Chia-I Wu [Fri, 10 Dec 2010 19:27:54 +0000 (03:27 +0800)]
mapi: Clean up sources.mk.
Rename MAPI_GLAPI_SOURCES to MAPI_UTIL_SOURCES. Rename macro
MAPI_GLAPI_CURRENT to MAPI_MODE_UTIL. Update the comments to make it
clear that mapi may be used in two ways and how.
Chia-I Wu [Fri, 10 Dec 2010 09:14:04 +0000 (17:14 +0800)]
mapi: Clean up u_current interface.
Try not to use macros to make u_current.h appear to be glapi.h. Use
u_current.h to implement glapi.h instead whenever possible.
Chia-I Wu [Thu, 16 Dec 2010 19:11:53 +0000 (03:11 +0800)]
mapi: Add ABI-tag note.
TLS requires kernel >= 2.4.20. Per glapi.
Kenneth Graunke [Sat, 18 Dec 2010 03:28:47 +0000 (19:28 -0800)]
Refresh autogenerated file builtin_function.cpp.
NOTE: The 7.9 and 7.10 branches will need their builtins refreshed too.
Rather than cherry-picking this commit, run 'make builtins'.
Kenneth Graunke [Sat, 18 Dec 2010 03:25:37 +0000 (19:25 -0800)]
glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
These mistakenly computed 't' instead of t * t * (3.0 - 2.0 * t).
Also, properly vectorize the smoothstep(float, float, vec) variants.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
José Fonseca [Fri, 17 Dec 2010 20:08:35 +0000 (20:08 +0000)]
gallivm: Cleanup util_format_xxx_fetch_xxx call generation.
No need to register function prototypes in the module now that we call
the C function pointer directly -- less LLVM objects lying around.
Limited testing with lp_test_format.
Kenneth Graunke [Mon, 13 Dec 2010 19:19:38 +0000 (11:19 -0800)]
glsl: Expose a public glsl_type::void_type const pointer.
This is analogous to glsl_type::int_type and all the others.
Marek Olšák [Fri, 17 Dec 2010 07:59:32 +0000 (08:59 +0100)]
r300g: finally fix the texture corruption on r3xx-r4xx
Even though a bound texture stays bound when calling set_fragment_sampler_views,
it must be assigned a new cache region depending on the occupancy of other
texture units.
This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28800
Thanks to Álmos <aaalmosss@gmail.com> for finding the bug in the code.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Kenneth Graunke [Fri, 17 Dec 2010 01:40:00 +0000 (17:40 -0800)]
Remove OES_compressed_paletted_texture from the ES2 extension list.
We don't support it.
Brian Paul [Fri, 17 Dec 2010 01:17:20 +0000 (18:17 -0700)]
softpipe: remove sp_tex_tile_cache_border_color()
With swizzling done at the end of texture sampling, we can greatly
simplify swizzling of the border color.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32460
Brian Paul [Fri, 17 Dec 2010 00:38:16 +0000 (17:38 -0700)]
softpipe: fix depth texture sampling regression
We need to keep using the pipe_get_tile_swizzle() even though there's
no swizzling because we need to explicitly pass in the surface format.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32459
Brian Paul [Thu, 16 Dec 2010 21:29:15 +0000 (14:29 -0700)]
gallivm: fix copy&paste error from previous commit
Fixes piglit regression, http://bugs.freedesktop.org/show_bug.cgi?id=32452
NOTE: This is a candidate for the 7.10 branch
richard [Thu, 16 Dec 2010 20:52:55 +0000 (15:52 -0500)]
r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
Eric Anholt [Wed, 15 Dec 2010 20:10:03 +0000 (12:10 -0800)]
intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
The only mismatch between the two is that we have to clear the
destination's alpha to 1.0. Fixes WOW performance on my Ironlake,
from a few frames a second to almost playable.
Eric Anholt [Wed, 15 Dec 2010 19:54:38 +0000 (11:54 -0800)]
intel: Try to sanely check that formats match for CopyTexImage.
