv: fix 32-bit compiler warnings

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2031
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: add a note about perftest/debug options
Samuel Pitoiset [Thu, 31 Oct 2019 15:52:30 +0000 (16:52 +0100)]
radv: add a note about perftest/debug options

Now that all environment variables are documented, it would be
appreciated if we can keep this up-to-date.

[skip ci]

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agodocs: document all RADV environment variables
Samuel Pitoiset [Thu, 31 Oct 2019 15:51:13 +0000 (16:51 +0100)]
docs: document all RADV environment variables

Requested by https://gitlab.freedesktop.org/mesa/mesa/issues/2022

[skip ci]

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agonir/serialize: pack nir_variable flags
Marek Olšák [Fri, 25 Oct 2019 18:33:04 +0000 (14:33 -0400)]
nir/serialize: pack nir_variable flags

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agonir/serialize: store 32-bit object IDs instead of 64-bit
Marek Olšák [Fri, 25 Oct 2019 05:02:54 +0000 (01:02 -0400)]
nir/serialize: store 32-bit object IDs instead of 64-bit

That means we have only 30 bits for object IDs, because 2 bits are
sometimes used for something else.

This decrease the uncompressed shader size for the biggest Borderlands 2
shader from 33.6 KB to 23.2 KB. (31% decrease)

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agonir/serialize: don't expand 16-bit variable state slots to 32 bits
Marek Olšák [Fri, 25 Oct 2019 16:01:27 +0000 (12:01 -0400)]
nir/serialize: don't expand 16-bit variable state slots to 32 bits

the swizzle also needs only 16 bits

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agonir: pack the rest of nir_variable::data
Marek Olšák [Fri, 25 Oct 2019 19:21:30 +0000 (15:21 -0400)]
nir: pack the rest of nir_variable::data

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agoradeonsi: keep serialized NIR instead of nir_shader in si_shader_selector
Marek Olšák [Sat, 2 Nov 2019 03:55:58 +0000 (23:55 -0400)]
radeonsi: keep serialized NIR instead of nir_shader in si_shader_selector

This decreases memory usage, because serialized NIR is more compact.

The main shader part is compiled from nir_shader.
Monolithic shader variants are compiled from nir_binary.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradeonsi: don't keep compute shader IR after compilation
Marek Olšák [Sat, 2 Nov 2019 01:37:47 +0000 (21:37 -0400)]
radeonsi: don't keep compute shader IR after compilation

not needed. We also need to free TGSI in the destroy function for the case
when an app is terminated and si_create_compute_state_async is never
executed because of util_queue_drop_job.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agoradeonsi: use IR SHA1 as the cache key for the in-memory shader cache
Marek Olšák [Sat, 2 Nov 2019 01:26:47 +0000 (21:26 -0400)]
radeonsi: use IR SHA1 as the cache key for the in-memory shader cache

instead of using whole IR binaries. This saves some memory.

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
5 years agolima: add support for gl_PointSize
Vasily Khoruzhick [Sat, 2 Nov 2019 02:23:57 +0000 (19:23 -0700)]
lima: add support for gl_PointSize

GP handles gl_PointSize similar to gl_Position, i.e. it needs
separate buffer and it has special type in varying descriptors, also
for indexed draw we need to emit special PLBU command to pass
address of gl_PointSize buffer.

Blob also clamps gl_PointSize to 1 .. 100 (as well as line width),
so let's do the same.

Reviewed-by: Andreas Baierl <ichgeh@imkreisrum.de>
Signed-off-by: Vasily Khoruzhick <anarsoul@gmail.com>
5 years agomesa/imports: let the build system detect strtok_r()
Eric Engestrom [Tue, 5 Nov 2019 00:13:27 +0000 (00:13 +0000)]
mesa/imports: let the build system detect strtok_r()

Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2013
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tested-by: Prodea Alexandru-Liviu <liviuprodea@yahoo.com>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
5 years agomeson: require `nm` again on Unix systems
Eric Engestrom [Tue, 29 Oct 2019 21:43:22 +0000 (21:43 +0000)]
meson: require `nm` again on Unix systems

