Dylan Baker [Mon, 12 Feb 2018 18:58:58 +0000 (10:58 -0800)]
meson: add libswdri and libswkmsdri to d3dadaptor link_with
v5: - Fix libswdi -> libswdri typo
Fixes: 6b4c7047d571 ("meson: build gallium nine state_tracker")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Dylan Baker [Mon, 12 Feb 2018 18:46:06 +0000 (10:46 -0800)]
meson: define empty variables for libswdri and libswkmsdri
This allows these variables to unconditionally included in `link_with`
lists, even if they're not used. This allows deleting duplicated logic
in nearly every gallium target implemented in meson today. This also
removes the now useless `build_by_default` flag from swdri and swkmsdri.
v4: - add this patch
Fixes: 66c94b9313a697ce8f2b222f4ba353035e4b8726
("meson: build gallium winsys for dri, null, and wrapper")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Dylan Baker [Tue, 23 Jan 2018 17:41:30 +0000 (09:41 -0800)]
meson: add convenience variable for anv_extensions.py depdendency
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Dylan Baker [Tue, 23 Jan 2018 17:39:25 +0000 (09:39 -0800)]
meson: use depend_files for adding extra file dependencies
cc: Jason Ekstrand <jason.ekstrand@intel.com>
Fixes: dd088d4bec74f37ffe4 ("anv/extensions: Generate a header file with extension tables")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Dylan Baker [Tue, 23 Jan 2018 17:37:03 +0000 (09:37 -0800)]
meson: use depend_files to track extra file dependencies
cc: Jason Ekstrand <jason.ekstrand@intel.com>
Fixes: f93994080993bda ("anv: Split anv_extensions.py into two files")
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Dylan Baker [Tue, 23 Jan 2018 17:34:53 +0000 (09:34 -0800)]
Revert "anv/meson: Make anv_entrypoints_gen.py depend on anv_extensions.py"
This reverts commit
10d1b0be8e9c463dbc35cd66968299f33c76672c.
This is unnecessary, the depend_files argument is for adding
dependencies on files that are not part of the input, which is already
done.
cc: Jason Ekstrand <jason.ekstrand@intel.com>
Fixes: 10d1b0be8e9c463dbc35cd66968299f33c76672c
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Brian Paul [Thu, 15 Feb 2018 16:12:03 +0000 (09:12 -0700)]
svga: replace gotos with else clauses
Simple clean-up.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 14 Feb 2018 21:53:42 +0000 (14:53 -0700)]
svga: s/unsigned/enum pipe_shader_type/
Reviewed-by: Neha Bhende <bhenden@vmware.com>
Brian Paul [Wed, 14 Feb 2018 17:37:27 +0000 (09:37 -0800)]
svga: move duplicated code for setting fillmode/flatshade state
Move the calls to svga_hwtnl_set_fillmode() and svga_hwtnl_set_flatshade()
out of the two retry_draw_*() functions to the svga_draw_vbo() function.
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 14 Feb 2018 17:33:58 +0000 (09:33 -0800)]
svga: move svga_update_state() call in draw code
This fixes a few Piglit transform feedback regressions caused by
commit
7a1401938b351.
In that change I moved the moved svga_update_state() into the loops,
after the calls to svga_hwtnl_set_flatshade(). But
svga_hwtnl_set_flatshade() actually depends on some derived shader
state. This patch moves the svga_update_state() call into
svga_draw_vbo() so it's not duplicated in two places.
Fixes: 7a1401938b351 ("svga: clean up retry_draw_range_elements(),
retry_draw_arrays()")
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Brian Paul [Wed, 14 Feb 2018 20:50:00 +0000 (13:50 -0700)]
svga: call tgsi_scan_shader() for dummy shaders
If we fail to compile the normal VS or FS we fall back to a simple/
dummy shader. We need to rescan the the shader to update the shader
info. Otherwise, this can lead to further translations failures
because the shader info doesn't match the actual shader.
Found by adding some extra debug assertions in the state-update code
while debugging something else.
v2: also update shader generic_inputs/outputs, etc. per Charmaine
Reviewed-by: Charmaine Lee <charmainel@vmware.com>
Samuel Pitoiset [Wed, 14 Feb 2018 17:15:23 +0000 (18:15 +0100)]
ac/nir: do not reserve user SGPRs for unused descriptor sets
In theory this might lead to corruption if we bind a descriptor
set which is unused, because LLVM is smart and it can re-use
unused user SGPRs. In practice, this doesn't seem to fix
anything.
