mesa.git
14 years agollvmpipe: Re-enable threading on windows.
José Fonseca [Mon, 12 Jul 2010 14:00:56 +0000 (15:00 +0100)]
llvmpipe: Re-enable threading on windows.

14 years agoos: remove gratuitous pipe_barrier placeholder code
nobled [Sat, 3 Jul 2010 20:49:48 +0000 (13:49 -0700)]
os: remove gratuitous pipe_barrier placeholder code

There's already an implementation of pipe_barrier using
the other pipe_* primitives; just use that on Windows, too.

Now Windows passes pipe_barrier_test.

14 years agoos, rbug: remove PIPE_THREAD_HAVE_CONDVAR
nobled [Sat, 3 Jul 2010 20:49:31 +0000 (13:49 -0700)]
os, rbug: remove PIPE_THREAD_HAVE_CONDVAR

The new default implementation of pipe_condvar makes it
unnecessary.

14 years agoos: Implement pipe_condvar on Windows Vista and later
nobled [Sat, 3 Jul 2010 20:48:58 +0000 (13:48 -0700)]
os: Implement pipe_condvar on Windows Vista and later

Unfortunately compiling with these defines enabled would mean
Gallium can't run on Windows XP/2003 or older.

Todo: Need a macro to declare if we don't care about WinXP
compatibililty.

14 years agoos: Implement pipe_condvar on win32
nobled [Sat, 3 Jul 2010 20:48:49 +0000 (13:48 -0700)]
os: Implement pipe_condvar on win32

Or at least a little of it. This version will sleep
for a fixed amount of time instead of just deadlocking,
which is a slight improvement.

Also do the same thing on any unrecognized platform.

14 years agor300g: implement fast color clear
Marek Olšák [Mon, 12 Jul 2010 11:23:24 +0000 (13:23 +0200)]
r300g: implement fast color clear

An initial implementation made by Dave Airlie.

For it to be used, a color-only clear must be invoked and exactly one
point-sampled render target must be set. The render target must be
macrotiled (for us to overcome alignment issues) and bpp must be either
16 or 32.

I can't see a difference in performance. :(

Conflicts:

src/gallium/drivers/r300/r300_blit.c

14 years agor300g: clear and copy a resource with a rectangular point sprite
Marek Olšák [Mon, 12 Jul 2010 09:41:52 +0000 (11:41 +0200)]
r300g: clear and copy a resource with a rectangular point sprite

With an ordinary quad, the pixels on the main diagonal are computed
and stored twice, which is somewhat inefficient and might not work well
with specialized clear codepaths.

14 years agor300g: do not use immediate mode if there is a VBO in VRAM
Marek Olšák [Mon, 12 Jul 2010 04:52:06 +0000 (06:52 +0200)]
r300g: do not use immediate mode if there is a VBO in VRAM

And other minor fixups.

14 years agou_blitter: add draw_rectangle callback which can be overridden by a driver
Marek Olšák [Mon, 12 Jul 2010 04:32:50 +0000 (06:32 +0200)]
u_blitter: add draw_rectangle callback which can be overridden by a driver

14 years agou_blitter: clean up the texcoord computations
Marek Olšák [Mon, 12 Jul 2010 03:18:05 +0000 (05:18 +0200)]
u_blitter: clean up the texcoord computations

14 years agou_blitter: simplify blitter_set_rectangle
Marek Olšák [Mon, 12 Jul 2010 03:16:19 +0000 (05:16 +0200)]
u_blitter: simplify blitter_set_rectangle

14 years agou_blitter: rename blitter->base, add a way to get a pipe context from blitter
Marek Olšák [Mon, 12 Jul 2010 00:06:19 +0000 (02:06 +0200)]
u_blitter: rename blitter->base, add a way to get a pipe context from blitter

14 years agor300g: ugly fix of a hardlock in the cubestorm xscreensaver
Marek Olšák [Sun, 11 Jul 2010 21:56:22 +0000 (23:56 +0200)]
r300g: ugly fix of a hardlock in the cubestorm xscreensaver

FDO bug #28563.

