Keith Whitwell [Tue, 2 Feb 2010 15:34:01 +0000 (15:34 +0000)]
svga: texture from lod zero inside dynamic branching
Texture derivatives are potentially undefined inside dynamic branches,
so hardwire lod zero in this case. Treating all if/endif and loop
constructs as dynamic branches.
Keith Whitwell [Tue, 26 Jan 2010 15:52:46 +0000 (15:52 +0000)]
svga: better method for generating white fs color outputs
Keith Whitwell [Tue, 12 Jan 2010 16:19:29 +0000 (16:19 +0000)]
mesa/st: bump the gallium version number
This is a very informal version number, but there have been enough
changes that a bump is appropriate at this time.
Keith Whitwell [Mon, 11 Jan 2010 16:15:37 +0000 (16:15 +0000)]
st/mesa: remove some floating point divides in viewport calculation
Compiler can't usually turn x/2.0f into x * 0.5f, though we're happy
with either.
José Fonseca [Wed, 3 Feb 2010 08:56:34 +0000 (08:56 +0000)]
gallium-docs: Fix typo.
Dave Airlie [Wed, 3 Feb 2010 08:56:40 +0000 (18:56 +1000)]
r300: fix compiler bugs introduced with MRT changes.
the first looks like a definite bug, the second I'm not so confident
of but it works.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chia-I Wu [Wed, 3 Feb 2010 04:38:03 +0000 (12:38 +0800)]
egl: Rename _eglPreloadForEach callbacks.
Rename _eglPreloadFile to _eglLoaderFile, and _eglPreloadFile to
_eglLoaderFile. There are several _eglPreload* functions. The
callbacks do not belong to them and it should be better to give them a
different prefix.
Chia-I Wu [Wed, 3 Feb 2010 04:35:57 +0000 (12:35 +0800)]
egl: Fix a potential segfault in driver suffix matching.
The driver suffix might be NULL on some platforms. Perform the matching
only when there is a suffix.
Chia-I Wu [Tue, 2 Feb 2010 09:05:56 +0000 (17:05 +0800)]
egl: Remove unnecessary #ifdef's.
There were some refactorings with the addition of EGL_DRIVERS_PATH.
They made some platform #ifdef's unnecessary.
Chia-I Wu [Tue, 2 Feb 2010 08:47:53 +0000 (16:47 +0800)]
egl: Ignore certain environment variables when setuid/setgid.
Specifically, ignore EGL_DRIVERS_PATH when an application is
setuid/setgid. And ignore EGL_DRIVER when there is a slash in it.
Chia-I Wu [Tue, 2 Feb 2010 07:34:55 +0000 (15:34 +0800)]
egl: Add EGL_DRIVERS_PATH environment variable.
EGL_DRIVERS_PATH gives a list of colon-separated directories. The given
directories will be searched when preloading drivers.
This is based on Mike Stroyan's patch, which honors the variable in
_eglPreloadDisplayDrivers. It is extended to honor the variable also in
_eglPreloadUserDriver and _eglPreloadDefaultDriver in this version.
Brian Paul [Wed, 3 Feb 2010 04:34:06 +0000 (21:34 -0700)]
draw: remove old hard-coded shader length limits
Brian Paul [Wed, 3 Feb 2010 04:23:23 +0000 (21:23 -0700)]
tgsi: added tgsi_alloc_tokens()
Brian Paul [Wed, 3 Feb 2010 04:17:56 +0000 (21:17 -0700)]
draw: re-implement free_bit() with ffs()
Brian Paul [Wed, 3 Feb 2010 04:16:25 +0000 (21:16 -0700)]
draw: comments and var renaming
Brian Paul [Wed, 3 Feb 2010 01:28:25 +0000 (18:28 -0700)]
tgsi: fix comment
Brian Paul [Wed, 3 Feb 2010 01:54:12 +0000 (18:54 -0700)]
draw: add const qualifiers, fix return types
Brian Paul [Wed, 3 Feb 2010 01:53:53 +0000 (18:53 -0700)]
softpipe: remove unnecessary #include
Brian Paul [Wed, 3 Feb 2010 01:50:19 +0000 (18:50 -0700)]
draw: new, updated comments
Try to avoid future confusion between different, but similar functions.
Brian Paul [Wed, 3 Feb 2010 01:43:11 +0000 (18:43 -0700)]
llvmpipe: fix (potentially) broken AA points, AA lines
This patch duplicates the softpipe fix seen in the preceeding commit.