Before, we were going off of a couple of known (hopeful) matches
between internalFormats and the cpp of the read buffer. Instead, we
can now just look at the gl_format of the two to see if they match.
We should avoid bad blits that might have been possible before, but
also allow different internalFormats to work without having to
enumerate each one.
Eric Anholt [Wed, 15 Dec 2010 19:46:37 +0000 (11:46 -0800)]
intel: Drop commented intel_flush from copy_teximage.
The blit that follows appears in the command stream so it's serialized
with previous rendering. Any queued vertices in the tnl layer were
already flushed up in mesa/main/.
Eric Anholt [Wed, 15 Dec 2010 19:37:45 +0000 (11:37 -0800)]
intel: Update renderbuffers before looking up CopyTexImage's read buffer.
Not fixing a particular bug, just noticed by code inspection.
Brian Paul [Thu, 16 Dec 2010 17:13:02 +0000 (10:13 -0700)]
gallivm: work around LLVM 2.6 bug when calling C functions
Create a constant int pointer to the C function, then cast it to the
function's type. This avoids using trampoline code which seem to be
inadvertantly freed by LLVM in some situations (which leads to segfaults).
The root issue and work-around were found by José.
NOTE: This is a candidate for the 7.10 branch
Brian Paul [Thu, 16 Dec 2010 15:50:42 +0000 (08:50 -0700)]
draw: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:50:30 +0000 (08:50 -0700)]
svga: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:47:37 +0000 (08:47 -0700)]
i965g: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:46:35 +0000 (08:46 -0700)]
i915g: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:44:12 +0000 (08:44 -0700)]
softpipe: s/varient/variant
Brian Paul [Thu, 16 Dec 2010 15:43:21 +0000 (08:43 -0700)]
st/mesa: s/varient/variant
Eric Anholt [Wed, 15 Dec 2010 23:15:02 +0000 (15:15 -0800)]
i965: Set the alternative floating point mode on gen6 VS and WM.
This matches how we did the math instructions pre-gen6, though it
applies to non-math as well.
Fixes vp1-LIT test 2 (degenerate case: 0 ^ 0 -> 1)
Shuang He [Wed, 15 Dec 2010 03:16:49 +0000 (11:16 +0800)]
i915: Fix INTEL_DEBUG=wm segmentation fault
The program should be disassembled after it's uploaded
Ben Skeggs [Thu, 16 Dec 2010 01:12:52 +0000 (11:12 +1000)]
nvfx: fix fragprog word swapping on big-endian machines
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Jerome Glisse [Wed, 15 Dec 2010 20:27:16 +0000 (15:27 -0500)]
gallium: properly check for src->dst blit compatibilities
Spotted by Christoph Bumiller & Jose Fonseca
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Fredrik Höglund [Wed, 15 Dec 2010 19:00:42 +0000 (20:00 +0100)]
r600g: fix pow(0, 0) evaluating to NaN
We have to use the non-IEEE compliant version of MUL here, since
log2(0) is -inf, and 0 * -inf is NaN in IEEE arithmetic.
candidates for 7.10 branch
Jerome Glisse [Wed, 15 Dec 2010 17:07:09 +0000 (12:07 -0500)]
r600g: need to reference upload buffer as the might still live accross flush
Can't get away from referencing upload buffer as after flush a vertex buffer
using the upload buffer might still be active. Likely need to simplify the
pipe_refence a bit so we don't waste so much cpu time in it.
candidates for 7.10 branch
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Brian Paul [Tue, 14 Dec 2010 21:15:20 +0000 (14:15 -0700)]
st/mesa: fix incorrect prev pointer in destroy_program_variants()
Brian Paul [Tue, 14 Dec 2010 20:01:00 +0000 (13:01 -0700)]
softpipe: do texture swizzle during texture sampling
Instead of when we read texture tiles. Now swizzling happens after
the shadow depth compare step. This fixes the piglit glsl-fs-shadow2d*
tests (except for proj+bias because of a GLSL bug).