As a side effect, this will reduce the number of emitted
SH_REG packets.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 14 Feb 2018 16:52:25 +0000 (17:52 +0100)]
ac/shader: fix gathering of desc_set_used_mask
This was quite wrong.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Wed, 14 Feb 2018 11:03:55 +0000 (12:03 +0100)]
ac/shader: be a little smarter when scanning vertex buffers
Although meta shaders don't use any vertex buffers, there is no
behaviour change but I think it's better to do this. Though,
this saves two user SGPRs for push constants inlining or
something else.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Louis-Francis Ratté-Boulianne [Thu, 28 Sep 2017 07:18:33 +0000 (03:18 -0400)]
dri: fromPlanar() can return NULL as a valid result
It was assumed that fromPlanar() could return NULL to mean
that the planar image is the same as the parent DRI image.
That assumption wasn't made everywhere though.
Let's fix things and make sure that all callers understand
a NULL result
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Emil Velikov [Thu, 15 Feb 2018 11:33:27 +0000 (11:33 +0000)]
docs: correct link to the 17.3.3 release notes
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Thu, 15 Feb 2018 11:33:04 +0000 (11:33 +0000)]
docs: update calendar, add news and link release notes to 17.3.4
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Thu, 15 Feb 2018 11:28:00 +0000 (11:28 +0000)]
docs: add sha256 checksums for 17.3.4
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit
26c84b8af9ebdedd2df75596c25173639ed5e4b2)
Emil Velikov [Thu, 15 Feb 2018 11:09:05 +0000 (11:09 +0000)]
docs: add release notes for 17.3.4
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
(cherry picked from commit
2f9820c553c943f776513ddc2887fb6b1cf0f29a)
Karol Herbst [Mon, 5 Feb 2018 14:41:50 +0000 (15:41 +0100)]
nvc0: disable MS Images for sample_count == 1 on Maxwell
fixes KHR-GL45.multi_bind.dispatch_bind_textures on Maxwell
Suggested-by: Ilia Mirkin <imirkin@alum.mit.edu>
Signed-off-by: Karol Herbst <kherbst@redhat.com>
Reviewed-by: Ilia Mirkin <imirkin@alum.mit.edu>
Gurchetan Singh [Wed, 14 Feb 2018 23:40:35 +0000 (15:40 -0800)]
mesa: don't clamp just based on ARB_viewport_array extension
The ARB_viewport_array spec says:
"Dependencies
OpenGL 1.0 is required.
OpenGL 3.2 or the EXT_geometry_shader4 or ARB_geometry_shader4 extensions
are required.
This extension is written against the OpenGL 3.2 (Compatibility)
Specification."
As such, we should ignore it for GLES2 contexts.
Fixes:
dEQP-GLES2.functional.state_query.integers.viewport_getinteger
dEQP-GLES2.functional.state_query.integers.viewport_getfloat
on llvmpipe and virgl.
v2: Use _mesa_has_* (Ilia)
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Cc: 17.3 18.0 <mesa-stable@lists.freedesktop.org>
Dylan Baker [Mon, 12 Feb 2018 19:53:55 +0000 (11:53 -0800)]
meson: use a custom target instead of a generator for i965 oa
Generators really are never the thing you want. The problem in this case
is that a generator must create a file that contains any file that the
generated target depends on. Since brw_oa.py doesn't generate such a
file the generated sources are not regenerated even if the xml files
they should depend on changes.
While we could change brw_oa.py to write such a file, that's silly, it
depends on itself and the xml file. So we'll just use a custom target
instead, which will have the correct dependency behavior and doesn't
really add that much code.
Fixes: 3218056e0eb3 ("meson: Build i965 and dri stack")
CC: Ian Romanick <idr@freedesktop.org>
Signed-off-by: Dylan Baker <dylan.c.baker@intel.com>
Acked-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Anuj Phogat [Fri, 30 Jun 2017 17:29:23 +0000 (10:29 -0700)]
isl: Don't use surface format R32_FLOAT for typed atomic integer operations
From Skylake PRM Surface Formats section:
"The surface format for the typed atomic integer operations must
be R32_UINT or R32_SINT."
