mesa.git
16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:27:07 +0000 (14:27 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_program.c

16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:25:55 +0000 (14:25 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array_priv.h

16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:21:17 +0000 (14:21 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.h

16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:20:15 +0000 (14:20 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_vertex_array.c

16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:19:24 +0000 (14:19 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_transpose_matrix.c

16 years agoglx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:18:18 +0000 (14:18 +0200)]
glx: indent -br -i3 -npcs --no-tabs indirect_texture_compression.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glx_query.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:12:40 +0000 (14:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs glx_query.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glx_pbuffer.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:12:02 +0000 (14:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs glx_pbuffer.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glxhash.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:10:16 +0000 (14:10 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxhash.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glxhash.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:10:06 +0000 (14:10 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxhash.h

16 years agoglx: indent -br -i3 -npcs --no-tabs glxext.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:08:45 +0000 (14:08 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxext.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glxcurrent.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:07:07 +0000 (14:07 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxcurrent.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glxcmds.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 12:06:30 +0000 (14:06 +0200)]
glx: indent -br -i3 -npcs --no-tabs glxcmds.c

16 years agoglx: indent -br -i3 -npcs --no-tabs glcontextmodes.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:49:49 +0000 (13:49 +0200)]
glx: indent -br -i3 -npcs --no-tabs glcontextmodes.c

16 years agoglx: indent -br -i3 -npcs --no-tabs eval.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:48:07 +0000 (13:48 +0200)]
glx: indent -br -i3 -npcs --no-tabs eval.c

16 years agoglx: indent -br -i3 -npcs --no-tabs drisw_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:47:37 +0000 (13:47 +0200)]
glx: indent -br -i3 -npcs --no-tabs drisw_glx.c

16 years agoglx: indent -br -i3 -npcs --no-tabs dri_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:40:09 +0000 (13:40 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_glx.c

16 years agoglx: indent -br -i3 -npcs --no-tabs dri_common.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:26:09 +0000 (13:26 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_common.h

16 years agoglx: indent -br -i3 -npcs --no-tabs dri_common.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:25:28 +0000 (13:25 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri_common.c

16 years agoglx: indent -br -i3 -npcs --no-tabs dri2.h
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:18:41 +0000 (13:18 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2.h

16 years agoglx: indent -br -i3 -npcs --no-tabs dri2_glx.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:17:32 +0000 (13:17 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2_glx.c

16 years agoglx: indent -br -i3 -npcs --no-tabs dri2.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:16:28 +0000 (13:16 +0200)]
glx: indent -br -i3 -npcs --no-tabs dri2.c

16 years agoglx: indent -br -i3 -npcs --no-tabs compsize.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:12:37 +0000 (13:12 +0200)]
glx: indent -br -i3 -npcs --no-tabs compsize.c

16 years agoglx: indent -br -i3 -npcs --no-tabs clientattrib.c
RALOVICH, Kristóf [Mon, 13 Oct 2008 11:11:30 +0000 (13:11 +0200)]
glx: indent -br -i3 -npcs --no-tabs clientattrib.c

16 years agoglx: add a line of Emacs helping variables
RALOVICH, Kristóf [Sat, 11 Oct 2008 12:27:07 +0000 (14:27 +0200)]
glx: add a line of Emacs helping variables

16 years agoglx: No need to zero a local variable.
RALOVICH, Kristóf [Sat, 11 Oct 2008 11:09:50 +0000 (13:09 +0200)]
glx: No need to zero a local variable.

My previous commit e2060348630b59a446bac7f734fdde40033093ab introduced this.

16 years agoglx: make INIT_MESA_SPARC more robust
RALOVICH, Kristóf [Sat, 11 Oct 2008 10:56:32 +0000 (12:56 +0200)]
glx: make INIT_MESA_SPARC more robust

Embed the macro body into do { ... } while(0) .

16 years agoi915: Texture instructions use r/t/oC/oD register as texture coordinate.
Xiang, Haihao [Mon, 13 Oct 2008 05:04:04 +0000 (13:04 +0800)]
i915: Texture instructions use r/t/oC/oD register as texture coordinate.

Fix http://bugs.freedesktop.org/show_bug.cgi?id=16287.