Brian Paul [Tue, 14 Dec 2010 19:46:01 +0000 (12:46 -0700)]
mesa: more program debug code
Brian Paul [Tue, 14 Dec 2010 19:45:36 +0000 (12:45 -0700)]
tgsi: document texture opcodes
Brian Paul [Mon, 13 Dec 2010 15:41:08 +0000 (08:41 -0700)]
glsl: new glsl_strtod() wrapper to fix decimal point interpretation
We always want to use '.' as the decimal point.
See http://bugs.freedesktop.org/show_bug.cgi?id=24531
NOTE: this is a candidate for the 7.10 branch.
Brian Paul [Tue, 14 Dec 2010 17:38:15 +0000 (10:38 -0700)]
gallivm: do texture swizzle after shadow compare
We need to swizzle after the shadow comparison so that the GL_DEPTH_MODE
functionality is handled properly.
This fixes all the piglit glsl-fs-shadow2d*.shader_test cases, except
for glsl-fs-shadow2dproj-bias.shader_test which fails because of a
bug in the GLSL compiler (fd.o 32395).
Brian Paul [Tue, 14 Dec 2010 15:36:39 +0000 (08:36 -0700)]
st/mesa: rename the varient release functions
Jerome Glisse [Tue, 14 Dec 2010 18:50:46 +0000 (13:50 -0500)]
r600g: fix segfault when translating vertex buffer
Note the support for non float vertex draw likely regressed need to
find what we want to do there.
candidates for 7.10 branches
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Vinson Lee [Tue, 14 Dec 2010 08:39:57 +0000 (00:39 -0800)]
mesa: Clean up header file inclusion in prog_optimize.h.
Vinson Lee [Tue, 14 Dec 2010 08:30:24 +0000 (00:30 -0800)]
mesa: Clean up header file inclusion in prog_cache.h.
Vinson Lee [Tue, 14 Dec 2010 08:22:27 +0000 (00:22 -0800)]
mesa: Clean up header file inclusion in nvvertparse.h.
Eric Anholt [Mon, 13 Dec 2010 19:32:19 +0000 (11:32 -0800)]
i965: Add support for using the BLT ring on gen6.
Eric Anholt [Mon, 13 Dec 2010 23:18:13 +0000 (15:18 -0800)]
i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
This is still awful, but my ability to care about reworking the old
backend so we can just get a temporary value into a POW is awfully low
since the new backend does this all sensibly.
Fixes:
fp1-LIT test 1
fp1-LIT test 3 (case x < 0)
fp1-POW test (exponentiation)
fp-lit-mask
Brian Paul [Tue, 14 Dec 2010 00:34:07 +0000 (17:34 -0700)]
st/mesa: 80-columns wrapping, whitespace fixes in st_cb_bitmap.c
Brian Paul [Tue, 14 Dec 2010 00:29:56 +0000 (17:29 -0700)]
st/mesa: add geom program code in destroy_program_variants()
Brian Paul [Tue, 14 Dec 2010 00:28:02 +0000 (17:28 -0700)]
st/mesa: program struct comments
Brian Paul [Tue, 14 Dec 2010 00:25:29 +0000 (17:25 -0700)]
st/mesa: use st_fragment_program() instead of cast
Brian Paul [Tue, 14 Dec 2010 00:25:10 +0000 (17:25 -0700)]
st/mesa: rename variable
Brian Paul [Tue, 14 Dec 2010 00:18:47 +0000 (17:18 -0700)]
st/mesa: minor re-indenting
Brian Paul [Tue, 14 Dec 2010 00:16:57 +0000 (17:16 -0700)]
st/mesa: make st_delete_program() static
Brian Paul [Tue, 14 Dec 2010 00:16:18 +0000 (17:16 -0700)]
st/mesa: add comments, fix formatting in st_cb_program.c
Brian Paul [Tue, 14 Dec 2010 00:20:12 +0000 (17:20 -0700)]
Squashed commit of the following (st-mesa-per-context-shaders branch):
commit
4f106f44a32eaddb6cf3fea6ba5ee9787bff609a
Author: Brian Paul <brianp@vmware.com>
Date: Mon Dec 13 14:06:08 2010 -0700
st/mesa: reorganize vertex program translation code
Now it looks like the fragment and geometry program code.
