Eric Anholt [Tue, 11 Nov 2014 22:08:13 +0000 (14:08 -0800)]
nir: Fix a bit of broken indentation.
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Eric Anholt [Thu, 30 Oct 2014 23:49:32 +0000 (16:49 -0700)]
nir: Add a couple of helpers for glsl types.
This will be used by tgsi_to_nir, which needs to get vec4 types for
declaring shader input/output variables.
v2: Add a missing space.
Reviewed-by: Matt Turner <mattst88@gmail.com> (v2)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Emil Velikov [Thu, 29 Jan 2015 14:02:19 +0000 (14:02 +0000)]
docs: fix mesa 10.4.3 release date
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Kalyan Kondapally [Thu, 8 Jan 2015 04:30:27 +0000 (20:30 -0800)]
Mesa: Advertise GL_OES_texture_*float* extensions support with i965.
This patch advertises support for GL_OES_texture_*float* extensions
when using i965 drivers.
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Kalyan Kondapally [Tue, 27 Jan 2015 07:23:00 +0000 (09:23 +0200)]
Mesa: Add support for HALF_FLOAT_OES type.
This patch adds needed support for accepting HALF_FLOAT_OES as valid type
for TexImage*D and TexSubImage*D when Texture FLoat extensions are supported.
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Kalyan Kondapally [Thu, 8 Jan 2015 04:30:25 +0000 (20:30 -0800)]
Mesa: Add support for GL_OES_texture_*float* extensions.
This patch series adds support for following GLES2 Texture Float extensions:
1)GL_OES_texture_float,
2)GL_OES_texture_half_float,
3)GL_OES_texture_float_linear,
4)GL_OES_texture_half_float_linear.
This patch adds basic infrastructure and needed boolean flags to advertise
support for these extensions, by default the support is disabled. Next patch
in the series introduces support for HALF_FLOAT_OES token.
v4: take assert away and make valid_filter_for_float conditional (Tapani),
fix the alphabetical order (Emil)
Signed-off-by: Kevin Rogovin <kevin.rogovin@intel.com>
Signed-off-by: Kalyan Kondapally <kalyan.kondapally@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Eric Anholt [Thu, 22 Jan 2015 21:08:59 +0000 (13:08 -0800)]
nir: Make vec-to-movs handle src/dest aliasing.
It now emits vector MOVs instead of a series of individual MOVs, which
should be useful to any vector backends. This pushes the problem of
src/dest aliasing of channels on a scalar chip to the backend, but if
there are any vector operations in your shader then you needed to be
handling this already.
Fixes fs-swap-problem with my scalarizing patches.
v2: Rename to insert_mov(), and add a comment about what it does.
v3: Rewrite the comment.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com> (v3)
Eric Anholt [Fri, 14 Nov 2014 20:40:46 +0000 (12:40 -0800)]
gallium: Replace u_simple_list.h with util/simple_list.h
The code was exactly the same, except util/ has c++ guards and a struct
simple_node declaration.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Eric Anholt [Mon, 26 Jan 2015 19:34:18 +0000 (11:34 -0800)]
mesa: Port a variant of
68afbe89c72d085dcbbf2b264f0201ab73fe339e to util/
The idea is that after a remove_from_list(), you might want to be able to
do a remove_from_list() on it again or an is_empty_list(). This is
apparently relied on by r300g.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Eric Anholt [Fri, 14 Nov 2014 20:14:40 +0000 (12:14 -0800)]
mesa: Move simple_list.h to src/util.
We have two copies of it in the tree, I'm going to delete one.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Tom Stellard [Wed, 10 Dec 2014 14:13:59 +0000 (09:13 -0500)]
radeonsi: Enable VGPR spilling for all shader types v5
v2:
- Only emit write SPI_TMPRING_SIZE once per packet.
- Use context global scratch buffer.
v3:
- Patch shaders using WRITE_DATA packet instead of map/unmap.
- Emit ICACHE_FLUSH, CS_PARTIAL_FLUSH, PS_PARTIAL_FLUSH, and
VS_PARTIAL_FLUSH when patching shaders.
v4:
- Code cleanups.
- Remove unnecessary multiplies.
v5:
- Patch shaders in system memory and re-upload to vram.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tom Stellard [Tue, 27 Jan 2015 16:35:21 +0000 (16:35 +0000)]
radeonsi/compute: Allocate the scratch buffer during state creation
This moves scratch buffer allocation from si_launch_grid() to
si_create_compute_state(). This helps to reduce the overhead of
launching a kernel and also fixes a bug in the code that would cause
the scratch buffer to be too small if a kernel with smaller scratch size
was launched before a kernel with a larger scratch size.
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tom Stellard [Fri, 23 Jan 2015 22:54:43 +0000 (22:54 +0000)]
radeonsi: Add radeon_shader_binary member to struct si_shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Tom Stellard [Fri, 23 Jan 2015 22:54:08 +0000 (22:54 +0000)]
radeonsi/compute: Rename si_compute::program to si_compute::shader
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Marek Olšák [Tue, 27 Jan 2015 14:52:37 +0000 (14:52 +0000)]
radeonsi: Avoid leaking memory when rebuilding shader states
Reviewed-by: Michel Dänzer <michel.daenzer@amd.com>
Jason Ekstrand [Wed, 28 Jan 2015 20:43:47 +0000 (12:43 -0800)]
nir/opcodes: Use a return type of tfloat for ldexp
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 28 Jan 2015 20:42:47 +0000 (12:42 -0800)]
Revert "util: Move the alternate fpclassify implementation to util"
This reverts commits
d6eb572905e39c36168b8f5da240af961f9dde0a and
58e8468d113c7d3d4a59ea4a8d70fd45b78e85e6.