16 years agointel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).
Eric Anholt [Fri, 26 Sep 2008 02:11:03 +0000 (19:11 -0700)]
intel: Add acceleration for glDrawPixels(GL_STENCIL_INDEX).

This is nasty because there's no way in GL to output data to the stencil
buffer directly, so we have to do a dance to wrap the depth/stencil buffer
in an ARGB renderbuffer.

Improves performance of several oglconform testcases by better than a factor
of 2.

16 years agomesa: fix asst. issues in _mesa_texstore_argb8888()
Brian Paul [Fri, 10 Oct 2008 22:30:43 +0000 (16:30 -0600)]
mesa: fix asst. issues in _mesa_texstore_argb8888()

If we shift bytes into the texel word (or use the PACK_COLOR_8888 macro),
we don't have to worry about big vs. little endian.  See comments about
texel formats in texformat.h.
Remove an unneeded/incorrect else-if clause that produced wrong results
on big-endian systems.

16 years agomesa: include needed header
Brian Paul [Fri, 10 Oct 2008 22:30:18 +0000 (16:30 -0600)]
mesa: include needed header

16 years agomesa: remove unneeded includes
Brian Paul [Fri, 10 Oct 2008 22:29:54 +0000 (16:29 -0600)]
mesa: remove unneeded includes

16 years agomesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861
Brian Paul [Fri, 10 Oct 2008 22:26:15 +0000 (16:26 -0600)]
mesa: fix error codes in _mesa_GetObjectParameterivARB(), bug 17861

16 years agomesa: rename macro params to emphasize that there's no particular color ordering
Brian Paul [Fri, 10 Oct 2008 22:23:31 +0000 (16:23 -0600)]
mesa: rename macro params to emphasize that there's no particular color ordering

16 years agomesa: remove unneeded includes
Brian Paul [Fri, 10 Oct 2008 22:21:52 +0000 (16:21 -0600)]
mesa: remove unneeded includes

16 years agointel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver
Ian Romanick [Fri, 10 Oct 2008 18:47:43 +0000 (11:47 -0700)]
intel: GLSL 1.20 is broken in Mesa, so disable it in the i965 driver

16 years agoi965: Add missing intel_pixel_draw.c symlink to fix build.
Eric Anholt [Fri, 10 Oct 2008 16:43:15 +0000 (09:43 -0700)]
i965: Add missing intel_pixel_draw.c symlink to fix build.

16 years agoi965: Accelerate depth textures with border color.
Eric Anholt [Thu, 9 Oct 2008 18:45:58 +0000 (11:45 -0700)]
i965: Accelerate depth textures with border color.

The fallback was introduced to fix bug #16697, but made the test it was
fixing run excessively long.

16 years agoi965: Actually hook up the accelerated DrawPixels support.
Eric Anholt [Thu, 9 Oct 2008 17:23:47 +0000 (10:23 -0700)]
i965: Actually hook up the accelerated DrawPixels support.

16 years agoi915: Accelerate depth textures with border color.
Eric Anholt [Thu, 9 Oct 2008 06:34:38 +0000 (23:34 -0700)]
i915: Accelerate depth textures with border color.

The fallback was introduced to fix bug #16697, but made the test it was
fixing run excessively long.

16 years agomesa: vertex emit debug code (disabled)
Brian Paul [Wed, 8 Oct 2008 15:33:27 +0000 (09:33 -0600)]
mesa: vertex emit debug code (disabled)

16 years agomesa: fix vertex format/attribute bug
Brian Paul [Wed, 8 Oct 2008 15:28:10 +0000 (09:28 -0600)]
mesa: fix vertex format/attribute bug

If the tnl output attributes matches the swsetup input attributes we still
need to check if the desired vertex color type (float vs. chan) has changed
so that we use the right emit functions.

Fixes a conformance failure found with logicop test at pathlevel 3.

16 years agomesa: Pass the context to query object delete cb to avoid null dereference.
Eric Anholt [Wed, 8 Oct 2008 01:47:31 +0000 (18:47 -0700)]
mesa: Pass the context to query object delete cb to avoid null dereference.

16 years agoi965: Add ARB_occlusion_query support.
Eric Anholt [Tue, 7 Oct 2008 00:34:51 +0000 (17:34 -0700)]
i965: Add ARB_occlusion_query support.