This was made optional in ff9bf223c24143260a97 ("meson: make nm binary optional")
for Windows, but proper windows has been added and `nm` is now only used
on Unix systems.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
5 years agomeson: add windows support to symbols checks
Eric Engestrom [Tue, 29 Oct 2019 21:42:16 +0000 (21:42 +0000)]
meson: add windows support to symbols checks

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
5 years agomeson: move the generic symbols check arguments to a common variable
Eric Engestrom [Tue, 29 Oct 2019 21:32:05 +0000 (21:32 +0000)]
meson: move the generic symbols check arguments to a common variable

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
5 years agomeson: add variable to control the symbols checks
Eric Engestrom [Tue, 29 Oct 2019 14:21:08 +0000 (14:21 +0000)]
meson: add variable to control the symbols checks

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviwed-by: Dylan Baker <dylan@pnwbakers>
5 years agomesa: fix call to _mesa_lookup_vao_err
Pierre-Eric Pelloux-Prayer [Tue, 5 Nov 2019 17:35:01 +0000 (18:35 +0100)]
mesa: fix call to _mesa_lookup_vao_err

Fixes: 3e842a0b0ea ("mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa")
Closes: https://gitlab.freedesktop.org/mesa/mesa/issues/2055
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agomeson: Add dep_glvnd to egl deps when building with glvnd
Dylan Baker [Thu, 10 Oct 2019 22:10:56 +0000 (15:10 -0700)]
meson: Add dep_glvnd to egl deps when building with glvnd

Otherwise if glvnd is not installed systemwide, but only in a prefix,
it's headers wont be found. This happens because if it's headers are in
/usr/include/ then another dependence will provide the necessary -I
arguments and compilation will work.

Fixes: 035ec7a2bb2d5e413ac945b8f012185a0e187d5e
       ("meson: Add support for EGL glvnd")
Acked-by: Eric Engestrom <eric@engestrom.ch>
5 years agoutil/u_endian: Add error checks
Dylan Baker [Thu, 24 Oct 2019 17:16:15 +0000 (10:16 -0700)]
util/u_endian: Add error checks

As suggested by Eric Engestrom and Michel Dänzer.

5 years agoutil: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN
Dylan Baker [Sat, 10 Nov 2018 00:23:08 +0000 (16:23 -0800)]
util: rename PIPE_ARCH_*_ENDIAN to UTIL_ARCH_*_ENDIAN

As requested by Tim.

This was generated with:
grep 'PIPE_ARCH_.*_ENDIAN' -rIl | xargs sed -ie 's@PIPE_ARCH_\(.*\)_ENDIAN@UTIL_ARCH_\1_ENDIAN@'g

v2: - add this patch

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agogallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian function
Dylan Baker [Tue, 22 Oct 2019 18:30:09 +0000 (11:30 -0700)]
gallium/osmesa: Use PIPE_ARCH_*_ENDIAN instead of little_endian function

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agomesa/main: delete now unused _mesa_little_endian
Dylan Baker [Thu, 6 Sep 2018 22:15:40 +0000 (15:15 -0700)]
mesa/main: delete now unused _mesa_little_endian

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agomesa/swrast: replace instances of _mesa_little_endian with preprocessor
Dylan Baker [Thu, 6 Sep 2018 22:15:13 +0000 (15:15 -0700)]
mesa/swrast: replace instances of _mesa_little_endian with preprocessor

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agomesa/main: replace uses of _mesa_little_endian with preprocessor
Dylan Baker [Thu, 6 Sep 2018 22:14:24 +0000 (15:14 -0700)]
mesa/main: replace uses of _mesa_little_endian with preprocessor

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agoutil/u_endian: set PIPE_ARCH_*_ENDIAN to 1
Dylan Baker [Thu, 6 Sep 2018 22:13:22 +0000 (15:13 -0700)]
util/u_endian: set PIPE_ARCH_*_ENDIAN to 1

This will allow it to be used as a drop in replacement for
_mesa_little_endian in a number of cases.

v2: - Always define PIPE_ARCH_LITTLE_ENDIAN and PIPE_ARCH_BIG_ENDIAN,
      define the one that reflects the host system to 1 and the other to 0
    - replace all uses of #ifdef, #ifndef, and #if defined() with #if
      and #if ! with PIPE_ARCH_*_ENDIAN

