mesa.git
14 years agor600g: handle absolute modifier in shader translator
Keith Whitwell [Thu, 14 Oct 2010 16:19:00 +0000 (17:19 +0100)]
r600g: handle absolute modifier in shader translator

This was being classed as unsupported in one place but used in others.
Enabling it seems to work fine.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agor600g: emit hardware linewidth
Keith Whitwell [Thu, 14 Oct 2010 15:42:39 +0000 (16:42 +0100)]
r600g: emit hardware linewidth

Tested with demos/pixeltest - line rasterization doesn't seem to be
set up for GL conventions yet, but at least width is respected now.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agor600/drm: fix segfaults in winsys create failure path
Keith Whitwell [Thu, 14 Oct 2010 15:42:38 +0000 (16:42 +0100)]
r600/drm: fix segfaults in winsys create failure path

Would try to destroy radeon->cman, radeon->kman both which were still
NULL.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agoi965: Clean up a warning in the old fragment backend.
Kenneth Graunke [Thu, 14 Oct 2010 20:19:23 +0000 (13:19 -0700)]
i965: Clean up a warning in the old fragment backend.

Hopefully this code can just go away soon.

14 years agoi965: Enable the new FS backend on pre-gen6 as well.
Eric Anholt [Thu, 14 Oct 2010 19:23:29 +0000 (12:23 -0700)]
i965: Enable the new FS backend on pre-gen6 as well.

It is now to the point where we have no regressing piglit tests.  It
also fixes Yo Frankie! and Humus DynamicBranching, probably due to the
piglit bias tests that work that didn't on the Mesa IR backend.

As a downside, performance takes about a 5-10% performance hit at the
moment (e.g. nexuiz 19.8fps -> 18.8fps), which I plan to resolve by
reintroducing 16-wide fragment shaders where possible.  It is a win,
though, for fragment shaders using flow control.

14 years agoi965: Correctly emit the RNDZ instruction.
Kenneth Graunke [Thu, 14 Oct 2010 18:40:19 +0000 (11:40 -0700)]
i965: Correctly emit the RNDZ instruction.

Simply using RNDU, RNDZ, or RNDE does not produce the desired result.
Rather, the RND* instructions place a value in the destination register
that may be 1 less than the correct answer.  They can also set per-channel
"increment bits" in a flag register, which, if set, mean dest needs to
be incremented by 1.  A second instruction - a predicated add -
completes the job.

Notably, RNDD always produces the correct answer in a single
instruction.

Fixes piglit test glsl-fs-trunc.

14 years agoi965: Use RNDZ for ir_unop_trunc in the new FS.
Kenneth Graunke [Thu, 14 Oct 2010 18:39:09 +0000 (11:39 -0700)]
i965: Use RNDZ for ir_unop_trunc in the new FS.

The existing code used RNDD, which rounds down, rather than toward zero.

14 years agoglsl: Refresh autogenerated file builtin_function.cpp.
Kenneth Graunke [Thu, 14 Oct 2010 17:51:09 +0000 (10:51 -0700)]
glsl: Refresh autogenerated file builtin_function.cpp.

14 years agoglsl: Add front-end support for the "trunc" built-in.
Kenneth Graunke [Thu, 14 Oct 2010 17:49:13 +0000 (10:49 -0700)]
glsl: Add front-end support for the "trunc" built-in.

14 years agoi965: Use logical-not when emitting ir_unop_ceil.
Kenneth Graunke [Wed, 13 Oct 2010 23:35:34 +0000 (16:35 -0700)]
i965: Use logical-not when emitting ir_unop_ceil.

Fixes piglit test glsl-fs-ceil.

14 years agoi965: Add peepholing of conditional mod generation from expressions.
Eric Anholt [Thu, 14 Oct 2010 18:27:17 +0000 (11:27 -0700)]
i965: Add peepholing of conditional mod generation from expressions.

This cuts usually 2 out of 3 instructions for flag reg generation (if
statements, conditional assignment) by producing the conditional mod
in the expression representing the boolean value.

Fixes glsl-fs-vec4-indexing-temp-dst-in-nested-loop-combined (register
allocation no longer fails for the conditional generation
proliferation)

14 years agoi965: Add a function for handling the move of boolean values to flag regs.
Eric Anholt [Thu, 14 Oct 2010 18:11:29 +0000 (11:11 -0700)]
i965: Add a function for handling the move of boolean values to flag regs.

