Dave Airlie [Tue, 7 Jun 2011 05:40:20 +0000 (15:40 +1000)]
r600g: move simple part of bo reloc processing inline.
This just moves the messy stuff out of the fast path,
and leaves the fast-case in the fast path.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 05:39:29 +0000 (15:39 +1000)]
r600g: take alpha ref update out of line.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 03:21:02 +0000 (13:21 +1000)]
r600g: split resource emit path from main register emit path
Since resources don't generally vary in size, this splits
the emit path, it also takes into a/c that texture and vertex resources
have different number of relocs, and avoids emitting the extra
reloc for vertex resources.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 02:33:24 +0000 (12:33 +1000)]
r600g: exit bo per reg scanning loop early.
Exit this loop early to avoid pointless iterations later.
Move the resource bos to the first two regs, it actually
doesn't matter which regs we use for this in resource land.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 01:30:47 +0000 (11:30 +1000)]
r600g: reorder evergreen draw packets to be smaller.
We were always re-emitting lots of unnecessary changes here,
avoid doing that.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 01:03:59 +0000 (11:03 +1000)]
r600g: inline r600_bo_reference.
This relies on the reference member being first, so document it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 00:49:50 +0000 (10:49 +1000)]
r600g: no need to drop the references here.
We drop them when we reference the new objects in the next line.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 7 Jun 2011 00:38:46 +0000 (10:38 +1000)]
r600g: use memcmp instead of a loop in state_set_resource
Signed-off-by: Dave Airlie <airlied@redhat.com>
Ian Romanick [Tue, 7 Jun 2011 19:38:39 +0000 (12:38 -0700)]
mesa: Ignore blits to/from missing buffers
The EXT_framebuffer_object spec (and later specs) say:
"If a buffer is specified in <mask> and does not exist in both
the read and draw framebuffers, the corresponding bit is silently
ignored."
Check for color, depth, and stencil that the source and destination
FBOs have the specified buffers. If the buffer is missing, remove the
bit from the blit request mask and continue.
Fixes the crash in piglit test 'fbo-missing-attachment-blit from', and
fixes 'fbo-missing-attachment-blit es2 from'.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37739
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
NOTE: This is a candidate for the stable branches.
Ian Romanick [Tue, 7 Jun 2011 19:27:04 +0000 (12:27 -0700)]
mesa: Don't try to clear a NULL renderbuffer
In an ES2 context (or if GL_ARB_ES2_compatibility) is supported, the
framebuffer can be complete with some attachments be missing. In this
case the _ColorDrawBuffers pointer will be NULL.
Fixes the crash in piglit test fbo-missing-attachment-clear.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37739
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
NOTE: This is a candidate for the stable branches.
Nicolas Kaiser [Tue, 7 Jun 2011 21:56:03 +0000 (23:56 +0200)]
mga: enable GL_ARB_vertex_array_object extension
Tested on a Matrox G550 AGP.
Signed-off-by: Nicolas Kaiser <nikai@nikai.net>
Signed-off-by: Brian Paul <brianp@vmware.com>
Benjamin Franzke [Tue, 7 Jun 2011 20:19:21 +0000 (22:19 +0200)]
egl_dri2: Add missing header
Benjamin Franzke [Tue, 7 Jun 2011 20:15:32 +0000 (22:15 +0200)]
egl_dri2: Add missing license
Benjamin Franzke [Tue, 7 Jun 2011 19:59:02 +0000 (21:59 +0200)]
egl_dri2: Use libudev only if available
Broken since
7f881c43dfb4f1aeeab3a84125b5c106c191a43f.
Pierre-Eric Pelloux-Prayer [Tue, 7 Jun 2011 21:40:37 +0000 (17:40 -0400)]
r600g : fix incorrect size computation in r600_query_result
query->num_results already has the size in dwords of the query
buffer. There no need to multiply again. We were reading past
the end of the buffer, resulting in reading garbage.
Fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=37028
agd5f: clarify the comment.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Alex Deucher [Tue, 7 Jun 2011 20:59:04 +0000 (16:59 -0400)]
r600g: remove pre-r6xx asic families and pci ids
Not sure why these were included originally.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Alex Deucher [Tue, 7 Jun 2011 20:44:40 +0000 (16:44 -0400)]
r600g: always clear query memory
According to the hw documentation, the driver needs to:
- allocate 128 bits for each possible DB
- clear the 128 bits for each possible DB
- write 1 to bits 127 and 63 for upper DBs that don't
exist on a particular asic
Previously we were only doing these steps if the
asic had less than the max possible DBs.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Marek Olšák [Tue, 7 Jun 2011 18:59:56 +0000 (20:59 +0200)]
r300g: consolidate deducing chipset info
Use the new PCI ID table, make it simpler.