Brian Paul [Wed, 3 Feb 2010 01:42:22 +0000 (18:42 -0700)]
softpipe: fix broken AA points, AA lines
This fixes a regression when the geometry shaders branch was merged
to master with commit
89d8577fb3036547ef0b47498cc8dc5c77f886e0.
progs/demos/pointblast and progs/redbook/anti work again.
Corbin Simpson [Wed, 3 Feb 2010 01:07:26 +0000 (17:07 -0800)]
gallium/docs: Opcode refs.
There is a very real possibility that I may be enjoying this too much.
Corbin Simpson [Wed, 3 Feb 2010 01:02:28 +0000 (17:02 -0800)]
gallium/docs: TGSI notes on replication to dst, and also cleanups.
Slowly, surely, I'm making this better.
Corbin Simpson [Wed, 3 Feb 2010 00:36:34 +0000 (16:36 -0800)]
gallium/docs: Start turning notes into docs.
Yeah, what's that? You can read it? It's got, hmm, *readability*? Nice,
ain't it. :3
Corbin Simpson [Wed, 3 Feb 2010 00:20:12 +0000 (16:20 -0800)]
gallium/docs: Add opcode formatting.
Brian Paul [Tue, 2 Feb 2010 23:27:07 +0000 (16:27 -0700)]
gallium/docs: default Z texture tuple is (z,z,z,1) for OpenGL
Brian Paul [Tue, 2 Feb 2010 23:20:26 +0000 (16:20 -0700)]
gallium/docs: s/convensions/conventions/
Corbin Simpson [Tue, 2 Feb 2010 21:03:31 +0000 (13:03 -0800)]
r300g: Texture format cleanups, per docs.
texenv is perfect now.
Corbin Simpson [Tue, 2 Feb 2010 20:44:22 +0000 (12:44 -0800)]
gallium/docs: Did somebody call for a table?
Scott Moreau [Tue, 2 Feb 2010 18:59:53 +0000 (11:59 -0700)]
Track frag shader changes introduced by commit
4769566500be1a53dd9b4cc1a613aef439a0e3d8
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Francisco Jerez [Tue, 2 Feb 2010 11:07:08 +0000 (03:07 -0800)]
mesa: Add a BITSET_FFS function.
It will be useful for the nouveau DRI driver and IMHO there's no
reason to keep it private.
Signed-off-by: Brian Paul <brianp@vmware.com>
Brian Paul [Tue, 2 Feb 2010 15:14:40 +0000 (08:14 -0700)]
gallium/docs: table of texture formats and (x,y,z,w) tuples returned by TEX
Maybe someone can convert this into a real table instead of just
preformatted text.
Corbin Simpson [Wed, 11 Nov 2009 11:08:08 +0000 (03:08 -0800)]
r300compiler: Add MRT number to debugging output.
Corbin Simpson [Wed, 11 Nov 2009 11:06:51 +0000 (03:06 -0800)]
r300compiler, r300 classic, r300g: Add support for MRTs in the frag shader.
This maybe breaks the vert compiler. Hopefully not.
Michal Krol [Tue, 2 Feb 2010 09:42:13 +0000 (10:42 +0100)]
tgsi: ureg_DECL_gs_input() accepts shader semantics.
Igor Oliveira [Tue, 2 Feb 2010 02:02:15 +0000 (22:02 -0400)]
vega: implement tgsi_ureg shaders cache
Igor Oliveira [Tue, 2 Feb 2010 02:01:51 +0000 (22:01 -0400)]
vega: change tgsi asm by tgsi_ureg
Pauli Nieminen [Tue, 2 Feb 2010 03:39:28 +0000 (05:39 +0200)]
r200: Fix EXT_fogcoord rendering.
The fogcoord calue was not pushed to GPU because of implicit float to int conversion.
Fix is to use float pointer to buffer object so no conversion is done in assigment
Corbin Simpson [Tue, 2 Feb 2010 03:47:46 +0000 (19:47 -0800)]
r300g: Fix funky segfault.
Chia-I Wu [Tue, 2 Feb 2010 03:22:51 +0000 (11:22 +0800)]
st/egl: Wrong context might be used in eglBindTexImage.
If the pbuffer surface is current, gctx is set to the current context.
Make sure it is set to OpenGL ES 1 context again before binding.