This will be a place to peephole comparisions directly to the flag
regs, and for now avoids using MOV with conditional mod on gen6, which
is now illegal.

14 years agoOnly install vtxfmt tables for OpenGL
Kristian Høgsberg [Thu, 14 Oct 2010 18:57:47 +0000 (14:57 -0400)]
Only install vtxfmt tables for OpenGL

GLES1 and GLES2 install their own exec pointers and don't need the
Save table.  Also, the SET_* macros use different indices for the different
APIs so the offsets used in vtxfmt.c are actually wrong for the ES APIs.

14 years agoi965: Add a pass to the FS to split virtual GRFs to float channels.
Eric Anholt [Thu, 14 Oct 2010 03:17:15 +0000 (20:17 -0700)]
i965: Add a pass to the FS to split virtual GRFs to float channels.

Improves nexuiz performance 0.91% (+/- 0.54%, n=8)

14 years agoi965: Update the live interval when coalescing regs.
Eric Anholt [Thu, 14 Oct 2010 05:39:06 +0000 (22:39 -0700)]
i965: Update the live interval when coalescing regs.

14 years agoi965: Set class_sizes[] for the aligned reg pair class.
Eric Anholt [Thu, 14 Oct 2010 02:21:32 +0000 (19:21 -0700)]
i965: Set class_sizes[] for the aligned reg pair class.

So far, I've only seen this be a valgrind warning and not a real failure.

14 years agollvmpipe: don't try to emit non-existent color outputs
Keith Whitwell [Thu, 14 Oct 2010 12:15:28 +0000 (13:15 +0100)]
llvmpipe: don't try to emit non-existent color outputs

14 years agoDrop the "neutral" tnl module
Kristian Høgsberg [Wed, 13 Oct 2010 15:11:47 +0000 (11:11 -0400)]
Drop the "neutral" tnl module

Just always check for FLUSH_UPDATE_CURRENT and call Driver.BeginVertices
when necessary.  By using the unlikely() macros, this ends up as
a 10% performance improvement (for isosurf, anyway) over the old,
complicated function pointer swapping.

14 years agost/egl: Do not finish a fence that is NULL.
Chia-I Wu [Thu, 14 Oct 2010 09:13:36 +0000 (17:13 +0800)]
st/egl: Do not finish a fence that is NULL.

i915g would dereference the NULL pointer.

14 years agost/egl: Access _EGLConfig directly.
Chia-I Wu [Thu, 14 Oct 2010 09:06:21 +0000 (17:06 +0800)]
st/egl: Access _EGLConfig directly.

Drop the use of SET_CONFIG_ATTRIB.  Fix the value of EGL_SAMPLE_BUFFERS
along the way.

14 years agoegl: Access config attributes directly.
Chia-I Wu [Thu, 14 Oct 2010 08:38:58 +0000 (16:38 +0800)]
egl: Access config attributes directly.

Replace SET_CONFIG_ATTRIB/GET_CONFIG_ATTRIB by direct dereferences.

14 years agoegl: Use attribute names as the _EGLConfig member names.
Chia-I Wu [Thu, 14 Oct 2010 08:25:30 +0000 (16:25 +0800)]
egl: Use attribute names as the _EGLConfig member names.

This makes _EGLConfig more accessible and scales better when new
attributes are added.

14 years agor600g: select linear interpolate if tgsi input requests it
Dave Airlie [Thu, 14 Oct 2010 04:27:34 +0000 (14:27 +1000)]
r600g: select linear interpolate if tgsi input requests it

14 years agor600g: fixup typo in macro name
Dave Airlie [Thu, 14 Oct 2010 04:19:37 +0000 (14:19 +1000)]
r600g: fixup typo in macro name

14 years agor600g: fixup pos/face ena/address properly
Dave Airlie [Thu, 14 Oct 2010 04:14:22 +0000 (14:14 +1000)]
r600g: fixup pos/face ena/address properly

14 years agor600g: only pick centroid coordinate when asked.
Dave Airlie [Thu, 14 Oct 2010 03:29:11 +0000 (13:29 +1000)]
r600g: only pick centroid coordinate when asked.

TGSI tells us when to use this, its not hooked up from GLSL to MESA to TGSI yet though.