14 years agoradeon: lower texture memory consumption is some cases
Maciej Cencora [Sun, 11 Jul 2010 13:39:48 +0000 (15:39 +0200)]
radeon: lower texture memory consumption is some cases

When searching for valid miptree check images in range
of [BaseLeve, MaxLevel] not [MinLod, MaxLoad].
Prevents unnecessary miptree allocations in cases when during
every rendering operation different texture image level
was selected using MIN_LOD = MAX_LOD = level (for every level
new miptree for whole texture was allocated).

Candidate for 7.8 branch.

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
14 years agoradeon: fix teximage migration failure in rare case
Maciej Cencora [Sun, 11 Jul 2010 13:33:18 +0000 (15:33 +0200)]
radeon: fix teximage migration failure in rare case

Always store selected miptree in texObj->mt so get_base_teximage_offset returns correct data.
Found with piglit/mipmap-setup.

Candidate for 7.8 branch.

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
14 years agor300c: Fix vertex data setup for named buffer objects with unaligned offset
Maciej Cencora [Sun, 11 Jul 2010 12:04:18 +0000 (14:04 +0200)]
r300c: Fix vertex data setup for named buffer objects with unaligned offset

Candidate for 7.8 branch

Signed-off-by: Maciej Cencora <m.cencora@gmail.com>
14 years agor600: Remove unnecessary headers.
Vinson Lee [Sun, 11 Jul 2010 07:14:53 +0000 (00:14 -0700)]
r600: Remove unnecessary headers.

14 years agor300g: do not print a rejected CS if RADEON_DUMP_CS is not set
Marek Olšák [Sat, 10 Jul 2010 18:34:29 +0000 (20:34 +0200)]
r300g: do not print a rejected CS if RADEON_DUMP_CS is not set

Also print relocation failures on non-debug builds too.

14 years agor600: Fix GCC 'implication declaration of function' warnings.
Vinson Lee [Sat, 10 Jul 2010 07:15:27 +0000 (00:15 -0700)]
r600: Fix GCC 'implication declaration of function' warnings.

Fix GCC 'implicit declaration of function' compiler warnings resulting
from commit 00fb58ed5d7104e675fe48d84e5049e5f7dbb9d7.

14 years agor600: Remove unnecessary header.
Vinson Lee [Sat, 10 Jul 2010 01:59:01 +0000 (18:59 -0700)]
r600: Remove unnecessary header.

Fixes r600_emit.h -> r600_cmdbuf.h -> r600_emit.h include recursion.

14 years agor600: Fix include recursion.
Vinson Lee [Sat, 10 Jul 2010 01:09:26 +0000 (18:09 -0700)]
r600: Fix include recursion.

r700_chip.h included r600_context.h, which included r700_chip.h.

Remove the unnecessary r600_context.h inclusion and add missing
headers.

14 years agoglslcompiler: Fix GCC warn_unused_result warning.
Vinson Lee [Sat, 10 Jul 2010 00:34:40 +0000 (17:34 -0700)]
glslcompiler: Fix GCC warn_unused_result warning.

14 years agoglslcompiler: Fix memory leaks on error paths.
Vinson Lee [Fri, 9 Jul 2010 23:20:32 +0000 (16:20 -0700)]
glslcompiler: Fix memory leaks on error paths.

14 years agoglslcompiler: Remove unnecessary headers.
Vinson Lee [Fri, 9 Jul 2010 23:05:42 +0000 (16:05 -0700)]
glslcompiler: Remove unnecessary headers.

14 years agomesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.
Vinson Lee [Fri, 9 Jul 2010 22:06:19 +0000 (15:06 -0700)]
mesa: Move [UN]CLAMPED_FLOAT_TO_UBYTE from imports.h to macros.h.

The other similar integer/float conversion macros are in macros.h.

14 years agor300g: allow the GTT domain for samplers
Marek Olšák [Fri, 9 Jul 2010 18:22:20 +0000 (20:22 +0200)]
r300g: allow the GTT domain for samplers

This fixes sluggishness in vdrift.

14 years agor300/compiler: Add a register rename pass.
Tom Stellard [Thu, 8 Jul 2010 21:40:48 +0000 (14:40 -0700)]
r300/compiler: Add a register rename pass.