Marek Olšák [Tue, 7 Jun 2011 18:50:32 +0000 (20:50 +0200)]
r300_pci_ids: set families to match r300g
Marek Olšák [Tue, 7 Jun 2011 18:51:03 +0000 (20:51 +0200)]
r600g: add missing r300 families
Wondering why r600g needs to include r300_pci_ids.h
Eric Anholt [Mon, 6 Jun 2011 06:05:20 +0000 (23:05 -0700)]
intel: Update intel-decode.c from intel-gpu-tools.
Eric Anholt [Tue, 31 May 2011 19:32:06 +0000 (12:32 -0700)]
intel: Implement glFinish() correctly by waiting on all previous rendering.
Before, we were waiting for (most of) the current framebuffer to be
done, which is not quite the same thing.
Jeremy Huddleston [Tue, 7 Jun 2011 17:07:26 +0000 (13:07 -0400)]
darwin: Fix VG_LIB_GLOB to also match the unversioned symlink
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Tue, 7 Jun 2011 17:06:44 +0000 (13:06 -0400)]
darwin: Don't link against libGL when building libOSMesa
Everything should be resolved through glapi.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Marek Olšák [Tue, 7 Jun 2011 16:45:23 +0000 (18:45 +0200)]
r300_pci_ids: add missing 4B48
Found in r300_chipset.h.
Benjamin Franzke [Mon, 6 Jun 2011 16:31:12 +0000 (18:31 +0200)]
r300g: Remove is_r3xx
Use r300_pci_ids.h instead.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Mon, 6 Jun 2011 11:13:01 +0000 (13:13 +0200)]
r600g: Use radeon pciid list for the family lookup table
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Mon, 6 Jun 2011 11:12:26 +0000 (13:12 +0200)]
radeon: Use pciid list to generate PCI_CHIP_<FAMILY>_<ID> defines
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Mon, 30 May 2011 07:55:14 +0000 (09:55 +0200)]
targets/egl: Support driver name lookup using pci lists
Make use of this in drm and wayland st/egl backends.
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Mon, 30 May 2011 08:49:55 +0000 (10:49 +0200)]
egl_dri2: Use external driver pci list
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Thu, 26 May 2011 12:54:38 +0000 (14:54 +0200)]
Add radeon pci id lists
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Benjamin Franzke [Mon, 30 May 2011 09:58:32 +0000 (11:58 +0200)]
Add intel pci id lists
Reviewed-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Tue, 7 Jun 2011 13:57:04 +0000 (07:57 -0600)]
tgsi: s/varient/variant/
Brian Paul [Tue, 7 Jun 2011 13:55:06 +0000 (07:55 -0600)]
draw: rename draw_vs_varient.c to draw_vs_variant.c
Brian Paul [Tue, 7 Jun 2011 13:31:34 +0000 (07:31 -0600)]
draw/llvm: whitespace, formatting fixes
Brian Paul [Mon, 6 Jun 2011 20:33:05 +0000 (14:33 -0600)]
draw: s/1/TRUE/
Eric Anholt [Mon, 6 Jun 2011 06:20:57 +0000 (23:20 -0700)]
i965: Fix flipped GT1 vs GT2 URB VS entry count limits.
Stéphane Marchesin [Tue, 7 Jun 2011 03:42:30 +0000 (20:42 -0700)]
Merge branch 'master' of ssh://git.freedesktop.org/git/mesa/mesa
Stéphane Marchesin [Tue, 7 Jun 2011 03:40:16 +0000 (20:40 -0700)]
i915g: Do generic remapping.
With complex shaders there are often "holes" in the fs inputs, and we only
have 8 tex coorsd to map those to. To fix this, we remap fs inputs to [0..8].
This lets us to run many more GLSL programs.
Jeremy Huddleston [Mon, 6 Jun 2011 23:54:55 +0000 (19:54 -0400)]
darwin: Set VG_LIB_{NAME,GLOB} to fix make install
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Dave Airlie [Mon, 6 Jun 2011 10:03:13 +0000 (20:03 +1000)]
r600g: optimise the draw emission packets for r600/eg
This just reduces code size a bit for this chunk.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Thu, 2 Jun 2011 23:59:12 +0000 (09:59 +1000)]
r600g: use an enabled list to track enabled blocks.