This is no longer necessary as we aren't using it in NIR anymore. Also, it
broke the build on some strange systems so let's put it back in querymatrix
where it came from.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88852
Acked-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 28 Jan 2015 20:41:44 +0000 (12:41 -0800)]
Revert "nir/opcodes: Use fpclassify() instead of isnormal() for ldexp"
This reverts commit
d7d340fb2f68c46bd5a0008ecf53c6693e29c916.
We have an isnormal() implementation available, the only problem was that
we had the wrong return type (fixed in a later patch).
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88806
Acked-by: Matt Turner <mattst88@gmail.com>
Jason Ekstrand [Wed, 28 Jan 2015 18:38:01 +0000 (10:38 -0800)]
util: Predicate the fpclassify fallback on !defined(__cplusplus)
The problem is that the fallbacks we have at the moment don't work in C++.
While we could theoretically fix the fallbacks it would also raise the
issue of correctly detecting the fpclassify function. So, for now, we'll
just disable it until we actually have a C++ user.
Reported-by: Tom Stellard <thomas.stellard@amd.com>
Tested-by: Tom Stellard <thomas.stellard@amd.com>
Tested-by: EdB <edb+mesa@sigluy.net>
Sven Arvidsson [Mon, 8 Dec 2014 18:43:09 +0000 (19:43 +0100)]
drirc: set allow_glsl_extension_directive_midshader for Dead Island.
Signed-off-by: Sven Arvidsson <sa@whiz.se>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=87076
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Jason Ekstrand [Mon, 26 Jan 2015 22:21:15 +0000 (14:21 -0800)]
nir/opcodes: Use fpclassify() instead of isnormal() for ldexp
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88806
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Mon, 26 Jan 2015 22:19:30 +0000 (14:19 -0800)]
util: Move the alternate fpclassify implementation to util
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Tue, 27 Jan 2015 22:18:57 +0000 (14:18 -0800)]
i965/tex: Don't create read-write textures with non-renderable formats
I haven't actually seen this bug in the wild, but it's possible that
someone could ask to do a S3TC PBO download or something. This protects us
from accidentally creating a render target with a compressed or otherwise
non-renderable format.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Tue, 27 Jan 2015 22:06:44 +0000 (14:06 -0800)]
i965/gen8: Include the buffer offset when emitting renderbuffer relocs
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88792
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Tapani Pälli [Mon, 26 Jan 2015 10:35:23 +0000 (12:35 +0200)]
mesa: improve error messaging for format CSV parser
Patch adds 2 error messages that point user directly to fix
mispelled or impossible swizzle field for a format.
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
EdB [Wed, 28 Jan 2015 00:20:38 +0000 (02:20 +0200)]
clover/llvm: Dump the OpenCL C code earlier.
[ Francisco Jerez: As discussed on the mailing list, this is intended
to produce more useful debug output in cases where the compilation
terminates unexpectedly. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
EdB [Sun, 14 Dec 2014 10:31:21 +0000 (11:31 +0100)]
clover/llvm: Move CLOVER_DEBUG stuff into anonymous namespace.
[ Francisco Jerez: As we're at it make debug_options[] local to its
only user and remove temporary. ]
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Dave Airlie [Tue, 27 Jan 2015 03:39:51 +0000 (13:39 +1000)]
r600g: add support for primitive id without geom shader (v2)
GLSL 1.50 specifies a fragment shader may have a primitive id
input without a geometry shader present.
On r600 hw there is a special GS scenario for this, you have
to enable GS_SCENARIO_A and pass the primitive id through
the vertex shader which operates in GS_A mode.
This is a first pass attempt at this, and passes the piglit
tests that test for this.
v1.1: clean up debug print + no need to assign
key value to setup output.
v2: add r600 support
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 27 Jan 2015 03:34:50 +0000 (13:34 +1000)]
r600g: move selecting the pixel shader earlier.
In order to detect that a pixel shader has a prim id
input when we have no geometry shader we need to reorder
the shader selection so the pixel shader is selected
first, then the vertex shader key can take into account
the primitive id input requirement and lack of geom shader.
