Jason Ekstrand [Thu, 16 Mar 2017 21:17:59 +0000 (14:17 -0700)]
anv: Turn on inherited queries
It all just works since it's just a hardware register so we might as
well turn it on.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Ilia Mirkin [Sun, 27 Nov 2016 19:23:23 +0000 (14:23 -0500)]
anv: Implement pipeline statistics queries
In the end, pipeline statistics queries look a lot like occlusion
queries only with between 1 and 11 begin/end pairs being generated
instead of just the one.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 16 Mar 2017 21:12:03 +0000 (14:12 -0700)]
anv: Disable VF statistics for blorp and SOL memcpy
In order to get accurate statistics, we need to disable statistics for
blits, clears, and the surface state memcpy at the top of each secondary
command buffer. There are two possible approaches to this:
1) Disable before the blit/memcpy and re-enable afterwards
2) Move emitting 3DSTATE_VF_STATISTICS from initialization and make it
part of pipeline state and then just disabale statistics before
blits and memcpy operations.
Emitting 3DSTATE_VF_STATISTICS should be fairly cheap so it doesn't
really matter which path we take. We choose the second option as it's
more consistent with the way the rest of the statistics are enabled and
disabled.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 16 Mar 2017 19:32:16 +0000 (12:32 -0700)]
anv/pipeline: Enable clipper statistics
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Thu, 16 Mar 2017 19:31:42 +0000 (12:31 -0700)]
genxml: s/Clipper Statistics Enable/Statistics Enable/
It's in 3DSTATE_CLIP, so it doesn't really need the extra detail. This
matches what we do for VS, FS, etc.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 22:29:13 +0000 (15:29 -0700)]
anv/query: Rework store_query_result
The new version is a nice GPU parallel to cpu_write_query_result and it
nicely handles things like dealing with 32 vs. 64-bit offsets in the
destination buffer.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 22:24:48 +0000 (15:24 -0700)]
anv/query: Break GPU query calculation into a helper
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 22:18:21 +0000 (15:18 -0700)]
genxml: Add pipeline statistics registers on gen7+
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 21:15:49 +0000 (14:15 -0700)]
anv/query: Add a helper for writing a query pool result
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 00:58:44 +0000 (17:58 -0700)]
anv/query: Use a variable-length slot size
Not all queries are the same. Even the two queries we support today
require a different amount of data per slot. Once we introduce pipeline
statistics queries, the size will vary wildly.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 00:56:05 +0000 (17:56 -0700)]
anv/query: Move the available bits to the front
We're about to make slots variable-length and always having the
available bits at the front makes certain operations substantially
easier once we do that.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Jason Ekstrand [Wed, 15 Mar 2017 23:43:54 +0000 (16:43 -0700)]
anv/query: Let 32-bit values wrap
From the Vulkan 1.0.39 Specification:
"If VK_QUERY_RESULT_64_BIT is not set and the result overflows a
32-bit value, the value may either wrap or saturate."
So we can either clamp or wrap. Wrapping is both easier and what the
user gets if they use vkCmdCopyQueryPoolResults and we should be
consistent. We could make vkCmdCopyQueryPoolResults clamp but it's
annoying and ends up burning extra batch for something the spec clearly
doesn't require.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Alex Deucher [Fri, 17 Mar 2017 15:13:09 +0000 (11:13 -0400)]
radeonsi: add new polaris12 pci id
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
Marek Olšák [Wed, 1 Mar 2017 18:24:42 +0000 (19:24 +0100)]
gallium/radeon: formalize that create_batch_query doesn't need pipe_context
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Wed, 1 Mar 2017 18:24:42 +0000 (19:24 +0100)]
gallium/radeon: formalize that create_query doesn't need pipe_context
for threaded gallium
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Thu, 2 Mar 2017 00:06:19 +0000 (01:06 +0100)]
gallium/radeon: reference pipe_resource in pipe_transfer
for threaded gallium
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Sun, 5 Mar 2017 00:14:51 +0000 (01:14 +0100)]
radeonsi: compile all TGSI compute shaders asynchronously
required by threaded gallium
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Thu, 2 Mar 2017 23:24:03 +0000 (00:24 +0100)]
radeonsi: require that compiler threads are enabled
threaded gallium can't use pipe_context's LLVM target machine, because
create_shader_selector can be called from a non-driver thread.