At the end of flushing we were scanning over 450 blocks
with generally about 50 enabled. This reduces the scanning
to just the list of enabled blocks.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 6 Jun 2011 08:00:36 +0000 (18:00 +1000)]
r600g/winsys: overhaul resource range/blocks.
There isn't much point taking the overhead of range/block lookups on resources
we aren't going to be getting resource registers at wierd offsets.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 6 Jun 2011 04:33:23 +0000 (14:33 +1000)]
r600g: split out block init
This just splits this function up as pre-cursor to reusing
the internals of it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 3 Jun 2011 05:34:31 +0000 (15:34 +1000)]
r600g: move resource setting to its own structures.
resource setting could be a fair bit more lightweight,
this patch just separates the resource structs from the standard
reg tracking structs in the driver, later patches will improve
the winsys.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 6 Jun 2011 01:15:10 +0000 (11:15 +1000)]
r600g: only call bo loop if nbos is positive.
we don't need to loop over all the registers unless we have
some bos in the block, also avoid setting the ctx flags,
and move the optional stuff down below this chunk.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 3 Jun 2011 05:24:55 +0000 (15:24 +1000)]
r600g: don't need to call the packet dirty function if not dirty.
also fix a unneeded dirty check and add a dirty check speedup.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Stéphane Marchesin [Mon, 6 Jun 2011 19:32:17 +0000 (12:32 -0700)]
i915g: implement more opcodes.
Stéphane Marchesin [Sat, 4 Jun 2011 01:57:16 +0000 (18:57 -0700)]
i915g: implement TGSI_OPCODE_SEQ.
Stéphane Marchesin [Sat, 4 Jun 2011 00:06:59 +0000 (17:06 -0700)]
i915g: handle varyings properly.
Stéphane Marchesin [Sat, 4 Jun 2011 00:03:37 +0000 (17:03 -0700)]
i915g: add missing and unsupported PIPE_CAPs to avoid debug messages.
Stéphane Marchesin [Sat, 4 Jun 2011 00:03:09 +0000 (17:03 -0700)]
dri2: protect dri2FlushFrontBuffer against NULL buffers.
Stéphane Marchesin [Thu, 2 Jun 2011 03:51:59 +0000 (20:51 -0700)]
Gallium: fix indentation in u_blitter.c
Stéphane Marchesin [Wed, 1 Jun 2011 22:32:39 +0000 (15:32 -0700)]
i915g: don't destroy a texture buffer if it's NULL.
Stéphane Marchesin [Wed, 1 Jun 2011 17:37:13 +0000 (10:37 -0700)]
llvmpipe: use $(CXX) instead of g++ for linking.
This allows setting the path to the C++ compiler.
Kenneth Graunke [Tue, 17 May 2011 21:37:18 +0000 (14:37 -0700)]
i965: Update SURFACE_STATE dumping for Ivybridge.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 17 May 2011 21:22:16 +0000 (14:22 -0700)]
i965: Update SAMPLER_STATE dumping for Ivybridge.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Kenneth Graunke [Tue, 17 May 2011 21:28:20 +0000 (14:28 -0700)]
i965: Update SF_CLIP_VIEWPORT state dumping for Ivybridge.
Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Jeremy Huddleston [Mon, 6 Jun 2011 16:48:08 +0000 (12:48 -0400)]
apple: Package applegl source into MesaLib tarball
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Mon, 6 Jun 2011 15:38:05 +0000 (11:38 -0400)]
darwin: Define GALLIUM_DRIVERS_DIRS in darwin config
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Mon, 6 Jun 2011 15:27:19 +0000 (11:27 -0400)]
apple: Finish build fixes for applegl_glx.c
libGL.dylib now *builds* on darwin.
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Mon, 6 Jun 2011 15:15:32 +0000 (11:15 -0400)]
apple: More fixes for compilation failures
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Andreas Faenger [Mon, 6 Jun 2011 07:13:16 +0000 (07:13 +0000)]
softpipe: Anisotropic filtering extension.
Reference implementation which produces high quality renderings.
Based on Higher Quality Elliptical Weighted Avarage Filter (EWA).