Fixes an error and a piglit GPU hang in simulation environment.
Piglit test: gl45-imageAtomicExchange-float.shader_test
Suggested-by: Francisco Jerez <currojerez@riseup.net>
Signed-off-by: Anuj Phogat <anuj.phogat@gmail.co
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Cc: "18.0 17.3" <mesa-stable@lists.freedesktop.org>
Timothy Arceri [Wed, 14 Feb 2018 01:20:56 +0000 (12:20 +1100)]
radeonsi/nir: fix si_nir_load_tcs_varyings() for outputs
We were incorrectly using the input info for outputs.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Tue, 13 Feb 2018 06:00:40 +0000 (17:00 +1100)]
ac: implement nir_intrinsic_image_samples
Fixes cts test:
KHR-GL45.shader_texture_image_samples_tests.image_functional_test
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Tue, 13 Feb 2018 03:25:51 +0000 (14:25 +1100)]
st: add NIR GL_ARB_get_program_binary support
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Tue, 13 Feb 2018 03:23:28 +0000 (14:23 +1100)]
st/shader_cache: add st_{de}serialise_nir_program() helpers
These will be used for NIR GL_ARB_get_program_binary support.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Mon, 12 Feb 2018 22:42:48 +0000 (09:42 +1100)]
ac/nir_to_llvm: fix image size for arrays of arrays
Fixes cts test:
KHR-GL44.shader_image_size.advanced-changeSize
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Mon, 12 Feb 2018 22:34:16 +0000 (09:34 +1100)]
radeonsi/nir: fix shader ballot return value bitsize
Fixes cts test:
KHR-GL46.shader_ballot_tests.ShaderBallotFunctionBallot
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jason Ekstrand [Tue, 13 Feb 2018 03:29:59 +0000 (19:29 -0800)]
intel/aubinator: Correctly decode INTERFACE_DESCRIPTOR_DATA
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Tue, 13 Feb 2018 22:56:28 +0000 (14:56 -0800)]
i965: Add gl_state_index casts for PATCH_VERTICES_IN
This fixes the build in clang
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105088
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Scott D Phillips [Wed, 10 Jan 2018 07:17:00 +0000 (23:17 -0800)]
i965/miptree: Initialize mcs with a linear map
When initializing mcs, map with MAP_RAW and fill in the linear
map. Removes a place where gtt mapping is used.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Scott D Phillips [Wed, 10 Jan 2018 07:16:58 +0000 (23:16 -0800)]
i965/tiled_memcpy: change linear pointer from (0, 0) to (xt1, yt1)
In all current uses, the linear surface is only allocated starting
at (xt1, yt1) anyway, so this improves the calling ergonomics.
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Scott D Phillips [Sat, 27 Jan 2018 00:07:15 +0000 (16:07 -0800)]
i965/tiled_memcpy: linear_to_ytiled a cache line at a time
TileY's low 6 address bits are: v1 v0 u3 u2 u1 u0
Thus a cache line in the tiled surface is composed of a 2d area of
16x4 bytes of the linear surface.
Add a special case where the area being copied is 4-line aligned
and a multiple of 4-lines so that entire cache lines will be
written at a time.
On Apollolake, this increases tiling throughput to wc maps by
84.0103% +/- 0.862818%
v2: Split [y0, y1) and [y2, y3) loops apart for clarity (Jason Ekstrand)
v3: Don't reset src var (Jason), Ensure y0 <= y1 <= y2 <= y3
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Rafael Antognolli [Tue, 13 Feb 2018 21:48:26 +0000 (13:48 -0800)]
docs: Add Cannonlake support to 18.0 release notes.
17.4 is actually 18.0.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: "18.0" mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rafael Antognolli [Tue, 13 Feb 2018 21:18:08 +0000 (13:18 -0800)]
anv/gen10: Remove warning message.
Gen10 seems pretty stable so far, remove "alpha support" message.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Jason Ekstrand <jason@jlekstrand.net>
Cc: "18.0" mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Rafael Antognolli [Tue, 13 Feb 2018 21:13:24 +0000 (13:13 -0800)]
i965/gen10: Remove warning message.
Gen10 seems pretty stable so far, so there's no reason to keep this
message.