Also remove the serial number fields from programs. It was used to
determine when new translations were needed. Now the variant key is
used for that. And the st_program_string_notify() callback removes all
variants when the program's code is changed.
commit
e12d6791c5e4bff60bb2e6c04414b1b4d1325f3e
Author: Brian Paul <brianp@vmware.com>
Date: Mon Dec 13 13:38:12 2010 -0700
st/mesa: implement geometry shader varients
Only needed in order to support per-context gallium shaders.
commit
c5751c673644808ab069259a852f24c4c0e92b9d
Author: Brian Paul <brianp@vmware.com>
Date: Sun Dec 12 15:28:57 2010 -0700
st/mesa: restore glDraw/CopyPixels using new fragment program variants
Clean up the logic for fragment programs for glDraw/CopyPixels. We now
generate fragment program variants for glDraw/CopyPixels as needed which
do texture sampling, pixel scale/bias, pixelmap lookups, etc.
commit
7b0bb99bab6547f503a0176b5c0aef1482b02c97
Author: Brian Paul <brianp@vmware.com>
Date: Fri Dec 10 17:03:23 2010 -0700
st/mesa: checkpoint: implement fragment program variants
The fragment programs variants are per-context, as the vertex programs.
NOTE: glDrawPixels is totally broken at this point.
commit
2cc926183f957f8abac18d71276dd5bbd1f27be2
Author: Brian Paul <brianp@vmware.com>
Date: Fri Dec 10 14:59:32 2010 -0700
st/mesa: make vertex shader variants per-context
Gallium shaders are per-context but OpenGL shaders aren't. So we need
to make a different variant for each context.
During context tear-down we need to walk over all shaders/programs and
free all variants for the context being destroyed.
Brian Paul [Tue, 14 Dec 2010 00:01:30 +0000 (17:01 -0700)]
mesa, st/mesa: disable GL_ARB_geometry_shader4
The new GLSL compiler doesn't support geom shaders yet so disable the
GL_ARB_geometry_shader4 extension. Undo this when geom shaders work again.
NOTE: This is a candidate for the 7.10 branch.
Ian Romanick [Mon, 13 Dec 2010 23:42:46 +0000 (15:42 -0800)]
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
This is the same as what the array dereference handler does.
Fixes piglit test glsl-link-struct-array (bugzilla #31648).
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Ian Romanick [Mon, 13 Dec 2010 23:16:39 +0000 (15:16 -0800)]
linker: Allow built-in arrays to have different sizes between shader stages
Fixes pitlit test glsl-link-varying-TexCoord (bugzilla #31650).
Eric Anholt [Mon, 13 Dec 2010 21:37:54 +0000 (13:37 -0800)]
i965: Fix gl_FragCoord.z setup on gen6.
Fixes glsl-bug-22603.
Eric Anholt [Mon, 13 Dec 2010 20:15:21 +0000 (12:15 -0800)]
i956: Fix the old FP path fragment position setup on gen6.
Fixes fp-arb-fragment-coord-conventions-none
Eric Anholt [Mon, 13 Dec 2010 19:44:26 +0000 (11:44 -0800)]
i965: Fix ARL to work on gen6.
RNDD isn't one of the instructions that can do conversion from
execution type to destination type.
Fixes glsl-vs-arrays-3.
Eric Anholt [Mon, 13 Dec 2010 19:02:15 +0000 (11:02 -0800)]
intel: Include stdbool so we can stop using GLboolean when we want to.
This requires shuffling the driconf XML macros around, since they use
true and false tokens expecting them to not get expanded to anything.
