Xavier Chantry [Sat, 11 Sep 2010 18:18:25 +0000 (20:18 +0200)]
nv50: fix size of outputs_written array
Christoph Bumiller [Sat, 11 Sep 2010 22:56:16 +0000 (00:56 +0200)]
nv50: minor compiler fixes and cleanups
Christoph Bumiller [Sat, 11 Sep 2010 22:46:38 +0000 (00:46 +0200)]
nv50: reduce bb_reachable_by runtime from pot to linear
As a by-product, remove the memory leak of nv_basic_blocks.
Christoph Bumiller [Thu, 9 Sep 2010 17:09:38 +0000 (19:09 +0200)]
nv50: fix can_load check for 3rd source
Christoph Bumiller [Thu, 9 Sep 2010 17:19:08 +0000 (19:19 +0200)]
nv50: address regs are 16 bit
Christoph Bumiller [Thu, 9 Sep 2010 17:18:42 +0000 (19:18 +0200)]
nv50: duplicate interps in load_proj_tex_coords
Otherwise we might clobber the origin interpolation result or
use the result of the RCP before its definition.
Christoph Bumiller [Thu, 9 Sep 2010 17:17:55 +0000 (19:17 +0200)]
nv50: create value references with the right type
Since atm our OPs aren't typed but instead values are, we need to
take care if they're used as different types (e.g. a load makes a
value u32 by default).
Maybe this should be changed (also to match TGSI), but it should
work as well if done properly.
Christoph Bumiller [Thu, 9 Sep 2010 17:12:54 +0000 (19:12 +0200)]
nv50: use actual loads/stores if TEMPs are accessed indirectly
Christoph Bumiller [Tue, 7 Sep 2010 17:02:10 +0000 (19:02 +0200)]
nv50: don't parse again in tgsi_2_nc
Christoph Bumiller [Tue, 7 Sep 2010 13:40:34 +0000 (15:40 +0200)]
nv50: prepare for having multiple functions
At some point we'll want to support real subroutines instead of
just inlining them into the main shader.
Since recursive calls are forbidden, we can just save all used
registers to a fixed local memory region and restore them on a
return, no need for a stack pointer.
Christoph Bumiller [Sun, 5 Sep 2010 17:06:17 +0000 (19:06 +0200)]
nv50: save tgsi instructions
Christoph Bumiller [Fri, 3 Sep 2010 12:26:47 +0000 (14:26 +0200)]
nv50: load address register before using it, not after
Christoph Bumiller [Thu, 2 Sep 2010 16:31:49 +0000 (18:31 +0200)]
Merge remote branch 'origin/master' into nv50-compiler
Conflicts:
src/gallium/drivers/nv50/nv50_program.c
Christoph Bumiller [Thu, 2 Sep 2010 16:27:01 +0000 (18:27 +0200)]
nv50: fix build-predicate function
Christoph Bumiller [Thu, 2 Sep 2010 16:28:39 +0000 (18:28 +0200)]
nv50: fix find_dom_frontier
Jerome Glisse [Thu, 2 Sep 2010 15:32:32 +0000 (11:32 -0400)]
r600g: fix memory/bo leak
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Brian Paul [Thu, 2 Sep 2010 13:58:28 +0000 (07:58 -0600)]
mesa: fix code generation for ir_unop_sqrt
The CMP instruction needed to be flipped to properly handle
operand==0.
Fixes fd.o bug 29923.
Brian Paul [Thu, 2 Sep 2010 13:57:16 +0000 (07:57 -0600)]
mesa: fix some printf warnings with casts
Dave Airlie [Thu, 2 Sep 2010 11:25:42 +0000 (21:25 +1000)]
r600g: fix thinko in shadow code.
spotted by taiu on irc
Dave Airlie [Thu, 2 Sep 2010 06:39:32 +0000 (16:39 +1000)]
r600g: fix logicop, the 3d ROP is the 2D rop shifted twice.
Dave Airlie [Thu, 2 Sep 2010 05:51:23 +0000 (15:51 +1000)]
r600g: fix depth texture tests
Kenneth Graunke [Thu, 2 Sep 2010 03:03:17 +0000 (20:03 -0700)]
glsl: Apply implicit conversions to structure constructor parameters.
