mesa.git
5 years agoanv: Advertise VK_KHR_shader_subgroup_extended_types
Jason Ekstrand [Thu, 18 Apr 2019 19:17:50 +0000 (14:17 -0500)]
anv: Advertise VK_KHR_shader_subgroup_extended_types

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: Do 8-bit subgroup scan operations in 16 bits
Jason Ekstrand [Tue, 4 Jun 2019 16:39:25 +0000 (11:39 -0500)]
intel/fs: Do 8-bit subgroup scan operations in 16 bits

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: Allow CLUSTER_BROADCAST to do type conversion
Jason Ekstrand [Tue, 4 Jun 2019 16:45:50 +0000 (11:45 -0500)]
intel/fs: Allow CLUSTER_BROADCAST to do type conversion

We can't really handle it in the little-core 64-bit case but it's not
really needed there.  Where we really want this is for when we need to
do 16 -> 8-bit conversions.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: Allow UB, B, and HF types in brw_nir_reduction_op_identity
Jason Ekstrand [Sat, 27 Apr 2019 09:31:31 +0000 (04:31 -0500)]
intel/fs: Allow UB, B, and HF types in brw_nir_reduction_op_identity

Because byte immediates aren't a thing on GEN hardware, we return a
signed or unsigned word immediate in the byte case.

Reviewed-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: don't forget the stride at generate_shuffle
Paulo Zanoni [Tue, 17 Sep 2019 23:46:33 +0000 (16:46 -0700)]
intel/fs: don't forget the stride at generate_shuffle

During generate_shuffle(), when we use byte sized registers we end up
with a destination stride of 2. We don't take the stride into
consideration when selecting the group offset for the last MOV
operation, which means we end up moving things to the wrong place,
leaving the last few channels untouched. Take the destination stride
in consideration so we don't miss the last channels.

v2: Assert this is not necessary for the IVB special case (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agoutil/rb_tree: Reverse the order of comparison functions
Jason Ekstrand [Thu, 19 Sep 2019 20:17:24 +0000 (15:17 -0500)]
util/rb_tree: Reverse the order of comparison functions

The new order matches that of the comparison functions accepted by the C
standard library qsort() functions.  Being consistent with qsort will
hopefully help avoid developer confusion.

The only current user of the red-black tree is aub_mem.c which is pretty
easy to fix up.

Reviewed-by: Lionel Landwerlin <lionel.g.lndwerlin@intel.com>
5 years agoutil/rb_tree: Add the unit tests
Jason Ekstrand [Thu, 19 Sep 2019 20:05:51 +0000 (15:05 -0500)]
util/rb_tree: Add the unit tests

When I wrote the red-black tree implementation, I wrote tests for it but
they never got imported into mesa.

Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoanv: implement ICD interface v4
Eric Engestrom [Sat, 7 Sep 2019 21:11:01 +0000 (00:11 +0300)]
anv: implement ICD interface v4

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agoanv: split instance dispatch table
Eric Engestrom [Tue, 3 Sep 2019 10:54:35 +0000 (13:54 +0300)]
anv: split instance dispatch table

This effectively breaks the instance dispatch table in 2 with entry
points using a physical device as first argument getting their own
dispatch table.

As a result we now have to check instance & physical device dispatch
table instead of just the instance dispatch table before.

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
5 years agoglx: Fix drawable lookup bugs in glXUseXFont
Adam Jackson [Thu, 19 Sep 2019 17:27:08 +0000 (13:27 -0400)]
glx: Fix drawable lookup bugs in glXUseXFont

We were using the current drawable of the context to name the
appropriate screen for creating the bitmaps. But one, the current
drawable can be None, and two, it can be a GLXDrawable. Passing either
one as the second argument to XCreatePixmap will throw BadDrawable. Use
the root window of the context's screen instead.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/89
LOLed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
5 years agoglx: Avoid atof() when computing the server's GLX version
Adam Jackson [Thu, 19 Sep 2019 17:50:12 +0000 (13:50 -0400)]
glx: Avoid atof() when computing the server's GLX version

atof() is locale-dependent (sigh), which means 1.3 becomes 1.0 if the
locale's decimal separator isn't a full-stop. Just use the protocol
major/minor instead. This would be slightly broken if the server
generically implements 1.3+ but a particular screen is only capable of
less, but in practice no such servers exist.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/74
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agonir/algebraic: Additional D3D Boolean optimization
Ian Romanick [Mon, 9 Sep 2019 22:47:48 +0000 (15:47 -0700)]
nir/algebraic: Additional D3D Boolean optimization

I observed this pattern in several shaders in Hand of Fate 2 while
investigating bugzilla #111490.  This also led to the related
bugzilla #111578.  The shaders from HoF2 are *not* in shader-db.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Skylake and Ice Lake had similar results. (Ice Lake shown)
total instructions in shared programs: 16222621 -> 16205419 (-0.11%)
instructions in affected programs: 798418 -> 781216 (-2.15%)
helped: 548
HURT: 0
helped stats (abs) min: 2 max: 158 x̄: 31.39 x̃: 35
helped stats (rel) min: 0.45% max: 28.64% x̄: 2.83% x̃: 2.09%
95% mean confidence interval for instructions value: -33.22 -29.56
95% mean confidence interval for instructions %-change: -3.11% -2.56%
Instructions are helped.

total cycles in shared programs: 364676209 -> 363345763 (-0.36%)
cycles in affected programs: 112810504 -> 111480058 (-1.18%)
helped: 546
HURT: 7
helped stats (abs) min: 2 max: 118913 x̄: 2439.77 x̃: 2340
helped stats (rel) min: 0.08% max: 37.56% x̄: 1.46% x̃: 1.08%
HURT stats (abs)   min: 2 max: 770 x̄: 238.00 x̃: 43
HURT stats (rel)   min: 0.02% max: 11.24% x̄: 3.71% x̃: 0.35%
95% mean confidence interval for cycles value: -2884.33 -1927.41
95% mean confidence interval for cycles %-change: -1.59% -1.21%
Cycles are helped.

total spills in shared programs: 8870 -> 8514 (-4.01%)
spills in affected programs: 1230 -> 874 (-28.94%)
helped: 161
HURT: 0

total fills in shared programs: 21901 -> 21348 (-2.52%)
fills in affected programs: 2120 -> 1567 (-26.08%)
helped: 155
HURT: 5