This pass renames register in order to make it easier for the pair
scheduler to group TEX instructions together.

This fixes fdo bug #28606

14 years agor300/compiler: Fix scheduling of TEX instructions.
Tom Stellard [Sun, 4 Jul 2010 19:30:52 +0000 (12:30 -0700)]
r300/compiler: Fix scheduling of TEX instructions.

The following instruction sequence will no longer be emitted in separate
TEX blocks:

0: TEX temp[0].xyz, temp[1].xy__, 2D[0];
1: TEX temp[1].xyz, temp[2].xy__, 2D[0];

This fixes fdo bug #25109

14 years agor300g/swtcl: fix out-of-bounds write
Marek Olšák [Fri, 9 Jul 2010 01:48:43 +0000 (03:48 +0200)]
r300g/swtcl: fix out-of-bounds write

This is a typo fix, the generated code should be the same.

14 years agodraw: Fix off-by-one error in assert.
Vinson Lee [Fri, 9 Jul 2010 00:54:47 +0000 (17:54 -0700)]
draw: Fix off-by-one error in assert.

textures is an array of size PIPE_MAX_VERTEX_SAMPLERS.

14 years agoglsl: fix indirect addressing of gl_TextureMatrix[] arrays
Brian Paul [Fri, 9 Jul 2010 00:35:08 +0000 (18:35 -0600)]
glsl: fix indirect addressing of gl_TextureMatrix[] arrays

The code to emit an array of OpenGL state vars lacked the code
to handle the gl_TextureMatrix[] array.

Fixes fd.o bug 28967

NOTE: this is a candidate for the 7.8 branch.

14 years agoegl_dri2: Support _EGL_PLATFORM_DRM
Kristian Høgsberg [Thu, 3 Jun 2010 02:48:06 +0000 (22:48 -0400)]
egl_dri2: Support _EGL_PLATFORM_DRM

This lets the egl_dri2 driver initialize on just a DRM fd.

14 years agoglslcompiler: Fix build.
Vinson Lee [Thu, 8 Jul 2010 23:06:01 +0000 (16:06 -0700)]
glslcompiler: Fix build.

14 years agoMerge branches 'master' and 'master' of ssh://git.freedesktop.org/git/mesa/mesa
Vinson Lee [Thu, 8 Jul 2010 22:58:23 +0000 (15:58 -0700)]
Merge branches 'master' and 'master' of ssh://git.freedesktop.org/git/mesa/mesa

14 years agor300g: fix texturing with negative lod bias
Marek Olšák [Thu, 8 Jul 2010 22:16:49 +0000 (00:16 +0200)]
r300g: fix texturing with negative lod bias

This should fix FDO bugs #28437 and #28625.

14 years agor300g: store/return the stride for winsys_handle in winsys
Marek Olšák [Thu, 8 Jul 2010 20:32:39 +0000 (22:32 +0200)]
r300g: store/return the stride for winsys_handle in winsys

14 years agoi965: Add disasm for SEND mlen/rlen on Sandybridge.
Eric Anholt [Thu, 8 Jul 2010 20:01:57 +0000 (13:01 -0700)]
i965: Add disasm for SEND mlen/rlen on Sandybridge.

14 years agoi965: Add 'wait' instruction support
Zhenyu Wang [Fri, 25 Jun 2010 08:05:24 +0000 (16:05 +0800)]
i965: Add 'wait' instruction support

When EU executes 'wait' instruction, it stalls and sets notification
register state. Host can issue MMIO write to clear notification
register state to allow EU continue on executing again.

Signed-off-by: Zhenyu Wang <zhenyuw@linux.intel.com>
14 years agoi965: Fix disasm of a SEND's mlen and rlen on Ironlake.
Eric Anholt [Thu, 8 Jul 2010 19:35:48 +0000 (12:35 -0700)]
i965: Fix disasm of a SEND's mlen and rlen on Ironlake.

14 years agoi965: Add decode for Sandybridge DP write messages.
Zhenyu Wang [Tue, 29 Jun 2010 02:49:55 +0000 (10:49 +0800)]
i965: Add decode for Sandybridge DP write messages.