Reviewed-by: Glenn Kennard <glenn.kennard@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Michel Dänzer [Thu, 22 Jan 2015 03:30:24 +0000 (12:30 +0900)]
st/clover: Pass target instead of target.begin() to std::string()
Fixes reading beyond allocated memory:
==1936== Invalid read of size 1
==1936== at 0x4C2C1B4: strlen (vg_replace_strmem.c:412)
==1936== by 0x9E00C30: std::basic_string<char, std::char_traits<char>, std::allocator<char> >::basic_string(char const*, std::allocator<char> const&) (in /usr/lib/x86_64-linux-gnu/libstdc++.so.6.0.20)
==1936== by 0x5B44FAE: clover::compile_program_llvm(clover::compat::string const&, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&, pipe_shader_ir, clover::compat::string const&, clover::compat::string const&, clover::compat::string&) (invocation.cpp:698)
==1936== by 0x5B39A20: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==1936== by 0x5B20152: clBuildProgram (program.cpp:182)
==1936== by 0x400F41: main (hello_world.c:109)
==1936== Address 0x56fee1f is 0 bytes after a block of size 15 alloc'd
==1936== at 0x4C28C20: malloc (vg_replace_malloc.c:296)
==1936== by 0x5B398F0: alloc (compat.hpp:59)
==1936== by 0x5B398F0: vector<std::basic_string<char> > (compat.hpp:98)
==1936== by 0x5B398F0: string<std::basic_string<char> > (compat.hpp:327)
==1936== by 0x5B398F0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==1936== by 0x5B20152: clBuildProgram (program.cpp:182)
==1936== by 0x400F41: main (hello_world.c:109)
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Michel Dänzer [Thu, 22 Jan 2015 03:36:13 +0000 (12:36 +0900)]
r600g,radeonsi: Fix calculation of IR target cap string buffer size
Fixes writing beyond the allocated buffer:
==31855== Invalid write of size 1
==31855== at 0x50AB2A9: vsprintf (iovsprintf.c:43)
==31855== by 0x508F6F6: sprintf (sprintf.c:32)
==31855== by 0xB59C7EC: r600_get_compute_param (r600_pipe_common.c:526)
==31855== by 0x5B2B7DE: get_compute_param<char> (device.cpp:37)
==31855== by 0x5B2B7DE: clover::device::ir_target() const (device.cpp:201)
==31855== by 0x5B398E0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==31855== by 0x5B20152: clBuildProgram (program.cpp:182)
==31855== by 0x400F41: main (hello_world.c:109)
==31855== Address 0x56fed5f is 0 bytes after a block of size 15 alloc'd
==31855== at 0x4C29180: operator new(unsigned long) (vg_replace_malloc.c:324)
==31855== by 0x5B2B7C2: allocate (new_allocator.h:104)
==31855== by 0x5B2B7C2: allocate (alloc_traits.h:357)
==31855== by 0x5B2B7C2: _M_allocate (stl_vector.h:170)
==31855== by 0x5B2B7C2: _M_create_storage (stl_vector.h:185)
==31855== by 0x5B2B7C2: _Vector_base (stl_vector.h:136)
==31855== by 0x5B2B7C2: vector (stl_vector.h:278)
==31855== by 0x5B2B7C2: get_compute_param<char> (device.cpp:35)
==31855== by 0x5B2B7C2: clover::device::ir_target() const (device.cpp:201)
==31855== by 0x5B398E0: clover::program::build(clover::ref_vector<clover::device> const&, char const*, clover::compat::vector<clover::compat::pair<clover::compat::string, clover::compat::string> > const&) (program.cpp:63)
==31855== by 0x5B20152: clBuildProgram (program.cpp:182)
==31855== by 0x400F41: main (hello_world.c:109)
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Connor Abbott [Sun, 25 Jan 2015 16:47:53 +0000 (11:47 -0500)]
nir: fix a bug with constant folding non-per-component instructions
Before, we were only copying the first N channels, where N is the size
of the SSA destination, which is fine for per-component instructions,
but non-per-component instructions like fdot3 can have more source
components than destination components. Fix this using the helper
function introduced in the last patch.
v2: use new helper name
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Connor Abbott [Sun, 25 Jan 2015 16:42:34 +0000 (11:42 -0500)]
nir: add a helper function for getting the number of source components
Unlike with non-SSA ALU instructions, where if they're per-component
you have to look at the writemask to know which source channels are
being used, SSA ALU instructions always have all the possible channels
enabled so we can just look at the number of components in the SSA
definition for per-component instructions to say how many source
components are being used.
v2: use new name nir_ssa_alu_instr_src_components()
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Sisinty Sasmita Patra [Fri, 12 Dec 2014 21:03:21 +0000 (13:03 -0800)]
i965: Implemente a tiled fast-path for glReadPixels and glGetTexImage
Added intel_readpixels_tiled_mempcpy and intel_gettexsubimage_tiled_mempcpy
functions. These are the fast paths for glReadPixels and glGetTexImage.
On chrome, using the RoboHornet 2D Canvas toDataURL test, this patch cuts
amount of time spent in glReadPixels by more than half and reduces the time
of the entire test by 10%.
v2: Jason Ekstrand <jason.ekstrand@intel.com>
- Refactor to make the functions look more like the old
intel_tex_subimage_tiled_memcpy
- Don't export the readpixels_tiled_memcpy function
- Fix some pointer arithmatic bugs in partial image downloads (using
ReadPixels with a non-zero x or y offset)
- Fix a bug when ReadPixels is performed on an FBO wrapping a texture
miplevel other than zero.
v3: Jason Ekstrand <jason.ekstrand@intel.com>
- Better documentation fot the *_tiled_memcpy functions
- Add target restrictions for renderbuffers wrapping textures
v4: Jason Ekstrand <jason.ekstrand@intel.com>
- Only check the return value of brw_bo_map for error and not bo->virtual
v5: Jason Ekstrand <jason.ekstrand@intel.com>
- Don't unnecessarily repeat a comment
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Sisinty Sasmita Patra [Sat, 3 Jan 2015 19:16:08 +0000 (11:16 -0800)]
i965/tiled_memcpy: Add tiled-to-linear paths
This commit addes tiled copy functions for coping from tiled memory to
linear memory. These are very similar to the existing linear-to-tiled
paths.
v2: Jason Ekstrand <jason.ekstrand@intel.com>
- New commit message
- Various whitespace fixes
- Added ptrdiff_t casts as done in commit
225a09790
v3: Jason Ekstrand <jason.ekstrand@intel.com>
- Fixed a comment
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Sisinty Sasmita Patra [Fri, 12 Dec 2014 19:28:05 +0000 (11:28 -0800)]
i965: Refactor tiled memcpy functions and move them into their own file
This commit refactors the tiled_memcpy code in intel_tex_subimage.c and
moves it into its own file intel_tiled_memcpy files. Also, xtile_copy and
ytile_copy are renamed to linear_to_xtiled and linear_to_ytiled
respectively. The *_faster functions are similarly renamed.