Broadwell and Haswell had similar results. (Broadwell shown)
total instructions in shared programs: 14994910 -> 14975495 (-0.13%)
instructions in affected programs: 839033 -> 819618 (-2.31%)
helped: 548
HURT: 0
helped stats (abs) min: 2 max: 299 x̄: 35.43 x̃: 49
helped stats (rel) min: 0.39% max: 19.89% x̄: 2.91% x̃: 2.22%
95% mean confidence interval for instructions value: -37.46 -33.40
95% mean confidence interval for instructions %-change: -3.12% -2.70%
Instructions are helped.

total cycles in shared programs: 386032453 -> 384450722 (-0.41%)
cycles in affected programs: 117807357 -> 116225626 (-1.34%)
helped: 547
HURT: 6
helped stats (abs) min: 2 max: 22096 x̄: 2892.01 x̃: 3926
helped stats (rel) min: 0.17% max: 10.34% x̄: 1.56% x̃: 1.31%
HURT stats (abs)   min: 4 max: 60 x̄: 32.83 x̃: 29
HURT stats (rel)   min: 0.38% max: 12.79% x̄: 5.86% x̃: 4.65%
95% mean confidence interval for cycles value: -3060.28 -2660.27
95% mean confidence interval for cycles %-change: -1.59% -1.37%
Cycles are helped.

total spills in shared programs: 23372 -> 21869 (-6.43%)
spills in affected programs: 11730 -> 10227 (-12.81%)
helped: 352
HURT: 0

total fills in shared programs: 34747 -> 35351 (1.74%)
fills in affected programs: 11013 -> 11617 (5.48%)
helped: 3
HURT: 347

Ivy Bridge and Sandybridge had similar results. (Ivy Bridge shown)
total instructions in shared programs: 11956420 -> 11956126 (<.01%)
instructions in affected programs: 14898 -> 14604 (-1.97%)
helped: 98
HURT: 0
helped stats (abs) min: 3 max: 3 x̄: 3.00 x̃: 3
helped stats (rel) min: 1.30% max: 3.57% x̄: 2.08% x̃: 2.00%
95% mean confidence interval for instructions value: -3.00 -3.00
95% mean confidence interval for instructions %-change: -2.18% -1.98%
Instructions are helped.

total cycles in shared programs: 178791217 -> 178790792 (<.01%)
cycles in affected programs: 149763 -> 149338 (-0.28%)
helped: 91
HURT: 7
helped stats (abs) min: 3 max: 107 x̄: 20.63 x̃: 16
helped stats (rel) min: 0.13% max: 6.91% x̄: 1.40% x̃: 1.18%
HURT stats (abs)   min: 3 max: 322 x̄: 207.43 x̃: 322
HURT stats (rel)   min: 0.14% max: 19.85% x̄: 12.73% x̃: 17.41%
95% mean confidence interval for cycles value: -18.94 10.27
95% mean confidence interval for cycles %-change: -1.28% 0.49%
Inconclusive result (value mean confidence interval includes 0).

5 years agonir/algebraic: Do not apply late DPH optimization in vertex processing stages
Ian Romanick [Sat, 31 Aug 2019 18:40:32 +0000 (11:40 -0700)]
nir/algebraic: Do not apply late DPH optimization in vertex processing stages

Some shaders do not use 'invariant' in vertex and (possibly) geometry
shader stages on some outputs that are intended to be invariant.  For
various reasons, this optimization may not be fully applied in all
shaders used for different rendering passes of the same geometry.  This
can result in Z-fighting artifacts (at best).  For now, disable this
optimization in these stages.

In tessellation stages applications seem to use 'precise' when
necessary, so allow the optimization in those stages.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111490
Fixes: 09705747d72 ("nir/algebraic: Reassociate fadd into fmul in DPH-like pattern")
All Gen8+ platforms had similar results. (Ice Lake shown)
total instructions in shared programs: 16194726 -> 16344745 (0.93%)
instructions in affected programs: 2855172 -> 3005191 (5.25%)
helped: 6
HURT: 20279
helped stats (abs) min: 1 max: 3 x̄: 1.33 x̃: 1
helped stats (rel) min: 0.44% max: 1.00% x̄: 0.54% x̃: 0.44%
HURT stats (abs)   min: 1 max: 32 x̄: 7.40 x̃: 7
HURT stats (rel)   min: 0.14% max: 42.86% x̄: 8.58% x̃: 6.56%
95% mean confidence interval for instructions value: 7.34 7.45
95% mean confidence interval for instructions %-change: 8.48% 8.67%
Instructions are HURT.

total cycles in shared programs: 364471296 -> 365014683 (0.15%)
cycles in affected programs: 32421530 -> 32964917 (1.68%)
helped: 2925
HURT: 16144
helped stats (abs) min: 1 max: 403 x̄: 18.39 x̃: 5
helped stats (rel) min: <.01% max: 22.61% x̄: 1.97% x̃: 1.15%
HURT stats (abs)   min: 1 max: 18471 x̄: 36.99 x̃: 15
HURT stats (rel)   min: 0.02% max: 52.58% x̄: 5.60% x̃: 3.87%
95% mean confidence interval for cycles value: 21.58 35.41
95% mean confidence interval for cycles %-change: 4.36% 4.52%
Cycles are HURT.

5 years agodocs/features: Update VK_KHR_display_swapchain status
Andres Gomez [Wed, 18 Sep 2019 12:34:33 +0000 (15:34 +0300)]
docs/features: Update VK_KHR_display_swapchain status

It was set as done by mistake.

Fixes: bc15d74529e ("docs/features: Mark some Vulkan extensions as done")
Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agodocs/features: Update status list of Vulkan extensions
Andres Gomez [Wed, 18 Sep 2019 12:25:16 +0000 (15:25 +0300)]
docs/features: Update status list of Vulkan extensions

To get the extension list:

$ git grep -hE "extension name=\"VK_KHR" src/vulkan/registry/vk.xml | \
grep -v disabled | awk '{print $2}' | sed -E 's/(name=)?"//g' | sort

To find anv(il) and radv supported extensions:

$ git grep -hE "'VK_([A-Z]+)_[a-z,0-9]" src/intel/

$ git grep -hE "'VK_([A-Z]+)_[a-z,0-9]" src/amd/

v2:
  - Keep VK_KHR_device_group and VK_KHR_device_group_creation as not
    started (Jason).