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agoutil/u_endian: Use _WIN32 instead of _MSC_VER
Dylan Baker [Mon, 8 Jul 2019 21:25:16 +0000 (14:25 -0700)]
util/u_endian: Use _WIN32 instead of _MSC_VER

_WIN32 is defined by basically all windows compilers (MSVC, ICL, MinGW),
wereas _MSC_VER is not defined by MinGW. Without this change MinGW falls
through and doesn't define PIPE_ARCH at all, and is caught by some extra
code in gallium.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agodri/osmesa: use preprocessor for selecting endian code paths
Dylan Baker [Thu, 6 Sep 2018 21:23:34 +0000 (14:23 -0700)]
dri/osmesa: use preprocessor for selecting endian code paths

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agor100: Use preprocessor to select big vs little endian paths
Dylan Baker [Thu, 6 Sep 2018 21:17:51 +0000 (14:17 -0700)]
r100: Use preprocessor to select big vs little endian paths

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agor200: use preprocessor for big vs little endian checks
Dylan Baker [Thu, 6 Sep 2018 21:17:12 +0000 (14:17 -0700)]
r200: use preprocessor for big vs little endian checks

Instead of using a function at runtime we can just build the right code
for the right platform.

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agosvga: check return value of define_query_vgpu{9,10}
Philipp Sieweck [Tue, 15 Oct 2019 19:45:39 +0000 (21:45 +0200)]
svga: check return value of define_query_vgpu{9,10}

Reviewed-by: Charmaine Lee <charmainel@vmware.com>
5 years agogitlab-ci: Run only LAVA jobs in special-named branches
Tomeu Vizoso [Fri, 1 Nov 2019 08:36:49 +0000 (09:36 +0100)]
gitlab-ci: Run only LAVA jobs in special-named branches

Run only jobs needed for testing on LAVA devices if a branch starts with
lava-ci-.

This allows developers to have faster test cycles as these pipelines
take only a bit above 8 minutes. Also has the advantage of conserving
resources.

Signed-off-by: Tomeu Vizoso <tomeu.vizoso@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agomesa: add EXT_dsa glGetVertexArray* 4 functions
Pierre-Eric Pelloux-Prayer [Sat, 26 Oct 2019 08:42:07 +0000 (10:42 +0200)]
mesa: add EXT_dsa glGetVertexArray* 4 functions

The implementation doesn't share much with get.c because:
  * the refactoring needed for get.c to not depend on ctx->Array.VAO would
    be quite large
  * glGetVertexArray* would still need to filter pname to only accept the one
    specified by the spec
  * these functions are getter, the implementation is trivial (the complexity
    is in the correct filtering of pname input)

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: extract helper function from _mesa_GetPointerv
Pierre-Eric Pelloux-Prayer [Mon, 28 Oct 2019 14:31:02 +0000 (15:31 +0100)]
mesa: extract helper function from _mesa_GetPointerv

Will be used by EXT_dsa gllGetVertexArrayPointervEXT implementation.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 14:11:21 +0000 (16:11 +0200)]
mesa: add EXT_dsa EnableVertexArrayAttribEXT / DisableVertexArrayAttribEXT

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 13:20:31 +0000 (15:20 +0200)]
mesa: add EXT_dsa glEnableVertexArrayEXT / glDisableVertexArrayEXT

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add gl_vertex_array_object parameter to client state helpers
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 13:05:43 +0000 (15:05 +0200)]
mesa: add gl_vertex_array_object parameter to client state helpers

This will allow to use the same helper for the EXT_direct_state_access
implementation.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add EXT_dsa glVertexArray* functions implementation
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 12:29:46 +0000 (14:29 +0200)]
mesa: add EXT_dsa glVertexArray* functions implementation

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add vao/vbo lookup helper for EXT_dsa
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 12:28:21 +0000 (14:28 +0200)]
mesa: add vao/vbo lookup helper for EXT_dsa

Add a single helper dealing with the lookup of both the vao
and the vbo to avoid duplicating this code in all the
glVertexArray* functions.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 13:20:09 +0000 (15:20 +0200)]
mesa: rework _mesa_lookup_vao_err to allow usage from EXT_dsa

ARB_dsa and EXT_dsa slightly differs when an uninitialized VAO
is requested.
In this case ARB_dsa fails while EXT_dsa requires to initialize
the object.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: add EXT_dsa glVertexArray* functions declarations
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 09:06:21 +0000 (11:06 +0200)]
mesa: add EXT_dsa glVertexArray* functions declarations