There was also a bit of logic to select between the the libc provided
memcpy function and our custom memcpy that does an RGBA -> BGRA swizzle.
This was moved into an intel_get_memcpy function so that rgba8_copy can
live (and be inlined) in intel_tiled_memcpy.c.
v2: Jason Ekstrand <jason.ekstrand@intel.com>
- Better commit message
- Fix up the copyright on the intel_tiled_memcpy files
- Various whitespace fixes
- Moved a bunch of stuff that did not need to be exposed from
intel_tiled_memcpy.h to intel_tiled_memcpy.c
- Added proper documentation for intel_get_memcpy
- Incorperated the ptrdiff_t tweaks from commit
225a09790
v3: Jason Ekstrand <jason.ekstrand@intel.com>
- Fixed a comment
- Move the tile size constants into the .c file
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Jason Ekstrand [Sat, 3 Jan 2015 02:22:04 +0000 (18:22 -0800)]
i965/tex_subimage: Use the fast tiled path for rectangle textures
There's no reason why we should be doing this for 2D textures and not
rectangles. Just a matter of adding another hunk to the condition.
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Chad Versace <chad.versace@intel.com>
Dave Airlie [Wed, 21 Jan 2015 06:40:26 +0000 (16:40 +1000)]
mesa/autoconf: attempt to use gnu99 on older gcc compilers
anonymous structs/union don't work with c99 but do work with gnu99
on gcc 4.4.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Felix Janda [Fri, 23 Jan 2015 16:57:15 +0000 (17:57 +0100)]
mesa: simplify detection of fpclassify
Fixes compilation with musl libc.
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Jason Ekstrand [Mon, 26 Jan 2015 17:40:25 +0000 (09:40 -0800)]
nir/opcodes: Don't go through doubles when constant-folding iabs
Previously, we called the abs() function in math.h. However, this involves
unnecessarily going through double. This commit changes it to use integers
directly with a ternary.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
Jason Ekstrand [Mon, 26 Jan 2015 17:36:58 +0000 (09:36 -0800)]
nir/opcodes: Simplify and fix the unpack_half_*_split_* constant expressions
Previously, these functions were explicitly writing to dst.x and dst.y.
However they both return only one component so writing to dst.y is invalid.
Also, since they only return one component, we don't need the explicit
assignment in the expression and can simplify it use an implicit
assignment.
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Sat, 24 Jan 2015 00:57:40 +0000 (16:57 -0800)]
nir: Use pointers for nir_src_copy and nir_dest_copy
This avoids the overhead of copying structures and better matches the newly
added nir_alu_src_copy and nir_alu_dest_copy.
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Kenneth Graunke [Sat, 24 Jan 2015 12:16:54 +0000 (04:16 -0800)]
i965: Handle CMP.nz ... 0 and MOV.nz similarly in cmod propagation.
"MOV.nz null src" and "CMP.nz null src 0" are equivalent instructions.
Previously, we deleted MOV.nz instructions when the instruction
generating the MOV's source also wrote the flag register (as the flag
register already contains the desired value). However, we wouldn't
delete CMP.nz instructions that served the same purpose.
We also didn't attempt true cmod propagation on MOV.nz instructions,
while we would for the equivalent CMP.nz form.
This patch fixes both limitations, treating both forms equally.
CMP.nz instructions will now be deleted (helping the NIR backend),
and MOV.nz instructions will have their .nz propagated.
No changes in shader-db without NIR. With NIR,
total instructions in shared programs:
6006153 ->
5969364 (-0.61%)
instructions in affected programs:
2087139 ->
2050350 (-1.76%)
helped: 10704
HURT: 0
GAINED: 2
LOST: 2
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Jan Vesely [Sun, 25 Jan 2015 21:11:40 +0000 (16:11 -0500)]
clover: Fix build with llvm after r226981
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=88783
Signed-off-by: Jan Vesely <jan.vesely@rutgers.edu>
Niels Ole Salscheider [Sat, 24 Jan 2015 21:49:44 +0000 (22:49 +0100)]
configure: Link against all LLVM targets when building clover
Since
8e7df519bd8556591794b2de08a833a67e34d526, we initialise all targets in
clover. This fixes bug 85380.
v2: Mention correct bug in commit message
Signed-off-by: Niels Ole Salscheider <niels_ole@salscheider-online.de>
Reviewed-by: Tom Stellard <thomas.stellard@amd.com>
Reviewed-by: Jan Vesely <jan.vesely@rutgers.edu>
Reviewed-by: Francisco Jerez <currojerez@riseup.net>
Cc: "10.4" <mesa-stable@lists.freedesktop.org>
Connor Abbott [Fri, 23 Jan 2015 04:32:16 +0000 (23:32 -0500)]
nir/constant_folding: use the new constant folding infrastructure
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Jason Ekstrand [Fri, 23 Jan 2015 21:38:46 +0000 (13:38 -0800)]
nir: add new constant folding infrastructure
Add a required field to the Opcode class, const_expr, that contains an
expression or statement that computes the result of the opcode given known
constant inputs. Then take those const_expr's and expand them into a function
that takes an opcode and an array of constant inputs and spits out the constant
result. This means that when adding opcodes, there's one less place to update,
and almost all the opcodes are self-documenting since the information on how to
compute the result is right next to the definition.