The code for handling implicit conversions should probably get
refactored, but for now, this is easy.
Fixes piglit test constructor-26.vert.
Kenneth Graunke [Thu, 2 Sep 2010 02:54:27 +0000 (19:54 -0700)]
glsl: Convert constant record constructor parameters to ir_constants.
I'm not sure if this is strictly necessary, but it seems wise.
Kenneth Graunke [Thu, 2 Sep 2010 02:44:25 +0000 (19:44 -0700)]
glsl: Reject structure constructors that have too many arguments.
Fixes piglit test constructor-27.vert.
Ian Romanick [Wed, 1 Sep 2010 21:16:53 +0000 (14:16 -0700)]
glsl2: Remove unnecessary glsl_symbol_table::get_function parameter return_constructors
Now that constructors are not generated as functions or stored in the
symbol table, there is no need to flag whether or not constructors
should be returned.
Ian Romanick [Wed, 1 Sep 2010 21:12:24 +0000 (14:12 -0700)]
glsl2: Remove unused method glsl_type::generate_constructor
Ian Romanick [Wed, 1 Sep 2010 21:10:39 +0000 (14:10 -0700)]
glsl2: Remove unused 'constructor' parameter from glsl_symbol_table::add_type
Ian Romanick [Wed, 1 Sep 2010 21:08:08 +0000 (14:08 -0700)]
glsl2: Don't generate constructor functions for structures
Ian Romanick [Wed, 1 Sep 2010 20:46:04 +0000 (13:46 -0700)]
glsl2: Emit structure constructors inline
Fixes piglit test cases glsl-[fv]s-all-0[12].
Dave Airlie [Thu, 2 Sep 2010 03:32:25 +0000 (13:32 +1000)]
r600g: add missing vertex fetch formats to the translation table.
fixes at least 2 more piglits.
Jerome Glisse [Thu, 2 Sep 2010 01:57:43 +0000 (21:57 -0400)]
r600g: fix binding of same texture to several target slot
One can bind same texture or sampler to different slot,
each slot needs it own state. The solution implemented
here is not exactly beautifull or optimal need to think
to somethings better.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Kenneth Graunke [Wed, 1 Sep 2010 23:10:01 +0000 (16:10 -0700)]
glsl: Fix write mask in matrix-from-matrix constructors.
If the matrix being constructed was larger than the source matrix, it
would overwrite the lower-right part of the matrix with the wrong
values, rather than leaving it as the identity matrix.
For example, constructing a mat4 from a mat2 should only use a writemask
of "xy" when copying from the source, but was using "xyzw".
Fixes the code generated by piglit test constructor-23.vert.
Kenneth Graunke [Wed, 1 Sep 2010 22:37:13 +0000 (15:37 -0700)]
glsl: Add proper handling for constant matrix-from-matrix constructors.
Fixes piglit test case constructor-21.vert and changes
constructor-22.vert to give the correct output.
Kenneth Graunke [Wed, 1 Sep 2010 22:31:06 +0000 (15:31 -0700)]
glsl: Move generate_constructor_(matrix|vector) to ir_constant ctor.
Kenneth Graunke [Wed, 1 Sep 2010 22:04:57 +0000 (15:04 -0700)]
ast_function: Fix check for "too few components".
This was triggering even for matrix-from-matrix constructors. It is
perfectly legal to construct a mat3 from a mat2 - the rest will be
filled in by the identity matrix.
Changes piglit test constructor-23.vert from FAIL to PASS, but the
generated code is incorrect.
Kenneth Graunke [Wed, 1 Sep 2010 21:49:53 +0000 (14:49 -0700)]
ast_function: Remove bogus cases from generate_constructor_matrix.
There are no integer matrix types, so switching on them is silly.
Dave Airlie [Thu, 2 Sep 2010 01:16:31 +0000 (11:16 +1000)]
r600g: fix incorrect state naming in pipe_sampler vs pipe_sampler_view
fixes problems in valgrind with uninitialised values.
Eric Anholt [Wed, 1 Sep 2010 23:06:32 +0000 (16:06 -0700)]
ir_to_mesa: Load all the STATE_VAR elements of a builtin uniform to a temp.
Like the constant handling and the handling of other uniforms, we add
the whole thing to the Parameters, avoiding messy, incomplete logic
for adding just the elements of a builting uniform that get used.