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Marek Olšák [Thu, 2 Mar 2017 18:01:35 +0000 (19:01 +0100)]
trace: remove leftover assertions after pipe_resource wrapping removal
Marek Olšák [Thu, 2 Mar 2017 00:42:37 +0000 (01:42 +0100)]
gallium/u_upload: make the first persistent mapping unsynchronized
This is simpler for drivers.
Robert Bragg [Fri, 17 Mar 2017 15:54:07 +0000 (15:54 +0000)]
anv/device: init timestampPeriod from devinfo
Now that there's a timebase_scale in gen_device_info which is
effectively the 'period' this switches anv_GetPhysicalDeviceProperties
to using this common device info to initialize the timestampPeriod
device limit.
Signed-off-by: Robert Bragg <robert@sixbynine.org>
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Robert Bragg [Thu, 27 Oct 2016 21:08:19 +0000 (22:08 +0100)]
i965: Allow a per gen timebase scale factor
Prior to Skylake the Gen HW timestamps were driven by a 12.5MHz clock
with the convenient property of being able to scale by an integer (80)
to nanosecond units.
For Skylake the frequency is 12MHz or a scale factor of 83.333333
This updates gen_device_info to track a floating point timebase_scale
factor and makes corresponding _queryobj.c changes to no longer assume a
scale factor of 80 works across all gens.
Although the gen6_ code could have been been left alone, the changes
keep the code more comparable, and it now shares a few utility functions
for scaling raw timestamps and calculating deltas. The utility for
calculating deltas takes into account 32 or 36bit overflow depending on
the current kernel version.
Note: this leaves the timestamp handling of ARB_query_buffer_object
untouched, which continues to use an incorrect scale of 80 on Skylake
for now. This is more awkward to solve since the scaling is currently
done using a very limited uint64 ALU available to the command parser
that doesn't support multiply or divide where it's already taking a
large number of instructions just to effectively multiple by 80.
This fixes piglit arb_timer_query-timestamp-get on Skylake
v2: (Ken) Update timebase_scale for platforms past Skylake/Broxton too.
Signed-off-by: Robert Bragg <robert@sixbynine.org>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Jason Ekstrand [Thu, 16 Mar 2017 15:50:36 +0000 (08:50 -0700)]
anv/device: Remove a use of a compound literal
Older versions of GCC don't like compound literals in static const
variable declarations because they don't think it's an actual constant
value.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Robert Bragg [Thu, 16 Mar 2017 22:41:09 +0000 (22:41 +0000)]
i965: bounds checks while concatenating sysfs paths
This adds some missing return value checks for all uses of snprintf in
brw_performance_query.c. This also switches a use of strncpy + strncat
for snprintf for consistency and to avoid the chance of the strncpy
leaving an unterminated string in the dest buffer if the src is too
long.
This issue with strncpy was picked up by Coverity.
CID:
1402201
Signed-off-by: Robert Bragg <robert@sixbynine.org>
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Emil Velikov [Thu, 16 Mar 2017 17:04:54 +0000 (17:04 +0000)]
mesa: automake: add all headers to the tarball.
Fixes: d8d81fbc316 ("mesa: Add infrastructure for a worker thread to process GL commands.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Thu, 16 Mar 2017 16:29:16 +0000 (16:29 +0000)]
mapi: automake: add all python scripts to EXTRA_DIST
Otherwise it'll be missing in the tarball and make distcheck will fail.
Fixes: 05dd4a1104e ("glapi: Generate GL API marshalling code from the XML.")