The helper functions in nir_constant_expressions.c were taken from
ir_constant_expressions.cpp.
v3 Jason Ekstrand <jason.ekstrand@iastate.edu>
- Use mako to generate one function per opcode instead of doing piles of
string splicing
v4 Jason Ekstrand <jason.ekstrand@iastate.edu>
- More comments and better indentation in the mako
- Add a description of the constant expression language in nir_opcodes.py
- Added nir_constant_expressions.py to EXTRA_DIST in Makefile.am
Signed-off-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Connor Abbott <cwabbott0@gmail.com>
Connor Abbott [Fri, 23 Jan 2015 04:32:14 +0000 (23:32 -0500)]
nir: use Python to autogenerate opcode information
Before, we used a system where a file, nir_opcodes.h, defined some macros that
were included to generate the enum values and the nir_op_infos structure. This
worked pretty well, but for development the error messages were never very
useful, Python tools couldn't understand the opcode list, and it was difficult
to use nir_opcodes.h to do other things like autogenerate a builder API. Now, we
store opcode information in nir_opcodes.py, and we have nir_opcodes_c.py to
generate the old nir_opcodes.c and nir_opcodes_h.py to generate nir_opcodes.h,
which contains all the enum names and gets included into nir.h like before. In
addition to solving the above problems, using Python and Mako to generate
everything means that it's much easier to add keep information centralized as we
add new things like constant propagation that require per-opcode information.
v2:
- make Opcode derive from object (Dylan)
- don't use assert like it's a function (Dylan)
- style fixes for fnoise, use xrange (Dylan)
- use iterkeys() in nir_opcodes_h.py (Dylan)
- use pydoc-style comments (Jason)
- don't make fmin/fmax commutative and associative yet (Jason)
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
v3 Jason Ekstrand <jason.ekstrand@intel.com>
- Alphabetize source file lists
- Generate nir_opcodes.h in the builddir instead of the source dir
- Include $(builddir)/src/glsl/nir in the i965 build
- Rework nir_opcodes.h generation so it generates a complete header file
instead of one that has to be embedded inside an enum declaration
Emil Velikov [Sat, 24 Jan 2015 13:18:10 +0000 (13:18 +0000)]
docs: add news item and link release notes for mesa 10.4.3
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
Emil Velikov [Sat, 24 Jan 2015 12:54:33 +0000 (12:54 +0000)]
docs: Add sha256 sums for the 10.4.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
49a5bce7801651574d3f4841d7532d8b2b86af63)
Emil Velikov [Sat, 24 Jan 2015 12:49:17 +0000 (12:49 +0000)]
Add release notes for the 10.4.3 release
Signed-off-by: Emil Velikov <emil.l.velikov@gmail.com>
(cherry picked from commit
e92bfa3f9512832b61706b76b5c9f7afa78199b0)
Matt Turner [Mon, 5 Jan 2015 21:51:03 +0000 (13:51 -0800)]
i965: Convert CMP.GE -(abs)reg 0 -> CMP.Z reg 0.
total instructions in shared programs:
5952059 ->
5951603 (-0.01%)
instructions in affected programs: 138812 -> 138356 (-0.33%)
GAINED: 1
LOST: 0
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 31 Dec 2014 01:19:41 +0000 (17:19 -0800)]
i965/fs: Add support for removing MOV.NZ instructions.
For some reason, we occasionally write the flag register with a MOV.NZ
instruction:
add(8) g25<1>F -g6<0,1,0>F g15<8,8,1>F
cmp.l.f0(8) g26<1>D g25<8,8,1>F 0F
mov.nz.f0(8) null g26<8,8,1>D
A MOV.NZ instruction on the result of a CMP is like comparing for
equality with true in C. It's useless. Removing it allows us to
generate:
add.l.f0(8) null -g6<0,1,0>F g15<8,8,1>F
total instructions in shared programs:
5955701 ->
5951657 (-0.07%)
instructions in affected programs: 302910 -> 298866 (-1.34%)
GAINED: 1
LOST: 0
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Tue, 30 Dec 2014 20:18:57 +0000 (12:18 -0800)]
i965/fs: Allow flipping cond mod for negated arguments.
This allows us to apply the optimization in cases where the CMP's
argument is negated, by flipping the conditional mod. For example, it
allows us to optimize this:
add(8) temp a b
cmp.l.f0(8) null -temp 0.0
into
add.g.f0(8) temp a b
total instructions in shared programs:
5958360 ->
5955701 (-0.04%)
instructions in affected programs: 466880 -> 464221 (-0.57%)
GAINED: 0
LOST: 1
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sat, 3 Jan 2015 20:18:15 +0000 (12:18 -0800)]
i965/fs: Propagate cmod across flag read if it contains the same value.
total instructions in shared programs:
5959463 ->
5958900 (-0.01%)
instructions in affected programs: 70031 -> 69468 (-0.80%)
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Thu, 6 Nov 2014 00:13:59 +0000 (16:13 -0800)]
i965/fs: Add unit tests for cmod propagation pass.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Fri, 22 Aug 2014 17:54:43 +0000 (10:54 -0700)]
i965/fs: Add pass to propagate conditional modifiers.
total instructions in shared programs:
5974160 ->
5959463 (-0.25%)
instructions in affected programs:
1743737 ->
1729040 (-0.84%)
GAINED: 0
LOST: 12
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Fri, 22 Aug 2014 18:01:13 +0000 (11:01 -0700)]
i965/fs: Eliminate null-dst instructions without side-effects.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Tue, 30 Dec 2014 20:56:13 +0000 (12:56 -0800)]
i965/fs: Apply conditional mod specially to split MAD/LRP.
