mesa.git
8 years agoradv: correct variable name VISIBILITY_{, C}FLAGS
Emil Velikov [Wed, 12 Oct 2016 18:05:31 +0000 (19:05 +0100)]
radv: correct variable name VISIBILITY_{, C}FLAGS

The letter C was missing, thus in turn all the internal symbols were
exported.

As a result we hide ~150 symbols and cut ~36K from libvulkan_radeon.so.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
8 years agoamd/addrlib: hide private symbols via VISIBILITY_CXXFLAGS
Emil Velikov [Wed, 12 Oct 2016 18:05:30 +0000 (19:05 +0100)]
amd/addrlib: hide private symbols via VISIBILITY_CXXFLAGS

Private/internal symbols should not be exported. Using the CXXFLAGS cuts
~300 exported symbols and ~23K from libvulkan_radeon.so.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Acked-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agointel: automake: replace direct basename $@ invokation with $(@F)
Emil Velikov [Wed, 12 Oct 2016 18:05:29 +0000 (19:05 +0100)]
intel: automake: replace direct basename $@ invokation with $(@F)

Use the shorthand make variable(s) as elsewhere in the build.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
8 years agogallium: annotate sw_driver_descriptor instance as const data
Emil Velikov [Tue, 11 Oct 2016 18:39:27 +0000 (19:39 +0100)]
gallium: annotate sw_driver_descriptor instance as const data

Already treated and handled as such.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium: annotate drm_driver_descriptor instance as const data
Emil Velikov [Tue, 11 Oct 2016 18:39:26 +0000 (19:39 +0100)]
gallium: annotate drm_driver_descriptor instance as const data

Already treated and handled as such.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium: rename drm_driver_descriptor::{, driver_}name
Emil Velikov [Tue, 11 Oct 2016 18:39:25 +0000 (19:39 +0100)]
gallium: rename drm_driver_descriptor::{, driver_}name

Historically we use "device name" for the name of the kernel module and
"driver name" for the dri/other driver.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium: remove unused drm_driver_descriptor::driver_name
Emil Velikov [Tue, 11 Oct 2016 18:39:24 +0000 (19:39 +0100)]
gallium: remove unused drm_driver_descriptor::driver_name

Likely unused since day 1, although I've only checked back until the
st/dri unification with commit 29ca7d2c948 ("st/dri: merge dri/drm and
dri/sw backends")

Based on the comment, referencing drmOpenByName it's not something we
want to bring back.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agogallium: fix drm_driver_descriptor::name comment
Emil Velikov [Tue, 11 Oct 2016 18:39:23 +0000 (19:39 +0100)]
gallium: fix drm_driver_descriptor::name comment

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agomesa_glinterop: allow building without X and related headers
Emil Velikov [Wed, 12 Oct 2016 17:49:36 +0000 (18:49 +0100)]
mesa_glinterop: allow building without X and related headers

This commit effectively reverts c10dcb2ce837922c6ee4e191e6d6202098a5ee10
and fixes the typedef redefinition which inspired it.

In order to prevent requiring X packages at build time earlier commit
forward declared the required X/GLX typedefs. Since that approach
introduced typedef redefinition (a C11 feature) it was reverted.

To avoid the redefinition while _not_ mandating X and related headers
forward declare the structs and use those through the header.

As anyone uses the mesa interop header they ensure that the X (or others
in terms of EGL) headers are included, which ensures that everything is
resolved within the compilation unit.

Cc: Vinson Lee <vlee@freedesktop.org>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Cc: Tapani Pälli <tapani.palli@intel.com>
Cc: Chih-Wei Huang <cwhuang@android-x86.org>
Fixes: c10dcb2ce837 ("Revert "mesa_glinterop: remove inclusion of GLX
header"")
Fixes: 8472045b16b3 ("mesa_glinterop: remove inclusion of GLX header")
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96770
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Tested-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
8 years agost/va: Fix H.264 PicOrderCnt value
Mark Thompson [Wed, 12 Oct 2016 22:54:03 +0000 (23:54 +0100)]
st/va: Fix H.264 PicOrderCnt value

TopFieldPicOrderCnt is exactly the PicOrderCnt value for a frame - see
H.264 section 8.2.1.

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/va: Baseline profile is not supported
Mark Thompson [Wed, 12 Oct 2016 22:53:35 +0000 (23:53 +0100)]
st/va: Baseline profile is not supported

Constrained baseline profile is supported, so use that instead.  This
matches what the encoder already does (constraint_set1_flag is always
set in the output bitstream).

