mesa.git
5 years agopan/decode: Decouple attribute/meta printing
Alyssa Rosenzweig [Thu, 22 Aug 2019 20:07:01 +0000 (13:07 -0700)]
pan/decode: Decouple attribute/meta printing

They are independent fields, so the parser should reflect that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Print stub for uniforms
Alyssa Rosenzweig [Thu, 22 Aug 2019 18:30:13 +0000 (11:30 -0700)]
pan/decode: Print stub for uniforms

We don't need to dump the contents necessary, but having the stub with
the address is useful.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Decode actual varying_meta address
Alyssa Rosenzweig [Thu, 22 Aug 2019 18:21:35 +0000 (11:21 -0700)]
pan/decode: Decode actual varying_meta address

I don't know who thought this mask was a good idea but unfortunately it
must have been me.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Downgrade shader property mismatch to warning
Alyssa Rosenzweig [Thu, 22 Aug 2019 16:02:48 +0000 (09:02 -0700)]
pan/decode: Downgrade shader property mismatch to warning

If we permit more $whatever through than the shader needs, that's a bit
of a waste, but it isn't an error.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate, but do not print, index buffer
Alyssa Rosenzweig [Wed, 21 Aug 2019 23:06:23 +0000 (16:06 -0700)]
pan/decode: Validate, but do not print, index buffer

We don't actually care about the *contents* of the index buffer, but we
would rather like to ensure it is present and of the correct size.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate mali_shader_meta stats
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:57:23 +0000 (14:57 -0700)]
pan/decode: Validate mali_shader_meta stats

We can infer these stats in many cases from the disassembly, so we
should try to sanity check where we can. We may need to be fuzzy about
analysis, since analysis gives us a bound but we don't mind if it's not
used fully by the shader.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Disassemble before printing shader descriptor
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:28:36 +0000 (14:28 -0700)]
pan/decode: Disassemble before printing shader descriptor

This allows the shader descriptor to access the disassembled stats.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Promote <no shader> to an error
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:16:32 +0000 (14:16 -0700)]
pan/decode: Promote <no shader> to an error

There is no reason this should happen to an in-spec program, as far as I
know.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Fix uniform printing
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:15:05 +0000 (14:15 -0700)]
pan/decode: Fix uniform printing

Lazypasting from UBOs.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate blend shaders don't access I/O
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:04:05 +0000 (14:04 -0700)]
pan/decode: Validate blend shaders don't access I/O

We could do better by forcing the checks to *equal* zero (right now, an
indeterminate answer will pass the checks), but this is a start to guard
against some egregious cases.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate and simplify FRAGMENT payloads
Alyssa Rosenzweig [Wed, 21 Aug 2019 19:29:47 +0000 (12:29 -0700)]
pan/decode: Validate and simplify FRAGMENT payloads

There are a number of conditions we need to test for to statically check
for TILE_RANGE_FAULTs, but once these checks are in order, we can print
as-is.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate MFBD tags
Alyssa Rosenzweig [Wed, 21 Aug 2019 19:06:50 +0000 (12:06 -0700)]
pan/decode: Validate MFBD tags

These tags need to match up with what's actually described by the MFBD,
so check this. Once this is checked, since the type and contents of the
FBD are obvious from printing above, there's no need to explicitly mark
off the framebuffer line.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Eliminate non-FBD dumped case
Alyssa Rosenzweig [Wed, 21 Aug 2019 18:52:51 +0000 (11:52 -0700)]
pan/decode: Eliminate non-FBD dumped case

We don't need *more* cases to deal with.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Removing uniform buffer framing
Alyssa Rosenzweig [Wed, 21 Aug 2019 18:46:06 +0000 (11:46 -0700)]
pan/decode: Removing uniform buffer framing

We can do single line prints:

   ubuf_0[192] = memory_161f5000 + 896;