Otherwise we'll apply the conditional mod to only one of SIMD8
instructions and trigger an assertion.
NoDDClr/NoDDChk have the same problem but we never apply those to these
instructions, so I'm leaving them for a later time.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Tue, 30 Dec 2014 04:33:12 +0000 (20:33 -0800)]
i965/fs: Add a pass to fixup 3-src instructions that have a null dest.
3-src instructions can only have GRF/MRF destinations. It's really
difficult to deal with that restriction in dead code elimination (that
wants to give instructions null destinations to show that their result
isn't used) while allowing 3-src instructions to have conditional mod,
so don't, and just give then a destination before register allocation.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Tue, 30 Dec 2014 03:29:21 +0000 (19:29 -0800)]
i965: Add is_3src() to backend_instruction.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Sun, 24 Aug 2014 21:01:48 +0000 (14:01 -0700)]
i965: Add backend_instruction::can_do_cmod().
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 31 Dec 2014 03:54:50 +0000 (19:54 -0800)]
i965/cfg: Add a foreach_block_reverse macro.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Matt Turner [Wed, 31 Dec 2014 00:14:43 +0000 (16:14 -0800)]
i965/cfg: Add a foreach_inst_in_block_reverse_safe macro.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Matt Turner [Wed, 31 Dec 2014 00:14:25 +0000 (16:14 -0800)]
glsl: Add a foreach_in_list_reverse_safe macro.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Matt Turner [Wed, 9 Apr 2014 20:38:14 +0000 (13:38 -0700)]
i965: Don't make instructions with a null dest a barrier to scheduling.
Now that we properly track accumulator dependencies, the scheduler is
able to schedule instructions between the mach and mov in the common
the integer multiplication pattern:
mul acc0, x, y
mach null, x, y
mov dest, acc0
Since a null destination implies no dependency on the destination, we
can also safely schedule instructions (that don't write the accumulator)
between the mul and mach.
GAINED: 103
LOST: 43
Causes one program to spill (643 -> 1076 instructions).
I committed this patch last year (commit
42a26cb5) but reverted it
(commit
0d3f83f4) after inexplicable artifacts in Kerbal Space Program
(bug 78648). Tapani reapplied this patch and could not reproduce the bug
with current Mesa.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Ian Romanick [Fri, 23 Jan 2015 20:31:05 +0000 (12:31 -0800)]
i965/fs: Allow SIMD16 on pre-SNB when try_replace_with_sel is successful
If try_replace_with_sel is able to replace the flow control with a SEL
instruction, then there is no flow control... failing SIMD16 because
of nonexistent flow control is wrong.
No piglit regressions on any i965 platform in Jenkins.
total instructions in shared programs:
4382707 ->
4382707 (0.00%)
instructions in affected programs: 0 -> 0
helped: 0
HURT: 0
GAINED: 2089
LOST: 0
No other platforms affected in shader-db.
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Eric Anholt [Wed, 5 Nov 2014 23:10:37 +0000 (15:10 -0800)]
nir: Expose nir_print_instr() for debug prints
It's nice to have this present in your default cases so you can see what
instruction is triggering an abort.
v2: Just pass a NULL state, now that it won't crash when you do.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Eric Anholt [Fri, 23 Jan 2015 22:47:50 +0000 (14:47 -0800)]
nir: When asked to print with a NULL state, just use bare variable names.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Eric Anholt [Thu, 13 Nov 2014 20:40:59 +0000 (12:40 -0800)]
nir: Add nir_lower_alu_to_scalar.
This is the equivalent of brw_fs_channel_expressions.cpp, which I wanted
for vc4.
v2: Use the nir_src_for_ssa() helper, and another instance of
nir_alu_src_copy().
v3: Drop the non-SSA support. All intended callers will have SSA-only ALU
ops.
v4: Use insert_before, drop stale bcsel/fcsel comment, drop now-unused
unsupported() function, drop lower_context struct.
v5: Completely rename the pass to nir_lower_alu_to_scalar(), add an assert
about weird input_sizes[].
Reviewed-by: Jason Ekstrand <jason.ekstrand@iastate.edu>
Eric Anholt [Wed, 21 Jan 2015 23:55:23 +0000 (15:55 -0800)]
nir: Make some helpers for copying ALU src/dests.
There aren't many users yet, but I wanted to do this from my scalarizing
pass.
v2: Constify the src arguments.
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Kenneth Graunke [Thu, 22 Jan 2015 07:52:17 +0000 (23:52 -0800)]
nir: Add algebraic optimizations for division and reciprocal.
These also exist in opt_algebraic.cpp.
total NIR instructions in shared programs:
2011430 ->
2011211 (-0.01%)
NIR instructions in affected programs: 42221 -> 42002 (-0.52%)
helped: 198
total i965 instructions in shared programs:
6020553 ->
6020116 (-0.01%)
i965 instructions in affected programs: 84322 -> 83885 (-0.52%)
helped: 394
HURT: 1 (by 1 instruction)
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Thu, 22 Jan 2015 07:47:06 +0000 (23:47 -0800)]
nir: Add algebraic optimizations for exponential/logarithmic functions.