Signed-off-by: Andres Gomez <agomez@igalia.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoMove blob from compiler/ to util/
Jason Ekstrand [Wed, 18 Sep 2019 19:32:00 +0000 (14:32 -0500)]
Move blob from compiler/ to util/

There's nothing whatsoever compiler-specific about it other than that's
currently where it's used.

Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoRevert "panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop"
Boris Brezillon [Thu, 19 Sep 2019 18:59:46 +0000 (20:59 +0200)]
Revert "panfrost: Rework midgard_pair_load_store() to kill the nested foreach loop"

There's a missing prev_ldst = NULL; assignment in the new logic,
but even with this fixed it seems to regress some applications,
so let's revert the change until we find the real problem.

This reverts commit c9bebae2877e55cdcd94f9f9f3f6805238caeb28.

5 years agointel/fs: Add Fall-through comment
Caio Marcelo de Oliveira Filho [Wed, 18 Sep 2019 16:04:39 +0000 (09:04 -0700)]
intel/fs: Add Fall-through comment

Reviewed-by: Andres Gomez <agomez@igalia.com>
5 years agonir/algebraic: refactor inexact opcode restrictions
Samuel Iglesias Gonsálvez [Thu, 19 Sep 2019 10:10:27 +0000 (12:10 +0200)]
nir/algebraic: refactor inexact opcode restrictions

Refactor the code to avoid calling a lot of time to auxiliary functions
when it is not really needed.

Signed-off-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Reviewed-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
5 years agodocs: Update bug report URLs for the gitlab migration
Adam Jackson [Wed, 18 Sep 2019 19:59:41 +0000 (15:59 -0400)]
docs: Update bug report URLs for the gitlab migration

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Eric Anholt <eric@anholt.net>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoglx: Remove redundant null check.
Bas Nieuwenhuizen [Thu, 19 Sep 2019 14:50:08 +0000 (16:50 +0200)]
glx: Remove redundant null check.

Gitlab: https://gitlab.freedesktop.org/mesa/mesa/issues/64
Reviewed-by: Adam Jackson <ajax@redhat.com>
5 years agoiris: Skip double-disabling TCS/TES/GS after BLORP operations
Kenneth Graunke [Thu, 19 Sep 2019 07:33:28 +0000 (00:33 -0700)]
iris: Skip double-disabling TCS/TES/GS after BLORP operations

BLORP always turns off TCS/TES/GS.  If regular drawing also has them
disabled (the overwhelmingly common case), then leaving them disabled
is just fine by us and we can skip dirtying them, as that would just
re-disable them a second time on the next draw.

If they are actually enabled, however, we do need to flag them.

Cuts 52% of the 3DSTATE_HS packets in an Aztec Ruins trace.

5 years ago.mailmap: add an alias for Frank Binns
Erik Faye-Lund [Mon, 16 Sep 2019 17:17:00 +0000 (19:17 +0200)]
.mailmap: add an alias for Frank Binns

Reviewed-by: Frank Binns <frank.binns@imgtec.com>
5 years ago.mailmap: add an alias for Bas Nieuwenhuizen
Erik Faye-Lund [Mon, 16 Sep 2019 16:39:22 +0000 (18:39 +0200)]
.mailmap: add an alias for Bas Nieuwenhuizen

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoanv: fix descriptor limits on gen8
Arcady Goldmints-Orlov [Thu, 12 Sep 2019 19:20:22 +0000 (14:20 -0500)]
anv: fix descriptor limits on gen8

Later generations support bindless for samplers, images, and buffers and
thus per-stage descriptors are not limited by the binding table size.
However, gen8 doesn't support bindless images and thus needs to report a
lower per-stage limit so that all combinations of descriptors that fit
within the advertised limits are reported as supported by
vkGetDescriptorSetLayoutSupport.

Fixes test dEQP-VK.api.maintenance3_check.descriptor_set
Fixes: 79fb0d27f3 ("anv: Implement SSBOs bindings with GPU addresses in the descriptor BO")
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agoradv: remove dead shared variables
Daniel Schürmann [Tue, 17 Sep 2019 16:24:06 +0000 (18:24 +0200)]
radv: remove dead shared variables

LLVM does this anyway, but for ACO we need to do it in NIR.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv/aco: enable VK_EXT_shader_demote_to_helper_invocation
Daniel Schürmann [Tue, 17 Sep 2019 15:09:52 +0000 (17:09 +0200)]
radv/aco: enable VK_EXT_shader_demote_to_helper_invocation

For now, this extension will only be enabled for ACO.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: enable clustered reductions
Daniel Schürmann [Tue, 17 Sep 2019 15:07:51 +0000 (17:07 +0200)]
radv: enable clustered reductions

These work with both, LLVM and ACO.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv/aco: Setup alternate path in RADV to support the experimental ACO compiler
Daniel Schürmann [Tue, 17 Sep 2019 12:35:22 +0000 (14:35 +0200)]
radv/aco: Setup alternate path in RADV to support the experimental ACO compiler

LLVM remains default and ACO can be enabled with RADV_PERFTEST=aco.

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoaco: Initial commit of independent AMD compiler
Daniel Schürmann [Tue, 17 Sep 2019 11:22:17 +0000 (13:22 +0200)]
aco: Initial commit of independent AMD compiler

ACO (short for AMD Compiler) is a new compiler backend with the goal to replace
LLVM for Radeon hardware for the RADV driver.

ACO currently supports only VS, PS and CS on VI and Vega.
There are some optimizations missing because of unmerged NIR changes
which may decrease performance.

Full commit history can be found at
https://github.com/daniel-schuermann/mesa/commits/backend

Co-authored-by: Daniel Schürmann <daniel@schuermann.dev>
Co-authored-by: Rhys Perry <pendingchaos02@gmail.com>
Co-authored-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Co-authored-by: Connor Abbott <cwabbott0@gmail.com>
Co-authored-by: Michael Schellenberger Costa <mschellenbergercosta@googlemail.com>
Co-authored-by: Timur Kristóf <timur.kristof@gmail.com>
Acked-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoegl: check for NULL value like eglGetSyncAttribKHR does
Tapani Pälli [Mon, 10 Jun 2019 10:06:05 +0000 (13:06 +0300)]
egl: check for NULL value like eglGetSyncAttribKHR does

Commit d1e1563bb63 added a NULL check for eglGetSyncAttribKHR
but eglGetSyncAttrib does not do this. Patch adds same check to
happen with eglGetSyncAttrib.