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Remove mali_attr(_meta) framing
Alyssa Rosenzweig [Wed, 21 Aug 2019 18:43:13 +0000 (11:43 -0700)]
pan/decode: Remove mali_attr(_meta) framing

It doesn't give any real added value.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Disassemble integer constants in hex
Alyssa Rosenzweig [Wed, 21 Aug 2019 20:46:00 +0000 (13:46 -0700)]
pan/midgard: Disassemble integer constants in hex

It's usually easier to parse mentally.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Explain ffma
Alyssa Rosenzweig [Wed, 21 Aug 2019 20:45:47 +0000 (13:45 -0700)]
pan/midgard: Explain ffma

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Analyze simple loads/store
Alyssa Rosenzweig [Wed, 21 Aug 2019 22:07:36 +0000 (15:07 -0700)]
pan/midgard: Analyze simple loads/store

For shaders using exclusively direct attribute/varyings, we can work
this out statically. For shaders with indirect access, we just set an
upper bound of 16 (the max attributes/varyings we support) and the
actual count will be reported regardless.

We proceed similarly for textures/samplers, as well as for UBOs. While
UBOs can be *indexed* indirectly, the *UBO itself* -- which is what we
count in the shader descriptor (rather than the UBO descriptors) -- is
statically determinable.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Compute work_count via writes
Alyssa Rosenzweig [Wed, 21 Aug 2019 22:02:41 +0000 (15:02 -0700)]
pan/midgard: Compute work_count via writes

This is exact.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Sketch static analysis to uniform count
Alyssa Rosenzweig [Wed, 21 Aug 2019 22:18:40 +0000 (15:18 -0700)]
pan/midgard: Sketch static analysis to uniform count

This one is a little tricky, but the idea is that:

   r16-r23 are always uniforms

   r8-r15 are sometimes work, sometimes uniforms...
      ...but as work, they are always written before use
      ...and as uniforms, they are never written before use

So we use that heuristic to determine the count to feed the machine.
We'll record work register use in the next commit.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Hoist shader-db stats to shared decode
Alyssa Rosenzweig [Wed, 21 Aug 2019 21:00:46 +0000 (14:00 -0700)]
pan/decode: Hoist shader-db stats to shared decode

We'll want all this information to validate the shader descriptor.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agonir: Remove nir_const_load_to_arr
Alyssa Rosenzweig [Wed, 21 Aug 2019 17:51:35 +0000 (10:51 -0700)]
nir: Remove nir_const_load_to_arr

There are no remaining users in-tree.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agopan/midgard,bifrost: Expand nir_const_load_to_arr
Alyssa Rosenzweig [Wed, 21 Aug 2019 17:50:31 +0000 (10:50 -0700)]
pan/midgard,bifrost: Expand nir_const_load_to_arr

Panfrost is the only user of the macro; we are better off expanding than
having random stuff in nir.h.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
Reviewed-by: Caio Marcelo de Oliveira Filho <caio.oliveira@intel.com>
5 years agoglx: Make __glXGetDrawableAttribute return true sometimes
Adam Jackson [Tue, 20 Aug 2019 19:47:22 +0000 (15:47 -0400)]
glx: Make __glXGetDrawableAttribute return true sometimes

Right now it always returns zero, but as of:

    commit a48a6b8a400e6e92961cf7b7b4c287e8e9875f39
    Author: Adam Jackson <ajax@redhat.com>
    Date:   Tue Nov 14 15:13:05 2017 -0500

        glx: Prepare driFetchDrawable for no-config contexts

We were hoping it would return true if the drawable could actually be
looked up. It wasn't, so that didn't go very well. With the most recent
update to <GL/glxext.h> glXQueryGLXPbufferSGIX (correctly) returns void,
so there's no longer anything else besides driFetchDrawable that depends
on the return value from __glXGetDrawableAttribute.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agoglx: Sync <GL/glxext.h> with Khronos
Adam Jackson [Tue, 20 Aug 2019 19:43:06 +0000 (15:43 -0400)]
glx: Sync <GL/glxext.h> with Khronos

Minor fixups required to keep the prototypes matching and to remove
mention of retired enums.