This means that a driver that relies only on ParameterValues[] for its
parameters will have an increased parameter load, but drivers
generally don't do that (since they have other params they need to
handle, too).
Fixes glsl-fs-statevar-call (testcase for Ember). Bug #29687.
Regresses glsl-vs-array-04 on 965. Thanks to a slight change in
register allocation, this test of undefined behavior now wraps around
the register space and unexpectedly reads the constant value it's
trying to compare to. The test should probably not look at the
resulting color, since behavior is undefined.
Eric Anholt [Wed, 1 Sep 2010 21:56:43 +0000 (14:56 -0700)]
ir_to_mesa: Add a little helper for emitting link failure messages.
Eric Anholt [Wed, 1 Sep 2010 21:46:22 +0000 (14:46 -0700)]
mesa: Fix many printf-like warnings.
Most of these are just typecasting to long to match the arg type. I
don't really care too much about getting a GLsizei or whatever
appropriate type in. However, there were a number of real bugs, like
missing arguments or passing floats to integer format specifiers. My
favorite: printflike("%s, argument") is missing an argument.
Eric Anholt [Wed, 1 Sep 2010 21:39:50 +0000 (14:39 -0700)]
mesa: Add __printf__ attribute to printf-like functions to get warnings.
Dave Airlie [Wed, 1 Sep 2010 23:45:37 +0000 (09:45 +1000)]
mesa/st: remove check for buffer/elements = 0
shown by the glsl-vs-point-size failing on r600g.
the test passes on softpipe and I get a full piglit test run completing on r600g.
Jerome Glisse [Wed, 1 Sep 2010 22:09:37 +0000 (18:09 -0400)]
r600g: silence compiler warning
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jerome Glisse [Wed, 1 Sep 2010 22:04:38 +0000 (18:04 -0400)]
r600g: refix db/cb state
Signed-off-by: Dave Airlie <airlied@redhat.com>
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Brian Paul [Wed, 1 Sep 2010 19:21:51 +0000 (13:21 -0600)]
mesa: fix out of bounds memory read in mipmap gen code
Out of bounds reads could happen for reducing WxH to WxH/2
or WxH to W/2xH.
Fixes fd.o bug 29918.
Brian Paul [Wed, 1 Sep 2010 18:46:57 +0000 (12:46 -0600)]
mesa: more prog_execute.c debug code
Kenneth Graunke [Wed, 1 Sep 2010 18:47:52 +0000 (11:47 -0700)]
glsl: Add forgotten implementations of equal/notEqual on bvecs.
Alex Deucher [Wed, 1 Sep 2010 17:57:52 +0000 (13:57 -0400)]
r600g: fix up default state differences between r6xx and r7xx
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Brian Paul [Wed, 1 Sep 2010 18:39:04 +0000 (12:39 -0600)]
st/glx: re-order destruction of buffers, visuals
Free the buffers before the visuals. Fixes valgrind warning
reported in fd.o bug 29919.
Eric Anholt [Wed, 1 Sep 2010 17:41:36 +0000 (10:41 -0700)]
i965: DP2 produces a scalar result like DP3, DP4, etc.
Fixes glsl-fs-dot-vec2-2.
Ian Romanick [Wed, 1 Sep 2010 17:13:21 +0000 (10:13 -0700)]
glsl2: Perform algebraic simplifications on logical binary operators
Reduces glsl-vs-all-01 from 42 Mesa IR instructions (including the
END) to 17.
Ian Romanick [Wed, 1 Sep 2010 17:12:55 +0000 (10:12 -0700)]
glsl2: Allow ir_constant::zero to create boolean constants
Jerome Glisse [Mon, 30 Aug 2010 21:56:59 +0000 (17:56 -0400)]
r600g: avoid dynamic allocation of states
Make state statically allocated, this kills a bunch of code
and avoid intensive use of malloc/free. There is still a lot
of useless duplicate function wrapping that can be kill. This
doesn't improve yet performance, needs to avoid memcpy states
in radeon_ctx_set_draw and to avoid rebuilding vs_resources,
dsa, scissor, cb_cntl, ... states at each draw command.