16 years agointel: Push flushing for cliprects changes down into the cliprects changes.
Eric Anholt [Fri, 3 Oct 2008 23:20:00 +0000 (16:20 -0700)]
intel: Push flushing for cliprects changes down into the cliprects changes.

This lets us short-circuit when we're leaving the same cliprects in place,
which becomes quite common with metaops clears, and may be useful for some of
our FBO paths.

16 years agoi965: Fix a potential assertion failure.
Xiang, Haihao [Wed, 8 Oct 2008 01:30:12 +0000 (09:30 +0800)]
i965: Fix a potential assertion failure.

16 years agomesa: pass 'mask', not NULL to renderbuffer->Put functions
Brian Paul [Tue, 7 Oct 2008 22:52:47 +0000 (16:52 -0600)]
mesa: pass 'mask', not NULL to renderbuffer->Put functions

Fixes bug 17800.

16 years agomesa: fix convolve/convolution mix-ups
Brian [Mon, 6 Oct 2008 23:10:22 +0000 (17:10 -0600)]
mesa: fix convolve/convolution mix-ups

16 years agomesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE
Brian Paul [Mon, 6 Oct 2008 18:29:29 +0000 (12:29 -0600)]
mesa: set FRAG_BIT_FOGC bit in InputsUsed if FogOption!=GL_NONE

16 years agomesa: adjust texcoords for swrast sprite points.
Brian Paul [Mon, 6 Oct 2008 17:34:01 +0000 (11:34 -0600)]
mesa: adjust texcoords for swrast sprite points.

Fixes glean pointSprite test w/ software rendering

16 years agomesa: fix static library construction
Brian Paul [Mon, 6 Oct 2008 16:58:16 +0000 (10:58 -0600)]
mesa: fix static library construction

If the .a is made of other .a files, extract the objects from the later.

16 years agomesa: updated _mesa_delete_query() comments
Brian Paul [Mon, 6 Oct 2008 15:32:33 +0000 (09:32 -0600)]
mesa: updated _mesa_delete_query() comments

16 years agomesa: add missing GLcontext param to _mesa_delete_query().
Brian Paul [Mon, 6 Oct 2008 15:26:45 +0000 (09:26 -0600)]
mesa: add missing GLcontext param to _mesa_delete_query().

Fixes vtk crash and others.

16 years agoi915: Refine the texture indirect lookup accounting.
Eric Anholt [Sun, 5 Oct 2008 01:20:35 +0000 (18:20 -0700)]
i915: Refine the texture indirect lookup accounting.

Without this, we would reject programs which sampled multiple times from
registers defined in the same phase (block of instructions with the same
texture indirection count), as each sample would count as a new phase
beginning.  Instead, keep track of which phases registers were written in,
and only bump phase when we're reading from one generated in this phase.

On the other hand, we failed to count oC or oD texture samples as being new
phases.

Bug #17865.

16 years agointel: Don't advertise unsupported extensions on pre-965 hardware
Ian Romanick [Fri, 3 Oct 2008 19:16:04 +0000 (12:16 -0700)]
intel: Don't advertise unsupported extensions on pre-965 hardware

Move GL_ARB_texture_non_power_of_two and GL_ATI_separate_stencil
from the generic extension list to the 965-specific list.  Neither
extension is supported on i830-class hardware, and
GL_ATI_separate_stencil is not supported on i915-class hardare.
GL_ARB_texture_non_power_of_two is supported on i915-class hardare and
is already in the i915-specific list.

16 years agoUnify ARB_depth_texture and SGIX_depth_texture
Ian Romanick [Wed, 1 Oct 2008 22:51:56 +0000 (15:51 -0700)]
Unify ARB_depth_texture and SGIX_depth_texture

The ARB extension is a superset of the older SGIX extension.  Any
hardware that can support the SGIX version can also support the ARB
version.  In Mesa, any driver that supports one also supports the
other.  This unification just simplifies some bits of code.

16 years agoi965: sampler default color ends up in texture cache, not instructions.
Eric Anholt [Wed, 1 Oct 2008 23:58:38 +0000 (16:58 -0700)]
i965: sampler default color ends up in texture cache, not instructions.

See volume 4, SAMPLER_BORDER_COLOR_STATE programming notes.

16 years agoi965: Fix overwriting of depth override for SetTexOffset.
Eric Anholt [Wed, 1 Oct 2008 21:14:06 +0000 (14:14 -0700)]
i965: Fix overwriting of depth override for SetTexOffset.