14 years agoi965: Add definitions for Sandybridge DP write/read messages.
Zhenyu Wang [Tue, 29 Jun 2010 02:49:55 +0000 (10:49 +0800)]
i965: Add definitions for Sandybridge DP write/read messages.

14 years agor300g: fix transfering compressed textures
Marek Olšák [Thu, 8 Jul 2010 19:36:47 +0000 (21:36 +0200)]
r300g: fix transfering compressed textures

14 years agointel: Update intel_decode.c from intel-gpu-tools.
Eric Anholt [Thu, 8 Jul 2010 19:12:54 +0000 (12:12 -0700)]
intel: Update intel_decode.c from intel-gpu-tools.

This came from commit cf255e382d147fe3ca450f0dcec3525190e7dcbc

14 years agogallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32
Brian Paul [Thu, 8 Jul 2010 17:03:44 +0000 (11:03 -0600)]
gallium: bump PIPE_MAX_SHADER_INPUTS/OUTPUTS to 32

14 years agor300g: add a function for marking framebuffer atoms as dirty
Marek Olšák [Thu, 8 Jul 2010 04:20:01 +0000 (06:20 +0200)]
r300g: add a function for marking framebuffer atoms as dirty

14 years agor300g: minor fixups
Marek Olšák [Thu, 8 Jul 2010 04:16:09 +0000 (06:16 +0200)]
r300g: minor fixups

14 years agoglsl: fix 'if ((x=foo()) > 1.0)' bug
Brian Paul [Thu, 8 Jul 2010 15:22:52 +0000 (09:22 -0600)]
glsl: fix 'if ((x=foo()) > 1.0)' bug

Fixes fd.o bug 27216.  May also be the root cause of fd.o bug 28950.

We weren't propogating the storage info for the x=foo() expression up
through the IR tree to the inequality expression.

NOTE: This is a candidate for the Mesa 7.8 branch.

14 years agost/mesa: additional assertions in st_translate_mesa_program()
Brian Paul [Thu, 8 Jul 2010 14:51:22 +0000 (08:51 -0600)]
st/mesa: additional assertions in st_translate_mesa_program()

14 years agoslang: fix typos
Zack Rusin [Thu, 8 Jul 2010 04:33:31 +0000 (00:33 -0400)]
slang: fix typos

14 years agoslang: add some comments related to geometry shaders
Zack Rusin [Wed, 7 Jul 2010 20:41:01 +0000 (16:41 -0400)]
slang: add some comments related to geometry shaders

14 years agogs: inject const int gl_VerticesIn at link time
Zack Rusin [Wed, 7 Jul 2010 04:54:33 +0000 (00:54 -0400)]
gs: inject const int gl_VerticesIn at link time

14 years agomesa: initial support for new GL 3.0 texture formats
Brian Paul [Thu, 8 Jul 2010 02:26:33 +0000 (20:26 -0600)]
mesa: initial support for new GL 3.0 texture formats

14 years agogallivm: restore const qualifier
Brian Paul [Wed, 7 Jul 2010 23:36:43 +0000 (17:36 -0600)]
gallivm: restore const qualifier

14 years agogallivm: fix cube map LOD computation
Brian Paul [Wed, 7 Jul 2010 23:27:10 +0000 (17:27 -0600)]
gallivm: fix cube map LOD computation

First, this undoes commit e503af4baa2c709ae5743bb278b277d3faaba076
so we use iround() in lp_build_nearest_mip_level().

Second, in lp_build_sample_general() we need to check if we're sampling
a cube map before anything else.  Choose the cube face and then recompute
the partial derivatives of (S,T) with respect to the chosen cube face.
Before, we were using the directional (S,T,R) derivatives to compute
the LOD.

Third, work around an apparent bug in LLVM 2.7 where setting the lod
variable to a const(0) value results in bad x86 code.  See comments in
the code.

14 years agost/mesa: fix sampler max_lod computation
Brian Paul [Wed, 7 Jul 2010 19:04:47 +0000 (13:04 -0600)]
st/mesa: fix sampler max_lod computation

This change makes gallium behave like other GL implementations and fixes
a conformance failure.