Fixes crashes in (when exposing EGL 1.5):
   dEQP-EGL.functional.fence_sync.invalid.get_invalid_value

Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
Cc: mesa-stable@lists.freedesktop.org
5 years agoiris: Rework iris_update_draw_parameters to be more efficient
Kenneth Graunke [Thu, 19 Sep 2019 03:32:36 +0000 (20:32 -0700)]
iris: Rework iris_update_draw_parameters to be more efficient

This improves a couple of things:

1. We now only update anything if the shader actually cares.

   Previously, is_indexed_draw was causing us to flag dirty vertex
   buffers, elements, and SGVs every time the shader switched between
   indexed and non-indexed draws.  This is a very common situation,
   but we only need that information if the shader uses gl_BaseVertex.

   We were also flagging things when switching between indirect/direct
   draws as well, and now we only bother if it matters.

2. We upload new draw parameters only when necessary.

   When we detect that the draw parameters have changed, we upload a
   new copy, and use that.  Previously we were uploading it every time
   the vertex buffers were dirty (for possibly unrelated reasons) and
   the shader needed that info.  Tying these together also makes the
   code a bit easier to follow.

In Civilization VI's benchmark, this code was flagging dirty state
many times per frame (49 average, 16 median, 614 maximum).  Now it
occurs exactly once for the entire run.

5 years agoiris: Use state_refs for draw parameters.
Kenneth Graunke [Thu, 19 Sep 2019 03:12:33 +0000 (20:12 -0700)]
iris: Use state_refs for draw parameters.

iris_state_ref is a <resource, offset> tuple, which is exactly what we
need here.

5 years agoutil/disk_cache: make use of the total job size limiting feature
Timothy Arceri [Tue, 3 Sep 2019 04:22:50 +0000 (14:22 +1000)]
util/disk_cache: make use of the total job size limiting feature

This makes use of the total job size limiting feature added in the
previous patch.

The idea is to avoid an excessive build up in memory use due to the
use of both the UTIL_QUEUE_INIT_RESIZE_IF_FULL and
UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY flags.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoutil/u_queue: track job size and limit the size of queue growth
Timothy Arceri [Tue, 3 Sep 2019 03:05:08 +0000 (13:05 +1000)]
util/u_queue: track job size and limit the size of queue growth

When both UTIL_QUEUE_INIT_RESIZE_IF_FULL and
UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY are set, we can get into a
situation where the queue never executes and grows to a huge size
due to all other threads being busy.

This is the case with the shader cache when attempting to compile a
huge number of shaders up front. If all threads are busy compiling
shaders the cache queues memory use can climb into the many GBs
very fast.

The use of these two flags with the shader cache is intended to
allow shaders compiled at runtime to be compiled as fast as possible.
To avoid huge memory use but still allow the queue to perform
optimally in the run time compilation case, we now add the ability
to track memory consumed by the jobs in the queue and limit it to
a hardcoded 256MB which should be more than enough.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agoutil/disk_cache: bump thread count assigned to disk cache queue
Timothy Arceri [Tue, 3 Sep 2019 04:13:05 +0000 (14:13 +1000)]
util/disk_cache: bump thread count assigned to disk cache queue

Since we set the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY flag this should
have little impact on low core systems. However just about all modern
CPUs currently available that run Mesa have *at least* 4 cores. For
these CPUs allowing more threads can result in the queue being
processed faster and avoid excessive memory use due to a backlog of
cache entrys building up in the queue.

This change helps avoid a huge build up of cache entrys in the queue
due to using both the UTIL_QUEUE_INIT_USE_MINIMUM_PRIORITY and
UTIL_QUEUE_INIT_RESIZE_IF_FULL flags.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agointel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32
Paulo Zanoni [Wed, 4 Sep 2019 22:07:20 +0000 (15:07 -0700)]
intel/fs: fix SHADER_OPCODE_CLUSTER_BROADCAST for SIMD32

The current code can create functions with a width of 32, which is not
supported by our hardware. Add some code to simplify how we express
what we want and prevent such cases.

For some unknown reason, all the tests I could run seem to work even
with these unsupported MOVs.

Fixes: b0858c1cc6 "intel/fs: Add a couple of simple helper opcodes"
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: the maximum supported stride width is 16
Paulo Zanoni [Sat, 31 Aug 2019 00:16:28 +0000 (17:16 -0700)]
intel/fs: the maximum supported stride width is 16

There are cases where we try to generate registers with a stride of
32, while the hardware maximum is just 16. This happens, for example,
when using 8 bit integers on SIMD32. This results in a crash because
the variable 'width' has a value of 32:

../../src/intel/compiler/brw_reg.h:550: brw_reg brw_vecn_reg(unsigned
int, brw_reg_file, unsigned int, unsigned int): Assertion `!"Invalid
register width"' failed.

This change prevents the crash and makes the tests pass.

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: roll the loop with the <0,1,0> additions in emit_scan()
Paulo Zanoni [Sat, 24 Aug 2019 00:15:27 +0000 (17:15 -0700)]
intel/fs: roll the loop with the <0,1,0> additions in emit_scan()

IMHO the code is easier to understand this way, being explicit that
we're doing exactly the same thing every time.

No functional changes.

v2: Adjust the loop breaking condition (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agointel/fs: make scan/reduce work with SIMD32 when it fits 2 registers
Paulo Zanoni [Fri, 9 Aug 2019 22:40:33 +0000 (15:40 -0700)]
intel/fs: make scan/reduce work with SIMD32 when it fits 2 registers

When dealing with uint16_t and uint8_t on SIMD32 we can do all the
operations using just 2 registers, so we don't hit the recursion at
the beginning of emit_scan(). Because of that, we need to actually
compute scan/reduce for channels 31:16.

v2: Still missed instructions (Jason).

Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Paulo Zanoni <paulo.r.zanoni@intel.com>
5 years agofreedreno/regs: A couple of tess updates
Kristian H. Kristensen [Wed, 18 Sep 2019 20:09:50 +0000 (13:09 -0700)]
freedreno/regs: A couple of tess updates

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agofreedreno/regs: Fix CP_DRAW_INDX_OFFSET command
Kristian H. Kristensen [Wed, 18 Sep 2019 20:08:55 +0000 (13:08 -0700)]
freedreno/regs: Fix CP_DRAW_INDX_OFFSET command

On A5xx+ the INDX_BASE pointer is 64 bit.