Fixes black borders around windows in compiz.  Bug #17233.

16 years agointel: Clean-up the extension string madness!
Ian Romanick [Tue, 30 Sep 2008 01:50:05 +0000 (18:50 -0700)]
intel: Clean-up the extension string madness!

- Sort extensions by ARB, then EXT, then vendor by name
- Remove redundant (only one of GL_{ARB,EXT,NV}_texture_rectangle) or
  duplicate extension strings

16 years agoGLSL: Implement GL_OBJECT_TYPE_ARB query
Ian Romanick [Mon, 29 Sep 2008 19:30:05 +0000 (12:30 -0700)]
GLSL: Implement GL_OBJECT_TYPE_ARB query

The GL_OBJECT_TYPE_ARB query is handled directly in
_mesa_GetObjectParamterivARB because it is only supported in the
extension version of the shanding language API.  glGetProgramiv and
glGetShaderiv should not accept this enum.

16 years agoGLSL: Implement _mesa_get_handle
Ian Romanick [Mon, 29 Sep 2008 19:27:00 +0000 (12:27 -0700)]
GLSL: Implement _mesa_get_handle

Implementing _mesa_get_handle in using
glGetIntegerv(GL_CURRENT_PROGRAM, ...) allows glGetHandleARB to work.

16 years agoGLSL: AttachShader returns INVALID_OPERATION for repeated attach
Ian Romanick [Mon, 29 Sep 2008 19:18:06 +0000 (12:18 -0700)]
GLSL: AttachShader returns INVALID_OPERATION for repeated attach

The GL_ARB_shader_objects spec says that glAttachShaderARB is supposed
to return GL_INVALID_OPERATION if a shader is attached to a program
where it is already attached.  _mesa_attach_shader perviously returned
without error in this case.

16 years agomesa: asst updates for VMS
Jouk Jansen [Mon, 29 Sep 2008 14:35:05 +0000 (08:35 -0600)]
mesa: asst updates for VMS

16 years agomesa: drop calloc from _mesa_get_fixed_func_vertex_program
Shunichi Fuji [Fri, 26 Sep 2008 09:55:13 +0000 (18:55 +0900)]
mesa: drop calloc from _mesa_get_fixed_func_vertex_program

Signed-off-by: Shunichi Fuji <palglowr@gmail.com>
16 years agoUse 3Dnow! x86-64 routines only on processors that support 3Dnow!
Ian Romanick [Mon, 29 Sep 2008 03:31:46 +0000 (20:31 -0700)]
Use 3Dnow! x86-64 routines only on processors that support 3Dnow!

Added an x86-64 CPUID function and use it to detect 3Dnow!  If 3Dnow!
is available, use _mesa_3dnow_transform_points4_3d_no_rot,
_mesa_3dnow_transform_points4_perspective,
_mesa_3dnow_transform_points4_2d_no_rot, and _mesa_3dnow_transform_points4_2d.

This fixes long standing bug #8724.

16 years agoRemove TNL-to-VP tracking from i965
Ian Romanick [Fri, 26 Sep 2008 00:19:47 +0000 (17:19 -0700)]
Remove TNL-to-VP tracking from i965

The i965 driver previously had it's own set of code to convert
fixed-function TNL state to a vertex program.  Core Mesa has code to
do this, so there is no reason to duplicate that effort in the driver.
In fact, this duplication leads to bugs when other aspects of the Mesa
infrastructure change.

16 years agoglapi: add DISPATCH_FUNCTION_SIZE
Tobias Jakobi [Sat, 27 Sep 2008 07:51:45 +0000 (08:51 +0100)]
glapi: add DISPATCH_FUNCTION_SIZE

16 years agoglapi: add gl_dispatch_functions_start and end
Tobias Jakobi [Wed, 24 Sep 2008 02:38:19 +0000 (21:38 -0500)]
glapi: add gl_dispatch_functions_start and end

16 years agointel: Fix a number of memory leaks on context destroy.
Eric Anholt [Fri, 26 Sep 2008 19:48:23 +0000 (12:48 -0700)]
intel: Fix a number of memory leaks on context destroy.