14 years agoRevert "i965: fallback lineloop on sandybridge for now"
Zhenyu Wang [Thu, 14 Oct 2010 03:24:49 +0000 (11:24 +0800)]
Revert "i965: fallback lineloop on sandybridge for now"

This reverts commit 73dab75b4165f7d2214a68d4ba8e3cb7aab9b4ac.

14 years agoi965: Fix GS hang on Sandybridge
Zhenyu Wang [Thu, 14 Oct 2010 02:54:53 +0000 (10:54 +0800)]
i965: Fix GS hang on Sandybridge

Don't use r0 for FF_SYNC dest reg on Sandybridge, which would
smash FFID field in GS payload, that cause later URB write fail.
Also not use r0 in any URB write requiring allocate.

14 years agoi965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.
Eric Anholt [Wed, 13 Oct 2010 23:13:45 +0000 (16:13 -0700)]
i965: Add support for rescaling GL_TEXTURE_RECTANGLE coords to new FS.

14 years agor600g: Fix texture sampling with swizzled coords
Fredrik Höglund [Wed, 13 Oct 2010 15:49:15 +0000 (17:49 +0200)]
r600g: Fix texture sampling with swizzled coords

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agor600g: drop unused context members
Dave Airlie [Wed, 13 Oct 2010 23:10:16 +0000 (09:10 +1000)]
r600g: drop unused context members

14 years agomesa: Clean up various 'unused parameter' warnings in shaderapi
Ian Romanick [Mon, 11 Oct 2010 23:19:19 +0000 (16:19 -0700)]
mesa: Clean up various 'unused parameter' warnings in shaderapi

14 years agomesa: Clean up two 'comparison between signed and unsigned' warnings
Ian Romanick [Mon, 11 Oct 2010 23:13:11 +0000 (16:13 -0700)]
mesa: Clean up two 'comparison between signed and unsigned' warnings

14 years agomesa: Refactor validation of shader targets
Ian Romanick [Mon, 11 Oct 2010 22:21:17 +0000 (15:21 -0700)]
mesa: Refactor validation of shader targets

Actually validate that the implementation supports the particular
shader target as well.  Previously if a driver only supported vertex
shaders, for example, glCreateShaderObjectARB would gladly create a
fragment shader.

NOTE: this is a candidate for the 7.9 branch.

14 years agomesa: Silence unused variable warning
Ian Romanick [Tue, 12 Oct 2010 22:29:43 +0000 (15:29 -0700)]
mesa: Silence unused variable warning

14 years agolinker: Reject shaders that have unresolved function calls
Ian Romanick [Wed, 13 Oct 2010 22:13:02 +0000 (15:13 -0700)]
linker: Reject shaders that have unresolved function calls

This really amounts to just using the return value from
link_function_calls.  All the work was being done, but the result was
being ignored.

Fixes piglit test link-unresolved-funciton.

NOTE: this is a candidate for the 7.9 branch.

14 years agoglsl: Initialize variable in ir_derefence_array::constant_expression_value
Vinson Lee [Wed, 13 Oct 2010 21:21:08 +0000 (14:21 -0700)]
glsl: Initialize variable in ir_derefence_array::constant_expression_value

Completely initialize data passed to ir_constant constructor.

Fixes piglit glsl-mat-from-int-ctor-03 valgrind uninitialized value
error on softpipe.

14 years agollvmpipe: Generalize the x8z24 fast path to all depth formats.
José Fonseca [Wed, 13 Oct 2010 19:25:17 +0000 (20:25 +0100)]
llvmpipe: Generalize the x8z24 fast path to all depth formats.

Together with the previous commit, this generalize the benefits of
d2cf757f44f4ee5554243f3279483a25886d9927 to all depth formats, in
particular:
- simpler float -> 24unorm conversion
- avoid unsigned comparisons (not directly supported on SSE) by aligning
to the least significant bit
- avoid unecessary/repeated mask ANDing

Verified with trivial/tri-z that the exact same assembly is produced for
X8Z24.

14 years agogallivm: More accurate float -> 24bit & 32bit unorm conversion.
José Fonseca [Wed, 13 Oct 2010 14:45:24 +0000 (15:45 +0100)]
gallivm: More accurate float -> 24bit & 32bit unorm conversion.

14 years agogallivm: work-around trilinear mipmap filtering regression with LLVM 2.8
Brian Paul [Wed, 13 Oct 2010 18:35:38 +0000 (12:35 -0600)]
gallivm: work-around trilinear mipmap filtering regression with LLVM 2.8

The bug only happens on the AOS / fixed-pt path.