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/va: Return surface formats depending on config chroma format
Mark Thompson [Wed, 12 Oct 2016 22:53:01 +0000 (23:53 +0100)]
st/va: Return surface formats depending on config chroma format

This makes the supported format actually match the configuration, and
allows the user to observe that NV12 is supported for video processing
where previously they couldn't (though it did always work if they
blindly tried to use it anyway).

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/va: Save surface chroma format in config
Mark Thompson [Wed, 12 Oct 2016 22:52:30 +0000 (23:52 +0100)]
st/va: Save surface chroma format in config

Both YUV420 and RGB32 configurations are supported, so we need to be
able to distinguish which is being used.

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agost/va: Return more useful config attributes
Mark Thompson [Wed, 12 Oct 2016 22:52:01 +0000 (23:52 +0100)]
st/va: Return more useful config attributes

The encoder attributes are needed for a user of the encoder to be
able to configure it sensibly without internal knowledge.

Reviewed-by: Christian König <christian.koenig@amd.com>
8 years agoglx: Perform check for valid fbconfig against proper X-Screen.
Mario Kleiner [Tue, 11 Oct 2016 18:42:03 +0000 (20:42 +0200)]
glx: Perform check for valid fbconfig against proper X-Screen.

Commit cf804b4455fac9e585b3600a8318caaced9c23de
('glx: fix crash with bad fbconfig') introduced a check
in glXCreateNewContext() if the given config is a valid
fbconfig.

Unfortunately the check always checks the given config against
the fbconfigs of the DefaultScreen(dpy), instead of the
actual X-Screen specified in the config config->screen.

This leads to failure whenever a GL context is created
on a non-DefaultScreen(dpy), e.g., on X-Screen 1 of
a multi-x-screen setup, where the default screen is
typically 0.

Fix this by using config->screen instead of DefaultScreen(dpy).

Tested to fix context creation failure on a dual-x-screen setup.

Signed-off-by: Mario Kleiner <mario.kleiner.de@gmail.com>
Cc: "11.2 12.0" <mesa-stable@lists.freedesktop.org>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
8 years agoswr: [rasterizer core] don't construct pArContext on non-ar builds
Tim Rowley [Fri, 14 Oct 2016 01:57:05 +0000 (20:57 -0500)]
swr: [rasterizer core] don't construct pArContext on non-ar builds

Stops debug directory being created on non-ar builds.

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer core] remove WorkerWaitForThreadEvent bucket
Tim Rowley [Fri, 14 Oct 2016 01:56:54 +0000 (20:56 -0500)]
swr: [rasterizer core] remove WorkerWaitForThreadEvent bucket

Cause of bucket stop capture hang, as threads get stuck in level 1.

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer core] move binner functionality to separate file
Tim Rowley [Thu, 13 Oct 2016 17:30:34 +0000 (12:30 -0500)]
swr: [rasterizer core] move binner functionality to separate file

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer scripts] add DEBUG_OUTPUT_DIR knob
Tim Rowley [Thu, 13 Oct 2016 15:32:58 +0000 (10:32 -0500)]
swr: [rasterizer scripts] add DEBUG_OUTPUT_DIR knob

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer core] fix comment typo
Tim Rowley [Thu, 13 Oct 2016 14:44:06 +0000 (09:44 -0500)]
swr: [rasterizer core] fix comment typo

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer core/sim] 8x2 backend + 16-wide tile clear/load/store
Tim Rowley [Tue, 11 Oct 2016 17:57:29 +0000 (12:57 -0500)]
swr: [rasterizer core/sim] 8x2 backend + 16-wide tile clear/load/store

Work in progress (disabled).

USE_8x2_TILE_BACKEND define in knobs.h enables AVX512 code paths
(emulated on non-AVX512 HW).

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer archrast] fix event file issue with saving data
Tim Rowley [Tue, 11 Oct 2016 17:42:35 +0000 (12:42 -0500)]
swr: [rasterizer archrast] fix event file issue with saving data

Also, tagging stats with draw id to correlate these events with
draw/dispatch events.

Signed-off-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agoswr: [rasterizer common] fix assert index
Eric Engestrom [Wed, 12 Oct 2016 21:13:29 +0000 (22:13 +0100)]
swr: [rasterizer common] fix assert index

Fixes: b3bd8bb611bb465d2e5e ("swr: [rasterizer core] add support
       for "RAW" surface format")
CovID: 1373647
Signed-off-by: Eric Engestrom <eric@engestrom.ch>
Reviewed-by: Tim Rowley <timothy.o.rowley@intel.com>
8 years agodocs: mark GL 4.4/4.5 extension groups as DONE for nvc0
Ilia Mirkin [Fri, 14 Oct 2016 01:42:54 +0000 (21:42 -0400)]
docs: mark GL 4.4/4.5 extension groups as DONE for nvc0