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agoglx: Whitespace cleanups
Adam Jackson [Tue, 20 Aug 2019 19:06:08 +0000 (15:06 -0400)]
glx: Whitespace cleanups

Acked-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agoswr: use LLVM version string instead of re-computing it
Eric Engestrom [Sat, 3 Aug 2019 00:38:26 +0000 (01:38 +0100)]
swr: use LLVM version string instead of re-computing it

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agollvmpipe: use LLVM version string instead of re-computing it
Eric Engestrom [Sat, 3 Aug 2019 00:38:20 +0000 (01:38 +0100)]
llvmpipe: use LLVM version string instead of re-computing it

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoscons: define MESA_LLVM_VERSION_STRING like the other build systems do
Eric Engestrom [Sat, 3 Aug 2019 00:49:11 +0000 (01:49 +0100)]
scons: define MESA_LLVM_VERSION_STRING like the other build systems do

Signed-off-by: Eric Engestrom <eric.engestrom@intel.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoradv: Disable NGG for geometry shaders.
Bas Nieuwenhuizen [Sun, 18 Aug 2019 23:36:06 +0000 (01:36 +0200)]
radv: Disable NGG for geometry shaders.

A bunch of remaining issues including some that affect users.

Bugzilla: https://bugs.freedesktop.org/show_bug.cgi?id=111248
Fixes: ee21bd7440c "radv/gfx10: implement NGG support (VS only)"
Reviewed-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
5 years agoutil/timespec: use unsigned 64 bit integers for nsec values
Lionel Landwerlin [Wed, 21 Aug 2019 09:21:05 +0000 (11:21 +0200)]
util/timespec: use unsigned 64 bit integers for nsec values

We added this utility for vulkan where all timeouts are given as
uint64_t values. We can switch from signed to unsigned as this is the
only user and if we ever deal with signed integers somewhere else
we'll have to be careful to use the corresponding
timespec_(add|sub)_msec and always pass absolute values.

v2: Forgot to drop the test calling add_nsec() with a negative number

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reported-by: Juan A. Suarez Romero <jasuarez@igalia.com>
Fixes: d2d70c3bb5 ("util: add a timespec helper")
Acked-by: Daniel Stone <daniels@collabora.com>
5 years agoiris/android: fix build and link with libmesa_intel_perf
Tapani Pälli [Tue, 13 Aug 2019 07:34:06 +0000 (10:34 +0300)]
iris/android: fix build and link with libmesa_intel_perf

Fixes: 0fd4359733e "iris/perf: implement routines to return counter info"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agoac: fix exclusive scans on GFX8-GFX9
Samuel Pitoiset [Wed, 21 Aug 2019 14:29:46 +0000 (16:29 +0200)]
ac: fix exclusive scans on GFX8-GFX9

This fixes a regression introduced with scan&reduce operations
on GFX10. Note that some subgroups CTS still fail on GFX10 but
I assume it's a different issue.

This fixes dEQP-VK.subgroups.arithmetic.*.subgroupexclusive*.

Fixes: 227c29a80de "amd/common/gfx10: implement scan & reduce operations"
Signed-off-by: Samuel Pitoiset <samuel.pitoiset@gmail.com>
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agoutil: fix os_create_anonymous_file on android
Tapani Pälli [Tue, 20 Aug 2019 05:59:23 +0000 (08:59 +0300)]
util: fix os_create_anonymous_file on android

Commit fixes current crashes with Vulkan applications on Android.