14 years agogallivm: Remove unnecessary header.
Vinson Lee [Wed, 13 Oct 2010 18:18:40 +0000 (11:18 -0700)]
gallivm: Remove unnecessary header.

14 years agox11: fix breakage from gl_config::visualType removal
Brian Paul [Wed, 13 Oct 2010 14:32:08 +0000 (08:32 -0600)]
x11: fix breakage from gl_config::visualType removal

14 years agollvmpipe: Unbreak Z32_FLOAT.
José Fonseca [Wed, 13 Oct 2010 13:28:51 +0000 (14:28 +0100)]
llvmpipe: Unbreak Z32_FLOAT.

Z32_FLOAT uses <4 x float> as intermediate/destination type,
instead of <4 x i32>.

The necessary bitcasts got removed with commit
5b7eb868fde98388d80601d8dea39e679828f42f

Also use depth/stencil type and build contexts consistently, and
make the depth pointer argument a ordinary <i8 *>, to catch this
sort of issues in the future (and also to pave way for Z16 and
Z32_FLOAT_S8_X24 support).

14 years agoDrop GLcontext typedef and use struct gl_context instead
Kristian Høgsberg [Tue, 12 Oct 2010 16:26:10 +0000 (12:26 -0400)]
Drop GLcontext typedef and use struct gl_context instead

14 years agoDrop GLframebuffer typedef and just use struct gl_framebuffer
Kristian Høgsberg [Tue, 12 Oct 2010 16:02:01 +0000 (12:02 -0400)]
Drop GLframebuffer typedef and just use struct gl_framebuffer

14 years agoRename GLvisual and __GLcontextModes to struct gl_config
Kristian Høgsberg [Tue, 12 Oct 2010 15:58:47 +0000 (11:58 -0400)]
Rename GLvisual and __GLcontextModes to struct gl_config

14 years agogl: Remove unused GLcontextModes fields
Kristian Høgsberg [Tue, 12 Oct 2010 15:40:05 +0000 (11:40 -0400)]
gl: Remove unused GLcontextModes fields

14 years agoGet rid of GL/internal/glcore.h
Kristian Høgsberg [Tue, 12 Oct 2010 14:34:03 +0000 (10:34 -0400)]
Get rid of GL/internal/glcore.h

__GLcontextModes is always only used as an implementation internal struct
at this point and we shouldn't install glcore.h anymore.  Anything that
needs __GLcontextModes should just include the struct in its headers files
directly.

14 years agogallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2
Roland Scheidegger [Wed, 13 Oct 2010 13:26:37 +0000 (15:26 +0200)]
gallivm: only use lp_build_conv 4x4f -> 1x16 ub fastpath with sse2

This is relying on lp_build_pack2 using the sse2 pack intrinsics which
handle clamping.
(Alternatively could have make it use lp_build_packs2 but it might
not even produce more efficient code than not using the fastpath
in the first place.)

14 years agor600g: fix stencil export for evergreen harder
Dave Airlie [Wed, 13 Oct 2010 08:50:37 +0000 (18:50 +1000)]
r600g: fix stencil export for evergreen harder

14 years agor600g: fix relative addressing when splitting constant accesses
Stephan Schmid [Mon, 11 Oct 2010 13:49:56 +0000 (15:49 +0200)]
r600g: fix relative addressing when splitting constant accesses

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agor600g: add missing eg reg definition
Dave Airlie [Wed, 13 Oct 2010 07:45:10 +0000 (17:45 +1000)]
r600g: add missing eg reg definition

14 years agor600g: evergreen add stencil export bit
Dave Airlie [Wed, 13 Oct 2010 07:40:32 +0000 (17:40 +1000)]
r600g: evergreen add stencil export bit

14 years agor600g: use blitter for hw copy region
Dave Airlie [Wed, 13 Oct 2010 01:17:44 +0000 (11:17 +1000)]
r600g: use blitter for hw copy region

at the moment depth copies are failing (piglit depth-level-clamp)
so use the fallback for now until get some time to investigate.

14 years agor600g: drop all use of unsigned long
Dave Airlie [Wed, 13 Oct 2010 01:08:44 +0000 (11:08 +1000)]
r600g: drop all use of unsigned long

this changes size on 32/64 bit so is definitely no what you want to use here.