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonv50: enable ARB_enhanced_layouts
Ilia Mirkin [Fri, 14 Oct 2016 01:39:42 +0000 (21:39 -0400)]
nv50: enable ARB_enhanced_layouts

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agonvc0/ir: be more careful about preserving modifiers in SHLADD creation
Ilia Mirkin [Wed, 12 Oct 2016 17:30:57 +0000 (13:30 -0400)]
nvc0/ir: be more careful about preserving modifiers in SHLADD creation

src2 was being given the wrong modifier, and we were not properly
managing the modifier on the SHL source either.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
8 years agomesa: fix indentation in vertex_attrib_binding()
Brian Paul [Fri, 7 Oct 2016 21:31:34 +0000 (15:31 -0600)]
mesa: fix indentation in vertex_attrib_binding()

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: add sanity check assertion in update_array_format
Brian Paul [Fri, 7 Oct 2016 21:21:58 +0000 (15:21 -0600)]
mesa: add sanity check assertion in update_array_format

At most, one of the normalized, integer, doubles bools can be true.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: remove needless cast in update_array()
Brian Paul [Fri, 7 Oct 2016 21:09:20 +0000 (15:09 -0600)]
mesa: remove needless cast in update_array()

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: simplify update_array() with a vao local var
Brian Paul [Fri, 7 Oct 2016 21:08:50 +0000 (15:08 -0600)]
mesa: simplify update_array() with a vao local var

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agovbo: simplify some code in check_draw_elements_data()
Brian Paul [Fri, 7 Oct 2016 21:03:55 +0000 (15:03 -0600)]
vbo: simplify some code in check_draw_elements_data()

Use the 'vao' local var in more places.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: rename gl_vertex_attrib_array gl_array_attributes
Brian Paul [Thu, 6 Oct 2016 23:30:20 +0000 (17:30 -0600)]
mesa: rename gl_vertex_attrib_array gl_array_attributes

The structure contains the attributes of a vertex array.  The old name
was kind of confusing.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: rename gl_vertex_attrib_array::VertexBinding
Brian Paul [Thu, 6 Oct 2016 23:21:09 +0000 (17:21 -0600)]
mesa: rename gl_vertex_attrib_array::VertexBinding

Rename to gl_vertex_attrib_array::BufferBindingIndex because this field
is an index into the array of buffer binding points.  This makes some
code a little easier to follow since there's also a "VertexBinding" field
in gl_vertex_array_object.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agomesa: rename some vars in arrayobj.c
Brian Paul [Thu, 6 Oct 2016 23:16:51 +0000 (17:16 -0600)]
mesa: rename some vars in arrayobj.c

Use 'vao' instead of 'obj' to be consistent with other code.
Plus, add a comment.

Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
8 years agotgsi: fix comment typo in tgsi_ureg.c
Brian Paul [Tue, 11 Oct 2016 21:25:24 +0000 (15:25 -0600)]
tgsi: fix comment typo in tgsi_ureg.c

Trivial.

8 years agomesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers
Brian Paul [Mon, 10 Oct 2016 17:29:14 +0000 (11:29 -0600)]
mesa: replace gl_framebuffer::_IntegerColor wih _IntegerBuffers

Use a bitmask to indicate which color buffers are integer-valued, rather
than a bool.  Also, the old field was mis-computed.  If an integer buffer
was followed by a non-integer buffer, the _IntegerColor field was wrongly
set to false.

This fixes the new piglit gl-3.1-mixed-int-float-fbo test.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agomesa: remove 'params' parameter from ctx->Driver.TexParameter()
Brian Paul [Fri, 7 Oct 2016 20:28:21 +0000 (14:28 -0600)]
mesa: remove 'params' parameter from ctx->Driver.TexParameter()

None of the drivers which implement this hook do anything with the
texture parameter value.  Drivers just look at the pname and set a
dirty flag if needed.

We were doing some ugly casting and type conversion to setup the
argument so that all goes away.

Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agovc4: Avoid loading from the texture during non-utile-aligned glTexImage().
Eric Anholt [Thu, 13 Oct 2016 19:37:59 +0000 (12:37 -0700)]
vc4: Avoid loading from the texture during non-utile-aligned glTexImage().

Previously, the plan was "if the width/height we have to load/store isn't
the size the user is planning on writing, then we need to load the old
contents out beforehand to prevent writing back undefined".

However, when we're doing glTexImage() we often end up aligning the
width/height into the padding of the texture, and we don't actually
need to read out that padding.

Improves x11perf -aatrapezoid100 performance from ~460/sec to
~700/sec.