Brian Paul [Mon, 13 Dec 2010 18:47:26 +0000 (11:47 -0700)]
gallivm: store callbacks in a linked list rather than fixed size array
Should fix http://bugs.freedesktop.org/show_bug.cgi?id=32308
Brian Paul [Mon, 13 Dec 2010 15:11:56 +0000 (08:11 -0700)]
tnl: a better way to initialize the gl_program_machine memory
This improves commit
ef3f7e61b314236cbb7ed2cf24d34c6f90d9cfca
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Alex Deucher [Mon, 13 Dec 2010 03:44:53 +0000 (22:44 -0500)]
r600g: fix rendering with a vertex attrib having a zero stride
The hardware supports zero stride just fine. This is a port
of
2af8a1983180fc0168c1e0e53bcc69ee3d684ea4 from r300g.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Dave Airlie [Fri, 10 Dec 2010 05:40:48 +0000 (15:40 +1000)]
r300g: fixup rs690 tiling stride alignment calculations.
The RS690 memory controller prefers things to be on a different
boundary than the discrete GPUs, we had an attempt to fix this,
but it still failed, this consolidates the stride calculation
into one place and removes the really special case check.
This fixes gnome-shell and 16 piglit tests on my rs690 system.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chia-I Wu [Sun, 12 Dec 2010 10:13:27 +0000 (18:13 +0800)]
egl: Do not unload drivers.
When the driver is the last reference to libEGL.so, unloading it will
cause libEGL.so to be unmapped and give problems. Disable the unloading
for now. Still have to figure out the right timing to unload drivers.
Chia-I Wu [Sun, 12 Dec 2010 09:56:49 +0000 (17:56 +0800)]
mapi: Fix a warning in !THREADS build.
It should be u_thread_self, not _glthread_GetID.
Vinson Lee [Sat, 11 Dec 2010 22:37:18 +0000 (14:37 -0800)]
mesa: Clean up header file inclusion in nvfragparse.h.
Vinson Lee [Sat, 11 Dec 2010 21:30:13 +0000 (13:30 -0800)]
mesa: Clean up header file inclusion in ir_to_mesa.h.
Marek Olšák [Sat, 11 Dec 2010 13:45:27 +0000 (14:45 +0100)]
r300g: fix rendering with a vertex attrib having a zero stride
The hardware apparently does support a zero stride, so let's use it.
This fixes missing objects in ETQW, but might also fix a ton of other
similar-looking bugs.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Marek Olšák [Sat, 11 Dec 2010 07:38:39 +0000 (08:38 +0100)]
tgsi: fix rbug compile error
../mesa/src/gallium/auxiliary/tgsi/tgsi_parse.h:139:
error: dereferencing pointer ‘tokens.25’ does break strict-aliasing rules
Signed-off-by: Marek Olšák <maraeo@gmail.com>
Marek Olšák [Sat, 11 Dec 2010 12:22:19 +0000 (13:22 +0100)]
r300/compiler: fix swizzle lowering with a presubtract source operand
If a source operand has a non-native swizzle (e.g. the KIL instruction
cannot have a swizzle other than .xyzw), the lowering pass uses one or more
MOV instructions to move the operand to an intermediate temporary with
native swizzles.
This commit fixes that the presubtract information was lost during
the lowering.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Marek Olšák [Sat, 11 Dec 2010 06:32:24 +0000 (07:32 +0100)]
r300/compiler: fix LIT in VS
This fixes broken rendering of trees in ETQW. The trees still disappear
for an unknown reason when they are close.
Broken since:
2ff9d4474bdf5f05852ad4963d0b597d20743678
r300/compiler: make lowering passes possibly use up to two less temps
NOTE: This is a candidate for the 7.10 branch.
Ian Romanick [Fri, 10 Dec 2010 23:48:15 +0000 (15:48 -0800)]
glsl: Inherrit type of declared variable from initializer after processing assignment
do_assignment may apply implicit conversions to coerce the base type
of initializer to the base type of the variable being declared. Fixes
piglit test glsl-implicit-conversion-02 (bugzilla #32287). This
probably also fixes bugzilla #32273.