Signed-off-by: Rafael Antognolli <rafael.antognolli@intel.com>
Cc: Kenneth Graunke <kenneth@whitecape.org>
Cc: "18.0" mesa-stable@lists.freedesktop.org
Reviewed-by: Anuj Phogat <anuj.phogat@gmail.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Louis-Francis Ratté-Boulianne [Tue, 13 Feb 2018 03:26:10 +0000 (22:26 -0500)]
egl/x11: Fix leak in dri3_create_image_khr_pixmap
bp_reply wasn't properly free'd
Signed-off-by: Louis-Francis Ratté-Boulianne <lfrb@collabora.com>
Reviewed-by: Daniel Stone <daniels@collabora.com>
Iago Toral Quiroga [Fri, 19 Jan 2018 08:17:07 +0000 (09:17 +0100)]
i965/compiler: clean up nir_intrinsic_load_input for vertex shaders
This code to re-set the type of the source and destination is not
necessary since we never manipulate the types. Looks like a
left over from a time where we had to retype to float temporarily
to handle 64-bit inputs.
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Iago Toral Quiroga [Fri, 19 Jan 2018 08:17:06 +0000 (09:17 +0100)]
intel/compiler: fix first_component for 64-bit types on vertex inputs
Divide it by two as we do for other stages. This is because the
component layout qualifier is always in 32-bit units.
Fixes issues in a new CTS test (still WIP):
KHR-GL45.enhanced_layouts.varying_double_components
Reviewed-by: Samuel Iglesias Gonsálvez <siglesias@igalia.com>
Samuel Pitoiset [Mon, 12 Feb 2018 11:34:23 +0000 (12:34 +0100)]
ac/nir: rename nir_to_llvm_context to radv_shader_context
There is still more to do in that area, but it's a good start.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 12 Feb 2018 11:31:59 +0000 (12:31 +0100)]
ac: remove nir_to_llvm_context from ac_nir_translate()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 12 Feb 2018 11:22:00 +0000 (12:22 +0100)]
ac/nir: remove nir_to_llvm_context::nir link
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 12 Feb 2018 11:16:47 +0000 (12:16 +0100)]
ac: move the outputs array to the ABI
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Mon, 12 Feb 2018 14:57:17 +0000 (15:57 +0100)]
ac/shader: scan force_persample
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Dave Airlie [Wed, 14 Feb 2018 03:59:09 +0000 (13:59 +1000)]
r600: fix regression in gl_FragColor drawing
This fixes a regression in the broadcast color to all color bufs case.
Fixes: 6c691081a (r600: fixup sparse color exports.)
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Mon, 12 Feb 2018 04:46:50 +0000 (14:46 +1000)]
r600: fix array spill if temp[0] is before all arrays
I found a shader with
DCL TEMP[0], LOCAL
DCL TEMP[1..256], ARRAY(1), LOCAL
DCL TEMP[257..512], ARRAY(2), LOCAL
DCL TEMP[513..768], ARRAY(3), LOCAL
DCL TEMP[769], LOCAL
This would remap badly, as it would add up all the spilled sizes
and subtract it from the temp for 0. If the current temp is less
than the array start break out.
Fixes: 1d871aa6 (r600g: Implement spilling of temp arrays (v2))
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 13 Feb 2018 04:08:14 +0000 (14:08 +1000)]
virgl: add ARB_sample_shading support.
This enable ARB_sample_shading if the renderer supports it.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Dave Airlie [Tue, 13 Feb 2018 03:57:28 +0000 (13:57 +1000)]
virgl: add ARB_draw_indirect support.
This relies on the renderer code landing first.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Roland Scheidegger [Tue, 13 Feb 2018 17:56:34 +0000 (18:56 +0100)]
tgsi: Recognize RET in main for tgsi_transform
Shaders coming from dx10 state trackers have a RET before the END.
And the epilog needs to be placed before the RET (otherwise it will
get ignored).
Hence figure out if a RET is in main, in this case we'll place
the epilog there rather than before the END.