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Jerome Glisse [Wed, 1 Sep 2010 17:04:42 +0000 (13:04 -0400)]
Revert "Revert "r600g: precompute some of the hw state""
This reverts commit
1fa7245c348cb7aced81f1672140f64cb6450e2f.
Conflicts:
src/gallium/drivers/r600/r600_state.c
Patrice Mandin [Wed, 1 Sep 2010 16:12:11 +0000 (18:12 +0200)]
nouveau/nvfx: Remove enforcement of bit depth being same as front buffer
Signed-off-by: Patrice Mandin <patmandin@gmail.com>
Christoph Bumiller [Wed, 1 Sep 2010 10:42:15 +0000 (12:42 +0200)]
nv50: fix XPD, was negated
Christoph Bumiller [Wed, 1 Sep 2010 10:41:59 +0000 (12:41 +0200)]
nv50: must join SELECT inputs before MOV inputs
Christoph Bumiller [Tue, 31 Aug 2010 18:36:45 +0000 (20:36 +0200)]
nv50: make use of TGSI immediate type
Christoph Bumiller [Tue, 31 Aug 2010 17:17:46 +0000 (19:17 +0200)]
nv50: re-add proper TEXBIAS sequence
Christoph Bumiller [Tue, 31 Aug 2010 17:09:15 +0000 (19:09 +0200)]
nv50: make FrontFacing -1 or +1
Christoph Bumiller [Tue, 31 Aug 2010 17:03:35 +0000 (19:03 +0200)]
nv50: SSG
Ben Skeggs [Sat, 28 Aug 2010 16:10:09 +0000 (18:10 +0200)]
nv50: DPH
Ben Skeggs [Sat, 28 Aug 2010 16:08:26 +0000 (18:08 +0200)]
nv50: DST
Christoph Bumiller [Wed, 1 Sep 2010 15:54:56 +0000 (17:54 +0200)]
nv50: attempt at making more complicated loops work
Nested loops, and loops with multiple exits (BREAK, CONT).
Christoph Bumiller [Tue, 31 Aug 2010 11:17:07 +0000 (13:17 +0200)]
nv50: turn off verbose debug output by default
Christoph Bumiller [Sat, 28 Aug 2010 15:05:11 +0000 (17:05 +0200)]
nv50: set the FragDepth output index
Christoph Bumiller [Tue, 24 Aug 2010 09:21:06 +0000 (11:21 +0200)]
nv50: handle TEXTURE_SWIZZLE and GEOMETRY_SHADER4 caps
GP support will probably be re-added soon.
Vladimir Vukicevic [Wed, 1 Sep 2010 14:54:21 +0000 (08:54 -0600)]
mesa: initialize dummy framebuffer and renderbuffer mutexes
See fd.o bug 29909.
Signed-off-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Fri, 27 Aug 2010 21:52:41 +0000 (22:52 +0100)]
Cygwin: Adjust mklib so -linker and -cplusplus options are processed more like they are for linux
It looks like we were ignoring -linker when -noprefix wasn't present, and
when -noprefix was present, -linker was mandatory and -cplusplus ignored.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Sat, 24 Jul 2010 11:05:34 +0000 (12:05 +0100)]
Cygwin: Teach mklib/minstall to properly install libraries on cygwin
Teach mklib/minstall more about cygwin so libraries are properly installed
Have mklib install the .dll into the lib/ staging directory as well
Have minstall install the .dll into PREFIX/bin at the same time as
installing the .dll.a link library into PREFIX/lib
mklib uses a '-' rather than a '.' as the separator before the version
number in library names on cygwin. Change the install globs so they match
library names like that.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Sat, 24 Jul 2010 11:06:23 +0000 (12:06 +0100)]
Cygwin: Change mklib not to report the full archname on cygwin
Change mklib not to report the full archname when building a library for cygwin
(which is something like 'CYGWIN_NT-5.1' or 'CYGWIN_NT-6.1-WOW64' and kind of
confusing), but just 'CYGWIN'.
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Jon TURNEY [Fri, 19 Feb 2010 22:38:57 +0000 (22:38 +0000)]
Cygwin: Have mklib exit with error code if link fails
Signed-off-by: Jon TURNEY <jon.turney@dronecode.org.uk>
Signed-off-by: Brian Paul <brianp@vmware.com>
Ian Romanick [Wed, 1 Sep 2010 13:34:58 +0000 (06:34 -0700)]
glsl2: Disallow function declarations within function definitions in GLSL 1.20
The GLSL 1.20 spec specifically disallows this, but it was allowed in
GLSL 1.10.