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Jonathan Gray [Fri, 17 Mar 2017 06:10:22 +0000 (17:10 +1100)]
glapi: avoid using $< in non-suffix make rules
Using $< in non-suffix make rules is a GNU extension. Explicitly use
the name of the python script to fix the build on OpenBSD.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Emil Velikov <emil.velikov@collabore.com>
Alex Smith [Thu, 16 Mar 2017 16:40:07 +0000 (16:40 +0000)]
radv/ac: Fix shared memory offset calculation
The index passed to get_shared_memory_ptr is an attribute slot index,
i.e. the index of a vec4 within LDS. Therefore this must be scaled by
sizeof(vec4) to give the LDS byte offset.
Fixes: f4e499ec791 ("radv: add initial non-conformant radv vulkan driver")
Signed-off-by: Alex Smith <asmith@feralinteractive.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
CC: <mesa-stable@lists.freedesktop.org>
James Legg [Thu, 16 Mar 2017 17:48:13 +0000 (17:48 +0000)]
radv: Fix using more than 4 bound descriptor sets
Avoid a buffer overflow in ac_nir_to_llvm.c's create_function when
using more than 4 descriptor sets. radv claims support for 8.
Cc: 17.0 <mesa-stable@lists.freedesktop.org>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Tapani Pälli [Thu, 16 Mar 2017 06:10:57 +0000 (08:10 +0200)]
util/build-id: check dlpi_name before strstr call
According to dl_iterate_phdr man page first object visited is the
main program where dlpi_name is an empty string. This fixes segfault
on Android when using build-id as identifier.
Fixes: d4fa083e11f ("util: Add utility build-id code.")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Matt Turner <mattst88@gmail.com>
Tapani Pälli [Thu, 16 Mar 2017 08:55:32 +0000 (10:55 +0200)]
android: fix segfault within swap_buffers
Function droid_swap_buffers may get called without dri2_surf->buffer set,
in these cases we don't have a back buffer set either. Patch fixes segfault
seen with 3DMark that uses android.opengl.GLSurfaceView for rendering it's UI.
backtrace:
#00 pc
00013f88 /system/lib/egl/libGLES_mesa.so (droid_swap_buffers+104)
#01 pc
000117b2 /system/lib/egl/libGLES_mesa.so (dri2_swap_buffers+50)
#02 pc
000058b2 /system/lib/egl/libGLES_mesa.so (eglSwapBuffers+386)
#03 pc
00011329 /system/lib/libEGL.so (eglSwapBuffersWithDamageKHR+553)
#04 pc
000118e7 /system/lib/libEGL.so (eglSwapBuffers+55)
#05 pc
000754dc /system/lib/libandroid_runtime.so
v2: do like other backends, call get_back_bo (Emil Velikov)
Fixes: 2acc69d ("EGL/Android: Add EGL_EXT_buffer_age extension")
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Timothy Arceri [Wed, 15 Mar 2017 02:07:40 +0000 (13:07 +1100)]
radv: make sure gs copy shader is retrieved from the cache with the variant
Apps can limit the size of the cache via VkAllocationCallbacks so we
can't be sure that both are always in the cache.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Timothy Arceri [Wed, 15 Mar 2017 04:20:48 +0000 (15:20 +1100)]
radv: fallback to an in-memory cache when no pipline cache is provided
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Timothy Arceri [Wed, 15 Mar 2017 03:14:24 +0000 (14:14 +1100)]
radv: always create an fallback pipeline cache
This will be used as an in-memory cache when a pipeline cache is
not provided by the app.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Timothy Arceri [Wed, 15 Mar 2017 01:40:53 +0000 (12:40 +1100)]
radv: move cache check inside insert and search functions
This will allow us to use fallback in-memory and on-disk caches
should the app not provide a pipeline cache.
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
Timothy Arceri [Thu, 16 Mar 2017 12:09:19 +0000 (23:09 +1100)]
st/mesa: call glthread_destroy() before _vbo_DestroyContext()
Otherwise we have a race condition between vbo calls in the
glthread and the _vbo_DestroyContext() call.
This fixes a bunch of piglit crashes.
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Jason Ekstrand [Wed, 15 Mar 2017 03:48:47 +0000 (20:48 -0700)]
anv/GetQueryPoolResults: Actually implement the spec
The Vulkan spec is fairly clear about when we should and should not
write query pool results. We're also supposed to return VK_NOT_READY if
VK_QUERY_RESULT_PARTIAL_BIT is not set and we come across any queries
which are not yet finished. This fixes rendering corruptions on The
Talos Principle where geometry flickers in and out due to bogus query
results being returned by the driver. These issues are most noticable
on Sky Lake GT4 2hen running on "ultra" settings.