(At a closer look, there actually seem to be problems with control
flow in general with output redirection, that would need another
look. It's enough however to fix draw's aa line emulation in some
internal bug - lines tend to be drawn with trivial shaders, moving
either a constant color or a vertex color directly to the output).
v2: add assert so buggy handling of RET in main is detected
Reviewed-by: Brian Paul <brianp@vmware.com>
Reviewed-by: Jose Fonseca <jfonseca@vmware.com>
Bas Nieuwenhuizen [Tue, 13 Feb 2018 22:25:30 +0000 (23:25 +0100)]
ac: Use the renumbered const address space for LLVM 7.
The LLVM AMDGPU backend decided to renumber the constant address
space ....
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Dave Airlie [Mon, 12 Feb 2018 19:21:12 +0000 (05:21 +1000)]
gallium: drop all the guard band float caps.
Nobody queries these and nobody sets them to anything useful,
the docs say TODO.
Drop them until a use appears.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Vadym Shovkoplias [Tue, 13 Feb 2018 18:38:22 +0000 (11:38 -0700)]
mesa: add glsl version query (v4)
Add support for GL_NUM_SHADING_LANGUAGE_VERSIONS
and glGetStringi for GL_SHADING_LANGUAGE_VERSION
v2:
- Combine similar functionality into
_mesa_get_shading_language_version() function.
- Change GLSL version return mechanism.
v3:
- Add return of empty string for GLSL ver 1.10.
- Move _mesa_get_shading_language_version() function
to src/mesa/main/version.c.
v4:
- Add OpenGL version check.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=104915
Signed-off-by: Andriy Khulap <andriy.khulap@globallogic.com>
Signed-off-by: Vadym Shovkoplias <vadym.shovkoplias@globallogic.com>
Reviewed-by: Brian Paul <brianp@vmware.com>
Brian Paul [Tue, 13 Feb 2018 16:21:45 +0000 (09:21 -0700)]
mesa: add missing switch case for EXTRA_VERSION_40 in check_extra()
The EXTRA_VERSION_40 predicate is tested as part of
extra_gl40_ARB_sample_shading but there was no switch case for it.
Fixes: 77b440e42d8e7247c2295 ("mesa: Add new functions and enums required
by GL_ARB_sample_shading")
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Mark Janes [Tue, 13 Feb 2018 07:19:35 +0000 (23:19 -0800)]
mesa: fix compile failure
Missing header triggered a failure in i965 CI buildtest project.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105067
Fixes: e149a0253c12d103805230bc7bc0a36887c3b8df
Mark Janes [Tue, 13 Feb 2018 06:15:47 +0000 (22:15 -0800)]
Partially revert "mesa: use GLenum16 in a few more places"
This reverts part of commit
ca721b3d894a49d7342f5aa053ed132017e9352a.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105067
Mark Janes [Tue, 13 Feb 2018 07:47:18 +0000 (23:47 -0800)]
Revert "mesa: reduce the size of gl_texture_image"
This reverts commit
f4ea2b2a9e99d93fbf36c3f0e5f6f384be3cdb89.
Several members reduced in size by the offending commit are not large
enough to store the data needed by the i965 driver.
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105067
Dave Airlie [Tue, 13 Feb 2018 02:21:07 +0000 (12:21 +1000)]
i965: fix tessellation regressions with gl_state_index16
Looks like one conversion was missed.
Fixes: e149a0253 (mesa,glsl,nir: reduce gl_state_index size to 2 bytes)
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=105067
Signed-off-by: Dave Airlie <airlied@redhat.com>
Tested-by: Mark Janes <mark.a.janes@intel.com>
Stéphane Marchesin [Sat, 10 Feb 2018 01:21:59 +0000 (17:21 -0800)]
virgl: Support v2 caps struct (v2)
This struct allows us to report:
- accurate max point size/line width.