Fixes: c0376a123418 "util: add anon_file.h for all memfd/temp file usage"
Signed-off-by: Tapani Pälli <tapani.palli@intel.com>
Reviewed-by: Eric Engestrom <eric@engestrom.ch>
5 years agoi965: honor scanout requirement from DRI
Lionel Landwerlin [Thu, 8 Aug 2019 08:40:30 +0000 (11:40 +0300)]
i965: honor scanout requirement from DRI

Signed-off-by: Lionel Landwerlin <lionel.g.landwerlin@intel.com>
Reviewed-by: Tapani Pälli <tapani.palli@intel.com>
5 years agogallium/noop: Implement resource_get_param
Kenneth Graunke [Tue, 13 Aug 2019 21:33:35 +0000 (14:33 -0700)]
gallium/noop: Implement resource_get_param

v2: Pass through to oscreen rather than faking it (review from Marek).

Fixes: 0346b700833 ("gallium/screen: Add pipe_screen::resource_get_param")
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agogallium/rbug: Wrap resource_get_param if available
Kenneth Graunke [Tue, 13 Aug 2019 21:32:57 +0000 (14:32 -0700)]
gallium/rbug: Wrap resource_get_param if available

Fixes: 0346b700833 ("gallium/screen: Add pipe_screen::resource_get_param")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agogallium/trace: Wrap resource_get_param if available
Kenneth Graunke [Tue, 13 Aug 2019 21:32:26 +0000 (14:32 -0700)]
gallium/trace: Wrap resource_get_param if available

Fixes: 0346b700833 ("gallium/screen: Add pipe_screen::resource_get_param")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agogallium/ddebug: Wrap resource_get_param if available
Kenneth Graunke [Tue, 13 Aug 2019 21:28:56 +0000 (14:28 -0700)]
gallium/ddebug: Wrap resource_get_param if available

Fixes: 0346b700833 ("gallium/screen: Add pipe_screen::resource_get_param")
Reviewed-by: Jordan Justen <jordan.l.justen@intel.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
5 years agomesa: recover target_check before get_current_tex_objects
Jose Maria Casanova Crespo [Wed, 21 Aug 2019 12:16:16 +0000 (13:16 +0100)]
mesa: recover target_check before get_current_tex_objects

At compressed_tex_sub_image we only can obtain the tex_object after
compressed_subtexture_target_check is validated for TEX_MODE_CURRENT.
So if the target is wrong the error is raised to the user.

This completes the fix for the regression introduced on "mesa: refactor
compressed_tex_sub_image function" of the pending failing tests:

dEQP-GLES3.functional.negative_api.texture.compressedtexsubimage3d
dEQP-GLES31.functional.debug.negative_coverage.get_error.texture.compressedtexsubimage3d

v2: Fix warning that texObj might be used uninitialized (Gert Wollny)

Fixes: 7df233d68dc ("mesa: refactor compressed_tex_sub_image function")
Reviewed-By: Gert Wollny <gert.wollny@collabora.com>
5 years agogallium: Add buffer and configs handling or fp16 formats
Kevin Strasser [Fri, 25 Jan 2019 01:29:31 +0000 (17:29 -0800)]
gallium: Add buffer and configs handling or fp16 formats

Expose configs when allow_fp16_configs has been enabled and
DRI_LOADER_CAP_FP16 is set in the loader.

Also, make kms_swrast_dri respect format bpp, to allow for allocating
buffers wider than 32 bpp.

Make fp16 opt-in for gallium.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agoi965: Add handling for fp16 configs
Kevin Strasser [Fri, 25 Jan 2019 01:26:31 +0000 (17:26 -0800)]
i965: Add handling for fp16 configs

Expose configs when allow_fp16_configs has been enabled and
DRI_LOADER_CAP_FP16 is set in the loader.