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100182
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Wed, 15 Mar 2017 01:02:41 +0000 (18:02 -0700)]
anv/query: Invalidate the correct range
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
Jason Ekstrand [Wed, 15 Mar 2017 00:52:12 +0000 (17:52 -0700)]
anv/query: Fix the location of timestamp availability
Reviewed-By: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Cc: "17.0 13.0" <mesa-dev@lists.freedesktop.org>
Jason Ekstrand [Thu, 16 Mar 2017 05:33:00 +0000 (22:33 -0700)]
genxml: Add XML version tags
There's not much point to having them or not having them but this
reduces some pointless diff from the version we can auto-generate
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Wed, 15 Mar 2017 08:22:00 +0000 (01:22 -0700)]
aubinator: Use fprintf for output.
This will make it easier to choose an output file. For now, it remains
stdout.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Wed, 15 Mar 2017 07:56:29 +0000 (00:56 -0700)]
aubinator: Reuse decode_structure code for handling commands
The code for decoding structures and commands was almost identical.
The only differences are: we print dword headers for commands, and
we skip the first one (with the command opcode and lengths).
So, generalize decode_structure to add a starting DWord, and a flag
for printing the DWord headers, and reuse it.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Wed, 15 Mar 2017 07:40:44 +0000 (00:40 -0700)]
aubinator: Delete redundant NULL check.
handle_struct_decode() is just a wrapper around decode_structure()
with a NULL check. But the only caller already does that NULL check.
So, just use decode_structure() directly.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Kenneth Graunke [Wed, 15 Mar 2017 07:38:50 +0000 (00:38 -0700)]
aubinator: Fix indentation.
Three space, not four.
Reviewed-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Topi Pohjolainen [Wed, 15 Mar 2017 19:31:07 +0000 (21:31 +0200)]
i965/gen8+: Do full stall when switching pipeline
just as earlier gens do.
CC: "17.0 13.0" <mesa-stable@lists.freedesktop.org>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=96743
Reviewed-by: Jason Ekstrand <jason@jlekstrand.net>
Signed-off-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Jonathan Gray [Thu, 16 Mar 2017 02:48:20 +0000 (13:48 +1100)]
i965: remove uneeded asm/unistd.h include
Fix the build on OpenBSD by removing an uneeded include for asm/unistd.h.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Thu, 16 Mar 2017 13:55:42 +0000 (13:55 +0000)]
i965: automake: remove spurious white space
Unintentionally introduced by yours truly with the i965 compiler move.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Jonathan Gray [Thu, 16 Mar 2017 02:49:36 +0000 (13:49 +1100)]
i965: avoid using a GNU make pattern rule
% pattern rules are a GNU extension. As there is only one file here
avoid patterns and globbing entirely to fix the build on non-GNU make.
Signed-off-by: Jonathan Gray <jsg@jsg.id.au>
v2 [Emil Velikov: brw_oa.py dependency]
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Emil Velikov [Wed, 15 Mar 2017 17:34:26 +0000 (17:34 +0000)]
docs/releasing: document how to squash/announce queued patches
In the odd case where a patch needs to be fixed, squash the appropriate
fix and document how. Add a note in the pre-release notes, such that
devs can quickly spot it.
v2: Grammar/typo fixes (Eric). Use upstream commit [SHA] as reference.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Emil Velikov [Wed, 15 Mar 2017 17:34:25 +0000 (17:34 +0000)]
docs/releasing: release.sh is located in xorg/util-modular
Correct the silly typo s/macros/modular/ and add a reference to the
repository.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Emil Velikov [Wed, 15 Mar 2017 17:34:24 +0000 (17:34 +0000)]
docs/releasing: remove "git clean" step
release.sh from master, does not require the tree to be clean.