- accurate texel and texture gather offsets
- vertex/geometry limits.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Timothy Arceri [Thu, 8 Feb 2018 00:10:26 +0000 (11:10 +1100)]
ac/nir: add nir_intrinsic_{load,store}_shared support
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Timothy Arceri [Fri, 2 Feb 2018 02:42:22 +0000 (13:42 +1100)]
ac/nir_to_llvm: add support for nir_intrinsic_shared_atomic_*
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Timothy Arceri [Mon, 5 Feb 2018 04:47:05 +0000 (15:47 +1100)]
radeonsi: make si_declare_compute_memory() more generic and call for nir
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Timothy Arceri [Mon, 5 Feb 2018 04:45:32 +0000 (15:45 +1100)]
st/glsl: set req_local_mem earlier for compute shaders
Without this change it will never be set for backends using nir.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Marek Olšák [Thu, 16 Nov 2017 15:19:22 +0000 (16:19 +0100)]
mesa: move STATE_LENGTH to shader_enums.h and use it everywhere
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 03:46:02 +0000 (04:46 +0100)]
mesa: reduce the size of gl_texture_image
80 -> 40 bytes.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 03:32:33 +0000 (04:32 +0100)]
mesa: reduce the size of gl_program_parameter
40 -> 24 bytes, which includes the gl_state_index16 change.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 03:29:35 +0000 (04:29 +0100)]
mesa,glsl,nir: reduce gl_state_index size to 2 bytes
Let's use the new gl_state_index16 type everywhere and remove
the typecasts.
This helps reduce the size of gl_program_parameter.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 00:46:40 +0000 (01:46 +0100)]
mesa: reduce the size of gl_viewport_attrib
All drivers convert these to float, so there is no reason to use double.
The piglit test that expects double precision from glGet will be adjusted
not to require it (there is a piglit patch).
gl_context::ViewportArray: 512 -> 384 bytes
Reviewed-by: Mathias Fröhlich <mathias.froehlich@web.de>
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 00:44:10 +0000 (01:44 +0100)]
mesa: reduce the size of gl_texture_object
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Thu, 16 Nov 2017 00:10:27 +0000 (01:10 +0100)]
mesa: reduce the size of gl_program
gl_program: 1456 -> 976 bytes
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 15 Nov 2017 23:44:43 +0000 (00:44 +0100)]
mesa: reduce the size of gl_image_unit (v2)
gl_context::ImageUnits: 6144 -> 4608 bytes
v2: use ASSERT_BITFIELD_SIZE
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 15 Nov 2017 21:41:12 +0000 (22:41 +0100)]
mesa: further reduce the size of ctx->Texture
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 15 Nov 2017 21:10:43 +0000 (22:10 +0100)]
mesa: decrease the array size of ctx->Texture.FixedFuncUnit to 8
GL allows doing glTexEnv on 192 texture units, while in reality,
only MaxTextureCoordUnits units are used by fixed-func shaders.
There is a piglit patch that adjusts piglits/texunits to check only
MaxTextureCoordUnits units.
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 15 Nov 2017 21:02:51 +0000 (22:02 +0100)]
mesa: separate legacy stuff from gl_texture_unit into gl_fixedfunc_texture_unit
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Wed, 15 Nov 2017 16:50:33 +0000 (17:50 +0100)]
mesa: inline init_texture_unit
because this is going to be changed
Reviewed-by: Brian Paul <brianp@vmware.com>
Marek Olšák [Tue, 30 Jan 2018 21:25:25 +0000 (22:25 +0100)]
mesa: use GLenum16 in a few more places
Reviewed-by: Brian Paul <brianp@vmware.com>
Jason Ekstrand [Mon, 12 Feb 2018 16:17:57 +0000 (08:17 -0800)]
anv: Move setting current_pipeline to cmd_state_init
We were setting current_pipeline to UINT32_MAX and then calling
cmd_cmd_state_reset which memsets the entire state struct to 0 which
implicitly resets current_pipeline to 3D. I have no idea how this
hasn't caused everything to explode.
Fixes: cd3feea74582 "anv/cmd_buffer: Rework anv_cmd_state_reset"
cc: mesa-stable@lists.freedesktop.org
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Mon, 12 Feb 2018 17:48:12 +0000 (09:48 -0800)]
anv: Don't resolve or ambiguate non-existent layers
The previous code was trying to avoid non-existent layers by taking a
MAX with anv_image_aux_layers. Unfortunately, it wasn't taking into
account that layer_count starts at base_layer which may not be zero.
Instead, we need to subtract base_layer from anv_image_aux_layers with
a guard against roll-over.
Fixes: de3be6180169f9 "anv/cmd_buffer: Rework aux tracking"
Reviewed-by: Nanley Chery <nanley.g.chery@intel.com>
Daniel Stone [Mon, 12 Feb 2018 17:54:41 +0000 (17:54 +0000)]
i965: Fix bugs in intel_from_planar
This commit fixes two bugs in intel_from_planar. First, if the planar
format was non-NULL but only had a single plane, we were falling through
to the planar case. If we had a CCS modifier and plane == 1, we would
return NULL instead of the CCS plane. Second, if we did end up in the
planar_format == NULL case and the modifier was DRM_FORMAT_MOD_INVALID,
we would end up segfaulting in isl_drm_modifier_has_aux.