Chia-I Wu [Tue, 2 Feb 2010 03:05:19 +0000 (11:05 +0800)]
docs: Update for EGL environment variables.
Mention that EGL_DRIVER should be a full path, and add a link from
envvars.html to egl.html.
Chia-I Wu [Tue, 2 Feb 2010 02:40:32 +0000 (10:40 +0800)]
progs/es2: Fix an assertion failure in tri.
EGL_SURFACE_TYPE is a config attribute, not a surface attribute. Thanks
to Mike Stroyan for pointing out this error.
Brian Paul [Tue, 2 Feb 2010 02:04:16 +0000 (19:04 -0700)]
st/mesa: fix texture deallocation bug
This fixes a bug reported by Christoph Bumiller on mesa3d-dev.
When a texture is first created as RGBA, then re-defined with
glTexImage(internalFormat=GL_DEPTH_COMPONENT) we failed to deallocate
the original texture. When this texture was bound as a FBO surface,
the depth/Z surface format was RGBA instead of Z. Depending on the
driver this led to a failed assertion or FBO validation failure.
This patch does three things:
1. Remove ancient code that mysteriously tested if we were replacing
the smallest mipmap level and tested if the texture was not a cube map
texture. I can't see any reason for those tests.
2. Move the width=height=depth=0 test to after the code which frees
texture data. Calling glTexImage with width=height=depth=0 and data=NULL
is a way to free a single mipmap level.
3. Update the code comments.
There are no apparent conform, glean or piglit regressions from this change.
(cherry picked from commit
43e4b584227534e30e487e7fb7e99d6501cbcd85)
Brian Paul [Tue, 2 Feb 2010 02:02:52 +0000 (19:02 -0700)]
progs/tests: add another FBO test to exercise a RGBA vs. Z texture bug
See comments in file for more details.
Brian Paul [Tue, 2 Feb 2010 01:00:12 +0000 (18:00 -0700)]
mesa: change _mesa_find_free_register() to find multiple free regs
Before, _mesa_find_free_register() would scan the given shader to
find a free/unused register of the given type. But subsequent calls
would return the same register again. This caused a failure in the
_mesa_remove_output_reads() function which sometimes needs several
free temps.
Now use a new function which build a vector of 'used' flags and another
function which searches that vector for an unused register starting at
a position that's incremented for each call.
Fixes fd.o bug 26317. Note that a regression test for this has been
added to the glean/glsl1 test.
(cherry picked from commit
e0d01c9d7f46ccd531f8dd1a04c5ac067200ef1e)
Corbin Simpson [Mon, 1 Feb 2010 20:47:03 +0000 (12:47 -0800)]
r300g: Inline immediates where possible.
Oh look, more gears. Seems to work just fine though.
Keith Whitwell [Mon, 1 Feb 2010 20:42:34 +0000 (20:42 +0000)]
st/mesa: remove duplicate calculation of fp input mapping
This was being calculated the same way in two different places.
Now just do it in st_translate_fragment_program().
Keith Whitwell [Mon, 1 Feb 2010 20:32:32 +0000 (20:32 +0000)]
st/mesa: remove dead stfp input_map array
Was being calculated and not used. Also was probably incorrect...
Brian Paul [Mon, 1 Feb 2010 20:03:25 +0000 (13:03 -0700)]
mesa: added _mesa_print_vp/p_inputs() functions (debug aids)
Brian Paul [Sat, 30 Jan 2010 20:10:08 +0000 (13:10 -0700)]
glslcompiler: add glapi_nop.o to OBJECTS
Vinson Lee [Mon, 1 Feb 2010 08:43:33 +0000 (00:43 -0800)]
mesa: Remove unnecessary headers.
Vinson Lee [Mon, 1 Feb 2010 08:22:50 +0000 (00:22 -0800)]
glx: Remove unnecessary headers.
Vinson Lee [Mon, 1 Feb 2010 07:52:48 +0000 (23:52 -0800)]
st/dri: Remove duplicate type qualifier.
Vinson Lee [Mon, 1 Feb 2010 07:47:07 +0000 (23:47 -0800)]
i965g: Add missing va_end.
Vinson Lee [Mon, 1 Feb 2010 06:38:25 +0000 (22:38 -0800)]
r300g: Fix memory leak on memory allocation failure.