Fixes piglit test cases local-function-0[13].frag and bugzilla #29921.
Andre Maasikas [Wed, 1 Sep 2010 06:19:51 +0000 (09:19 +0300)]
r600: cube mipmap levels are aligned to 8 faces only starting from r7xx
Dave Airlie [Wed, 1 Sep 2010 04:28:55 +0000 (14:28 +1000)]
r600g: correct cb/zb offset emits.
This fixes fbo-3d and fbo-cubemap
Dave Airlie [Wed, 1 Sep 2010 04:56:04 +0000 (14:56 +1000)]
Revert "r600g: precompute some of the hw state"
This reverts commit
de0b76cab22caa9fc7260f80acb8f151ccced6c5, its pre-computes the texture state wrong,
you can't just use an array of levels, since you can have FBOs to depth texture slices inside a level as well
it would get really messy quickly. Probably need to split commits like this up into pieces for each piece
of state, so we can revert bits easier in case of regressions.
This also break 5 piglit tests, and valgrind starts to warn about invalid read/writes after this.
Dave Airlie [Wed, 1 Sep 2010 03:54:38 +0000 (13:54 +1000)]
r600g: fix typo causing segfault.
fixes warning that
r600_blit.c: In function ‘r600_resource_copy_region’:
r600_blit.c:136: warning: passing argument 1 of ‘util_resource_copy_region’ from incompatible pointer type
and also 7 more piglit tests.
Dave Airlie [Wed, 1 Sep 2010 01:37:39 +0000 (11:37 +1000)]
r600g: fix glean texCube and shadows.
add cube and shadow support to the texture code.
Brian Paul [Wed, 1 Sep 2010 01:14:18 +0000 (19:14 -0600)]
gallivm: fix bug in nested conditionals
This, plus the previous commit fix fd.o bug 29806.
Brian Paul [Wed, 1 Sep 2010 01:13:09 +0000 (19:13 -0600)]
glsl2: fix bug in atan(y, x) function
When x==0, the result was wrong. Fixes piglit glsl-fs-atan-1.shader_test
Eric Anholt [Tue, 31 Aug 2010 20:02:59 +0000 (13:02 -0700)]
ir_to_mesa: When emitting a pixel kill, flag that we did so.
Both i965 and swrast rely on UsesKill to determine whether to do early
depth writes. Fixes glsl-fs-discard-02.
Bug #29835.
Keith Whitwell [Tue, 24 Aug 2010 22:05:57 +0000 (23:05 +0100)]
llvmpipe: slightly simplify build_mask
Keith Whitwell [Sun, 22 Aug 2010 21:56:54 +0000 (22:56 +0100)]
llvmpipe: combine linear mask calculation
Keith Whitwell [Sun, 15 Aug 2010 17:19:52 +0000 (18:19 +0100)]
llvmpipe: intrinsics versions of build_mask functions
Ian Romanick [Tue, 31 Aug 2010 21:44:13 +0000 (14:44 -0700)]
glsl2: Write vector constructor constants in a single assignment
Make two passes over the constructor parameters. Write all of the
constants in a single write, then write the non-constants one at a
time. This causes the fragment shader
varying float g;
void main()
{
gl_FragColor = vec4(0.0, g, 0.0, 1.0);
}
to generate
(function main
(signature void (parameters )
(
(declare (temporary ) vec4 vec_ctor@0x8580058)
(assign (constant bool (1)) (xzw) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) ))
(assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) )
))
)
instead of
(function main
(signature void (parameters )
(
(declare (temporary ) vec4 vec_ctor@0x8580058)
(assign (constant bool (1)) (x) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (y) (var_ref vec_ctor@0x8580058) (swiz xxxx (var_ref g@0x8580218) ))
(assign (constant bool (1)) (z) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (w) (var_ref vec_ctor@0x8580058) (constant vec4 (0.000000 0.000000 0.000000 1.000000)) )
(assign (constant bool (1)) (xyzw) (var_ref gl_FragColor@0x84d32a0) (var_ref vec_ctor@0x8580058) )
))
)
A similar optimization could be done for matrix constructors, but it
is a little more complicate there.