8 years agost/nine: Fix possible segfault in surface ctor
Axel Davy [Wed, 12 Oct 2016 17:10:53 +0000 (19:10 +0200)]
st/nine: Fix possible segfault in surface ctor

Regression introduced by
ba0274c7d6c3b77a36bbe1b444f427b0c873e2f3

Check the resource exists before assigning it
a flag (and use This->base.resource instead
of pResource, since the former may have a newly
allocate resource, while the latter would be
NULL).

This should reintroduce the behaviour of previous
code.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
8 years agost/nine: Remove useless code in nine_shader
Axel Davy [Wed, 12 Oct 2016 16:58:24 +0000 (18:58 +0200)]
st/nine: Remove useless code in nine_shader

Since 1604efa6fda9b780e8537a131ad77f3e83e5a67a,
lconsti and lconstb don't need to be initialized.

Remove some leftovers from the previous code (which
has now invalid use of ARRAY_SIZE on a pointer instead
of an array).

Reported by Coverity.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
8 years agogallium/os: Use unsigned integers for size computation
Axel Davy [Tue, 11 Oct 2016 16:57:17 +0000 (18:57 +0200)]
gallium/os: Use unsigned integers for size computation

Use uint64_t instead of int64_t in the calculation,
as the result is uint64_t.

Signed-off-by: Axel Davy <axel.davy@ens.fr>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agonvc0: enable ARB_enhanced_layouts
Samuel Pitoiset [Sun, 9 Oct 2016 11:48:31 +0000 (13:48 +0200)]
nvc0: enable ARB_enhanced_layouts

All ARB_enhanced_layouts piglit tests pass without any changes
in our compiler.

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agoradv: fix the wayland wsi busy bit
Dave Airlie [Thu, 13 Oct 2016 19:09:39 +0000 (05:09 +1000)]
radv: fix the wayland wsi busy bit

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoanv: fix the wayland wsi busy flag setting
Dave Airlie [Thu, 13 Oct 2016 19:08:56 +0000 (05:08 +1000)]
anv: fix the wayland wsi busy flag setting

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: Use new image load/store intrinsic signatures v2
Tom Stellard [Thu, 13 Oct 2016 17:25:58 +0000 (17:25 +0000)]
radv: Use new image load/store intrinsic signatures v2

These were changed in LLVM r284024.

v2:
  - Only use float types for vdata of llvm.amdgcn.image.store.  LLVM doesn't
    support integer types for this intrinsic.

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: Fix incorrect comment
Tom Stellard [Thu, 13 Oct 2016 15:21:27 +0000 (15:21 +0000)]
radv: Fix incorrect comment

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: fix identity swizzle handling
Dave Airlie [Tue, 11 Oct 2016 06:46:25 +0000 (16:46 +1000)]
radv: fix identity swizzle handling

The identity swizzle should operate exactly
like an .r = R, .g = G, .b = B, .a = A swizzle.

This fixes a bunch of the 16-bit BGRA blit tests
dEQP-VK.api.copy_and_blit.blit_image.all_formats.b4g4r4a4*

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoanv/wsi: fix apps that acquire multiple images up front
Dave Airlie [Thu, 13 Oct 2016 02:43:07 +0000 (12:43 +1000)]
anv/wsi: fix apps that acquire multiple images up front

This fix was found in the radv codebase when running dota2,
no idea if anyone has reported it on anv, but the same problem
occurs.

Once an image is acquired we need to mark it busy.

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv/wsi: fix app that acquire multiple images up front
Dave Airlie [Thu, 13 Oct 2016 02:38:49 +0000 (12:38 +1000)]
radv/wsi: fix app that acquire multiple images up front

dota2 does multiple acquires followed by multiple queues,
this bug manifested itself as a hang in the xshmfence code
randomly when dota2 was doing it's menus. It also occured
when running dota2 under phoronix-test-suite.

The fix is once the image is acquired to mark it busy then
so nobody else can acquire. We have to trust vulkan apps
that they will eventually submit it.

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoanv: initialise and increment send_sbc
Dave Airlie [Mon, 29 Aug 2016 23:46:29 +0000 (09:46 +1000)]
anv: initialise and increment send_sbc

At least set this to not be uninitialised memory.

Cc: "12.0" <mesa-stable@lists.freedesktop.org>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradeonsi: adjust and clean up Z_ORDER and EXEC_ON_x settings
Marek Olšák [Wed, 12 Oct 2016 20:15:31 +0000 (22:15 +0200)]
radeonsi: adjust and clean up Z_ORDER and EXEC_ON_x settings

The table was copied from the Vulkan driver. The comment lines are as long
as the table for cosmetic reasons.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: disable ReZ
Marek Olšák [Wed, 12 Oct 2016 19:47:41 +0000 (21:47 +0200)]
radeonsi: disable ReZ

This is a serious performance fix. Discovered by luck.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=94354

Cc: 12.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: implement TC-compatible HTILE
Marek Olšák [Tue, 11 Oct 2016 21:19:46 +0000 (23:19 +0200)]
radeonsi: implement TC-compatible HTILE

so that decompress blits aren't needed and depth texturing needs less
memory bandwidth.