Most of these exist in the GLSL IR algebraic pass already. However,
SSA allows us to find more instances of the patterns.
total NIR instructions in shared programs:
2015593 ->
2011430 (-0.21%)
NIR instructions in affected programs: 124189 -> 120026 (-3.35%)
helped: 604
total i965 instructions in shared programs:
6025505 ->
6018717 (-0.11%)
i965 instructions in affected programs: 261295 -> 254507 (-2.60%)
helped: 1295
HURT: 3
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Thu, 22 Jan 2015 07:36:01 +0000 (23:36 -0800)]
nir: Add algebraic optimizations for simplifying comparisons.
The first batch removes bonus fnot/inot operations, possibly allowing
other optimizations to better recognize patterns.
The next batch replaces a fadd and constant 0.0 with an fneg - negation
is usually free on GPUs, while addition is not.
total NIR instructions in shared programs:
2020814 ->
2015593 (-0.26%)
NIR instructions in affected programs: 411143 -> 405922 (-1.27%)
helped: 2233
HURT: 214
A few shaders are hurt by a few instructions due to moving neg such
that it has a constant operand, which is then folded, resulting in two
distinct load_consts for x and -x. We can always clean that up later.
total i965 instructions in shared programs:
6035392 ->
6025505 (-0.16%)
i965 instructions in affected programs: 784980 -> 775093 (-1.26%)
helped: 4508
HURT: 2
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Thu, 22 Jan 2015 07:25:56 +0000 (23:25 -0800)]
nir: Add algebraic optimizations for pointless shifts.
The GLSL IR optimization pass contained these; we may as well include
them too.
v2: Fix a >> 0 and a << 0 optimizations (caught by Matt).
No change in the number of NIR instructions on a shader-db run.
total i965 instructions in shared programs:
6035397 ->
6035392 (-0.00%)
i965 instructions in affected programs: 542 -> 537 (-0.92%)
helped: 2 (in glamor)
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Mon, 19 Jan 2015 22:57:38 +0000 (14:57 -0800)]
nir: Add a bunch of algebraic optimizations on logic/bit operations.
Matt and I noticed a bunch of "val <- ior a a" operations in a shader,
so we decided to add an algebraic optimization for that. While there,
I decided to add a bunch more of them.
v2: Delete bogus fand/for optimizations (caught by Jason).
total NIR instructions in shared programs:
2023511 ->
2020814 (-0.13%)
NIR instructions in affected programs: 149634 -> 146937 (-1.80%)
helped: 1032
total i965 instructions in shared programs:
6035392 ->
6035397 (0.00%)
i965 instructions in affected programs: 537 -> 542 (0.93%)
HURT: 2
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Mon, 19 Jan 2015 22:51:24 +0000 (14:51 -0800)]
nir: Implement CSE on intrinsics that can be eliminated and reordered.
Matt and I noticed that one of the shaders hurt by INTEL_USE_NIR=1 had
load_input and load_uniform intrinsics repeated several times, with the
same parameters, but each one generating a distinct SSA value. This
made ALU operations on those values appear distinct as well.
Generating distinct SSA values is silly - these are read only variables.
CSE'ing them makes everything use a single SSA value, which then allows
other operations to be CSE'd away as well.
Generalizing a bit, it seems like we should be able to safely CSE any
intrinsics that can be eliminated and reordered. I didn't implement
support for variables for the time being.
v2: Assert that info->num_variables == 0 (requested by Jason).
total NIR instructions in shared programs:
2435936 ->
2023511 (-16.93%)
NIR instructions in affected programs:
2413496 ->
2001071 (-17.09%)
helped: 16872
total i965 instructions in shared programs:
6028987 ->
6008427 (-0.34%)
i965 instructions in affected programs: 640654 -> 620094 (-3.21%)
helped: 2071
HURT: 585
GAINED: 14
LOST: 25
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Kenneth Graunke [Wed, 21 Jan 2015 20:20:59 +0000 (12:20 -0800)]
nir: Pull nir_instr_can_cse()'s SSA checks out of the switch.
This should not be a change in behavior, as all current cases that
potentially answer "yes" require SSA.
The next patch will introduce another case that requires SSA.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Wed, 21 Jan 2015 09:51:21 +0000 (01:51 -0800)]
i965/nir: Report NIR instruction counts (in SSA form) via KHR_debug.
This allows us to count NIR instructions via shader-db.
Use "run" as normal. The results file will contain both NIR and
assembly.
Then, to generate a NIR report:
./report.py <(grep NIR results/foo) <(grep NIR results/bar)
Or, to generate an i965 report:
./report.py <(grep -v NIR results/foo) <(grep -v NIR results/bar)
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Tue, 20 Jan 2015 07:11:54 +0000 (23:11 -0800)]
i965/nir: Print NIR on INTEL_DEBUG=fs.
This is useful for debugging and looking for optimization opportunities.
It will need to be expanded when we add support for other scalar stages.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Kenneth Graunke [Tue, 20 Jan 2015 06:11:39 +0000 (22:11 -0800)]
i965/nir: Do optimizations again just before lowering source mods.
We want to run CSE and algebraic optimizations again after lowering IO.
Some of the passes in the optimization loop don't handle saturates and
other modifiers, so run it before lowering to source modifiers.
total instructions in shared programs:
6046190 ->
6045768 (-0.01%)
instructions in affected programs: 22406 -> 21984 (-1.88%)
helped: 47
HURT: 0
GAINED: 0
LOST: 0
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Matt Turner [Thu, 18 Dec 2014 22:10:17 +0000 (14:10 -0800)]
loader: Remove NEED_OPENGL_COMMON check.
HAVE_DRICOMMON is sufficient since OpenGL must be enabled for DRI.