14 years agor600: workaround 3 comp GL_SHORT vertex attribute format on r700
Andre Maasikas [Wed, 7 Jul 2010 18:32:07 +0000 (21:32 +0300)]
r600: workaround 3 comp GL_SHORT vertex attribute format on r700

guess it's a hw errata?

14 years agoglsl: use Elements() in arrays instead of sentinal values
Brian Paul [Wed, 7 Jul 2010 14:58:31 +0000 (08:58 -0600)]
glsl: use Elements() in arrays instead of sentinal values

The _slang_*_output_name() functions had one too many loop iterations
because of the sentinal end-of-list values in the vertOutput array.
Just use Elements() everywhere.

14 years agollvmpipe: Don't build lp_test_round when using MSVC.
Vinson Lee [Wed, 7 Jul 2010 00:25:39 +0000 (17:25 -0700)]
llvmpipe: Don't build lp_test_round when using MSVC.

lp_test_round uses the math functions round and trunc, which aren't
available with MSVC.

Fixes the MSVC build for now.

14 years agollvmpipe: Add lp_test_round to SCons build.
Vinson Lee [Tue, 6 Jul 2010 23:18:32 +0000 (16:18 -0700)]
llvmpipe: Add lp_test_round to SCons build.

14 years agoegl: Remove unnecessary headers.
Vinson Lee [Tue, 6 Jul 2010 23:02:49 +0000 (16:02 -0700)]
egl: Remove unnecessary headers.

14 years agodraw: Remove unnecessary header.
Vinson Lee [Tue, 6 Jul 2010 22:49:40 +0000 (15:49 -0700)]
draw: Remove unnecessary header.

14 years agogallivm: Remove unnecessary header.
Vinson Lee [Tue, 6 Jul 2010 22:45:31 +0000 (15:45 -0700)]
gallivm: Remove unnecessary header.

14 years agoutil: print help for debug options on non-debug builds
Marek Olšák [Tue, 6 Jul 2010 22:01:27 +0000 (00:01 +0200)]
util: print help for debug options on non-debug builds

I'd like to see the help when I request it.

14 years agogallivm: use trunc, not round in lp_build_nearest_mip_level()
Brian Paul [Tue, 6 Jul 2010 19:22:54 +0000 (13:22 -0600)]
gallivm: use trunc, not round in lp_build_nearest_mip_level()

Fixes fd.o bug 28036 (piglit fbo-cubemap.c regression)

14 years agollvmpipe: add test program for round(), trunc(), floor(), ceil()
Brian Paul [Tue, 6 Jul 2010 17:36:01 +0000 (11:36 -0600)]
llvmpipe: add test program for round(), trunc(), floor(), ceil()

14 years agogallivm: finish implementation of lp_build_iceil()
Brian Paul [Tue, 6 Jul 2010 17:33:56 +0000 (11:33 -0600)]
gallivm: finish implementation of lp_build_iceil()

Plus fix minor error in lp_build_iceil() by tweaking the offset value.
And add a bunch of comments for the round(), trunc(), floor(), ceil()
functions.

14 years agollvmpipe: disconnect vertex texture sampling from the setup
Zack Rusin [Tue, 6 Jul 2010 17:27:31 +0000 (13:27 -0400)]
llvmpipe: disconnect vertex texture sampling from the setup

it was wrong to put this in the fs paths, but it was easier to just
stuff it along the fragment texture sampling paths. the patch
disconnects vertex texture sampling and just maps the textures
before the draw itself and unmaps them after.

14 years agodraw: make sure softpipe doesn't crash with vertex tex sampling
Zack Rusin [Tue, 6 Jul 2010 16:35:23 +0000 (12:35 -0400)]
draw: make sure softpipe doesn't crash with vertex tex sampling

softpipe doesn't implement the draw's llvm tex sampling interface
so make sure draw can handle the cases where the driver doesn't
implement the interface

14 years agodraw: implement vertex texture sampling using llvm
Zack Rusin [Mon, 14 Jun 2010 14:18:09 +0000 (10:18 -0400)]
draw: implement vertex texture sampling using llvm

14 years agor300/compiler: Implement KILP opcode.
Tom Stellard [Mon, 5 Jul 2010 20:01:17 +0000 (13:01 -0700)]
r300/compiler: Implement KILP opcode.