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Reviewed-by: Eric Engestrom <eric.engestrom@imgtec.com>
Emil Velikov [Thu, 16 Mar 2017 11:05:23 +0000 (11:05 +0000)]
mapi: remove Xlib/xcb include in gl_marshal.py
The only use of the header is to provide the _X_INLINE macro. We already
require (and provide where needed) 'inline', plus it's used in the file
already.
So replace the macro and drop the include. This fixes the build on
platforms which lack the header - from X-less Linuxes to Androids.
Fixes: 05dd4a1104e ("glapi: Generate GL API marshalling code from the XML.")
Reported-by: Vinson Lee <vlee@freedesktop.org>
Reviewed-by: Timothy Arceri <tarceri@itsqueeze.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=100223
Signed-off-by: Emil Velikov <emil.velikov@collabora.com>
Eric Engestrom [Thu, 16 Mar 2017 09:59:55 +0000 (09:59 +0000)]
docs/specs: update Khronos registries URLs
The registries were migrated to git and are now hosted on GitHub.
The old svn is now read-only, and will not be updated anymore.
Signed-off-by: Eric Engestrom <eric.engestrom@imgtec.com>
Reviewed-by: Plamena Manolova <plamena.manolova@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 13:37:26 +0000 (14:37 +0100)]
anv: improve error reporting when creating pipelines
Specifically, report 'out of memory' errors that might have happened while
emitting the pipeline's batch.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 10:34:22 +0000 (11:34 +0100)]
anv: handle errors in emit_binding_table() and emit_samplers()
These can fail to allocate device memory, however, the driver can recover
from this error by allocating a new binding table block and trying again.
v2:
- Instead of tracking the errors in these functions and making callers
reset the batch's status before attempting to allocate a new block
for the binding table, simply make callers responsible for setting
the error status if they fail to allocate memory during the second
attempt (Jason).
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 11:28:44 +0000 (12:28 +0100)]
anv: handle errors while allocating new binding table blocks
Also, we had a couple of instances in flush_descriptor_sets() were
we were returning a VkResult directly upon error, but the return
value of this function is not a VkResult but a uint32_t dirty mask,
so simply return 0 in these cases which reduces the amount of
work the driver will do after the error has been raised.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 10:49:01 +0000 (11:49 +0100)]
anv/blorp: make anv_cmd_buffer_alloc_blorp_binding_table() return a VkResult
Instead of asserting inside the function, and then use use that information
to return early from its callers upon failure.
v2:
- Make sure that clear_color_attachment() and
clear_depth_stencil_attachment() get the VkResult as well so they
avoid executing the batch if an error happened. (Topi)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 09:44:13 +0000 (10:44 +0100)]
anv/device: assert that commands submitted to a queue are not bogus
Any errors that may have happened during the command buffer recording are
reported by vkEndCommandBuffer() and it is the application's reponsibility
to not submit broken commands to a queue.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 11:16:05 +0000 (12:16 +0100)]
anv/cmd_buffer: skip vkCmdExecuteCommands() on broken command buffers
v2: Assert on secondary commands, applications should've called
vkEndCommandBuffer() and received an error for them before (Jason)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 11:15:06 +0000 (12:15 +0100)]
anv/cmd_buffer: skip vkCmdDispatch() on broken command buffers
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 10:12:31 +0000 (11:12 +0100)]
anv/cmd_buffer: skip vkCmdDraw*() on broken command buffers
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 11:04:19 +0000 (12:04 +0100)]
anv: handle memory allocation errors during queue submissions
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 10:31:14 +0000 (11:31 +0100)]
anv/cmd_buffer: handle out of memory during vkCmdPushConstants
Fixes:
dEQP-VK.api.out_of_host_memory.cmd_push_constants
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 12:19:57 +0000 (13:19 +0100)]
anv/cmd_buffer: handle allocation errors during vkCmdBeginRenderPass()
Fixes:
dEQP-VK.api.out_of_host_memory.cmd_begin_render_pass
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 12:18:52 +0000 (13:18 +0100)]
anv/cmd_buffer: skip vkCmdEndRenderPass() for broken command buffers
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 12:18:12 +0000 (13:18 +0100)]
anv/cmd_buffer: skip vkCmdNextSubpass() for broken command buffers
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 12:16:16 +0000 (13:16 +0100)]
anv/cmd_buffer: report tracked errors in vkEndCommandBuffer()
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 09:55:19 +0000 (10:55 +0100)]
anv: handle failures when growing reloc lists
Growing the reloc list happens through calling anv_reloc_list_add() or
anv_reloc_list_append(). Make sure that we call these through helpers
that check the result and set the batch error status if needed.