14 years agor600g: fix transfer stride.
Dave Airlie [Wed, 13 Oct 2010 00:14:55 +0000 (10:14 +1000)]
r600g: fix transfer stride.

fixes segfaults

14 years agor600g: remove bpt and start using pitch_in_bytes/pixels.
Dave Airlie [Wed, 13 Oct 2010 01:03:18 +0000 (11:03 +1000)]
r600g: remove bpt and start using pitch_in_bytes/pixels.

this mirror changes in r300g, bpt is kinda useless when it comes to some
of the non-simple texture formats.

14 years agor600g: rename pitch in texture to pitch_in_bytes
Dave Airlie [Wed, 13 Oct 2010 01:02:52 +0000 (11:02 +1000)]
r600g: rename pitch in texture to pitch_in_bytes

14 years agor600g: use common texture object create function
Dave Airlie [Tue, 12 Oct 2010 00:51:03 +0000 (10:51 +1000)]
r600g: use common texture object create function

14 years agor600g: split out miptree setup like r300g
Dave Airlie [Mon, 11 Oct 2010 23:53:17 +0000 (09:53 +1000)]
r600g: split out miptree setup like r300g

just a cleanup step towards tiling

14 years agor600g: add copy into tiled texture
Dave Airlie [Tue, 12 Oct 2010 01:54:16 +0000 (11:54 +1000)]
r600g: add copy into tiled texture

14 years agor600g: the vs/ps const arrays weren't actually being used.
Dave Airlie [Wed, 13 Oct 2010 05:56:12 +0000 (15:56 +1000)]
r600g: the vs/ps const arrays weren't actually being used.

completely removed them.

14 years agor600g: reduce size of context structure.
Dave Airlie [Wed, 13 Oct 2010 05:22:04 +0000 (15:22 +1000)]
r600g: reduce size of context structure.

this thing will be in the cache a lot, so having massive big struct
arrays inside it won't be helping anyone.

14 years agotdfx: Silence unused variable warning on non-debug builds.
Vinson Lee [Wed, 13 Oct 2010 05:15:53 +0000 (22:15 -0700)]
tdfx: Silence unused variable warning on non-debug builds.

Fixes this GCC warning.
tdfx_texman.c: In function 'tdfxTMMoveOutTM_NoLock':
tdfx_texman.c:897: warning: unused variable 'shared'

14 years agor600g: store samplers/views across blit when we need to modify them
Dave Airlie [Tue, 12 Oct 2010 03:24:01 +0000 (13:24 +1000)]
r600g: store samplers/views across blit when we need to modify them

also fixup framebuffer state copies to avoid bad state.

14 years agor600g: fix scissor/cliprect confusion
Dave Airlie [Wed, 13 Oct 2010 04:23:36 +0000 (14:23 +1000)]
r600g: fix scissor/cliprect confusion

gallium calls them scissors, but r600 hw like r300 is better off using
cliprects to implement them as we can turn them on/off a lot easier.

14 years agor600g: fix depth0 setting
Dave Airlie [Tue, 12 Oct 2010 04:43:44 +0000 (14:43 +1000)]
r600g: fix depth0 setting

14 years agor300: Silence uninitialized variable warning.
Vinson Lee [Wed, 13 Oct 2010 05:02:27 +0000 (22:02 -0700)]
r300: Silence uninitialized variable warning.

Fixes this GCC warning.
r300_state.c: In function 'r300InvalidateState':
r300_state.c:2247: warning: 'hw_format' may be used uninitialized in this function
r300_state.c:2247: note: 'hw_format' was declared here

14 years agomesa: reformatting, comments, code movement
Brian Paul [Wed, 13 Oct 2010 00:57:43 +0000 (18:57 -0600)]
mesa: reformatting, comments, code movement

14 years agodraw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS
Brian Paul [Wed, 13 Oct 2010 00:38:22 +0000 (18:38 -0600)]
draw/llvmpipe: replace DRAW_MAX_TEXTURE_LEVELS with PIPE_MAX_TEXTURE_LEVELS

There's no apparent reason for the former to exist.  And they didn't
even have the same value.

14 years agogallivm: remove newlines
Brian Paul [Wed, 13 Oct 2010 00:37:30 +0000 (18:37 -0600)]
gallivm: remove newlines

14 years agogallivm: fix different handling of [non]normalized coords in linear soa path
Roland Scheidegger [Wed, 13 Oct 2010 00:34:08 +0000 (02:34 +0200)]
gallivm: fix different handling of [non]normalized coords in linear soa path

There seems to be no reason for it, so do same math for both
(except the scale mul, of course).