Z16 and Z24 are promoted to Z32_FLOAT by the driver, because TC-compatible
HTILE only supports Z32_FLOAT. This doubles memory footprint for Z16.
The format promotion is not visible to state trackers.

This is part of TC-compatible renderbuffer compression, which has 3 parts:
DCC, HTILE, FMASK. Only TC-compatible FMASK compression is missing now.

I don't see a measurable increase in performance though.

(I tested Talos Principle and DiRT: Showdown, the latter is improved by
 0.5%, which is almost noise, and it originally used layered Z16,
 so at least we know that Z16 promoted to Z32F isn't slower now)

Tested-by: Edmondo Tommasina <edmondo.tommasina@gmail.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agogallium: add PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY
Marek Olšák [Wed, 12 Oct 2016 01:06:08 +0000 (03:06 +0200)]
gallium: add PIPE_RESOURCE_FLAG_TEXTURING_MORE_LIKELY

For performance tuning in drivers. It filters out window system
framebuffers and OpenGL renderbuffers.

radeonsi will use this to guess whether a depth buffer will be read
by a shader. There is no guarantee about what will actually happen.

This is a departure from PIPE_BIND flags which are defined to be strict
but they are useless in practice.

Acked-by: Roland Scheidegger <sroland@vmware.com>
Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: fix regression in image atomics
Nicolai Hähnle [Thu, 13 Oct 2016 14:03:06 +0000 (16:03 +0200)]
radeonsi: fix regression in image atomics

Caused by a bad rebase when pushing commit 76a940893.

8 years agost/mesa: fix vertex elements setup for doubles
Nicolai Hähnle [Mon, 10 Oct 2016 18:20:22 +0000 (20:20 +0200)]
st/mesa: fix vertex elements setup for doubles

Whether one or two slots are taken up by one API array depends on the
vertex shader, not on how the array is configured. When an array is
set up with fewer components than the shader expects, the high components
are undefined.

Fixes GL45-CTS.vertex_attrib_binding.basic-inputL-case1.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: remove unnecessary ir_instruction argument from get_opcode
Nicolai Hähnle [Mon, 10 Oct 2016 09:44:43 +0000 (11:44 +0200)]
st/glsl_to_tgsi: remove unnecessary ir_instruction argument from get_opcode

Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsets
Nicolai Hähnle [Mon, 10 Oct 2016 09:44:03 +0000 (11:44 +0200)]
st/glsl_to_tgsi: fix textureGatherOffset with indirectly loaded offsets

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: simplify translate_tex_offset
Nicolai Hähnle [Sun, 9 Oct 2016 20:28:30 +0000 (22:28 +0200)]
st/glsl_to_tgsi: simplify translate_tex_offset

This fixes a bug with offsets from uniforms which seems to have only been
noticed as a crash in piglit's
arb_gpu_shader5/compiler/builtin-functions/fs-gatherOffset-uniform-offset.frag
on radeonsi.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agoradeonsi: fix the coordinate overloading of llvm.amdgcn.image.atomic.cmpswap.*
Nicolai Hähnle [Mon, 10 Oct 2016 13:09:40 +0000 (15:09 +0200)]
radeonsi: fix the coordinate overloading of llvm.amdgcn.image.atomic.cmpswap.*

Fixes GL45-CTS.shader_image_load_store.basic-allTargets-atomic*

Reviewed-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradv: Return correct result in EnumeratePhysicalDevices
Nicolas Koch [Wed, 12 Oct 2016 11:55:46 +0000 (13:55 +0200)]
radv: Return correct result in EnumeratePhysicalDevices

If pPhysicalDevices is too small for all physical devices,
the driver must return VK_INCOMPLETE. Since only a single
physical device is supported, this is only the case when
pPhysicalDeviceCount == 0 && pPhysicalDevices != NULL.

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agost/mesa: only flip stipple pattern for winsys fbo's
Ilia Mirkin [Wed, 12 Oct 2016 18:01:34 +0000 (14:01 -0400)]
st/mesa: only flip stipple pattern for winsys fbo's

Gallium is completely oblivious to whether the fbo is flipped or not.
Only flip the stipple pattern when the fbo is flipped as well. Otherwise
the driver has no idea when to unflip the pattern.