Signed-off-by: Marek Olšák <maraeo@gmail.com>
14 years agogallivm: Use SSE4.1's BLENDV instructions for lp_build_select().
José Fonseca [Mon, 14 Jun 2010 15:23:13 +0000 (16:23 +0100)]
gallivm: Use SSE4.1's BLENDV instructions for lp_build_select().

14 years agogallivm: Fix 8bit comparisons.
José Fonseca [Tue, 15 Jun 2010 14:34:16 +0000 (15:34 +0100)]
gallivm: Fix 8bit comparisons.

14 years agollvmpipe: ensure all bins are reset avoids memory corruption.
Alan Hourihane [Tue, 6 Jul 2010 10:42:18 +0000 (11:42 +0100)]
llvmpipe: ensure all bins are reset avoids memory corruption.

14 years agomesa: Always initialize transform feedback state.
Chia-I Wu [Tue, 6 Jul 2010 08:27:20 +0000 (16:27 +0800)]
mesa: Always initialize transform feedback state.

Assert ctx->Driver.NewTransformFeedback if the feature is enabled;  Use
the default callbacks otherwise.  The rest of core mesa expects the
state to be initialized.

14 years agoegl: Rework driver loading.
Chia-I Wu [Sun, 4 Jul 2010 07:55:12 +0000 (15:55 +0800)]
egl: Rework driver loading.

Driver loading is now splitted into two stages.  In the first stage, an
_EGLModule is created for each driver: user driver, default drivers, and
all files in the search directories that start with "egl_".  Modules are
not loaded at this stage.

In the second stage, each module is loaded to initialize a display.  The
process stops at the first module that can initialize the display.

If eglGetProcAddress is called before eglInitialize, the same code path
will be taken to find the first module that supports
EGL_DEFAULT_DISPLAY.  Because we do not want to initialize the display,
drv->Probe is used instead in this case.

14 years agost/egl: Add support for !GLX_DIRECT_RENDERING.
Chia-I Wu [Tue, 6 Jul 2010 06:34:43 +0000 (14:34 +0800)]
st/egl: Add support for !GLX_DIRECT_RENDERING.

st/egl uses GLX code for DRI2 support.  It should honor
GLX_DIRECT_RENDERING.

Also updates configure.ac to define GLX_DIRECT_RENDERING for st/egl.

14 years agomesa: initial support for unnormalized integer texture formats
Brian Paul [Tue, 6 Jul 2010 02:07:07 +0000 (20:07 -0600)]
mesa: initial support for unnormalized integer texture formats

As defined by GL_EXT_texture_integer.

14 years agoauxiliary/util: Add SM3 meta-cap list.
Corbin Simpson [Mon, 5 Jul 2010 21:59:12 +0000 (14:59 -0700)]
auxiliary/util: Add SM3 meta-cap list.

14 years agollvmpipe: wait for queries being finished when asked for it or before deletion
Roland Scheidegger [Mon, 5 Jul 2010 15:17:50 +0000 (17:17 +0200)]
llvmpipe: wait for queries being finished when asked for it or before deletion

This fixes bug #28757, though does not yet address the issue that fences aren't
always emitted.

14 years agoi915g: Remove unnecessary header.
Vinson Lee [Sun, 4 Jul 2010 18:34:15 +0000 (11:34 -0700)]
i915g: Remove unnecessary header.