14 years agomesa: remove assertion w/ undeclared variable texelBytes
Brian Paul [Wed, 13 Oct 2010 00:32:06 +0000 (18:32 -0600)]
mesa: remove assertion w/ undeclared variable texelBytes

14 years agost/mesa: enable stencil shader export extension if supported
Dave Airlie [Tue, 5 Oct 2010 23:36:56 +0000 (09:36 +1000)]
st/mesa: enable stencil shader export extension if supported

14 years agoglsl: add support for shader stencil export
Dave Airlie [Tue, 5 Oct 2010 23:36:02 +0000 (09:36 +1000)]
glsl: add support for shader stencil export

This adds proper support for the GL_ARB_shader_stencil_export extension
to the GLSL compiler. Thanks to Ian for pointing out where I need to add things.

14 years agor600g: add shader stencil export support.
Dave Airlie [Wed, 6 Oct 2010 00:14:33 +0000 (10:14 +1000)]
r600g: add shader stencil export support.

14 years agor600g: add support for S8, X24S8 and S8X24 sampler formats.
Dave Airlie [Thu, 7 Oct 2010 03:01:37 +0000 (13:01 +1000)]
r600g: add support for S8, X24S8 and S8X24 sampler formats.

14 years agost/mesa: use shader stencil export to accelerate shader drawpixels.
Dave Airlie [Tue, 5 Oct 2010 23:35:07 +0000 (09:35 +1000)]
st/mesa: use shader stencil export to accelerate shader drawpixels.

If the pipe driver has shader stencil export we can accelerate DrawPixels
using it. It tries to pick an S8 texture and works its way to X24S8 and S8X24
if that isn't supported.

14 years agost/mesa: add option to choose a texture format that we won't render to.
Dave Airlie [Thu, 7 Oct 2010 04:04:03 +0000 (14:04 +1000)]
st/mesa: add option to choose a texture format that we won't render to.

We need a texture to put the drawpixels stuff into, an S8 texture is less
memory/bandwidth than the 32-bit X24S8, but we might not be able to render
directly to an S8, so this lets us specify we won't be rendering to this
texture.

14 years agosoftpipe: add support for shader stencil export capability
Dave Airlie [Tue, 5 Oct 2010 23:32:32 +0000 (09:32 +1000)]
softpipe: add support for shader stencil export capability

this allows softpipe to be used to test shader stencil ref exporting.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agomesa: improve texstore for 8/24 formats and add texstore for S8.
Dave Airlie [Tue, 5 Oct 2010 23:36:15 +0000 (09:36 +1000)]
mesa: improve texstore for 8/24 formats and add texstore for S8.

this improves mesa texstore for 8/24 so it can create S24X8/X24S8 variants
by keeping the depth bits static.

it also adds a texstore for S8 so we can write out an S8 texture to use
in the sampler for accel draw pixels to save memory bw.

The logic seems sound here, I've worked it out a few times on paper, though
it would be good to have some review.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agomesa: add support for FRAG_RESULT_STENCIL.
Dave Airlie [Tue, 5 Oct 2010 23:33:23 +0000 (09:33 +1000)]
mesa: add support for FRAG_RESULT_STENCIL.

this is needed to add support for stencil shader export.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agogallium/util: add S8 tile sampling support.
Dave Airlie [Thu, 7 Oct 2010 05:34:31 +0000 (15:34 +1000)]
gallium/util: add S8 tile sampling support.

14 years agogallium/format: add X32_S8X24_USCALED format.
Dave Airlie [Thu, 7 Oct 2010 06:14:59 +0000 (16:14 +1000)]
gallium/format: add X32_S8X24_USCALED format.

Has similiar use cases to the S8X24 and X24S8 formats.

14 years agogallium/format: add support for X24S8 and S8X24 formats.
Dave Airlie [Tue, 5 Oct 2010 23:30:17 +0000 (09:30 +1000)]
gallium/format: add support for X24S8 and S8X24 formats.

these formats are needed for hw that can sample and write stencil values.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agogallium/tgsi: add support for stencil writes.
Dave Airlie [Tue, 5 Oct 2010 23:28:46 +0000 (09:28 +1000)]
gallium/tgsi: add support for stencil writes.

this adds the capability + a stencil semantic id, + tgsi scan support.