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agofreedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG
Kristian H. Kristensen [Mon, 10 Jun 2019 19:04:21 +0000 (12:04 -0700)]
freedreno/a6xx: Write multiple regs for SP_VS_OUT_REG and SP_VS_VPC_DST_REG

Compute the number of writes up front.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agofreedreno/a6xx: Turn on vectorize_io
Kristian H. Kristensen [Fri, 12 Jul 2019 19:36:45 +0000 (12:36 -0700)]
freedreno/a6xx: Turn on vectorize_io

We want this for tessellation eventually, but we can turn it on now.

Shader-db results:

total instructions in shared programs: 8612905 -> 8611387 (-0.02%)
instructions in affected programs: 164952 -> 163434 (-0.92%)

total dwords in shared programs: 11952000 -> 11950560 (-0.01%)
dwords in affected programs: 68096 -> 66656 (-2.11%)

total full in shared programs: 315019 -> 315009 (<.01%)
full in affected programs: 1642 -> 1632 (-0.61%)

total constlen in shared programs: 2463654 -> 2463654 (0.00%)
constlen in affected programs: 0 -> 0

total (ss) in shared programs: 152379 -> 152409 (0.02%)
(ss) in affected programs: 1503 -> 1533 (2.00%)

total (sy) in shared programs: 96473 -> 96525 (0.05%)
(sy) in affected programs: 654 -> 706 (7.95%)

total max_sun in shared programs: 1172454 -> 1172472 (<.01%)
max_sun in affected programs: 104 -> 122 (17.31%)

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agofreedreno/a6xx: Share shader state constructor and destructor
Kristian H. Kristensen [Mon, 10 Jun 2019 19:04:21 +0000 (12:04 -0700)]
freedreno/a6xx: Share shader state constructor and destructor

Also, swap vs and fs constructor or so fs comes first.

Signed-off-by: Kristian H. Kristensen <hoegsberg@google.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agofreedreno/a6xx: Track location of gl_Position out as we link it
Kristian H. Kristensen [Fri, 13 Sep 2019 22:20:05 +0000 (15:20 -0700)]
freedreno/a6xx: Track location of gl_Position out as we link it

When using xfb and rasterizing, the fragment shader may have fewer
inputs than the vertex shader outputs. We can't rely on gl_Position to
be placed at fs->total_in, but have to instead remember where we add
it in the link map and use that location.

Fixes 100+ tesselation dEQPs under

  dEQP-GLES31.functional.tessellation.primitive_discard.*
  dEQP-GLES31.functional.tessellation.user_defined_io.*

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agospirv: Add missing break for capability handling
Caio Marcelo de Oliveira Filho [Wed, 18 Sep 2019 15:57:15 +0000 (08:57 -0700)]
spirv: Add missing break for capability handling

New added cases "stole" the previous break.

Fixes: 420ad0a1a3d ("spirv: check support for SPV_KHR_float_controls capabilities")
Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoiris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible
Kenneth Graunke [Sun, 15 Sep 2019 06:18:20 +0000 (23:18 -0700)]
iris: Avoid uploading SURFACE_STATE descriptors for UBOs if possible

If we can entirely push uniform data, we don't need a SURFACE_STATE
descriptor for pulling data.  Since constant uploads are a very common
operation, and being able to push all data is also very common, we would
like to avoid the overhead in this case.

This patch defers uploading new descriptors.  Instead of handling that
at iris_set_constant_buffer, we do it at iris_update_compiled_shaders,
where we can see the currently bound shader variants.  If any need pull
descriptors, and descriptors are missing, we update them and flag that
the binding table also needs to be refreshed.

Improves performance in GFXBench5 gl_driver2 on an i7-6770HQ by
31.9774% +/- 1.12947% (n=15).

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agointel/compiler: Record whether any pull constant loads occur
Kenneth Graunke [Tue, 10 Sep 2019 05:21:17 +0000 (22:21 -0700)]
intel/compiler: Record whether any pull constant loads occur

I would like for iris to be able to avoid setting up SURFACE_STATE
for UBOs in the common case where all constants are pushed.

Unfortunately, we don't know up front whether everything will be
pushed: the backend is allowed to demote pushed UBOs to pull loads
fairly late in the process.  This is probably desirable though, as
we'd like the backend to be able to re-pull pushed data to break up
long live ranges in response to register pressure.

Here we simply add a "are there any pull loads at all" boolean to
prog_data, which is a bit crude but at least allows us to skip work
in the common "everything pushed" case.  We could skip more work by
tracking exactly which UBO surfaces are pulled in a bitmask, but I
wanted to avoid bringing back the old mark_surface_used() mechanism.

Finer-grained tracking could allow us to skip a bit more work when
multiple UBOs are in use and /some/ are 100% pushed, but others are
accessed via pulls.  However, I'm not sure how common this is and
it would save at most 4 pull descriptors, so we defer that for now.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoiris: Track per-stage bind history, reduce work accordingly
Kenneth Graunke [Tue, 10 Sep 2019 18:14:57 +0000 (11:14 -0700)]
iris: Track per-stage bind history, reduce work accordingly

We now track per-stage bind history for constant and shader buffers,
shader images, and sampler views by adding an extra res->bind_stages
field to go with res->bind_history.

This lets us flag IRIS_DIRTY_CONSTANTS for only the specific stages
involved, and also skip some CPU overhead in iris_rebind_buffer.

Cuts 4% of 3DSTATE_CONSTANT_XS packets in a Shadow of Mordor trace
on Icelake.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoiris: Don't flag IRIS_DIRTY_BINDINGS for constant usage history
Kenneth Graunke [Tue, 10 Sep 2019 10:28:59 +0000 (03:28 -0700)]
iris: Don't flag IRIS_DIRTY_BINDINGS for constant usage history

The underlying buffer isn't changing - so we don't need to update any
SURFACE_STATE descriptors - we just might have new constants, meaning
we need to re-emit 3DSTATE_CONSTANT_XS.  On Gen9, this means we need
to update 3DSTATE_BINDING_TABLE_POINTERS_XS too, but that's now handled
by the explicit check in the previous patch.

On Gen9, this should cause us to re-emit the binding table /pointer/ on
writing to a buffer with PIPE_BIND_CONSTANT_BUFFER, rather than emitting
a whole new /table/.

On Gen8 and Gen11, this avoids binding table churn altogether.