Also, define a new dri configuration option so users can disable exposure of
fp16 formats. Make fp16 opt-in for i965.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agogbm: Add buffer handling and visuals for fp16 formats
Kevin Strasser [Fri, 25 Jan 2019 01:32:36 +0000 (17:32 -0800)]
gbm: Add buffer handling and visuals for fp16 formats

Define and set a new loader cap DRI_LOADER_CAP_FP16, indicating that gbm can
handle fp16 formats.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
5 years agodri: Add fp16 formats
Kevin Strasser [Fri, 25 Jan 2019 01:10:02 +0000 (17:10 -0800)]
dri: Add fp16 formats

Add dri formats for RGBA ordered 64 bpp IEEE 754 half precision floating
point. Leverage existing offscreen render support for
MESA_FORMAT_RGBA_FLOAT16 and MESA_FORMAT_RGBX_FLOAT16.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
5 years agoegl: Handle dri configs with floating point pixel data
Kevin Strasser [Fri, 25 Jan 2019 00:55:33 +0000 (16:55 -0800)]
egl: Handle dri configs with floating point pixel data

In the case that __DRI_ATTRIB_FLOAT_BIT is set in the dri config, set
EGL_COLOR_COMPONENT_TYPE_FLOAT_EXT in the egl config. Add a field to the
platform driver visual to indicate if it has components that are in floating
point form.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
5 years agodri: Handle configs with floating point pixel data
Kevin Strasser [Fri, 25 Jan 2019 00:44:06 +0000 (16:44 -0800)]
dri: Handle configs with floating point pixel data

In order to handle pixel formats that consist of floating point data, enable
floatMode field in the dri config, and set __DRI_ATTRIB_FLOAT_BIT in the
render type attribute.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
5 years agoglx: Add fields for color shifts
Kevin Strasser [Fri, 25 Jan 2019 00:36:29 +0000 (16:36 -0800)]
glx: Add fields for color shifts

glx doesn't read the masks from the dri config directly, but for consistency
add shifts to the glxconfig.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agoegl: Convert configs to use shifts and sizes instead of masks
Kevin Strasser [Fri, 25 Jan 2019 00:32:48 +0000 (16:32 -0800)]
egl: Convert configs to use shifts and sizes instead of masks

Change dri2_add_config to take arrays of shifts and sizes, and compare with
those set in the dri config. Convert all platform driver masks
to shifts and sizes.

In order to handle older drivers, where shift attributes aren't available,
we fall back to the mask attributes and compute the shifts with ffs.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agoutil: move bitcount to bitscan.h
Kevin Strasser [Fri, 14 Jun 2019 21:27:53 +0000 (14:27 -0700)]
util: move bitcount to bitscan.h

bitcount is free from the pipe header dependencies that make u_math.h hard
to include by non-gallium specific code, so move it to bitscan.h. bitscan.h
is included by u_math.h so existing references will continue working.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agodri: Add config attributes for color channel shift
Kevin Strasser [Fri, 25 Jan 2019 00:11:11 +0000 (16:11 -0800)]
dri: Add config attributes for color channel shift

The existing mask attributes can only support up to 32 bpp. Introduce
per-channel SHIFT attributes that indicate how many bits, from lsb towards
msb, the bit field is offset. A shift of -1 will indicate that there is no
bit field set for the channel.

As old loaders will still be looking for masks, we set the masks to 0 for
any formats wider than 32 bpp.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agogallium: Use consistent approach for config format filtering
Kevin Strasser [Mon, 15 Jul 2019 20:36:31 +0000 (13:36 -0700)]
gallium: Use consistent approach for config format filtering

rgb10 uses an 'if(allowed) continue' approach, do the same for rgba_ordering.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agoi965: Add helper function for allowed config formats
Kevin Strasser [Fri, 12 Jul 2019 20:25:14 +0000 (13:25 -0700)]
i965: Add helper function for allowed config formats

The driver checks dri config options and loader caps to filter out certain
formats during config creation. Fold 4 call sites under a single helper
function.