16 years agoconfigs: darwin: Don't build GLw
Jeremy Huddleston [Fri, 26 Sep 2008 19:36:42 +0000 (12:36 -0700)]
configs: darwin: Don't build GLw
(cherry picked from commit ef688ba1ee366a8937a41075cbe8b76a9bf75013)

16 years agomesa: remove invalid assertions that programs have parameters
Brian Paul [Fri, 26 Sep 2008 13:45:06 +0000 (07:45 -0600)]
mesa: remove invalid assertions that programs have parameters

Fixes failure with demos/fplight.c

16 years agomesa: fix assertion in _mesa_reference_program()
Brian Paul [Fri, 26 Sep 2008 13:40:45 +0000 (07:40 -0600)]
mesa: fix assertion in _mesa_reference_program()

16 years agomesa: fix param indexing
Brad King [Fri, 26 Sep 2008 13:40:05 +0000 (07:40 -0600)]
mesa: fix param indexing

16 years agomesa: fix cast/conversion for optional code
Brian [Fri, 26 Sep 2008 01:57:34 +0000 (19:57 -0600)]
mesa: fix cast/conversion for optional code

16 years agomesa: fix typo (s/feadback/feedback/). Fixes broken selection/feedback.
Brian Paul [Fri, 26 Sep 2008 00:55:52 +0000 (18:55 -0600)]
mesa: fix typo (s/feadback/feedback/).  Fixes broken selection/feedback.

16 years agomesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)
Brian Paul [Thu, 25 Sep 2008 17:54:00 +0000 (11:54 -0600)]
mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE)

16 years agomesa: fix some VBO buffer object issues
Brian Paul [Thu, 25 Sep 2008 17:03:46 +0000 (11:03 -0600)]
mesa: fix some VBO buffer object issues

The VBO module may use a real VBO or a malloc'd buffer for vertex storage.
Be careful not to accidentally replace the later with the former when drawing.
Check if using a real VBO at destroy time to prevent a double-free.

16 years agomesa: fix function params to match prototypes
Sam Hocevar [Thu, 25 Sep 2008 15:58:27 +0000 (09:58 -0600)]
mesa: fix function params to match prototypes

16 years agomesa: prevent the slang code generator from aborting when faced with a sampler variab...
Sam Hocevar [Thu, 25 Sep 2008 12:56:41 +0000 (14:56 +0200)]
mesa: prevent the slang code generator from aborting when faced with a sampler variable redeclaration.

16 years agoi965: support for sin() and cos() in vertex shaders.
Sam Hocevar [Thu, 25 Sep 2008 08:49:05 +0000 (10:49 +0200)]
i965: support for sin() and cos() in vertex shaders.

16 years agoi965: more meaningful message for unsupported opcodes.
Sam Hocevar [Tue, 23 Sep 2008 15:56:19 +0000 (17:56 +0200)]
i965: more meaningful message for unsupported opcodes.

16 years agointel: Fix clears to depth_stencil texture attachments.
Eric Anholt [Wed, 24 Sep 2008 22:10:45 +0000 (15:10 -0700)]
intel: Fix clears to depth_stencil texture attachments.

Broken by 0adfd1021035e90995a25ec5f20b736e55075d92, showed up as an assertion
failure in a software fallback in the shadowtex demo when we failed to
recognize the texture format.

16 years agoset SamplerUnit[] entry in load_texture() just to be safe
Brian [Fri, 14 Dec 2007 18:42:28 +0000 (11:42 -0700)]
set SamplerUnit[] entry in load_texture() just to be safe
(cherry picked from commit fce4612f8a29ee1798c9326a431a139d856c7a04)

16 years agouse PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/literals
Brian [Fri, 18 Jan 2008 19:45:27 +0000 (12:45 -0700)]
use PROGRAM_CONSTANT instead of PROGRAM_STATE_VAR when generating immediates/literals
(cherry picked from commit fdc8636bdc65deb0d95a62a51c8d9bca05bc6bb8)

16 years agoset program->SamplersUsed bit when using a texture instruction
Brian [Fri, 14 Dec 2007 18:16:49 +0000 (11:16 -0700)]
set program->SamplersUsed bit when using a texture instruction

16 years agoRemove ctx field from texenvprog_cache
Brian [Mon, 29 Oct 2007 18:25:46 +0000 (12:25 -0600)]
Remove ctx field from texenvprog_cache

16 years agoinclude programopt.h
Brian [Tue, 25 Sep 2007 21:20:04 +0000 (15:20 -0600)]
include programopt.h
(cherry picked from commit 83fad68ec1989c719646a76f4cc5e0b3d23537ed)

16 years agoDisable vertex shader fog, compute fog in fragment shader.
Brian [Tue, 25 Sep 2007 21:18:51 +0000 (15:18 -0600)]
Disable vertex shader fog, compute fog in fragment shader.