Eric Anholt [Tue, 31 Aug 2010 18:16:09 +0000 (11:16 -0700)]
ir_to_mesa: Sort the uniform list we're adding to Parameters[] order.
Fixes glsl-uniform-linking-1 and failure to link a shader in Unigine.
An alternative here would be to just ditch using _mesa_add_parameter
and build the initial params list on our own, but that would require
two walks of the list as well.
Bug #29822
nobled [Sun, 22 Aug 2010 05:16:53 +0000 (05:16 +0000)]
ir_to_mesa: Fix struct/class confusion
Eric Anholt [Mon, 30 Aug 2010 21:42:27 +0000 (14:42 -0700)]
ir_to_mesa: Set up our instruction nodes with zeroed data.
cond_update wasn't being set by emit_op3, leading to valgrind
complaints, and failures in several piglit tests when built with
clang.
Kenneth Graunke [Tue, 31 Aug 2010 17:56:24 +0000 (10:56 -0700)]
ast_to_hir: Add support for bit-wise operators (but not shifts).
Previously, using bit-wise operators in some larger expression would
crash on a NULL pointer dereference. This code at least doesn't crash.
Fixes piglit test bitwise-01.frag.
Chia-I Wu [Tue, 31 Aug 2010 07:52:26 +0000 (15:52 +0800)]
st/egl: Enable EGL_MESA_drm_display.
Chia-I Wu [Tue, 31 Aug 2010 07:25:09 +0000 (15:25 +0800)]
egl: Mark EGL_MESA_screen_surface as obsolete.
EGL_MESA_drm_{display,image} can achieve the same functionality.
Dave Airlie [Tue, 31 Aug 2010 06:13:03 +0000 (16:13 +1000)]
r600g: fix up depth write swizzles.
For some reason r600c, emits extra instructions in the FP to do the depth write output swizzle,
I'm not sure this is required, so here I'm doing it in the exports.
this fixes the mesa trivial demos tri-depthwrite and tri-depthwrite2, it doesn't fix
the glsl1 gl_FragDepth writing test however.
Dave Airlie [Tue, 31 Aug 2010 05:12:24 +0000 (15:12 +1000)]
r600g: fix fp-fragment-position test.
Dave Airlie [Tue, 31 Aug 2010 04:57:57 +0000 (14:57 +1000)]
r600g: fix typo in last commit
Dave Airlie [Tue, 31 Aug 2010 04:52:52 +0000 (14:52 +1000)]
r600g: fix position input to fragment shader.
this fixes a few if the fs shader tests, 10 more piglits
Dave Airlie [Tue, 31 Aug 2010 03:54:19 +0000 (13:54 +1000)]
r600g: remove unneeded function call from scs
Marek Olšák [Tue, 31 Aug 2010 03:38:50 +0000 (05:38 +0200)]
ir_to_mesa: use RSQ+MUL instead of RSQ+RCP for SQRT
sqrt(x) = 1/rsq(x) = x*rsq(x)
This optimization already was in the old GLSL compiler.
Acked on irc by Eric Anholt.
Kenneth Graunke [Tue, 31 Aug 2010 03:42:19 +0000 (20:42 -0700)]
linker: Require an exact matching signature when looking for prototypes.
Fixes piglit test glsl-override-builtin. The linker incorrectly found
the prototype for the float signature, rather than adding a new
prototype with the int return type. This caused ir_calls with type int
to have their callees set to the float signature, triggering an assert.
Dave Airlie [Tue, 31 Aug 2010 01:57:04 +0000 (11:57 +1000)]
r600g: make LIT work properly
this is a bit of a workaround, something is wrong with the literal emits here
so we just use the trig copy function to copy the immd to a temp at start of op.
fix VP/FP LIT tests
Zhenyu Wang [Tue, 31 Aug 2010 01:54:44 +0000 (09:54 +0800)]
i965: fix depth test on sandybridge
This includes several corrections for fixing depth test on sandybridge.
Fix wrong bits definition in depth stencil state. Fix wrong order of
state buffer offset in 3DSTATE_CC_STATE_POINTERS command. Correctly use
buffer width parameter in depth buffer setting.
Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>