Cuts 61% of 3DSTATE_BINDING_TABLE_POINTERS_XS packets in a Shadow of
Mordor trace on Icelake.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoiris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS
Kenneth Graunke [Tue, 10 Sep 2019 10:08:46 +0000 (03:08 -0700)]
iris: Explicitly emit 3DSTATE_BTP_XS on Gen9 with DIRTY_CONSTANTS_XS

Right now, we usually flag both IRIS_DIRTY_{CONSTANTS,BINDINGS}_XS,
because we have SURFACE_STATE for constant buffers in case the shaders
access them via pull mode.

But this flagging is overkill in many cases.  Gen8 and Gen11 don't need
it at all.  Gen9 doesn't need that large of a hammer in all cases.

Just handle it explicitly so the right thing happens.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoiris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds
Kenneth Graunke [Tue, 10 Sep 2019 19:10:26 +0000 (12:10 -0700)]
iris: Flag IRIS_DIRTY_BINDINGS_XS on constant buffer rebinds

We upload a new SURFACE_STATE for the UBO/SSBO in question, which
means that we need new binding tables as well.

Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoradv: Add DFSM support.
Bas Nieuwenhuizen [Sun, 15 Sep 2019 12:39:42 +0000 (14:39 +0200)]
radv: Add DFSM support.

Apparently we already enabled it without having support ...

Not sure if we also need to set disable_start_of_prim when the PS
has memory writes, but this mirrors radeonsi.

Doubles fillrate in my dual_quad_bench from ~16 pixels/cycles to
~32 pixels/cycle on a Raven.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Disable dfsm by default even on Raven.
Bas Nieuwenhuizen [Sun, 15 Sep 2019 13:57:52 +0000 (15:57 +0200)]
radv: Disable dfsm by default even on Raven.

When actually implementing it, Talos on low is still 3% slower.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoradv: Only break batch on framebuffer change with dfsm.
Bas Nieuwenhuizen [Sun, 15 Sep 2019 11:36:58 +0000 (13:36 +0200)]
radv: Only break batch on framebuffer change with dfsm.

Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agonir/opt_if: Fix undef handling in opt_split_alu_of_phi()
Connor Abbott [Wed, 28 Aug 2019 14:56:57 +0000 (16:56 +0200)]
nir/opt_if: Fix undef handling in opt_split_alu_of_phi()

The pass assumed that "Most ALU ops produce an undefined result if any
source is undef" which is completely untrue. Due to how we lower if
statements to selects and then optimize on those selects later, we
simply cannot make that assumption. In particular this pass tried to
replace an ior of undef and true, which had been generated by
optimizing a select which itself came from flattening an if statement,
to undef causing a miscompilation for a CTS test with radeonsi NIR.

We fix this by always doing what the non-undef path did, i.e. duplicate
the instruction twice. If there are cases where the instruction before
the loop can be folded away due to having an undef source, we should add
these to opt_undef instead.

The comment above the pass says that if the phi source from before the
loop is undef, and we can fold the instruction before the loop to undef,
then we can ignore sources of the original instruction that don't
dominate the block before the loop because we don't need them to create
the instruction before the loop. This is incorrect, because the
instruction at the bottom of the loop would get those sources from the
wrong loop iteration. The code never actually did what the comment said,
so we only have to update the comment to match what the pass actually
does. We also update the example to more closely match what most actual
loops look like after vtn and peephole_select.

There are no shader-db changes with i965, radeonsi NIR, or radv. With
anv and my vkpipeline-db there's only one change:

total instructions in shared programs: 14125290 -> 14125300 (<.01%)
instructions in affected programs: 2598 -> 2608 (0.38%)
helped: 0
HURT: 1

total cycles in shared programs: 2051473437 -> 2051473397 (<.01%)
cycles in affected programs: 36697 -> 36657 (-0.11%)
helped: 1
HURT: 0

Fixes
KHR-GL45.shader_subroutine.control_flow_and_returned_subroutine_values_used_as_subroutine_input
with radeonsi NIR.

5 years agogl: drop incorrect pkg-config file for glvnd
Eric Engestrom [Wed, 18 Sep 2019 20:48:49 +0000 (21:48 +0100)]
gl: drop incorrect pkg-config file for glvnd

Akin to 1a25980c469b38d2c645 ("egl: drop incorrect pkg-config file for
glvnd") and b01524fff05eef66e8cd ("meson: don't build libGLES*.so with
GLVND") , removes a pkg-config file that shouldn't have been there in
the first place, but was needed because of that GLVND bug.

Now that the glvnd bug has been fixed, it was apparent that this gl.pc
pkg-config file was forgotten to be removed, so let's do just that :)

Suggested-by: Matt Turner <mattst88@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
5 years agodocs: Add the maximum implemented Vulkan API version in 19.3 rel notes
Andres Gomez [Wed, 18 Sep 2019 09:44:47 +0000 (12:44 +0300)]
docs: Add the maximum implemented Vulkan API version in 19.3 rel notes

Currently, Vulkan 1.1.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
5 years agodocs: Add the maximum implemented Vulkan API version in 19.2 rel notes
Andres Gomez [Wed, 18 Sep 2019 09:44:13 +0000 (12:44 +0300)]
docs: Add the maximum implemented Vulkan API version in 19.2 rel notes

Currently, Vulkan 1.1.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
5 years agodocs: Add the maximum implemented Vulkan API version in 19.1 rel notes
Andres Gomez [Wed, 18 Sep 2019 09:42:13 +0000 (12:42 +0300)]
docs: Add the maximum implemented Vulkan API version in 19.1 rel notes

Currently, Vulkan 1.1.

Cc: 19.1 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Dylan Baker <dylan@pnwbakers.com>
5 years agonir/opcodes: Clear variable names confusion
Andres Gomez [Wed, 18 Sep 2019 12:48:36 +0000 (15:48 +0300)]
nir/opcodes: Clear variable names confusion

Having Python and C variables sharing name in the same block of code
makes its understanding a bit confusing. Make it explicit that the
Python bit_size variable refers to the destination bit size.

Suggested-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoradv: never kill a NGG GS shader
Rhys Perry [Fri, 13 Sep 2019 18:38:28 +0000 (19:38 +0100)]
radv: never kill a NGG GS shader

Seems to fix a hang with excessive vertex emissions when NGG is used for
GS.

Signed-off-by: Rhys Perry <pendingchaos02@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS
Samuel Pitoiset [Wed, 18 Sep 2019 14:58:06 +0000 (16:58 +0200)]
radv/gfx10: fix VK_KHR_pipeline_executable_properties with NGG GS

No GS copy shader if a pipeline enables NGG GS.