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: pass vao as a function paramter
Pierre-Eric Pelloux-Prayer [Fri, 25 Oct 2019 08:46:43 +0000 (10:46 +0200)]
mesa: pass vao as a function paramter

This change will allow reusing the same function for the
EXT_direct_state_access implementation.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agogitlab-ci: Set arm job CCACHE_DIR properly
Michel Dänzer [Mon, 4 Nov 2019 11:30:12 +0000 (12:30 +0100)]
gitlab-ci: Set arm job CCACHE_DIR properly

$PWD doesn't work for variables:, it ended up as "/ccache", always
starting with an empty cache.

v2:
* Use relative path and realpath
v3:
* Use $CI_PROJECT_DIR (Eric Anholt)
* Clear ccache stats in before_script if the cache is in $CI_PROJECT_DIR

Fixes: c9df92bf795a "ci: Switch over to an autoscaling GKE cluster for
                     builds."
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agonir: Handle image arrays when setting variable data
Kenneth Graunke [Tue, 5 Nov 2019 01:14:10 +0000 (17:14 -0800)]
nir: Handle image arrays when setting variable data

Fixes a ton of regressions in image load store tests.

Fixes: 4319cc8c0f5 ("nir: pack nir_variable::data::xfb_*")
Acked-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agointel/compiler: remove the operand restriction for src1 on GLK
Paulo Zanoni [Fri, 1 Nov 2019 21:28:48 +0000 (14:28 -0700)]
intel/compiler: remove the operand restriction for src1 on GLK

Commit 5847de6e9afe implemented a restriction that applies to ICL, but
wrongly marked it as also applying to GLK. Reviewers or MR !1125
pointed this, and the commit history shows removal of GLK to parts of
the patch, but it turns there was still a left-over GLK check in the
code.

This code was breaking some of the i8vec2 tests on GLK, for example:
  dEQP-VK.subgroups.arithmetic.compute.subgroupadd_i8vec2

Removing the GLK check solves the issue for GLK. I don't see a reason
on why implementing this restriction would actually break GLK, so
there's still more to investigate here since this bug may be affecting
ICL+, but let's apply the real GLK fix while we analyze and discuss
the other possible issues.

Fixes: 5847de6e9afe ("intel/compiler: don't use byte operands for src1
on ICL")
BSpec: 3017
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agonir: pack nir_variable::data::xfb_*
Marek Olšák [Fri, 25 Oct 2019 19:18:32 +0000 (15:18 -0400)]
nir: pack nir_variable::data::xfb_*

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agonir: pack nir_variable::data::stream
Marek Olšák [Fri, 25 Oct 2019 18:55:06 +0000 (14:55 -0400)]
nir: pack nir_variable::data::stream

Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
5 years agonir/algebraic: Mark other comparison exact when removing a == a
Ian Romanick [Thu, 24 Oct 2019 21:41:20 +0000 (14:41 -0700)]
nir/algebraic: Mark other comparison exact when removing a == a

This prevents some additional optimizations that would change the
original result.  This includes things like (b < a && b < c) => b <
min(a, c) and !(a < b) => b >= a.  Both of these optimizations were
specifically observed in the piglit tests added in piglit!160.

This was discovered while investigating
https://gitlab.freedesktop.org/mesa/mesa/issues/1958.  However, the
problem in that issue was Chrome or Angle is replacing calls to isnan()
with some stuff that we (correctly) optimize to false.  If they had left
the calls to isnan() alone, everything would have just worked.

No shader-db changes on any Intel platform.

I also tried marking the comparison generated by the isnan() function
precise.  The precise marker "infects" every computation involved in
calculating the parameter to the isnan() function, and this severely
hurt all of the (few) shaders in shader-db that use isnan().

I also considered adding a new ir_unop_isnan opcode that would implement
the functionality.  During GLSL IR-to-NIR translation, the resulting
comparison operation would be marked exact (and the samething would need
to happen in SPIR-V translation).

This approach taken by this patch seemed easier, but we may want to do
the ir_unop_isnan thing anyway.

Fixes: d55835b8bdf ("nir/algebraic: Add optimizations for "a == a && a CMP b"")
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>