Cc: mesa-stable@lists.freedesktop.org
Fixes: 8f6e54c92966bb94a3f05f2cc7ea804273e125ad
Signed-off-by: Daniel Stone <daniels@collabora.com>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Anholt [Sat, 10 Feb 2018 11:06:45 +0000 (11:06 +0000)]
radv: Fix compiler warning about uninitialized 'set'
The compiler doesn't figure out that we only get result == VK_SUCCESS if
set got initialized.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Eric Anholt [Sat, 10 Feb 2018 11:01:20 +0000 (11:01 +0000)]
glsl/tests: Fix strict aliasing warning about int64/double.
Fixes: 4bf986274728 ("glsl/tests: Add UINT64 and INT64 types")
Reviewed-by: Rhys Kidd <rhyskidd@gmail.com>
Eric Anholt [Sat, 10 Feb 2018 10:37:37 +0000 (10:37 +0000)]
ac/nir: Fix compiler warning about uninitialized dw_addr.
Even switching the def's condition to be the same chip revision check as
the use, the compiler doesn't figure it out. Just NULL-init it.
Fixes: ec53e527421d ("ac/nir: Add ES output to LDS for GFX9.")
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Eric Anholt [Sat, 10 Feb 2018 10:24:14 +0000 (10:24 +0000)]
gallium/llvmpipe: Fix compiler warnings about ddx/ddy/ddmax.
My gcc doesn't figure out that dims >= 1 (seems reasonable), and doesn't
notice that ddmax is used from the same no_rho_opt as its initialization.
Reviewed-by: Roland Scheidegger <sroland@vmware.com>
Kenneth Graunke [Sun, 11 Feb 2018 22:52:27 +0000 (14:52 -0800)]
anv: Drop I915_EXEC_CONSTANTS_REL_GENERAL from execbuf.
The kernel used to have execbuf parameters to program the INSTPM bit
for whether 3DSTATE_CONSTANT_* should be relative to dynamic state
base address or an absolute address. However, they never worked in
the presence of hardware contexts, so I deleted them a while back.
It doesn't make sense to set this flag, as it doesn't exist anymore.
It also never did anything anyway - the flag is zero, so |'ing it in
did nothing. The default is relative anyway.
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Eric Engestrom [Fri, 9 Feb 2018 11:38:43 +0000 (11:38 +0000)]
r200: remove left over dead code
0aaa27f29187ffb739c7 removed the references to this array without
removing the array itself
Cc: Ian Romanick <ian.d.romanick@intel.com>
Fixes: 0aaa27f29187ffb739c7 "mesa: Pass the translated color logic op dd_function_table::LogicOpcode"
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Elie Tournier <elie.tournier@collabora.com>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:35 +0000 (13:54 +0100)]
ac/nir: remove backlink to nir_to_llvm_context
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:34 +0000 (13:54 +0100)]
ac/nir: remove nir_to_llvm_context::module
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:33 +0000 (13:54 +0100)]
ac/nir: remove nir_to_llvm_context::builder
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:32 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from glsl_to_llvm_type()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:31 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from visit_var_atomic()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:30 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from visit_vulkan_resource_reindex()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:29 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from visit_load_push_constant()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:28 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from cast_ptr()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:27 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from visit_load_local_invocation_index()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:26 +0000 (13:54 +0100)]
ac/nir: drop nir_to_llvm_context from emit_f2f16()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:25 +0000 (13:54 +0100)]
ac: remove unused parameters in abi::load_tess_coord()
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:24 +0000 (13:54 +0100)]
ac/nir: remove useless bitcast in load_tess_coord()
nir_intrinsic_load_tess_coord always returns a v3i32.
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:23 +0000 (13:54 +0100)]
ac: add load_resource() to the ABI
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:22 +0000 (13:54 +0100)]
ac: add load_sample_mask_in() to the ABI
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Samuel Pitoiset [Fri, 9 Feb 2018 12:54:21 +0000 (13:54 +0100)]
ac: move view_index to the ABI
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>