Vinson Lee [Mon, 1 Feb 2010 06:33:01 +0000 (22:33 -0800)]
r600: Remove duplicate assignment.
Vinson Lee [Mon, 1 Feb 2010 05:56:53 +0000 (21:56 -0800)]
egl: Remove unnecessary headers.
Marcin Kościelnicki [Sun, 31 Jan 2010 19:31:01 +0000 (19:31 +0000)]
nv04: Update to new nouveau_class.h
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Marcin Slusarz [Tue, 12 Jan 2010 14:41:50 +0000 (15:41 +0100)]
nv50/nv40/nv30: fix small memory leak of nouveau_resources on screen_destroy
Signed-off-by: Francisco Jerez <currojerez@riseup.net>
Francisco Jerez [Sun, 31 Jan 2010 16:18:09 +0000 (17:18 +0100)]
nv10, nv20: Fix build.
Chia-I Wu [Sun, 31 Jan 2010 09:56:30 +0000 (17:56 +0800)]
egl: Clean up surface attributes.
Add missing attributes and use correct types in _EGLSurface. Remove
ifdef tests that serve no purpose. Update _eglQuerySurface and
_eglSurfaceAttrib for missing queries and checks.
Chia-I Wu [Sun, 31 Jan 2010 09:34:02 +0000 (17:34 +0800)]
egl: Add support for more EGLImage extensions to EGL core.
Add support EGL_KHR_vg_parent_image and EGL_KHR_gl_*. This is as simple
as adding some flags that can be enabled. Individual drivers need to
implement the extensions before enbaling the flags.
Vinson Lee [Sun, 31 Jan 2010 10:34:51 +0000 (02:34 -0800)]
st/mesa: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 10:30:12 +0000 (02:30 -0800)]
mesa: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 08:44:57 +0000 (00:44 -0800)]
i965: Silence uninitialized variable warning.
Vinson Lee [Sun, 31 Jan 2010 06:50:35 +0000 (22:50 -0800)]
r300g: Silence uninitialized variable warning.
Chia-I Wu [Sun, 31 Jan 2010 06:39:06 +0000 (14:39 +0800)]
egl: Surface type validaction should depend on extensions supported.
EGL_SCREEN_BIT_MESA is a valid bit only when EGL_MESA_screen_surface is
supported.
Chia-I Wu [Sun, 31 Jan 2010 06:32:31 +0000 (14:32 +0800)]
egl: Initialize display configs with the display.
This changes _eglInitConfig to take the display as its argument.
Chia-I Wu [Sun, 31 Jan 2010 05:33:57 +0000 (13:33 +0800)]
egl: Initialize display resources with their display.
Change _eglInitSurface, _eglInitContext, and _eglInitImage to take an
_EGLDisplay instead of an _EGLDriver. This is a more natural form, and
plus, the display encodes information such as the extensions supported
that might be required for attribute list parsing.
Chia-I Wu [Sun, 31 Jan 2010 05:04:12 +0000 (13:04 +0800)]
egl: Refactor _eglInitImage.
Refactor attribute list parsing code to _eglParseImageAttribList.
Chia-I Wu [Sun, 31 Jan 2010 04:57:53 +0000 (12:57 +0800)]
egl: Refactor _eglInitContext.
Refactor attribute list parsing code to _eglParseContextAttribList. Add
a check to make sure the config supports the client API.
Chia-I Wu [Sun, 31 Jan 2010 04:13:59 +0000 (12:13 +0800)]
egl: Refactor _eglInitSurface.
Refactor attribute list parsing code to _eglParseSurfaceAttribList.
Vinson Lee [Sun, 31 Jan 2010 06:36:54 +0000 (22:36 -0800)]
i915: Set bit field of length 1 light_twoside to unsigned.
Vinson Lee [Sun, 31 Jan 2010 06:24:34 +0000 (22:24 -0800)]
glut: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 05:32:09 +0000 (21:32 -0800)]
radeon: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 05:11:04 +0000 (21:11 -0800)]
r600: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 04:49:42 +0000 (20:49 -0800)]
r300: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 04:43:23 +0000 (20:43 -0800)]
r200: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 04:24:13 +0000 (20:24 -0800)]
r128: Remove unnecessary headers.
Chia-I Wu [Sun, 31 Jan 2010 03:26:56 +0000 (11:26 +0800)]
egl: Remove code blocks that are commented out.