NOTE: This is a candidate for the 7.9 branch and the 7.10 branch.
Ian Romanick [Fri, 10 Dec 2010 23:47:11 +0000 (15:47 -0800)]
glsl: Minor clean-up in validate_assignment
This code has been changed around a lot, and there were some temporary
variables left around from previous versions.
Eric Anholt [Fri, 10 Dec 2010 21:09:55 +0000 (13:09 -0800)]
i965: Put common info on converting MESA_FORMAT to BRW_FORMAT in a table.
There are exceptions to the table for depth texturing or rendering to
not-quite-supported formats thanks to the non-orthogonal component
selection for surface formats, but it's still a lot simpler.
Eric Anholt [Fri, 10 Dec 2010 01:15:26 +0000 (17:15 -0800)]
intel: Just use ChooseTextureFormat for renderbuffer format choice.
One less place to forget to put your new MESA_FORMAT support in.
Eric Anholt [Fri, 10 Dec 2010 01:08:31 +0000 (17:08 -0800)]
intel: Add a couple of helper functions to reduce rb code duplication.
Eric Anholt [Fri, 10 Dec 2010 01:30:41 +0000 (17:30 -0800)]
intel: Add spans code for the ARB_texture_rg support.
This starts spantmp2.h down the path of using MESA_FORMAT_* for
specifying the format instead of the crazy GL format/type combo.
Eric Anholt [Fri, 10 Dec 2010 19:34:41 +0000 (11:34 -0800)]
mesa: Don't assertion fail for _mesa_get_format_name(MESA_FORMAT_NONE)
Vinson Lee [Fri, 10 Dec 2010 22:24:05 +0000 (14:24 -0800)]
tnl: Initialize gl_program_machine memory in run_vp.
Fixes piglit valgrind glsl-array-bounds-04 failure (FDO bug 29946).
NOTE:
This is a candidate for the 7.10 branch.
This is a candidate for the 7.9 branch.
Mathias Fröhlich [Sun, 17 Oct 2010 16:16:30 +0000 (18:16 +0200)]
vbo: Avoid the copy to current in dlists if not required.
The current state is allowed to be undefined past DrawElements et al.
Consequently omit that copying at least in the display list code.
This pays us some percents performance.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Fri, 10 Dec 2010 17:02:33 +0000 (10:02 -0700)]
mesa/meta: fix broken assertion, rename stack depth var
assert(current_save_state < MAX_META_OPS_DEPTH) did not compile.
Rename current_save_state to SaveStackDepth to be more consistent with
the style of the other fields.
Jerome Glisse [Fri, 10 Dec 2010 16:17:27 +0000 (11:17 -0500)]
r600g: fix bo size when creating bo from handle
Spoted by Alex Diomin
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Vinson Lee [Fri, 10 Dec 2010 07:52:28 +0000 (23:52 -0800)]
mesa: Clean up header file inclusion in arbprogparse.h.
Xiang, Haihao [Fri, 10 Dec 2010 05:01:44 +0000 (13:01 +0800)]
i965: support for two-sided lighting on Sandybridge
VS places color attributes together so that SF unit can fetch the right
attribute according to object orientation. This fixes light issue in
mesa demo geartrain, projtex.
Xiang, Haihao [Fri, 10 Dec 2010 01:31:19 +0000 (09:31 +0800)]
meta: allow nested meta operations
_mesa_meta_CopyPixels results in nested meta operations on Sandybridge.
Previoulsy the second meta operation overrides all states saved by the
first meta function.
Eric Anholt [Thu, 9 Dec 2010 17:42:05 +0000 (09:42 -0800)]
i965: Add support for gen6 reladdr VS constant loading.
Eric Anholt [Thu, 9 Dec 2010 17:36:17 +0000 (09:36 -0800)]
i965: Add support for gen6 constant-index constant loading.