14 years agoi915g: Add flag to not send commands to hw
Jakob Bornecrantz [Sat, 3 Jul 2010 12:04:10 +0000 (13:04 +0100)]
i915g: Add flag to not send commands to hw

14 years agoi915g: If the kernel reject the batchbuffer print it then assert
Jakob Bornecrantz [Sat, 3 Jul 2010 12:00:50 +0000 (13:00 +0100)]
i915g: If the kernel reject the batchbuffer print it then assert

14 years agoi915g: Minor cleanups
Jakob Bornecrantz [Sat, 3 Jul 2010 11:56:35 +0000 (12:56 +0100)]
i915g: Minor cleanups

14 years agoi915g: Make batchbuffer flush function not be inline
Jakob Bornecrantz [Sat, 3 Jul 2010 14:25:17 +0000 (15:25 +0100)]
i915g: Make batchbuffer flush function not be inline

14 years agoi915g: Rename texture state to map state
Jakob Bornecrantz [Sun, 4 Jul 2010 09:24:59 +0000 (10:24 +0100)]
i915g: Rename texture state to map state

14 years agoi915g: Move fragment state to its own file
Jakob Bornecrantz [Sat, 3 Jul 2010 11:46:42 +0000 (12:46 +0100)]
i915g: Move fragment state to its own file

14 years agoi915g: Move static state to its own file
Jakob Bornecrantz [Sun, 4 Jul 2010 09:19:44 +0000 (10:19 +0100)]
i915g: Move static state to its own file

14 years agoi915g: Don't dirty dynamic state if it hasn't changed
Jakob Bornecrantz [Sat, 3 Jul 2010 11:47:49 +0000 (12:47 +0100)]
i915g: Don't dirty dynamic state if it hasn't changed

14 years agoi915g: Don't flush after blit
Jakob Bornecrantz [Sun, 4 Jul 2010 08:54:20 +0000 (09:54 +0100)]
i915g: Don't flush after blit

14 years agoi915g: Don't flush empty batchbuffers
Jakob Bornecrantz [Sat, 3 Jul 2010 11:30:46 +0000 (12:30 +0100)]
i915g: Don't flush empty batchbuffers

14 years agogallium: Make trivial examples use target helpers
Jakob Bornecrantz [Sun, 4 Jul 2010 00:35:05 +0000 (01:35 +0100)]
gallium: Make trivial examples use target helpers

14 years agogallium: Fix compilation of trivial quad-tex
Jakob Bornecrantz [Sun, 4 Jul 2010 00:34:39 +0000 (01:34 +0100)]
gallium: Fix compilation of trivial quad-tex

14 years agost/egl: Remove unnecessary headers.
Vinson Lee [Sun, 4 Jul 2010 02:28:31 +0000 (19:28 -0700)]
st/egl: Remove unnecessary headers.

14 years agodocs: Update EGL doc.
Chia-I Wu [Sat, 3 Jul 2010 09:18:40 +0000 (17:18 +0800)]
docs: Update EGL doc.

Updated for the reorganization of st/egl targets.

14 years agomesa: Fix OpenGL ES-only builds.
Chia-I Wu [Sat, 3 Jul 2010 08:41:55 +0000 (16:41 +0800)]
mesa: Fix OpenGL ES-only builds.

Check FEATURE_GL in _mesa_init_shader_dispatch and
_mesa_init_shader_uniform_dispatch.  OpenGL ES can not and does not use
_mesa_init_<...>_dispatch.  This is supposed to be temporary.  Ideally,
a more flexible way for initializing dispatch tables should be
developed.

14 years agoegl: Always use EGLAPIENTRY in api function prototypes
nobled [Fri, 2 Jul 2010 23:38:07 +0000 (19:38 -0400)]
egl: Always use EGLAPIENTRY in api function prototypes

Fixes the build on Windows.

14 years agogallivm: Remove unnecessary headers.
Vinson Lee [Sat, 3 Jul 2010 08:04:50 +0000 (01:04 -0700)]
gallivm: Remove unnecessary headers.

14 years agor300g: fix warnings
Marek Olšák [Sat, 3 Jul 2010 02:15:06 +0000 (04:15 +0200)]
r300g: fix warnings

14 years agor300/compiler: Fix loop unrolling
Tom Stellard [Fri, 25 Jun 2010 01:45:46 +0000 (18:45 -0700)]
r300/compiler: Fix loop unrolling

14 years agor300/compiler: Use hardware flow control instructions for loops on r500.
Tom Stellard [Sat, 19 Jun 2010 04:20:57 +0000 (21:20 -0700)]
r300/compiler: Use hardware flow control instructions for loops on r500.