Fixes bin/gl-2.1-polygon-stipple-fs -fbo

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Brian Paul <brianp@vmware.com>
Tested-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoswr: automake: add ar_eventhandlerfile_h.template to the tarball
Emil Velikov [Wed, 12 Oct 2016 15:06:47 +0000 (16:06 +0100)]
swr: automake: add ar_eventhandlerfile_h.template to the tarball

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
8 years agoradv: add all headers to the sources list
Emil Velikov [Wed, 12 Oct 2016 00:03:25 +0000 (01:03 +0100)]
radv: add all headers to the sources list

Otherwise they'll be missing from the tarball and the build will fail.

Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
8 years agonvc0/ir: fix textureGather with a single offset
Ilia Mirkin [Wed, 12 Oct 2016 14:24:59 +0000 (10:24 -0400)]
nvc0/ir: fix textureGather with a single offset

Recent fix for non-const offsets broke the case of a single offset (vs 4
offsets). The later code relies on the offs array to contain null values
to tell whether they should be added onto the srcs list.

Fixes: 5239bd592 ("nvc0/ir: fix overwriting of value backing non-constant gather offset")
Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
8 years agonv50/ir: copy over value's register id when resolving merge of a phi
Ilia Mirkin [Mon, 10 Oct 2016 20:57:50 +0000 (16:57 -0400)]
nv50/ir: copy over value's register id when resolving merge of a phi

The offset needs to be properly copied over to the phi value, otherwise
it will get assigned to the base of the merge instead of the proper
location.

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Cc: mesa-stable@lists.freedesktop.org
8 years agost/mesa: enable ARB_enhanced_layouts and turn the cap on
Nicolai Hähnle [Thu, 6 Oct 2016 21:10:22 +0000 (23:10 +0200)]
st/mesa: enable ARB_enhanced_layouts and turn the cap on

v2: mark llvmpipe & softpipe properly as well (Jason Wood)

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: adjust swizzles and writemasks for explicit components
Nicolai Hähnle [Fri, 7 Oct 2016 10:19:33 +0000 (12:19 +0200)]
st/glsl_to_tgsi: adjust swizzles and writemasks for explicit components

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: explicitly track all input and output declaration
Nicolai Hähnle [Fri, 7 Oct 2016 10:19:11 +0000 (12:19 +0200)]
st/glsl_to_tgsi: explicitly track all input and output declaration

In order to be able to emit overlapping input and output array
declarations, we flip the logic of emitting those declarations on its
head: rather than iterating over slots and emitting the corresponding
declarations, we iterate over the declarations from GLSL and emit those.

v2: fix some regressions related to structs
v3: fix a regression in geometry and tessellation shader array handling

Acked-by: Edward O'Callaghan <funfunctor@folklore1984.net> (v2)
Reviewed-by: Dave Airlie <airlied@redhat.com> (v2)
8 years agost/glsl_to_tgsi: mark "gaps" in input/output arrays as used
Nicolai Hähnle [Fri, 7 Oct 2016 19:30:05 +0000 (21:30 +0200)]
st/glsl_to_tgsi: mark "gaps" in input/output arrays as used

In some cases, a shader may have an input/output array but not use some
entries in the middle. This happens with eON games, for example.

We emit declarations that cover the entire array range even if there are
some unused gaps. This patch now reflects that in the InputsRead etc.
fields to ensure the various input/outputMapping arrays are actually
correct, which will be important when we re-jiggle the way declarations
are emitted.

v2: fix a typo (Edward O'Callaghan)

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations
Nicolai Hähnle [Fri, 7 Oct 2016 14:15:30 +0000 (16:15 +0200)]
st/glsl_to_tgsi: disable on-the-fly peephole for 64-bit operations

This optimization is incorrect with 64-bit operations, because the
channel-splitting logic in emit_asm ends up being applied twice to
the source operands.

A lucky coincidence of how the writemask test works resulted in this
optimization basically never being applied anyway. As far as I can tell,
the only case where it would (incorrectly) have been applied is something
like

    dvec2 d;
    float x = (float)d.y;

which nobody seems to have ever done. But the moral equivalent does occur
in one of the component layout piglit test.

Cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: simpler fixup of empty writemasks
Nicolai Hähnle [Fri, 7 Oct 2016 10:49:36 +0000 (12:49 +0200)]
st/glsl_to_tgsi: simpler fixup of empty writemasks

Empty writemasks mean "copy everything", so we can always just use the number
of vector elements (which uses the GLSL meaning here, i.e. each double is a
single element/writemask bit).