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Emil Velikov <emil.l.velikov@gmail.com>
5 years agodrm-uapi: Update headers for fp16 formats
Kevin Strasser [Fri, 4 Jan 2019 20:12:48 +0000 (12:12 -0800)]
drm-uapi: Update headers for fp16 formats

From drm-next commit 88ab9c76d191ad8645b483f31e2b394b0f3e280e

Signed-off-by: Kevin Strasser <kevin.strasser@intel.com>
Reviewed-by: Adam Jackson <ajax@redhat.com>
Reviewed-by: Marek Olšák <marek.olsak@amd.com>
Reviewed-by: Emil Velikov <emil.velikov@collabora.com>
5 years agoradv: add RADV_DEBUG=allentrypoints
Andres Rodriguez [Wed, 14 Aug 2019 01:49:52 +0000 (21:49 -0400)]
radv: add RADV_DEBUG=allentrypoints

This debug option allows vkGet[Instance/Device]ProcAddr() to succeed
even if the extension associated with the requested entrypoint was not
enabled.

This has come in handy in a few instances when debugging VR
applications, so I thought it would be good to have a cleaned up version
upstreamed.

Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
5 years agopanfrost: Fix PIPE_BUFFER spacing
Alyssa Rosenzweig [Fri, 16 Aug 2019 17:26:03 +0000 (10:26 -0700)]
panfrost: Fix PIPE_BUFFER spacing

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Implement depth range clipping
Alyssa Rosenzweig [Fri, 16 Aug 2019 17:25:34 +0000 (10:25 -0700)]
panfrost: Implement depth range clipping

This should fix glDepthRangef issues. Eventually, something similar
should allow implementing the depth bounds test.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't bail on PIPE_BUFFER
Alyssa Rosenzweig [Fri, 16 Aug 2019 17:25:05 +0000 (10:25 -0700)]
panfrost: Don't bail on PIPE_BUFFER

We can handle some of it.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Identify and disassemble indirect texture/sampler
Alyssa Rosenzweig [Mon, 19 Aug 2019 15:10:28 +0000 (08:10 -0700)]
pan/midgard: Identify and disassemble indirect texture/sampler

A pair of special flags can turn the texture/sampler handle fields into
register selects. This means code like:

   texture(uTextures[hr28.w], ...)

can be compiled to something like:

   texture ..., fsampler[hr28.w], texture[hr28.w]

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Breakout texture reg select printer
Alyssa Rosenzweig [Mon, 19 Aug 2019 15:09:57 +0000 (08:09 -0700)]
pan/midgard: Breakout texture reg select printer

This data structure is shared in other parts of the texture word, so
let's streamline printing.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Pass stream_output_info by reference
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:41:24 +0000 (09:41 -0700)]
panfrost: Pass stream_output_info by reference

It's a large structure, apparently.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Guard against NULL rasterizer explicitly
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:40:11 +0000 (09:40 -0700)]
panfrost: Guard against NULL rasterizer explicitly

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/bifrost: Correct file size signedness
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:39:04 +0000 (09:39 -0700)]
pan/bifrost: Correct file size signedness

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Fix missing ret assignment in DRM code
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:37:49 +0000 (09:37 -0700)]
panfrost: Fix missing ret assignment in DRM code

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Hoist bo != NULL check before dereference
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:33:39 +0000 (09:33 -0700)]
panfrost: Hoist bo != NULL check before dereference

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Hoist job != NULL check
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:32:55 +0000 (09:32 -0700)]
panfrost: Hoist job != NULL check

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Prevent potential integer overflow in instancing
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:30:12 +0000 (09:30 -0700)]
panfrost: Prevent potential integer overflow in instancing

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Clarify intention with PIPE_SWIZZLE_X check
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:22:17 +0000 (09:22 -0700)]
panfrost: Clarify intention with PIPE_SWIZZLE_X check

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Pay attention to framebuffer dimension sign
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:21:19 +0000 (09:21 -0700)]
panfrost: Pay attention to framebuffer dimension sign

These are unsigned so the clamp-positive is redundant.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Mark fallthrough explicitly
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:20:17 +0000 (09:20 -0700)]
pan/midgard: Mark fallthrough explicitly

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't check reads_point_coord
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:18:55 +0000 (09:18 -0700)]
panfrost: Don't check reads_point_coord

Useless check.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Simplify contradictory check.
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:18:12 +0000 (09:18 -0700)]
pan/midgard: Simplify contradictory check.