Matt Turner [Thu, 18 Dec 2014 21:35:47 +0000 (13:35 -0800)]
gitignore: Ignore .tar.xz files.
Matt Turner [Thu, 18 Dec 2014 19:44:07 +0000 (11:44 -0800)]
mesa: Build with subdir-objects.
Matt Turner [Thu, 18 Dec 2014 21:33:29 +0000 (13:33 -0800)]
glsl: Build a libglsl_util library.
Rather than sourcing files with ../dir/file.c which leads to distclean
wiping out ../dir's .deps directory.
Matt Turner [Thu, 18 Dec 2014 02:50:25 +0000 (18:50 -0800)]
mapi: Build with subdir-objects.
Matt Turner [Thu, 18 Dec 2014 04:28:19 +0000 (20:28 -0800)]
mapi: Remove vgapi from SUBDIRS.
OpenVG is disabled with via autotools.
Matt Turner [Thu, 18 Dec 2014 03:46:22 +0000 (19:46 -0800)]
mesa: Drop inclusion of glapi_gen.mk.
Some glapi headers used to be generated from this Makefile.am, but no
longer.
Matt Turner [Mon, 8 Dec 2014 00:09:35 +0000 (16:09 -0800)]
glsl: Build with subdir-objects.
Apparently $(top_srcdir) is not expanded in a source list when using
subdir-objects, so remove that. It's not clear to me why we were going
to such lengths to prefix each source file anyway.
Matt Turner [Fri, 23 Jan 2015 22:27:39 +0000 (14:27 -0800)]
nir: Add headers to distribution.
Matt Turner [Fri, 23 Jan 2015 22:25:46 +0000 (14:25 -0800)]
nir: Add nir_{opt_,}algebraic.py to distribution.
Matt Turner [Fri, 23 Jan 2015 22:25:10 +0000 (14:25 -0800)]
mesa: Add format_{un,}pack.py to distribution.
Matt Turner [Fri, 23 Jan 2015 21:35:25 +0000 (13:35 -0800)]
mesa: Remove pack_tmp.h from sources.
Missed in commit
3a4de321.
Connor Abbott [Fri, 23 Jan 2015 04:32:13 +0000 (23:32 -0500)]
nir: add generated file to .gitignore
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Reviewed-by: Jason Ekstrand <jason.ekstrand@intel.com>
Ville Syrjälä [Mon, 19 Jan 2015 14:09:10 +0000 (16:09 +0200)]
i965: Fix min_vs_entries for CHV
According to BSpec the correct number for min_vs_entries is 34 for CHV.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Ville Syrjälä [Mon, 19 Jan 2015 14:08:31 +0000 (16:08 +0200)]
i965: Fix max_wm_threads for CHV
Change max_wm_threads to match the spec on CHV. The max number of
threads in 3DSTATE_PS is always programmed to 64 and the hardware
internally scales that depending on the GT SKU. So this doesn't
change the max number of threads actually used, but it does affect
the scratch space calculation.
On CHV the old value was too small, so the amount of scratch space
allocated wasn't sufficient to satisfy the actual max number of
threads used.
Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Connor Abbott [Wed, 17 Dec 2014 03:32:21 +0000 (22:32 -0500)]
glsl: fix stale comment
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Signed-off-by: Connor Abbott <cwabbott0@gmail.com>
Jason Ekstrand [Thu, 22 Jan 2015 23:49:56 +0000 (15:49 -0800)]
i965/emit: Assert that src1 is not an MRF after doing the MRF->GRF conversion
When emitting texturing from indirect texture units, we need to be able to
scratch around in the header message. Since we only do this for >= HSW,
this is ok since there are no MRFs.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Anuj phogat <anuj.phogat@gmail.com>
Jason Ekstrand [Thu, 22 Jan 2015 21:46:44 +0000 (13:46 -0800)]
i965/emit: Do the sampler index adjustment directly in header.0.3
Prior to this commit, the adjust_sampler_state_pointer function took an
extra register that it could use as scratch space. The usual candidate was
the destination of the sampler instruction. However, if that register ever
aliased anything important such as the sampler index, this would scratch
all over important data. Fortunately, the calculation is such that we can
just do it in place and we don't need the scratch space at all.
Reviewed-by: Chris Forbes <chrisf@ijw.co.nz>
Axel Davy [Wed, 7 Jan 2015 09:27:23 +0000 (10:27 +0100)]
st/nine: Correctly handle when ff vs should have no texture coord input/output
Previous code semantic was:
. if ff ps will not run a ff stage, then do not output texture coords for this stage
for vs
. if XYZRHW is used (position_t), use only the mode where input coordinates are copied
to the outputs.
Problem is when apps don't give texture inputs. When apps precise PASSTHRU, it means
copy texture coord input to texture coord output if there is such input. The case
where there is no texture coord input wasn't handled correctly.
Drivers like r300 dislike when vs has inputs that are not fed.
Moreover if the app uses ff vs with a programmable ps, we shouldn't look at
what are the parameters of the ff ps to decide to output or not texture
coordinates.
The new code semantic is:
. if XYZRHW is used, restrict to PASSTHRU
. if PASSTHRU is used and no texture input is declared, then do not output
texture coords for this stage
The case where ff ps needs a texture coord input and ff vs doesn't output
it is not handled, and should probably be a runtime error.
This fixes 3Dmark05, which uses ff vs with programmable ps.
Reviewed-by: Tiziano Bacocco <tizbac2@gmail.com>
Signed-off-by: Axel Davy <axel.davy@ens.fr>