Chia-I Wu [Fri, 10 Dec 2010 02:44:03 +0000 (10:44 +0800)]
targets/egl: Improve st_GL.so loading.
When the application is not linked to any libGL*.so, loading st_GL.so
would give
/usr/local/lib/egl/st_GL.so: undefined symbol: _glapi_tls_Context
In that case, load libGL.so and try again. This works because
util_dl_open loads with RTLD_GLOBAL.
Fix "clear" OpenGL ES 1.1 demo.
Chia-I Wu [Fri, 10 Dec 2010 02:28:57 +0000 (10:28 +0800)]
target/egl: Fix misleading debug message.
When the name of the module is NULL, the process itself is dlopen()ed.
Do not print
libEGL debug: searching for st module (null)
Brian Paul [Fri, 10 Dec 2010 01:37:59 +0000 (18:37 -0700)]
draw/llvm: don't flush in vs_llvm_delete()
Fixes piglit glx-shader-sharing crash.
When shaders are shared by multiple contexts, the shader's draw context
pointer may point to a previously destroyed context. Dereferencing the
context pointer will lead to a crash.
In this case, simply removing the flushing code avoids the crash (the
exec and sse shader paths don't flush here either).
There's a deeper issue here, however, that needs examination. Shaders
should not keep pointers to contexts since contexts might get destroyed
at any time.
NOTE: This is a candidate for the 7.10 branch (after this has been
tested for a while).
Brian Paul [Thu, 9 Dec 2010 23:02:28 +0000 (16:02 -0700)]
draw/llvm: remove redundant comment
Brian Paul [Thu, 9 Dec 2010 23:02:12 +0000 (16:02 -0700)]
draw/llvm: remove extraneous conditional
Luca Barbieri [Wed, 1 Dec 2010 23:12:07 +0000 (15:12 -0800)]
glsl: Unroll loops with conditional breaks anywhere (not just the end)
Currently we only unroll loops with conditional breaks at the end, which is
the form that lower_jumps generates.
However, if breaks are not lowered, they tend to appear at the beginning, so
add support for a conditional break anywhere.
Signed-off-by: Luca Barbieri <luca@luca-barbieri.com>
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Wed, 1 Dec 2010 23:33:56 +0000 (15:33 -0800)]
glsl: Consider the "else" branch when looking for loop breaks.
Found this bug by code inspection. Based off the comments just before
this code, the intent is to find whether the break exists in the "then"
branch or the "else" branch. However, the code actually looked at the
last instruction in the "then" branch twice.
Kenneth Graunke [Wed, 1 Dec 2010 23:06:47 +0000 (15:06 -0800)]
glsl: Clean up code by adding a new is_break() function.
Eric Anholt [Thu, 9 Dec 2010 22:31:43 +0000 (14:31 -0800)]
glsl: Correct the marking of InputsRead/OutputsWritten on in/out matrices.
If you used a constant array index to access the matrix, we'd flag a
bunch of wrong inputs/outputs as being used because the index was
multiplied by matrix columns and the actual used index was left out.
Fixes glsl-mat-attribute.
Eric Anholt [Thu, 9 Dec 2010 21:51:21 +0000 (13:51 -0800)]
intel: Set the swizzling for depth textures using the GL_RED depth mode.
Fixes depth-tex-modes-rg.
Eric Anholt [Thu, 9 Dec 2010 21:45:47 +0000 (13:45 -0800)]
intel: Use plain R8 and RG8 for COMPRESSED_RED and COMPRESSED_RG.
Fixes texture-rg.
Vinson Lee [Thu, 9 Dec 2010 22:17:17 +0000 (14:17 -0800)]
i965: Silence uninitialized variable warning.
Fixes this GCC warning.
brw_fs.cpp: In function 'brw_reg brw_reg_from_fs_reg(fs_reg*)':
brw_fs.cpp:3255: warning: 'brw_reg' may be used uninitialized in this function
Vinson Lee [Thu, 9 Dec 2010 22:03:58 +0000 (14:03 -0800)]
r600g: Fix SCons build.