Coverity.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Reorder bits check to fix 8-bit masks
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:17:03 +0000 (09:17 -0700)]
pan/midgard: Reorder bits check to fix 8-bit masks

Coverity.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Represent unused nodes by ~0
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:15:56 +0000 (09:15 -0700)]
pan/midgard: Represent unused nodes by ~0

This allows nodes to be unsigned and prevents a class of weird
signedness bugs identified by Coverity.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/bifrost: Avoid buffer overflow in disassembler
Alyssa Rosenzweig [Wed, 21 Aug 2019 16:02:40 +0000 (09:02 -0700)]
pan/bifrost: Avoid buffer overflow in disassembler

This path shouldn't be possible for in-spec shaders, but let's be
defensive. (Because security, right? Mostly because Coverity.)

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Remove all_zero
Alyssa Rosenzweig [Wed, 21 Aug 2019 15:59:57 +0000 (08:59 -0700)]
pan/decode: Remove all_zero

The checks confuse Coverity, so let's make it explicit what's going on.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Don't leak FBD pointer
Alyssa Rosenzweig [Wed, 21 Aug 2019 15:55:05 +0000 (08:55 -0700)]
pan/decode: Don't leak FBD pointer

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Allocate `dependencies` on stack
Alyssa Rosenzweig [Wed, 21 Aug 2019 15:53:49 +0000 (08:53 -0700)]
pan/midgard: Allocate `dependencies` on stack

It's small; this way we don't leak memory.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/midgard: Free liveness info
Alyssa Rosenzweig [Wed, 21 Aug 2019 15:50:09 +0000 (08:50 -0700)]
pan/midgard: Free liveness info

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agov3d: Use the correct opcodes for signed image min/max
Jason Ekstrand [Wed, 21 Aug 2019 16:47:55 +0000 (11:47 -0500)]
v3d: Use the correct opcodes for signed image min/max

Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agointel/nir: Add a helper for getting BRW_AOP from an intrinsic
Jason Ekstrand [Wed, 21 Aug 2019 04:10:50 +0000 (23:10 -0500)]
intel/nir: Add a helper for getting BRW_AOP from an intrinsic

So many duplicated switch statements....

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
5 years agonir: Add explicit signs to image min/max intrinsics
Jason Ekstrand [Wed, 21 Aug 2019 03:32:50 +0000 (22:32 -0500)]
nir: Add explicit signs to image min/max intrinsics

This better matches all the other atomic intrinsics such as those for
SSBOs and shared variables where the sign is part of the intrinsic
opcode.  Both generators (GLSL and SPIR-V) know the sign from the type
of the image variable or handle.  In SPIR-V, signed min/max are separate
opcodes from unsigned.

Reviewed-by: Kenneth Graunke <kenneth@whitecape.org>
Reviewed-by: Eric Anholt <eric@anholt.net>
5 years agopan/decode: Cleanup mali_attr printing
Alyssa Rosenzweig [Wed, 21 Aug 2019 15:05:02 +0000 (08:05 -0700)]
pan/decode: Cleanup mali_attr printing

We can smush this into one-line per record as per usual. We still need
more validation and cleaning this up, especially around instancing. But
for LINEAR records, it works okay already.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate attribute/varying buffer pointer
Alyssa Rosenzweig [Tue, 20 Aug 2019 23:02:38 +0000 (16:02 -0700)]
pan/decode: Validate attribute/varying buffer pointer

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Include address in union mali_attr
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:59:03 +0000 (15:59 -0700)]
pan/decode: Include address in union mali_attr

No need to break it out into extra lines.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Use concise texture printing
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:46:39 +0000 (15:46 -0700)]
pan/decode: Use concise texture printing

This consolidates texture format and dimensionality into something simple:

    tiled rgba8_unorm.rgb1: 512x512

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Break up usage2 field
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:36:00 +0000 (15:36 -0700)]
panfrost: Break up usage2 field