Signed-off-by: Dave Airlie <airlied@redhat.com>
14 years agoi965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.
Eric Anholt [Tue, 12 Oct 2010 21:39:12 +0000 (14:39 -0700)]
i965: Don't rebase the index buffer to min 0 if any arrays are in VBOs.

There was a check to only do the rebase if we didn't have everything
in VBOs, but nexuiz apparently hands us a mix of VBOs and arrays,
resulting in blocking on the GPU to do a rebase.

Improves nexuiz 800x600, high-settings performance on my Ironlake 41%
(+/- 1.3%), from 14.0fps to 19.7fps.

14 years agointel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.
Eric Anholt [Tue, 12 Oct 2010 21:08:00 +0000 (14:08 -0700)]
intel: Allow CopyTexSubImage to InternalFormat 3/4 textures, like RGB/RGBA.

The format selection of the CopyTexSubImage is pretty bogus still, but
this at least avoids software fallbacks in nexuiz, bringing
performance from 7.5fps to 12.8fps on my machine.

14 years agoi965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.
Eric Anholt [Tue, 12 Oct 2010 18:36:56 +0000 (11:36 -0700)]
i965: Fix missing "break;" in i2b/f2b, and missing AND of CMP result.

Fixes glsl-fs-i2b.

14 years agoglsl: Fix incorrect assertion
Ian Romanick [Tue, 12 Oct 2010 19:50:29 +0000 (12:50 -0700)]
glsl: Fix incorrect assertion

This assertion was added in commit f1c1ee11, but it did not notice
that the array is accessed with 'size-1' instead of 'size'.  As a
result, the assertion was off by one.  This caused failures in at
least glsl-orangebook-ch06-bump.

14 years agomesa: Validate assembly shaders when GLSL shaders are used
Ian Romanick [Tue, 12 Oct 2010 17:51:47 +0000 (10:51 -0700)]
mesa: Validate assembly shaders when GLSL shaders are used

If an GLSL shader is used that does not provide all stages and
assembly shaders are provided for the missing stages, validate the
assembly shaders.

Fixes bugzilla #30787 and piglit tests glsl-invalid-asm0[12].

NOTE: this is a candidate for the 7.9 branch.

14 years agollvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE
Keith Whitwell [Tue, 12 Oct 2010 17:26:41 +0000 (18:26 +0100)]
llvmpipe: make sure intrinsics code is guarded with PIPE_ARCH_SSE

14 years agost/xorg: Fix typo
Thomas Hellstrom [Tue, 12 Oct 2010 16:22:36 +0000 (18:22 +0200)]
st/xorg: Fix typo

Pointed out by Jakob Bornecrantz.

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agoir_to_mesa: assorted clean-ups, const qualifiers, new comments
Brian Paul [Tue, 12 Oct 2010 15:26:39 +0000 (09:26 -0600)]
ir_to_mesa: assorted clean-ups, const qualifiers, new comments

14 years agogallivm: Name anonymous union.
José Fonseca [Tue, 12 Oct 2010 15:07:38 +0000 (16:07 +0100)]
gallivm: Name anonymous union.

14 years agost/xlib: add some comments
Brian Paul [Tue, 12 Oct 2010 14:54:54 +0000 (08:54 -0600)]
st/xlib: add some comments

14 years agoglsl2: fix signed/unsigned comparison warning
Brian Paul [Tue, 12 Oct 2010 14:54:16 +0000 (08:54 -0600)]
glsl2: fix signed/unsigned comparison warning

14 years agollmvpipe: improve mm_mullo_epi32
José Fonseca [Tue, 12 Oct 2010 13:15:59 +0000 (14:15 +0100)]
llmvpipe: improve mm_mullo_epi32

Apply Jose's suggestions for a small but measurable improvement in
isosurf.

14 years agost/xorg: Don't try to remove invalid fbs
Thomas Hellstrom [Tue, 12 Oct 2010 09:10:59 +0000 (11:10 +0200)]
st/xorg: Don't try to remove invalid fbs

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
14 years agoxorg/vmwgfx: Don't hide HW cursors when updating them
Thomas Hellstrom [Tue, 12 Oct 2010 12:10:50 +0000 (14:10 +0200)]
xorg/vmwgfx: Don't hide HW cursors when updating them

Gets rid of annoying cursor flicker

Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>