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agost/glsl_to_tgsi: explicit handling of writemask for depth/stencil export
Nicolai Hähnle [Fri, 7 Oct 2016 15:33:07 +0000 (17:33 +0200)]
st/glsl_to_tgsi: explicit handling of writemask for depth/stencil export

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agoglsl: dump explicit location when printing IR
Nicolai Hähnle [Thu, 6 Oct 2016 21:10:10 +0000 (23:10 +0200)]
glsl: dump explicit location when printing IR

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agotgsi/ureg: add ureg_DECL_output_layout
Nicolai Hähnle [Wed, 12 Oct 2016 15:24:37 +0000 (17:24 +0200)]
tgsi/ureg: add ureg_DECL_output_layout

For specifying an exact location/component.

v2: change the order of parameters (Dave)

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> (v1)
Reviewed-by: Dave Airlie <airlied@redhat.com> (v1)
8 years agotgsi/ureg: add layout/component input declarations
Nicolai Hähnle [Fri, 7 Oct 2016 10:07:21 +0000 (12:07 +0200)]
tgsi/ureg: add layout/component input declarations

v2: change the order of parameters (Dave)

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> (v1)
Reviewed-by: Dave Airlie <airlied@redhat.com> (v1)
8 years agotgsi/scan: fix num_inputs/num_outputs for shaders with overlapping arrays
Nicolai Hähnle [Fri, 7 Oct 2016 10:53:55 +0000 (12:53 +0200)]
tgsi/scan: fix num_inputs/num_outputs for shaders with overlapping arrays

v2: remove a tautological left-over assert (Marek)

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net> (v1)
Reviewed-by: Dave Airlie <airlied@redhat.com> (v1)
8 years agogallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS
Nicolai Hähnle [Fri, 7 Oct 2016 07:42:55 +0000 (09:42 +0200)]
gallium: add PIPE_CAP_TGSI_ARRAY_COMPONENTS

This is a screen cap because drivers are expected to support it either
for all shader types or for none of them.

Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Dave Airlie <airlied@redhat.com>
8 years agoradeonsi: Use the new image load/store intrinsic signatures
Tom Stellard [Tue, 11 Oct 2016 21:06:54 +0000 (21:06 +0000)]
radeonsi: Use the new image load/store intrinsic signatures

This patch requires LLVM r284024 or newer.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: Add function for converting LLVM type to intrinsic string
Tom Stellard [Tue, 11 Oct 2016 20:23:52 +0000 (20:23 +0000)]
radeonsi: Add function for converting LLVM type to intrinsic string

The existing function only worked for integer types.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: Refactor image store/load intrinsic name creation
Tom Stellard [Tue, 11 Oct 2016 16:43:36 +0000 (16:43 +0000)]
radeonsi: Refactor image store/load intrinsic name creation

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agowinsys/amdgpu: fix infinite loop w/ RADEON_NOOP=1 caused by unsubmitted fences
Marek Olšák [Mon, 10 Oct 2016 20:24:27 +0000 (22:24 +0200)]
winsys/amdgpu: fix infinite loop w/ RADEON_NOOP=1 caused by unsubmitted fences

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: fix R600_DEBUG=precompile for shader-db
Marek Olšák [Tue, 11 Oct 2016 14:55:41 +0000 (16:55 +0200)]
radeonsi: fix R600_DEBUG=precompile for shader-db

radeonsi no longer supports pixel shaders without interpolation optimizations,
which led to assertion failures in si_shader_ps when running shader-db.

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: use TC write-back instead of full cache invalidation
Marek Olšák [Mon, 10 Oct 2016 16:51:24 +0000 (18:51 +0200)]
radeonsi: use TC write-back instead of full cache invalidation

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: implement TC L2 write-back (flush) without cache invalidation
Marek Olšák [Mon, 10 Oct 2016 16:49:22 +0000 (18:49 +0200)]
radeonsi: implement TC L2 write-back (flush) without cache invalidation

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agoradeonsi: don't invalidate VMEM L1 for memory barriers for index buffers
Marek Olšák [Mon, 10 Oct 2016 15:39:43 +0000 (17:39 +0200)]
radeonsi: don't invalidate VMEM L1 for memory barriers for index buffers

Reviewed-by: Nicolai Hähnle <nicolai.haehnle@amd.com>
8 years agonv50/ir: optimize ADD(SHL(a, b), c) to SHLADD(a, b, c)
Samuel Pitoiset [Thu, 6 Oct 2016 23:16:24 +0000 (01:16 +0200)]
nv50/ir: optimize ADD(SHL(a, b), c) to SHLADD(a, b, c)

total instructions in shared programs :2286901 -> 2284473 (-0.11%)
total gprs used in shared programs    :335256 -> 335273 (0.01%)
total local used in shared programs   :31968 -> 31968 (0.00%)

                local        gpr       inst      bytes
    helped           0          41         852         852
      hurt           0          44          23          23

Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
8 years agomapi: fix out-of-tree build dependencies
Nicolai Hähnle [Tue, 11 Oct 2016 13:43:44 +0000 (15:43 +0200)]
mapi: fix out-of-tree build dependencies

We shouldn't be using wildcard here in the first place, but changing that
is some effort. As it stands, make -p confirms that glapi_gen_mapi_deps only
contains mapi_abi.py when building outside the Mesa tree.