This is another bit field describing layout.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Pretty-print sRGB format
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:24:45 +0000 (15:24 -0700)]
pan/decode: Pretty-print sRGB format

We can just stick an "s" in if it's sRGB.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Remove ancient TODO
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:24:38 +0000 (15:24 -0700)]
panfrost: Remove ancient TODO

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: nr_mipmap_levels -> levels
Alyssa Rosenzweig [Tue, 20 Aug 2019 22:24:18 +0000 (15:24 -0700)]
panfrost: nr_mipmap_levels -> levels

No need to be so verbose.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate texture dimensionality
Alyssa Rosenzweig [Tue, 20 Aug 2019 21:58:46 +0000 (14:58 -0700)]
pan/decode: Validate texture dimensionality

Textures of a smaller dimension don't need higher dimensions printed.
This allows us to be more compact, while enforcing verification that
higher dimensions must be zero.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Break out pandecode_texture function
Alyssa Rosenzweig [Tue, 20 Aug 2019 21:48:55 +0000 (14:48 -0700)]
pan/decode: Break out pandecode_texture function

It's massive and hugely nested indentation -- break it out so it's
legible.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Guard texture unknowns as zero trips
Alyssa Rosenzweig [Tue, 20 Aug 2019 21:40:26 +0000 (14:40 -0700)]
pan/decode: Guard texture unknowns as zero trips

unknown3A I think I've actually seen on T6xx but.. we'll see what
happens in traces going forward. We don't want the zero noise normally,
and if they show up in the wild, we want to draw attention to them.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Use GLSL style formats/swizzles
Alyssa Rosenzweig [Tue, 20 Aug 2019 21:34:09 +0000 (14:34 -0700)]
pan/decode: Use GLSL style formats/swizzles

This dramatically reduces visual clutter: now an entire
attribute/varying record looks something like:

    rgba32f attribute_0[16].bgra;

which is equivalent to the raw structure:

{
   .index = 0,
   .format = MALI_FORMAT_RGBA32F,
   .swizzle = (MALI_CHANNEL_BLUE << 9) | ....,
   .src_offset = 16,
}

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Don't print the default swizzle
Alyssa Rosenzweig [Tue, 20 Aug 2019 21:03:18 +0000 (14:03 -0700)]
pan/decode: Don't print the default swizzle

It's just noise.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Validate swizzles against format
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:59:26 +0000 (13:59 -0700)]
pan/decode: Validate swizzles against format

We want to make sure we don't access a component in the swizzle that
doesn't exist in the format, since that is (as far as I know) undefined.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Treat RESERVED swizzles as errors
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:58:55 +0000 (13:58 -0700)]
pan/decode: Treat RESERVED swizzles as errors

We've never seen them, so if they come up in trace, we want to draw
attention to that.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Handle VARYING_DISCARD
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:33:39 +0000 (13:33 -0700)]
pan/decode: Handle VARYING_DISCARD

Varying discard is not used by Panfrost, but the blob uses it sometimes
to have some padding in the varyings table, probably to minimize
per-draw overhead. (...We should maybe consider this ourselves!)

Let's check for this and ensure the rest of the record is consistent
with a discarded varying.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't trip the prefix magic field
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:21:28 +0000 (13:21 -0700)]
panfrost: Don't trip the prefix magic field

What *is* this?

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopan/decode: Guard attribute unknowns
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:19:40 +0000 (13:19 -0700)]
pan/decode: Guard attribute unknowns

One should be zero. The other has always been seen as set, so check
this.

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>
5 years agopanfrost: Don't crash on GL_CLAMP
Alyssa Rosenzweig [Tue, 20 Aug 2019 20:14:56 +0000 (13:14 -0700)]
panfrost: Don't crash on GL_CLAMP

It's a legacy GL thing... we don't really need to handle it *right* now,
but we shouldn't crash..

Signed-off-by: Alyssa Rosenzweig <alyssa.rosenzweig@collabora.com>