This fixes
dEQP-VK.pipeline.executable_properties.graphics.*geometry_stage*.

Fixes: 86864eedd2d ("radv: Implement radv_GetPipelineExecutablePropertiesKHR.")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradeonsi: include drm_fourcc.h to fix the build
Marek Olšák [Wed, 18 Sep 2019 18:52:25 +0000 (14:52 -0400)]
radeonsi: include drm_fourcc.h to fix the build

5 years agoradeonsi: implement pipe_screen::resource_get_param
Marek Olšák [Fri, 30 Aug 2019 00:45:29 +0000 (20:45 -0400)]
radeonsi: implement pipe_screen::resource_get_param

v2: return DRM_FORMAT_MOD_INVALID from the function

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org> (v1)
5 years agogallium: extend resource_get_param to be as capable as resource_get_handle
Marek Olšák [Fri, 30 Aug 2019 00:35:54 +0000 (20:35 -0400)]
gallium: extend resource_get_param to be as capable as resource_get_handle

Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agoac: move ac_get_num_physical_vgprs into radeon_info
Marek Olšák [Thu, 12 Sep 2019 23:51:13 +0000 (19:51 -0400)]
ac: move ac_get_num_physical_vgprs into radeon_info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoac: move ac_get_num_physical_sgprs into radeon_info
Marek Olšák [Thu, 12 Sep 2019 23:46:02 +0000 (19:46 -0400)]
ac: move ac_get_num_physical_sgprs into radeon_info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoac: move ac_get_max_wave64_per_simd into radeon_info
Marek Olšák [Thu, 12 Sep 2019 23:39:02 +0000 (19:39 -0400)]
ac: move ac_get_max_wave64_per_simd into radeon_info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoac: move num_sdp_interfaces into radeon_info
Marek Olšák [Thu, 12 Sep 2019 23:00:23 +0000 (19:00 -0400)]
ac: move num_sdp_interfaces into radeon_info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoac: move PBB MAX_ALLOC_COUNT into radeon_info
Marek Olšák [Thu, 12 Sep 2019 23:00:23 +0000 (19:00 -0400)]
ac: move PBB MAX_ALLOC_COUNT into radeon_info

Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoetnaviv: fix two-sided stencil
Jonathan Marek [Mon, 2 Sep 2019 18:44:51 +0000 (14:44 -0400)]
etnaviv: fix two-sided stencil

* Set missing STENCIL_CONFIG_EXT2 bits
* Swap stencil sides when rendering CCW

Fixes following deqp tests (which were 99% failing):
dEQP-GLES2.functional.fragment_ops.depth_stencil.*

Note: deqp tests require --deqp-gl-config-name=rgba8888d24s8ms0

Signed-off-by: Jonathan Marek <jonathan@marek.ca>
Reviewed-by: Christian Gmeiner <christian.gmeiner@gmail.com>
5 years agoradv: fix loading 64-bit GS inputs
Samuel Pitoiset [Wed, 18 Sep 2019 14:21:57 +0000 (16:21 +0200)]
radv: fix loading 64-bit GS inputs

We have to load 2 32-bit integer and to cast correctly.

This fixes crashes with gs-double-interpolator.vk_shader_test.

Cc: 19.2 <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111734
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agotu: Set up glsl types.
Bas Nieuwenhuizen [Wed, 18 Sep 2019 12:11:47 +0000 (14:11 +0200)]
tu: Set up glsl types.

Addresses this assert:

deqp-vk: ../mesa-freedreno-9999/src/compiler/glsl_types.cpp:1244: static const glsl_type *glsl_type::get_interface_instance(const glsl_struct_field *, unsigned int, enum glsl_interface_packing, bool, const char *): Assertion `glsl_type_users > 0' failed.

running dEQP-VK.api.smoke.triangle .

Fixes: 624789e3708 "compiler/glsl: handle case where we have multiple users for types"
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
5 years agodocs: Update to OpenGL 4.6 in the release notes
Andres Gomez [Wed, 18 Sep 2019 08:39:10 +0000 (11:39 +0300)]
docs: Update to OpenGL 4.6 in the release notes

After 41549a18e6c ("i965: Enable OpenGL 4.6 for Gen8+"), Mesa
implements the OpenGL 4.6 API.

Cc: mesa-stable@lists.freedesktop.org
Signed-off-by: Andres Gomez <agomez@igalia.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Alejandro Piñeiro <apinheiro@igalia.com>
5 years ago.mailmap: add an alias for Eric Engestrom
Erik Faye-Lund [Mon, 16 Sep 2019 17:14:22 +0000 (19:14 +0200)]
.mailmap: add an alias for Eric Engestrom

Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years ago.mailmap: add an alias for Michel Dänzer
Erik Faye-Lund [Mon, 16 Sep 2019 17:35:35 +0000 (19:35 +0200)]
.mailmap: add an alias for Michel Dänzer

Reviewed-by: Michel Dänzer <mdaenzer@redhat.com>
5 years agoradv: fix writing depth/stencil clear values to image
Samuel Pitoiset [Wed, 18 Sep 2019 08:58:04 +0000 (10:58 +0200)]
radv: fix writing depth/stencil clear values to image

Use the fastest way only if both aspects are used. Oops.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111728
Fixes: 218ce34962c ("radv: add mipmap support for the clear depth/stencil values")
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agogitlab-ci: Merge scons-nollvm and scons-llvm jobs
Michel Dänzer [Thu, 12 Sep 2019 09:45:13 +0000 (11:45 +0200)]
gitlab-ci: Merge scons-nollvm and scons-llvm jobs

The new job tests scons without LLVM and with all LLVM versions >= 6.0.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Test scons with all LLVM versions
Michel Dänzer [Thu, 12 Sep 2019 09:38:06 +0000 (11:38 +0200)]
gitlab-ci: Test scons with all LLVM versions

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Move scons build/test commands to a separate shell script
Michel Dänzer [Thu, 12 Sep 2019 09:34:43 +0000 (11:34 +0200)]
gitlab-ci: Move scons build/test commands to a separate shell script

Preparatory, no functional change intended.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Use crossbuild-essential-* packages
Michel Dänzer [Fri, 6 Sep 2019 15:33:13 +0000 (17:33 +0200)]
gitlab-ci: Use crossbuild-essential-* packages

They are convenience packages which pull in everything needed for
cross-building via dependencies.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Use newer packages from backports by default
Michel Dänzer [Wed, 11 Sep 2019 16:35:08 +0000 (18:35 +0200)]
gitlab-ci: Use newer packages from backports by default