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Mon, 6 Jun 2011 14:06:34 +0000 (08:06 -0600)]
st/mesa: fix renderbuffer internal format for accum buffer
Fixes an accum buffer regression since switching to the table-based
format selection code.
Marcin Slusarz [Mon, 16 May 2011 19:53:06 +0000 (21:53 +0200)]
util: add \n to debug_checkpoint_full
Signed-off-by: José Fonseca <jfonseca@vmware.com>
Marcin Slusarz [Sun, 5 Jun 2011 19:00:28 +0000 (21:00 +0200)]
nv50: fix nv50_sampler_state_delete array overflow
num_samplers is array of 3 elements, not 5
Jeremy Huddleston [Mon, 6 Jun 2011 01:19:40 +0000 (21:19 -0400)]
apple: Fix multiple build failures in applegl_glx.c
It is still not building, but this gets us many steps closer
See https://bugs.freedesktop.org/show_bug.cgi?id=29162
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 22:50:55 +0000 (18:50 -0400)]
apple: Build darwin using applegl rather than indirect
This reverts portions of
6849916170c0275c13510251a7b217c20f2b993e that caused
the darwin config to fail to build due to missing implementations in that
commit.
See https://bugs.freedesktop.org/show_bug.cgi?id=29162
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 23:55:51 +0000 (19:55 -0400)]
glx: Dead code removal
Remove a redundant ifndef GLX_USE_APPLEGL
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 23:57:52 +0000 (19:57 -0400)]
apple: ifdef out come glapi-foo on darwin
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 23:26:19 +0000 (19:26 -0400)]
apple: Change from XExtDisplayInfo to struct glx_display
Fixes regression introduced by:
ab434f6b7641a64d30725a9ac24929240362d466 and
c356f5867f2c1fad7155df538b9affa8dbdcf869
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Ben Skeggs [Mon, 6 Jun 2011 00:17:59 +0000 (10:17 +1000)]
dri/nouveau: fix gnome-shell segfault
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Jeremy Huddleston [Sun, 5 Jun 2011 22:22:47 +0000 (18:22 -0400)]
apple: Rename GLXcontext
Fixes regression introduced by:
c356f5867f2c1fad7155df538b9affa8dbdcf869
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 22:19:59 +0000 (18:19 -0400)]
apple: Rename _gl_context_modes_find_visual to glx_config_find_visual
Fixes regression introduced by:
6ddf66e9230ee862ac341c4767cf6b3b2dd2552b
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 22:02:44 +0000 (18:02 -0400)]
apple: Re-add driContext and do_destroy
Fixes regression introduced by:
c491e585e43d48a2aeec96ccc4008da6c443fb42
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 21:22:56 +0000 (17:22 -0400)]
apple: Rename GLXcontext
Fixes regression introduced by:
c356f5867f2c1fad7155df538b9affa8dbdcf869
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 21:02:33 +0000 (17:02 -0400)]
apple: Rename __GLcontextModes to struct glx_config
Fixes regression introduced by:
6ddf66e9230ee862ac341c4767cf6b3b2dd2552b
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 20:56:01 +0000 (16:56 -0400)]
apple: Rename glcontextmodes.[ch] to glxconfig.[ch]
Fixes regression introduced by:
65d98e25770487456eb3d7eb8ec3ec8272f170b1
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Jeremy Huddleston [Sun, 5 Jun 2011 21:14:04 +0000 (17:14 -0400)]
apple: Update GL specs
Signed-off-by: Jeremy Huddleston <jeremyhu@apple.com>
Eric Anholt [Wed, 1 Jun 2011 20:15:28 +0000 (13:15 -0700)]
meta: Don't do sRGB encode for framebuffer blits on sRGB-enabled framebuffers.
Fixes fbo-srgb-blit.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=35373
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 1 Jun 2011 20:00:14 +0000 (13:00 -0700)]
meta: Don't do srgb to linear decode when blitting srgb textures.
Fixes the GL_SRGB8_ALPHA8 -> GL_RGBA8 blits in fbo-srgb-blit.c
Reviewed-by: Brian Paul <brianp@vmware.com>
Eric Anholt [Wed, 1 Jun 2011 20:39:39 +0000 (13:39 -0700)]
glx: Fix use-before-null-check in dri2InvalidateBuffers().
The compiler used our dereference here to skip the NULL check below.