They are either unit tests or to demonstrate how functions are supposed
to be used. The unit test is outdated and it should be better to take a
look at any of the working drivers to see how a function is used.
Chia-I Wu [Sat, 30 Jan 2010 17:57:37 +0000 (01:57 +0800)]
progs/egl: Update eglinfo to display more attributes.
Add config caveat, bind-to-texture, and renderable type. Remove double
buffer and stereo attributes.
Chia-I Wu [Sat, 30 Jan 2010 17:25:59 +0000 (01:25 +0800)]
st/egl: Do not ignore configs without a renderable type.
Configs without a renderable type are still informative for programs
such as eglinfo.
Chia-I Wu [Sat, 30 Jan 2010 17:18:18 +0000 (01:18 +0800)]
st/egl: Remove egl_g3d_get_current_context.
There is now _eglGetAPIContext that can return the current context of
the given API.
Vinson Lee [Sun, 31 Jan 2010 03:11:31 +0000 (19:11 -0800)]
intel: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 03:01:19 +0000 (19:01 -0800)]
i965: Remove unnecessary headers.
Vinson Lee [Sun, 31 Jan 2010 02:54:56 +0000 (18:54 -0800)]
i915: Remove unnecessary headers.
Eric Anholt [Sat, 30 Jan 2010 23:11:09 +0000 (15:11 -0800)]
intel: Respect texture tiling when doing a PBO blit teximage upload.
Bug #26008. Fixes piglit pbo-teximage-tiling-2.
Corbin Simpson [Sat, 30 Jan 2010 22:09:04 +0000 (14:09 -0800)]
Revert "r300g: Don't handle SHADOW_AMBIENT."
This reverts commit
627a45848faf9e6d19d386b9eb30d36bf18d0998.
I was wrong. Who could have known? :3
Eric Anholt [Sat, 30 Jan 2010 20:37:54 +0000 (12:37 -0800)]
intel: Fix inverting of inversion test for windows in glClear cleanup.
Bug #26290.
Corbin Simpson [Sat, 30 Jan 2010 20:33:44 +0000 (12:33 -0800)]
r300g: Independent blend enables only work on r500.
Corbin Simpson [Sat, 30 Jan 2010 20:23:43 +0000 (12:23 -0800)]
r300g: Don't handle SHADOW_AMBIENT.
Bisected so that only this commit has to be reverted if I'm wrong.
...Pfft, like I'm ever wrong. :3
Corbin Simpson [Sat, 30 Jan 2010 20:23:24 +0000 (12:23 -0800)]
r300g: Fix comment on SHADOW_AMBIENT.
Corbin Simpson [Sat, 30 Jan 2010 20:11:28 +0000 (12:11 -0800)]
gallium-docs: Fix missing PIPE_CAPs.
Hmm, need to cross-ref those TGSI things. My work is never done... :3
Corbin Simpson [Sat, 30 Jan 2010 20:03:20 +0000 (12:03 -0800)]
r300g: Dual-source blending isn't possible, period.
Mathias Fröhlich [Sat, 30 Jan 2010 19:38:21 +0000 (11:38 -0800)]
r300g: Add alpha render targets.
Signed-off-by: Corbin Simpson <MostAwesomeDude@gmail.com>
Tested-by: Mathias Fröhlich <Mathias.Froehlich@gmx.net>
Chia-I Wu [Sat, 30 Jan 2010 15:07:31 +0000 (23:07 +0800)]
progs/es1: Add bindtex.
It is ported from progs/egl/xeglbindtex.c. With the OpenGL ES port, the
OpenGL version is removed.
Chia-I Wu [Sat, 30 Jan 2010 15:13:18 +0000 (23:13 +0800)]
st/egl: eglBindTexImage should bind to an OpenGL ES texture.
The spec says that it only works with OpenGL ES.
Chia-I Wu [Sat, 30 Jan 2010 15:02:12 +0000 (23:02 +0800)]
egl: Remove my_strdup.
There is already _eglstrdup for the main library's use.
Chia-I Wu [Sat, 30 Jan 2010 14:55:00 +0000 (22:55 +0800)]
egl: Remove unused VisibleRefCount.
Chia-I Wu [Sat, 30 Jan 2010 14:45:54 +0000 (22:45 +0800)]
egl: Rename Binding to CurrentContext in _EGLSurface.
A context can be bound to a surface just like it can be bound to a
thread. CurrentContext is a more consistent name.