This is needed in particular to get a recent enough version of meson in
the stretch image, but should be generally beneficial.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Create separate docker images for Debian stretch & buster
Michel Dänzer [Fri, 6 Sep 2019 15:04:47 +0000 (17:04 +0200)]
gitlab-ci: Create separate docker images for Debian stretch & buster

Pros:
* Less fragile due to not mixing packages from stretch and buster
* No longer need to use third-party LLVM packages
* The buster image now uses GCC 8 for C++ as well (previously 6 for C++,
  8 for C), allowing to drop some hacks

Con:
* The stretch image now only uses GCC 6 for C as well as C++
* Need separate jobs for testing old LLVM versions

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Pass --no-remove to apt-get where possible
Michel Dänzer [Fri, 6 Sep 2019 14:15:40 +0000 (16:15 +0200)]
gitlab-ci: Pass --no-remove to apt-get where possible

If installing new packages would require removing previously installed
ones, this flag causes apt-get to abort with an error instead,
preventing later obscure failures due to the missing packages.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agogitlab-ci: Reference full ci-templates commit hash
Michel Dänzer [Fri, 6 Sep 2019 15:01:50 +0000 (17:01 +0200)]
gitlab-ci: Reference full ci-templates commit hash

8 digits might become ambiguous at some point.

Reviewed-by: Eric Engestrom <eric.engestrom@intel.com>
5 years agoi965: support AYUV/XYUV for external import only
Haihao Xiang [Mon, 16 Sep 2019 06:52:56 +0000 (14:52 +0800)]
i965: support AYUV/XYUV for external import only

Fixes: 89785e2d56e7fa ("i965: add support for sampling from AYUV")
Fixes: 7cab8d3661f243 ("i965: Add support for sampling from XYUV images")
Cc: Vivek Kasireddy <vivek.kasireddy@intel.com>
Cc: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Signed-off-by: Haihao Xiang <haihao.xiang@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
5 years agopanfrost: Allocate tiler and scratchpad BOs per-batch
Boris Brezillon [Sat, 14 Sep 2019 17:18:51 +0000 (19:18 +0200)]
panfrost: Allocate tiler and scratchpad BOs per-batch

If we want to execute several batches in parallel they need to have
their own tiler and scratchpad BOs. Let move those objects to
panfrost_batch and allocate them on a per-batch basis.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Add FBO BOs to batch->bos earlier
Boris Brezillon [Sat, 14 Sep 2019 16:40:23 +0000 (18:40 +0200)]
panfrost: Add FBO BOs to batch->bos earlier

If we want the batch dependency tracking to work correctly we must
make sure all BOs are added to the batch->bos set early enough. Adding
FBO BOs when generating the fragment job is clearly to late. Add a
panfrost_batch_add_fbo_bos helper and call it in the clear/draw path.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Add the panfrost_batch_create_bo() helper
Boris Brezillon [Sat, 14 Sep 2019 15:57:06 +0000 (17:57 +0200)]
panfrost: Add the panfrost_batch_create_bo() helper

This helper automates the panfrost_bo_create()+panfrost_batch_add_bo()+
panfrost_bo_unreference() sequence that's done for all per-batch BOs.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't return imported/exported BOs to the cache
Boris Brezillon [Sat, 14 Sep 2019 09:46:44 +0000 (11:46 +0200)]
panfrost: Don't return imported/exported BOs to the cache

We don't know who else is using the BO in that case, and thus shouldn't
re-use it for something else.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Add panfrost_bo_{alloc,free}()
Boris Brezillon [Sat, 14 Sep 2019 09:42:38 +0000 (11:42 +0200)]
panfrost: Add panfrost_bo_{alloc,free}()

Thanks to that we avoid the recursive call into panfrost_bo_create()
and we can get rid of panfrost_bo_release() by inlining the code in
panfrost_bo_unreference().

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Stop using panfrost_bo_release() outside of pan_bo.c
Boris Brezillon [Sat, 14 Sep 2019 09:23:51 +0000 (11:23 +0200)]
panfrost: Stop using panfrost_bo_release() outside of pan_bo.c

panfrost_bo_unreference() should be used instead.

The only difference caused by this change is that the scratchpad,
tiler_heap and tiler_dummy BOs are now returned to the cache instead
of being freed when a context is destroyed. This is only a problem if
we care about context isolation, which apparently is not the case since
transient BOs are already returned to the per-FD cache (and all contexts
share the same address space anyway, so enforcing context isolation
is almost impossible).

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Stop passing screen around for BO operations
Boris Brezillon [Sat, 14 Sep 2019 08:35:47 +0000 (10:35 +0200)]
panfrost: Stop passing screen around for BO operations

Store a screen pointer in panfrost_bo so we don't have to pass a screen
object to all functions manipulating the BO.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't check if BO is mmaped before calling panfrost_bo_mmap()
Boris Brezillon [Sat, 14 Sep 2019 08:26:38 +0000 (10:26 +0200)]
panfrost: Don't check if BO is mmaped before calling panfrost_bo_mmap()

panfrost_bo_mmap() already takes care of that.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Stop exposing panfrost_bo_cache_{fetch,put}()
Boris Brezillon [Sat, 14 Sep 2019 08:22:36 +0000 (10:22 +0200)]
panfrost: Stop exposing panfrost_bo_cache_{fetch,put}()

They are not expected to be called directly, users should use
panfrost_bo_{create,release}() instead.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Move the BO API to its own header
Boris Brezillon [Sat, 14 Sep 2019 07:58:55 +0000 (09:58 +0200)]
panfrost: Move the BO API to its own header

Right now, the BO API is spread over pan_{allocate,resource,screen}.h.
Let's move all BO related definitions to a separate header file.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: s/PAN_ALLOCATE_/PAN_BO_/
Boris Brezillon [Sat, 14 Sep 2019 11:24:47 +0000 (13:24 +0200)]
panfrost: s/PAN_ALLOCATE_/PAN_BO_/

Change the prefix for BO allocation flags to make it consistent with
the rest of the BO API.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c
Boris Brezillon [Sat, 14 Sep 2019 07:45:37 +0000 (09:45 +0200)]
panfrost: Move panfrost_bo_{reference,unreference}() to pan_bo.c

This way we have all BO related functions placed in the same source
file.

Signed-off-by: Boris Brezillon <boris.brezillon@collabora.com>
Reviewed-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>