v2:
- Handling the crashes is not good enough, we need to keep track of
the error, for that, keep track of the errors in the batch instead (Jason).
- Make reloc list growth go through helpers so we can have a central
place where we can do error tracking (Jason).
v3:
- Callers that need the offset returned by anv_reloc_list_add() can
compute it themselves since it is extracted from the inputs to the
function, so change the function to return a VkResult, make
anv_batch_emit_reloc() also return a VkResult and let their callers
do the error management (Topi)
v4:
- Let anv_batch_emit_reloc() return an uint64_t as it originally did,
there is no real benefit in having it return a VkResult.
- Do not add an is_aux parameter to add_surface_state_reloc(), instead
do error checking for aux in add_image_view_relocs() separately.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 13:22:25 +0000 (14:22 +0100)]
anv: avoid crashes when failing to allocate batches
Most of the time we use macros that handle this situation transparently,
but there are some cases were we need to handle this explicitly.
This patch makes sure we don't crash, notice that error handling takes
place in the function that actually failed the allocation,
anv_batch_emit_dwords(), which will set the status field of the batch
so it can be used at a later moment to report the error to the user.
v2:
- Not crashing is not good enough, we need to keep track of the error
(Topi, Jason). Iago: now that we track errors in the batch, this
is being handled.
- Added guards in a few more places that needed it (Iago)
v3:
- Check result of anv_batch_emitn() for NULL before calling memset()
in emit_vertex_input() (Topi)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 09:56:33 +0000 (10:56 +0100)]
anv: handle allocation failure in anv_batch_emit_dwords()
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 10:17:03 +0000 (11:17 +0100)]
anv: handle allocation failure in anv_batch_emit_batch()
v2:
- Call the error handler (Topi)
Fixes:
dEQP-VK.api.out_of_host_memory.cmd_execute_commands
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 11:59:58 +0000 (12:59 +0100)]
anv: add anv_batch_set_error() and anv_batch_has_error() helpers
The anv_batch_set_error() helper will track the first error that happened
while recording a command buffer. The helper returns the currently tracked
error to help the job of internal functions that may generate errors that
need to be tracked and return a VkResult to the caller.
We will use the anv_batch_has_error() helper to guard parts of the driver
that are not safe to execute if an error has been generated while recording
a particular command buffer.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Wed, 8 Mar 2017 11:45:37 +0000 (12:45 +0100)]
anv/cmd_buffer: add a status field to anv_batch
The vkCmd*() functions do not report errors, instead, any errors should be
reported by the time we call vkEndCommandBuffer(). This means that we
need to make the driver robust against incosistent and/or imcomplete
command buffer states through the command recording process, particularly,
avoid crashes due to access to memory that we failed to allocate previously.
The strategy used to do this is to track the first error ocurred while
recording a command buffer in the batch associated with it. We use the
batch to track this information because the command buffer may not be
visible to all parts of the driver that can produce errors we need to be
aware of (such as allocation failures during batch emissions).
Later patches will use this error information to guard parts of the driver
that may not be safe to execute.
v2: Move the field from the command buffer to the batch so we can track
errors from batch emissions (Jason)
v3: Registering errors in the command buffer's batch during
anv_create_cmd_buffer() is unnecessary, since the command buffer
is freed at the end of the function in that case (Topi)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Mon, 6 Mar 2017 12:27:11 +0000 (13:27 +0100)]
anv/cmd_buffer: report errors in vkBeginCommandBuffer()
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 09:57:17 +0000 (10:57 +0100)]
anv: do not try to ref/unref NULL shaders
This situation can happen if we failed to allocate memory for the shader.
v2:
- We shouldn't see NULL shaders in anv_shader_bin_ref so we should not check
for that (Jason). Make sure that callers don't attempt to call this
function with a NULL shader and assert that this never happens (Iago).
v3:
- All callers to anv_shader_bin_unref seem to check for NULL before calling,
so just assert that it is not NULL (Topi)
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Fri, 3 Mar 2017 09:58:23 +0000 (10:58 +0100)]
anv/blorp: return early if we failed to create the shader binary
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Tue, 14 Mar 2017 12:12:22 +0000 (13:12 +0100)]
intel/blorp: make upload_shader() return a bool indicating success or failure
For now we always return true, follow-up patches will handle fail scenarios.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Iago Toral Quiroga [Thu, 9 Mar 2017 08:07:39 +0000 (09:07 +0100)]
anv: remove unnecessary function prototype.
The function is defined right after the prototype declaration. Also, the
protoype for it is included in anv_genX.h which is included via anv_private.h.
Reviewed-by: Topi Pohjolainen <topi.pohjolainen@intel.com>
Timothy Arceri [Thu, 16 Mar 2017 04:43:48 +0000 (15:43 +1100)]
mapi: don't include X11/Xlib-xcb.h on non PTHREAD platforms
Should fix the last of the glthread build issues on windows.
Timothy Arceri [Thu, 16 Mar 2017 04:28:47 +0000 (15:28 +1100)]
mesa: fix glthread marshal build issues on platforms without PTHREAD
Timothy Arceri [Thu, 16 Mar 2017 03:46:16 +0000 (14:46 +1100)]
mesa: fix glthread build issues on platforms without PTHREAD
Marek Olšák [Sun, 5 Feb 2017 00:20:51 +0000 (01:20 +0100)]
gallium: implement the backend of threaded GL dispatch
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Gregory Hainaut [Sun, 12 Feb 2017 14:21:47 +0000 (15:21 +0100)]
mesa/glthread: restore the dispatch table when incompatible gl calls are detected
While a context only has a single glthread, the context itself can be
attached to several threads. Therefore the dispatch table must be
updated in all threads before the destruction of glthread. In others
words, glthread can only be destroyed safely when the context is deleted.
Fixes remaining crashes in the glx-multithread-makecurrent* tests.
V2: (Timothy Arceri) updated gl_API.dtd marshal_fail description.
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Gregory Hainaut [Mon, 13 Feb 2017 18:14:28 +0000 (19:14 +0100)]
mesa/glthread: don't set a dispatch table if we aren't the owner
Fix crashes when glxMakeCurrent is called.
Signed-off-by: Gregory Hainaut <gregory.hainaut@gmail.com>
Signed-off-by: Marek Olšák <marek.olsak@amd.com>
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Mon, 4 Mar 2013 18:30:15 +0000 (10:30 -0800)]
mesa: Track the current vertex/element array buffers for glthread.
We want to support glthread on GLES contexts with reasonable apps, and on
desktop for apps that use VBOs but haven't completely moved to core GL.
To do so, we have to deal with the "the user may or may not pass user
pointers to draw calls" problem.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Mon, 4 Mar 2013 17:47:40 +0000 (09:47 -0800)]
mesa: Disable glthread when glBegin() is called.
glBegin() swaps dispatch tables, and we don't have any code in place for
handling that in glthread (which also messes with dispatch tables), and I
don't particularly care to at this point.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Fri, 1 Mar 2013 02:15:58 +0000 (18:15 -0800)]
mesa: Add an attribute for conditions to turn off threading.
The threading for GL core is in place, but there are so few applications
actually using a core GL context that it would be nice to extend support
back. However, some of the features of compat GL (particularly user
vertex arrays) would be so expensive to track state for that we want to be
able to disable threading when we discover that the app is using them.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Wed, 27 Feb 2013 22:28:16 +0000 (14:28 -0800)]
mesa: Add support for asynchronous glDraw* on GL core.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Wed, 27 Feb 2013 21:37:14 +0000 (13:37 -0800)]
mesa: Add support for NULL arguments like in glBufferData() in marshalling.
This will let us support things like glBufferData() that should be
asynchronous.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Sat, 16 Feb 2013 00:33:33 +0000 (16:33 -0800)]
mesa: Statically allocate glthread command buffer in the batch struct.
This avoids an extra pointer dereference in the marshalling functions,
which, with the instruction count doing in the low 30s, could actually
matter for main-thread performance.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Thu, 27 Dec 2012 20:11:57 +0000 (12:11 -0800)]
glapi: Mark vertex attrib pointer functions as async.
These don't actually read data out of the pointers, they set the
pointers (or offsets in a VBO) to be used in a later draw call.
v2: Don't forget glVertexAttribIPointer, and don't bother with annotations
on aliases.
v3: Mark CompressedTexSubImage1D as sync also.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Paul Berry [Fri, 16 Nov 2012 19:43:08 +0000 (11:43 -0800)]
mesa: Custom thread marshalling for Flush.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Paul Berry [Wed, 14 Nov 2012 18:40:22 +0000 (10:40 -0800)]
mesa: Custom thread marshalling for ShaderSource.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Wed, 2 Jan 2013 22:12:04 +0000 (14:12 -0800)]
mesa: Connect the generated GL command marshalling code to the build.
v2: Rebase on the Begin/End changes, and just disable this feature on
non-GL-core.
v3: (Timothy Arceri) enable for non-GL-core contexts. Remove
unrelated safe_mul() hunk. while loop style fix.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Marek Olšák [Wed, 28 Sep 2016 23:00:39 +0000 (01:00 +0200)]
Revert "mesa: make _mesa_alloc_dispatch_table() static"
This reverts commit
4009d22b61e76850b1b725f4e491da05c2406fa4.
glthread needs it.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Paul Berry [Wed, 3 Oct 2012 22:39:52 +0000 (15:39 -0700)]
mesa: Create pointers for multithread marshalling dispatch table.
This patch splits the context's CurrentDispatch pointer into two
pointers, CurrentClientDispatch, and CurrentServerDispatch, so that
when doing multithread marshalling, we can distinguish between the
dispatch table that's being used by the client (to serialize GL calls
into the marshal buffer) and the dispatch table that's being used by
the server (to execute the GL calls).
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Fri, 28 Dec 2012 23:05:34 +0000 (15:05 -0800)]
mesa: Add infrastructure for a worker thread to process GL commands.
v2: Keep an allocated buffer around instead of checking for one at the
start of every GL command. Inline the now-small space allocation
function.
v3: Remove duplicate !glthread->shutdown check, process remaining work
before shutdown.
v4: Fix leaks on destroy.
V5: (Timothy Arceri) fix order of source files in makefile
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Thu, 3 Jan 2013 19:56:54 +0000 (11:56 -0800)]
mesa: Validate count parameters when marshalling.
Otherwise, for example, glDeleteBuffers(-1, &bo) gets you a segfault
instead of GL_INVALID_VALUE.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Paul Berry [Wed, 7 Nov 2012 21:03:13 +0000 (13:03 -0800)]
glapi: Generate GL API marshalling code from the XML.
This is not yet used in the build, just generated.
v2: Add missing build dependencies.
v3: Avoid mixing declarations and code, remove logic for avoiding emitting
code that the compiler's optimizer can deal with anyway.
v4: (Timothy Arceri) move safe_mul() genereation here from a later patch.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>
Eric Anholt [Tue, 5 Mar 2013 19:51:18 +0000 (11:51 -0800)]
glapi: Mark compressed teximage functions as sync.
Without doing some additional tracking, we won't know whether the data
will be immediate user data, or will be loaded from a PBO. The normal
teximage functions will be sync by default because they don't know up
front what the size of their image data is. But for compressed teximage,
we have the count information, so they would end up async by default.
Acked-by: Timothy Arceri <tarceri@itsqueeze.com>
Acked-by: Marek Olšák <maraeo@gmail.com>
Tested-by: Dieter Nützel <Dieter@nuetzel-hh.de>
Tested-by: Mike Lothian <mike@fireburn.co.uk>