* seen signature for a function with the same name, or, if a match is found,
* that the previously seen signature does not have an associated definition.
*/
- f = state->symbols->get_function(name, false);
+ f = state->symbols->get_function(name);
if (f != NULL && !f->is_builtin) {
sig = f->exact_matching_signature(&hir_parameters);
if (sig != NULL) {
return entry != NULL ? entry->t : NULL;
}
-ir_function *glsl_symbol_table::get_function(const char *name,
- bool return_constructors)
+ir_function *glsl_symbol_table::get_function(const char *name)
{
symbol_table_entry *entry = get_entry(name);
- // If there's a type, the function is a constructor; caller may not want it.
- if (entry != NULL && (return_constructors || entry->t == NULL))
- return entry->f;
-
- return NULL;
+ return entry != NULL ? entry->f : NULL;
}
symbol_table_entry *glsl_symbol_table::get_entry(const char *name)
/*@{*/
ir_variable *get_variable(const char *name);
const glsl_type *get_type(const char *name);
- ir_function *get_function(const char *name, bool return_constructors = true);
+ ir_function *get_function(const char *name);
/*@}*/
private: