Christoph Bumiller [Mon, 27 Dec 2010 12:57:46 +0000 (13:57 +0100)]
nvc0: implement VRAM buffer transfers with bounce buffers
Christoph Bumiller [Thu, 23 Dec 2010 20:52:48 +0000 (21:52 +0100)]
nvc0: init miptree transfer layer stride
Christoph Bumiller [Thu, 23 Dec 2010 13:36:20 +0000 (14:36 +0100)]
nvc0: respond please inline to PIPE_SHADER_CAP_SUBROUTINES
Christoph Bumiller [Thu, 23 Dec 2010 14:21:36 +0000 (15:21 +0100)]
nvc0: fix layer stride state
Christoph Bumiller [Wed, 22 Dec 2010 22:36:31 +0000 (23:36 +0100)]
nvc0: use most defs/decls from nouveau_pushbuf.h
Ben Skeggs [Mon, 20 Dec 2010 20:41:09 +0000 (06:41 +1000)]
nvc0: remove unused 'buf' parameter in pipe_buffer_unmap
Ben Skeggs [Mon, 20 Dec 2010 20:33:17 +0000 (06:33 +1000)]
nvc0: BEGIN_RING->BEGIN_RING_NI in a couple of places
Ben Skeggs [Mon, 20 Dec 2010 20:32:13 +0000 (06:32 +1000)]
nvc0: fence.bo is mappable, mark it as such
Ben Skeggs [Mon, 20 Dec 2010 20:30:39 +0000 (06:30 +1000)]
Merge remote branch 'origin/master' into nvc0-new
Conflicts:
src/gallium/drivers/nouveau/nouveau_winsys.h
Ben Skeggs [Mon, 20 Dec 2010 03:39:36 +0000 (13:39 +1000)]
nouveau: fix includes for latest libdrm
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Tom Fogal [Tue, 21 Dec 2010 02:24:29 +0000 (19:24 -0700)]
Regenerate gl_mangle.h.
NOTE: This is a candidate for the 7.10 branch.
Jerome Glisse [Mon, 20 Dec 2010 20:30:42 +0000 (15:30 -0500)]
r600g: properly unset vertex buffer
Fix bug http://bugs.freedesktop.org/show_bug.cgi?id=32455
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Vinson Lee [Mon, 20 Dec 2010 19:40:54 +0000 (11:40 -0800)]
st/python: remove unused 'buf' parameter in pipe_buffer_unmap
This is a follow-up to commit
ec51092a72e2dff1e9b1362d813fe4691cda89b7.
Fixes SCons build.
Marek Olšák [Sun, 19 Dec 2010 03:17:43 +0000 (04:17 +0100)]
gallium: remove unused 'buf' parameter in pipe_buffer_unmap
Vinson Lee [Mon, 20 Dec 2010 09:24:26 +0000 (01:24 -0800)]
st/mesa: Remove comment cruft from st_context.h.
This was unintentionally added by commit
1525fb4afec0adc164948b4060ec1c0359441cd3.
Vinson Lee [Mon, 20 Dec 2010 09:15:04 +0000 (01:15 -0800)]
st/mesa: Clean up header file inclusion in st_cb_texture.h.
Vinson Lee [Mon, 20 Dec 2010 09:00:26 +0000 (01:00 -0800)]
st/mesa: Clean up header file inclusion in st_cb_readpixels.h.
Christoph Bumiller [Sun, 19 Dec 2010 21:49:50 +0000 (22:49 +0100)]
nvc0: s/INLIN_RING/IMMED_RING
Christoph Bumiller [Sun, 19 Dec 2010 20:49:32 +0000 (21:49 +0100)]
nvc0: improve shader support for texturing
Fixed shadow and cube texture fetches, add array texture fetches.
Christoph Bumiller [Sun, 19 Dec 2010 20:48:39 +0000 (21:48 +0100)]
nvc0: adapt to array textures interface change
Christoph Bumiller [Sun, 19 Dec 2010 20:46:33 +0000 (21:46 +0100)]
Merge remote branch 'origin/master' into nvc0-new
Christoph Bumiller [Sun, 19 Dec 2010 20:42:00 +0000 (21:42 +0100)]
nvc0: fix clipping with scissors/viewport
Also setup optional path to use proper primitive clipping instead,
which is probably slower.
Christoph Bumiller [Sun, 19 Dec 2010 20:40:24 +0000 (21:40 +0100)]
nvc0: use BIND_RING to set subchannel classes
Christoph Bumiller [Sun, 19 Dec 2010 20:38:42 +0000 (21:38 +0100)]
nvc0: switch to the proper constants upload path
Makes things suddenly go surprisingly fast.
Christoph Bumiller [Sun, 19 Dec 2010 20:33:37 +0000 (21:33 +0100)]
nvc0: add the index buffer offset where missing
Marek Olšák [Sun, 19 Dec 2010 01:54:43 +0000 (02:54 +0100)]
r300g: optimize the fallback for misaligned ushort indices
Vinson Lee [Sat, 18 Dec 2010 09:44:52 +0000 (01:44 -0800)]
st/mesa: Clean up header file inclusion in st_cb_program.h.
Vinson Lee [Sat, 18 Dec 2010 09:28:18 +0000 (01:28 -0800)]
st/mesa: Clean up header file inclusion in st_cb_accum.h.
Vinson Lee [Sat, 18 Dec 2010 09:16:53 +0000 (01:16 -0800)]
mesa: Clean up header file inclusion in prog_statevars.h.
Dave Airlie [Sat, 18 Dec 2010 07:48:21 +0000 (17:48 +1000)]
mesa: fix queryobj whitespace.
Had done this before pushing but forgot to amend, doh.
Dave Airlie [Sat, 11 Sep 2010 20:31:30 +0000 (06:31 +1000)]
mesa/swrast/st: add ARB_occlusion_query2 support.
This gets my vote for most pointless extension of all time, I'm guessing
some driver could possibly optimise for this instead of counting it might
just get a true/false, but I'm not really sure.
need this to eventually advertise 3.3 despite its total uselessness.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chia-I Wu [Fri, 10 Dec 2010 19:27:54 +0000 (03:27 +0800)]
mapi: Clean up sources.mk.
Rename MAPI_GLAPI_SOURCES to MAPI_UTIL_SOURCES. Rename macro
MAPI_GLAPI_CURRENT to MAPI_MODE_UTIL. Update the comments to make it
clear that mapi may be used in two ways and how.
Chia-I Wu [Fri, 10 Dec 2010 09:14:04 +0000 (17:14 +0800)]
mapi: Clean up u_current interface.
Try not to use macros to make u_current.h appear to be glapi.h. Use
u_current.h to implement glapi.h instead whenever possible.
Chia-I Wu [Thu, 16 Dec 2010 19:11:53 +0000 (03:11 +0800)]
mapi: Add ABI-tag note.
TLS requires kernel >= 2.4.20. Per glapi.
Kenneth Graunke [Sat, 18 Dec 2010 03:28:47 +0000 (19:28 -0800)]
Refresh autogenerated file builtin_function.cpp.
NOTE: The 7.9 and 7.10 branches will need their builtins refreshed too.
Rather than cherry-picking this commit, run 'make builtins'.
Kenneth Graunke [Sat, 18 Dec 2010 03:25:37 +0000 (19:25 -0800)]
glsl/builtins: Compute the correct value for smoothstep(vec, vec, vec).
These mistakenly computed 't' instead of t * t * (3.0 - 2.0 * t).
Also, properly vectorize the smoothstep(float, float, vec) variants.
NOTE: This is a candidate for the 7.9 and 7.10 branches.
José Fonseca [Fri, 17 Dec 2010 20:08:35 +0000 (20:08 +0000)]
gallivm: Cleanup util_format_xxx_fetch_xxx call generation.
No need to register function prototypes in the module now that we call
the C function pointer directly -- less LLVM objects lying around.
Limited testing with lp_test_format.
Kenneth Graunke [Mon, 13 Dec 2010 19:19:38 +0000 (11:19 -0800)]
glsl: Expose a public glsl_type::void_type const pointer.
This is analogous to glsl_type::int_type and all the others.
Marek Olšák [Fri, 17 Dec 2010 07:59:32 +0000 (08:59 +0100)]
r300g: finally fix the texture corruption on r3xx-r4xx
Even though a bound texture stays bound when calling set_fragment_sampler_views,
it must be assigned a new cache region depending on the occupancy of other
texture units.
This fixes:
https://bugs.freedesktop.org/show_bug.cgi?id=28800
Thanks to Álmos <aaalmosss@gmail.com> for finding the bug in the code.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Kenneth Graunke [Fri, 17 Dec 2010 01:40:00 +0000 (17:40 -0800)]
Remove OES_compressed_paletted_texture from the ES2 extension list.
We don't support it.
Brian Paul [Fri, 17 Dec 2010 01:17:20 +0000 (18:17 -0700)]
softpipe: remove sp_tex_tile_cache_border_color()
With swizzling done at the end of texture sampling, we can greatly
simplify swizzling of the border color.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32460
Brian Paul [Fri, 17 Dec 2010 00:38:16 +0000 (17:38 -0700)]
softpipe: fix depth texture sampling regression
We need to keep using the pipe_get_tile_swizzle() even though there's
no swizzling because we need to explicitly pass in the surface format.
Fixes http://bugs.freedesktop.org/show_bug.cgi?id=32459
Brian Paul [Thu, 16 Dec 2010 21:29:15 +0000 (14:29 -0700)]
gallivm: fix copy&paste error from previous commit
Fixes piglit regression, http://bugs.freedesktop.org/show_bug.cgi?id=32452
NOTE: This is a candidate for the 7.10 branch
richard [Thu, 16 Dec 2010 20:52:55 +0000 (15:52 -0500)]
r600c : inline vertex format is not updated in an app, switch to use vfetch constants. For the 7.9 and 7.10 branches as well.
Eric Anholt [Wed, 15 Dec 2010 20:10:03 +0000 (12:10 -0800)]
intel: Support glCopyTexImage() from XRGB8888 to ARGB8888.
The only mismatch between the two is that we have to clear the
destination's alpha to 1.0. Fixes WOW performance on my Ironlake,
from a few frames a second to almost playable.
Eric Anholt [Wed, 15 Dec 2010 19:54:38 +0000 (11:54 -0800)]
intel: Try to sanely check that formats match for CopyTexImage.
Before, we were going off of a couple of known (hopeful) matches
between internalFormats and the cpp of the read buffer. Instead, we
can now just look at the gl_format of the two to see if they match.
We should avoid bad blits that might have been possible before, but
also allow different internalFormats to work without having to
enumerate each one.
Eric Anholt [Wed, 15 Dec 2010 19:46:37 +0000 (11:46 -0800)]
intel: Drop commented intel_flush from copy_teximage.
The blit that follows appears in the command stream so it's serialized
with previous rendering. Any queued vertices in the tnl layer were
already flushed up in mesa/main/.
Eric Anholt [Wed, 15 Dec 2010 19:37:45 +0000 (11:37 -0800)]
intel: Update renderbuffers before looking up CopyTexImage's read buffer.
Not fixing a particular bug, just noticed by code inspection.
Brian Paul [Thu, 16 Dec 2010 17:13:02 +0000 (10:13 -0700)]
gallivm: work around LLVM 2.6 bug when calling C functions
Create a constant int pointer to the C function, then cast it to the
function's type. This avoids using trampoline code which seem to be
inadvertantly freed by LLVM in some situations (which leads to segfaults).
The root issue and work-around were found by José.
NOTE: This is a candidate for the 7.10 branch
Brian Paul [Thu, 16 Dec 2010 15:50:42 +0000 (08:50 -0700)]
draw: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:50:30 +0000 (08:50 -0700)]
svga: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:47:37 +0000 (08:47 -0700)]
i965g: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:46:35 +0000 (08:46 -0700)]
i915g: s/varient/variant/
Brian Paul [Thu, 16 Dec 2010 15:44:12 +0000 (08:44 -0700)]
softpipe: s/varient/variant
Brian Paul [Thu, 16 Dec 2010 15:43:21 +0000 (08:43 -0700)]
st/mesa: s/varient/variant
Eric Anholt [Wed, 15 Dec 2010 23:15:02 +0000 (15:15 -0800)]
i965: Set the alternative floating point mode on gen6 VS and WM.
This matches how we did the math instructions pre-gen6, though it
applies to non-math as well.
Fixes vp1-LIT test 2 (degenerate case: 0 ^ 0 -> 1)
Shuang He [Wed, 15 Dec 2010 03:16:49 +0000 (11:16 +0800)]
i915: Fix INTEL_DEBUG=wm segmentation fault
The program should be disassembled after it's uploaded
Ben Skeggs [Thu, 16 Dec 2010 01:12:52 +0000 (11:12 +1000)]
nvfx: fix fragprog word swapping on big-endian machines
Signed-off-by: Ben Skeggs <bskeggs@redhat.com>
Jerome Glisse [Wed, 15 Dec 2010 20:27:16 +0000 (15:27 -0500)]
gallium: properly check for src->dst blit compatibilities
Spotted by Christoph Bumiller & Jose Fonseca
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Fredrik Höglund [Wed, 15 Dec 2010 19:00:42 +0000 (20:00 +0100)]
r600g: fix pow(0, 0) evaluating to NaN
We have to use the non-IEEE compliant version of MUL here, since
log2(0) is -inf, and 0 * -inf is NaN in IEEE arithmetic.
candidates for 7.10 branch
Jerome Glisse [Wed, 15 Dec 2010 17:07:09 +0000 (12:07 -0500)]
r600g: need to reference upload buffer as the might still live accross flush
Can't get away from referencing upload buffer as after flush a vertex buffer
using the upload buffer might still be active. Likely need to simplify the
pipe_refence a bit so we don't waste so much cpu time in it.
candidates for 7.10 branch
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Brian Paul [Tue, 14 Dec 2010 21:15:20 +0000 (14:15 -0700)]
st/mesa: fix incorrect prev pointer in destroy_program_variants()
Brian Paul [Tue, 14 Dec 2010 20:01:00 +0000 (13:01 -0700)]
softpipe: do texture swizzle during texture sampling
Instead of when we read texture tiles. Now swizzling happens after
the shadow depth compare step. This fixes the piglit glsl-fs-shadow2d*
tests (except for proj+bias because of a GLSL bug).
Brian Paul [Tue, 14 Dec 2010 19:46:01 +0000 (12:46 -0700)]
mesa: more program debug code
Brian Paul [Tue, 14 Dec 2010 19:45:36 +0000 (12:45 -0700)]
tgsi: document texture opcodes
Brian Paul [Mon, 13 Dec 2010 15:41:08 +0000 (08:41 -0700)]
glsl: new glsl_strtod() wrapper to fix decimal point interpretation
We always want to use '.' as the decimal point.
See http://bugs.freedesktop.org/show_bug.cgi?id=24531
NOTE: this is a candidate for the 7.10 branch.
Brian Paul [Tue, 14 Dec 2010 17:38:15 +0000 (10:38 -0700)]
gallivm: do texture swizzle after shadow compare
We need to swizzle after the shadow comparison so that the GL_DEPTH_MODE
functionality is handled properly.
This fixes all the piglit glsl-fs-shadow2d*.shader_test cases, except
for glsl-fs-shadow2dproj-bias.shader_test which fails because of a
bug in the GLSL compiler (fd.o 32395).
Brian Paul [Tue, 14 Dec 2010 15:36:39 +0000 (08:36 -0700)]
st/mesa: rename the varient release functions
Jerome Glisse [Tue, 14 Dec 2010 18:50:46 +0000 (13:50 -0500)]
r600g: fix segfault when translating vertex buffer
Note the support for non float vertex draw likely regressed need to
find what we want to do there.
candidates for 7.10 branches
Signed-off-by: Jerome Glisse <jglisse@redhat.com>
Vinson Lee [Tue, 14 Dec 2010 08:39:57 +0000 (00:39 -0800)]
mesa: Clean up header file inclusion in prog_optimize.h.
Vinson Lee [Tue, 14 Dec 2010 08:30:24 +0000 (00:30 -0800)]
mesa: Clean up header file inclusion in prog_cache.h.
Vinson Lee [Tue, 14 Dec 2010 08:22:27 +0000 (00:22 -0800)]
mesa: Clean up header file inclusion in nvvertparse.h.
Eric Anholt [Mon, 13 Dec 2010 19:32:19 +0000 (11:32 -0800)]
i965: Add support for using the BLT ring on gen6.
Eric Anholt [Mon, 13 Dec 2010 23:18:13 +0000 (15:18 -0800)]
i965: Improve the hacks for ARB_fp scalar^scalar POW on gen6.
This is still awful, but my ability to care about reworking the old
backend so we can just get a temporary value into a POW is awfully low
since the new backend does this all sensibly.
Fixes:
fp1-LIT test 1
fp1-LIT test 3 (case x < 0)
fp1-POW test (exponentiation)
fp-lit-mask
Brian Paul [Tue, 14 Dec 2010 00:34:07 +0000 (17:34 -0700)]
st/mesa: 80-columns wrapping, whitespace fixes in st_cb_bitmap.c
Brian Paul [Tue, 14 Dec 2010 00:29:56 +0000 (17:29 -0700)]
st/mesa: add geom program code in destroy_program_variants()
Brian Paul [Tue, 14 Dec 2010 00:28:02 +0000 (17:28 -0700)]
st/mesa: program struct comments
Brian Paul [Tue, 14 Dec 2010 00:25:29 +0000 (17:25 -0700)]
st/mesa: use st_fragment_program() instead of cast
Brian Paul [Tue, 14 Dec 2010 00:25:10 +0000 (17:25 -0700)]
st/mesa: rename variable
Brian Paul [Tue, 14 Dec 2010 00:18:47 +0000 (17:18 -0700)]
st/mesa: minor re-indenting
Brian Paul [Tue, 14 Dec 2010 00:16:57 +0000 (17:16 -0700)]
st/mesa: make st_delete_program() static
Brian Paul [Tue, 14 Dec 2010 00:16:18 +0000 (17:16 -0700)]
st/mesa: add comments, fix formatting in st_cb_program.c
Brian Paul [Tue, 14 Dec 2010 00:20:12 +0000 (17:20 -0700)]
Squashed commit of the following (st-mesa-per-context-shaders branch):
commit
4f106f44a32eaddb6cf3fea6ba5ee9787bff609a
Author: Brian Paul <brianp@vmware.com>
Date: Mon Dec 13 14:06:08 2010 -0700
st/mesa: reorganize vertex program translation code
Now it looks like the fragment and geometry program code.
Also remove the serial number fields from programs. It was used to
determine when new translations were needed. Now the variant key is
used for that. And the st_program_string_notify() callback removes all
variants when the program's code is changed.
commit
e12d6791c5e4bff60bb2e6c04414b1b4d1325f3e
Author: Brian Paul <brianp@vmware.com>
Date: Mon Dec 13 13:38:12 2010 -0700
st/mesa: implement geometry shader varients
Only needed in order to support per-context gallium shaders.
commit
c5751c673644808ab069259a852f24c4c0e92b9d
Author: Brian Paul <brianp@vmware.com>
Date: Sun Dec 12 15:28:57 2010 -0700
st/mesa: restore glDraw/CopyPixels using new fragment program variants
Clean up the logic for fragment programs for glDraw/CopyPixels. We now
generate fragment program variants for glDraw/CopyPixels as needed which
do texture sampling, pixel scale/bias, pixelmap lookups, etc.
commit
7b0bb99bab6547f503a0176b5c0aef1482b02c97
Author: Brian Paul <brianp@vmware.com>
Date: Fri Dec 10 17:03:23 2010 -0700
st/mesa: checkpoint: implement fragment program variants
The fragment programs variants are per-context, as the vertex programs.
NOTE: glDrawPixels is totally broken at this point.
commit
2cc926183f957f8abac18d71276dd5bbd1f27be2
Author: Brian Paul <brianp@vmware.com>
Date: Fri Dec 10 14:59:32 2010 -0700
st/mesa: make vertex shader variants per-context
Gallium shaders are per-context but OpenGL shaders aren't. So we need
to make a different variant for each context.
During context tear-down we need to walk over all shaders/programs and
free all variants for the context being destroyed.
Brian Paul [Tue, 14 Dec 2010 00:01:30 +0000 (17:01 -0700)]
mesa, st/mesa: disable GL_ARB_geometry_shader4
The new GLSL compiler doesn't support geom shaders yet so disable the
GL_ARB_geometry_shader4 extension. Undo this when geom shaders work again.
NOTE: This is a candidate for the 7.10 branch.
Ian Romanick [Mon, 13 Dec 2010 23:42:46 +0000 (15:42 -0800)]
ir_to_mesa: Don't generate swizzles for record derefs of non-scalar/vectors
This is the same as what the array dereference handler does.
Fixes piglit test glsl-link-struct-array (bugzilla #31648).
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Ian Romanick [Mon, 13 Dec 2010 23:16:39 +0000 (15:16 -0800)]
linker: Allow built-in arrays to have different sizes between shader stages
Fixes pitlit test glsl-link-varying-TexCoord (bugzilla #31650).
Eric Anholt [Mon, 13 Dec 2010 21:37:54 +0000 (13:37 -0800)]
i965: Fix gl_FragCoord.z setup on gen6.
Fixes glsl-bug-22603.
Eric Anholt [Mon, 13 Dec 2010 20:15:21 +0000 (12:15 -0800)]
i956: Fix the old FP path fragment position setup on gen6.
Fixes fp-arb-fragment-coord-conventions-none
Eric Anholt [Mon, 13 Dec 2010 19:44:26 +0000 (11:44 -0800)]
i965: Fix ARL to work on gen6.
RNDD isn't one of the instructions that can do conversion from
execution type to destination type.
Fixes glsl-vs-arrays-3.
Eric Anholt [Mon, 13 Dec 2010 19:02:15 +0000 (11:02 -0800)]
intel: Include stdbool so we can stop using GLboolean when we want to.
This requires shuffling the driconf XML macros around, since they use
true and false tokens expecting them to not get expanded to anything.
Brian Paul [Mon, 13 Dec 2010 18:47:26 +0000 (11:47 -0700)]
gallivm: store callbacks in a linked list rather than fixed size array
Should fix http://bugs.freedesktop.org/show_bug.cgi?id=32308
Brian Paul [Mon, 13 Dec 2010 15:11:56 +0000 (08:11 -0700)]
tnl: a better way to initialize the gl_program_machine memory
This improves commit
ef3f7e61b314236cbb7ed2cf24d34c6f90d9cfca
NOTE: This is a candidate for the 7.9 and 7.10 branches.
Alex Deucher [Mon, 13 Dec 2010 03:44:53 +0000 (22:44 -0500)]
r600g: fix rendering with a vertex attrib having a zero stride
The hardware supports zero stride just fine. This is a port
of
2af8a1983180fc0168c1e0e53bcc69ee3d684ea4 from r300g.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Signed-off-by: Alex Deucher <alexdeucher@gmail.com>
Dave Airlie [Fri, 10 Dec 2010 05:40:48 +0000 (15:40 +1000)]
r300g: fixup rs690 tiling stride alignment calculations.
The RS690 memory controller prefers things to be on a different
boundary than the discrete GPUs, we had an attempt to fix this,
but it still failed, this consolidates the stride calculation
into one place and removes the really special case check.
This fixes gnome-shell and 16 piglit tests on my rs690 system.
NOTE: This is a candidate for both the 7.9 and 7.10 branches.
Signed-off-by: Dave Airlie <airlied@redhat.com>
Chia-I Wu [Sun, 12 Dec 2010 10:13:27 +0000 (18:13 +0800)]
egl: Do not unload drivers.
When the driver is the last reference to libEGL.so, unloading it will
cause libEGL.so to be unmapped and give problems. Disable the unloading
for now. Still have to figure out the right timing to unload drivers.
Chia-I Wu [Sun, 12 Dec 2010 09:56:49 +0000 (17:56 +0800)]
mapi: Fix a warning in !THREADS build.
It should be u_thread_self, not _glthread_GetID.
Vinson Lee [Sat, 11 Dec 2010 22:37:18 +0000 (14:37 -0800)]
mesa: Clean up header file inclusion in nvfragparse.h.
Vinson Lee [Sat, 11 Dec 2010 21:30:13 +0000 (13:30 -0800)]
mesa: Clean up header file inclusion in ir_to_mesa.h.
Christoph Bumiller [Sat, 11 Dec 2010 15:23:43 +0000 (16:23 +0100)]
nvc0: support user clip planes
Christoph Bumiller [Sat, 11 Dec 2010 12:41:06 +0000 (13:41 +0100)]
nvc0: enable vertex color clamping