As a result, only some of the tables were updated when XML files change, but
not the tables for shared glapi. This change ensures that we pick up the
XML files and scripts from the source tree as dependencies also for shared
glapi.

Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
8 years agodraw: initialize shader inputs
Roland Scheidegger [Tue, 11 Oct 2016 22:00:28 +0000 (00:00 +0200)]
draw: initialize shader inputs

This should make the code more robust if a shader tries to use inputs which
aren't defined by the vertex element layout (which usually shouldn't happen).

No piglit change.

Reviewed-by: Brian Paul <brianp@vmware.com>
8 years agoradv: trivial case stmt style fixups
Edward O'Callaghan [Tue, 11 Oct 2016 00:43:09 +0000 (11:43 +1100)]
radv: trivial case stmt style fixups

Relocate a 'default:' to the end of a case stmt and fix an
indent issue.

Signed-off-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Thomas Helland <thomashelland90@gmail.com>
8 years agoanv: Return correct result in EnumeratePhysicalDevices
Nicolas Koch [Thu, 6 Oct 2016 19:21:32 +0000 (21:21 +0200)]
anv: Return correct result in EnumeratePhysicalDevices

If pPhysicalDevices is too small for all physical devices,
the driver must return VK_INCOMPLETE.
Since only a single physical device is supported, this is only the case
when pPhysicalDeviceCount == 0 && pPhysicalDevices != NULL.

Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv: Allow vp_info to be NULL in 3DSTATE_CLIP code.
Kenneth Graunke [Thu, 29 Sep 2016 18:52:34 +0000 (11:52 -0700)]
anv: Allow vp_info to be NULL in 3DSTATE_CLIP code.

pViewportState may be NULL if rasterization is disabled.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agoanv: Fix anv_pipeline_validate_create_info assertions.
Kenneth Graunke [Thu, 29 Sep 2016 18:42:43 +0000 (11:42 -0700)]
anv: Fix anv_pipeline_validate_create_info assertions.

Many of these can be "NULL if the pipeline has rasterization disabled."
Also, we should assert that pMultisampleState exists.

Signed-off-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
8 years agotrace: add invalidate_resource callback
Ilia Mirkin [Tue, 11 Oct 2016 03:17:20 +0000 (23:17 -0400)]
trace: add invalidate_resource callback

Signed-off-by: Ilia Mirkin <imirkin@alum.mit.edu>
Reviewed-by: Edward O'Callaghan <funfunctor@folklore1984.net>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
8 years agoradv/winsys: Fix radv_amdgpu_cs_grow min_size argument. (v2)
Gustaw Smolarczyk [Thu, 6 Oct 2016 17:50:47 +0000 (19:50 +0200)]
radv/winsys: Fix radv_amdgpu_cs_grow min_size argument. (v2)

It's supposed to be how much at least we want to grow the cs, not the
minimum size of the cs after growth.

v2: Unbreak use_ib_bos.
    Don't mask the ib_size when !use_ib_bos, since it's not needed.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: fix strict aliasing violation
Grigori Goronzy [Tue, 11 Oct 2016 22:47:20 +0000 (00:47 +0200)]
radv: fix strict aliasing violation

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: fix uninitialized variables
Grigori Goronzy [Tue, 11 Oct 2016 22:47:19 +0000 (00:47 +0200)]
radv: fix uninitialized variables

This gets rid of "may be used uninitialized" compiler warnings.

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: add missing unreachable
Grigori Goronzy [Tue, 11 Oct 2016 22:47:18 +0000 (00:47 +0200)]
radv: add missing unreachable

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: remove the validation layer and some related bits.
Dave Airlie [Tue, 11 Oct 2016 22:37:14 +0000 (08:37 +1000)]
radv: remove the validation layer and some related bits.

As pointed out by Emil this isn't used in anv anymore,
and it was totally unused in radv anyways.

Signed-off-by: Dave Airlie <airlied@redhat.com>
8 years agoradv: drop entrypoint split out.
Dave Airlie [Tue, 11 Oct 2016 05:57:58 +0000 (15:57 +1000)]
radv: drop entrypoint split out.

radv really doesn't need different dispatch per gen yet,
there really isn't that many differences yet.

Signed-off-by: Dave Airlie <airlied@redhat.com>