Fixes window resize in "jconsole -J-Dsun.java2d.opengl=True" under
OpenJDK 6.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=37766
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Eric Anholt [Wed, 25 May 2011 19:59:25 +0000 (12:59 -0700)]
i965: Drop remaining strict conformance fallback for GL_POINT_SMOOTH.
We actually could do this in hardware in the fragment shader using
gl_PointCoord and the point's size.
Eric Anholt [Wed, 25 May 2011 19:58:21 +0000 (12:58 -0700)]
i965: Drop strict conformance fallback for GL_LINE_STIPPLE.
We implement line stipples, just not *quite* correctly. We have a
piglit testcase to use when we want to fix it, if we do. Until then,
don't lie to our test suites.
Eric Anholt [Wed, 25 May 2011 19:54:49 +0000 (12:54 -0700)]
i965: Drop strict conformance fallback for GL_LINE_SMOOTH.
We do have hardware antialised lines. If we care, we should actually
fix them to be conformant (or as close as possible) instead of using
this knob to fool testcases using swrast.
For some interesting reading on the state of GL_*_SMOOTH across
several drivers, see:
http://homepage.mac.com/arekkusu/bugs/invariance/HWAA.html
Eric Anholt [Wed, 25 May 2011 19:51:47 +0000 (12:51 -0700)]
i965: Drop strict conformance fallback for GL_POLYGON_SMOOTH.
From my reading of the GL 2.1 spec, no antialiasing is strictly
conformant for polygon smoothing. Yes, it's absurd, but then,
hardware doesn't support this so maybe it's not so absurd.
Eric Anholt [Wed, 25 May 2011 19:51:05 +0000 (12:51 -0700)]
i965: Drop INTEL_CONFORMANCE=2 fallback code.
This was just a duplicate of no_rast=true driconf option, which is
relatively standard across drivers.
Paul Berry [Fri, 3 Jun 2011 18:23:31 +0000 (11:23 -0700)]
glsl: fixed printing of structure constants.
ir_print_visitor::visit(ir_constant *) was failing to index properly
into ir->type->fields.structure, so the first field name was being
reprinted for every field in the structure.
Signed-off-by: Brian Paul <brianp@vmware.com>
Paul Berry [Fri, 3 Jun 2011 17:02:32 +0000 (10:02 -0700)]
AST dump: fixed printing of conditionals.
ast_expression::print() had an incorrect index into the subexpressions
array, so (a ? b : c) was being incorrectly rendered as (a ? b : b).
Signed-off-by: Brian Paul <brianp@vmware.com>
Dave Airlie [Fri, 3 Jun 2011 05:18:59 +0000 (15:18 +1000)]
r600g: move spi update to only when states change.
This updates the spi state after ps/vs binding or rasteriser state
change.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 3 Jun 2011 01:05:47 +0000 (11:05 +1000)]
cso: move cso hashes to a more table driven scheme
this removes a bad branch pain in the hash table lookup fn.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 3 Jun 2011 00:36:48 +0000 (10:36 +1000)]
u_prim: convert u_trim_pipe_prim to table driven.
This makes this function not be an always miss for the branch predictor.
Noticed using cachegrind, makes a minor difference to gears numbers on r600g.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Fri, 3 Jun 2011 00:10:01 +0000 (10:10 +1000)]
r600g: make conv pipe prim table driven.
This is a lot more branch predictor friendly, it actually
showed up in cachegrind profiles.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Brian Paul [Fri, 3 Jun 2011 03:49:03 +0000 (21:49 -0600)]
mesa: fix typo (s/GLGL/GLSL/)
Brian Paul [Fri, 3 Jun 2011 02:56:23 +0000 (20:56 -0600)]
mesa: 80-column wrapping
Brian Paul [Fri, 3 Jun 2011 02:56:23 +0000 (20:56 -0600)]
mesa: consolidate glGetUniform code
Brian Paul [Fri, 3 Jun 2011 02:56:23 +0000 (20:56 -0600)]
mesa: refactor/consolidate uniform lookup code
Brian Paul [Fri, 3 Jun 2011 02:56:23 +0000 (20:56 -0600)]
mesa: add some minor fixes for geometry shaders
Brian Paul [Fri, 3 Jun 2011 00:27:10 +0000 (18:27 -0600)]
Pierre-Eric Pelloux-Prayer [Tue, 31 May 2011 11:33:54 +0000 (13:33 +0200)]
mesa: add implementation of glDrawElementsInstancedBaseVertex
Signed-off-by: Brian Paul <brianp@vmware.com>