16 years agotemporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
Brian [Wed, 19 Sep 2007 01:29:26 +0000 (19:29 -0600)]
temporarily set the FRAG_BIT_FOGC bit in InputsRead when fog is enabled
(cherry picked from commit 63be96bdc7e9f388a5c49295bd7e150462fd003a)

16 years agomesa: fix main/ prefix in include
Keith Whitwell [Wed, 24 Sep 2008 04:08:50 +0000 (21:08 -0700)]
mesa: fix main/ prefix in include

16 years agovbo: unmap and remap immediate vbo before/after each draw.
Keith Whitwell [Tue, 18 Dec 2007 16:56:22 +0000 (16:56 +0000)]
vbo: unmap and remap immediate vbo before/after each draw.

Also use BufferData(NULL) to get fresh storage and avoid synchronous
operation where we would have to flush and wait for the fence after each
draw because of the map.

This will chew through a whole load of buffer space on small draws, so
it isn't a proper solution.  Need to support a no-fence or append mapping
mode to do this right, or use user buffers.

16 years agoadded vbo_use_buffer_objects() to specify that immediate mode data should be put...
Brian [Fri, 17 Aug 2007 14:26:33 +0000 (15:26 +0100)]
added vbo_use_buffer_objects() to specify that immediate mode data should be put into bufferobjects

16 years agovbo: seed initial max_element value with a more likely candidate
Keith Whitwell [Mon, 25 Aug 2008 09:59:45 +0000 (10:59 +0100)]
vbo: seed initial max_element value with a more likely candidate
(cherry picked from commit 026e7731e549e0777c010348460fd48b3d75a843)

16 years agomesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
Brian Paul [Tue, 17 Jun 2008 17:31:45 +0000 (11:31 -0600)]
mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/
(cherry picked from commit 8a369b909a6648ae7a5a0c2dcb972a2f96f99a80)

16 years agomesa: glsl: fix glGetUniform for matrix queries
Brian Paul [Wed, 6 Aug 2008 19:07:09 +0000 (13:07 -0600)]
mesa: glsl: fix glGetUniform for matrix queries
(cherry picked from commit 7a6eba54d064cadf15f93df2c1748cf5e474ef03)

16 years agomesa: glsl: fix a number of glUniform issues
Brian Paul [Wed, 6 Aug 2008 22:26:47 +0000 (16:26 -0600)]
mesa: glsl: fix a number of glUniform issues

Additional error checking.
Allow setting elements of uniform arrays.  This involves encoding both
a uniform location and a parameter offset in the value returned by
glGetUniformLocation().
Limit glUniform[if]v()'s count to the size of the uniform array.
When setting bool-valued uniforms, convert all float/int values to 0 or 1.

16 years agomesa: glsl: fix error check in get_uniformfv()
Brian Paul [Wed, 6 Aug 2008 18:45:14 +0000 (12:45 -0600)]
mesa: glsl: fix error check in get_uniformfv()
(cherry picked from commit 18cd9c229a1fc8da8b7669b8d1d100f6bbeca183)

16 years agomesa: Apply MSVC portability fixes from Alan Hourihane.
José Fonseca [Sat, 31 May 2008 09:14:09 +0000 (18:14 +0900)]
mesa: Apply MSVC portability fixes from Alan Hourihane.

16 years agomesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()
Brian Paul [Wed, 17 Sep 2008 19:13:02 +0000 (13:13 -0600)]
mesa: update program->NumAddressRegs field in _slang_update_inputs_outputs()

16 years agomesa: add fwd decl of fill_in_entrypoint_offset()
Brian Paul [Wed, 18 Jun 2008 17:00:43 +0000 (11:00 -0600)]
mesa: add fwd decl of fill_in_entrypoint_offset()
(cherry picked from commit b1eff0228b7199920c02e62446ebf5496c298814)