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glsl: set error_emitted true if type not ok for assignment
2020-03-25
Roland Scheidegger
gallium/util: Add back (and rename) util_float_to_half...
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2020-03-25
Roland Scheidegger
gallivm: disable rgtc/latc SNORM accellerated fetches
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2020-02-20
Roland Scheidegger
gallivm: fix crash in emit_get_buffer_size
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2020-02-20
Roland Scheidegger
gallivm: fix crash with bptc border color sampling
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2020-01-29
Roland Scheidegger
winsys/svga: use new ioctl for logging
Signed-off-by:
Roland Scheidegger
<sroland@vmware.com>
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2019-12-09
Roland Scheidegger
util/atomic: Fix p_atomic_add for unlocked and msvc...
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2019-12-07
Roland Scheidegger
gallium/scons: fix graw_gdi build
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2019-10-17
Roland Scheidegger
gallivm: Fix saturated signed psub/padd intrinsics...
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2019-10-10
Roland Scheidegger
llvmpipe: increase max texture size to 2GB
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2019-09-06
Roland Scheidegger
llvmpipe: fix CALLOC vs. free mismatches
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2019-08-29
Roland Scheidegger
gallivm: use fallback code for mul_hi with llvm >= 7.0
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2019-08-02
Roland Scheidegger
gallivm: fix issue with AtomicCmpXchg wrapper on llvm...
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2019-05-24
Roland Scheidegger
gallivm: fix default cbuf info.
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2019-05-24
Roland Scheidegger
scons: fix build with llvm 9.
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2019-05-16
Roland Scheidegger
auxiliary/draw: fix crash with zero-stride draw auto
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2019-05-07
Roland Scheidegger
gallivm: fix broken 8-wide s3tc decoding
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2019-04-17
Roland Scheidegger
gallivm: fix saturated signed add / sub with llvm 9
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2019-04-15
Roland Scheidegger
gallivm: fix bogus assert in get_indirect_index
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2019-01-09
Roland Scheidegger
Revert "llvmpipe: Always return some fence in flush...
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2018-12-21
Roland Scheidegger
gallivm: abort when trying to use non-existing intrinsic
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2018-12-21
Roland Scheidegger
gallivm: don't use pavg.b intrinsic on llvm >= 6.0
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2018-12-20
Roland Scheidegger
gallivm: use llvm jit code for decoding s3tc
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2018-12-12
Roland Scheidegger
gallivm: remove unused float coord wrapping for aos...
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2018-11-29
Roland Scheidegger
draw: fix infinite loop in line stippling
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2018-11-08
Roland Scheidegger
gallivm: fix improper clamping of vertex index when...
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2018-08-24
Roland Scheidegger
gallivm: don't use saturated unsigned add/sub intrinsics...
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2018-08-03
Roland Scheidegger
util: return 0 for NaNs in float_to_ubyte
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2018-07-23
Roland Scheidegger
draw: force draw pipeline if there's more than 65535...
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2018-07-16
Roland Scheidegger
nir: fix msvc build
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2018-07-09
Roland Scheidegger
r600/sb: fix crash in fold_alu_op3
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2018-07-05
Roland Scheidegger
nir/linker: fix msvc build
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2018-06-21
Roland Scheidegger
r600: fix copy/paste bug for sampleMaskIn workaround
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2018-05-23
Roland Scheidegger
llvmpipe: improve rasterization discard logic
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2018-05-19
Roland Scheidegger
draw: get rid of special logic to not emit null tris
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2018-05-15
Roland Scheidegger
gallivm: Use alloca_undef with array type instead of...
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2018-05-14
Roland Scheidegger
llvmpipe: Fix random number generation for unit tests
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2018-04-25
Roland Scheidegger
draw: fix different sign logic when clipping
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2018-04-25
Roland Scheidegger
draw: simplify clip null tri logic
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2018-04-24
Roland Scheidegger
gallivm: dump bitcode before optimization
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2018-04-24
Roland Scheidegger
gallivm: (trivial) do division by 1000 with int64
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2018-04-24
Roland Scheidegger
gallivm: remove LICM pass
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2018-04-24
Roland Scheidegger
gallivm: add early cse pass
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2018-03-14
Roland Scheidegger
r600: fix abs for op3 sources
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2018-03-10
Roland Scheidegger
u_blit: (trivial) u_blit.h needs to include p_defines.h
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2018-03-10
Roland Scheidegger
draw: fix alpha value for very short aa lines
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2018-03-07
Roland Scheidegger
draw: fix line stippling with aa lines
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2018-03-07
Roland Scheidegger
draw: simplify (and correct) aaline fallback (v2)
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2018-03-06
Roland Scheidegger
gallium: increase PIPE_MAX_SHADER_SAMPLER_VIEWS to 128
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2018-03-06
Roland Scheidegger
tgsi/scan: use wrap-around shift behavior explicitly...
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2018-03-05
Roland Scheidegger
r600: fix color export mask
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2018-02-28
Roland Scheidegger
softpipe: don't iterate through PIPE_MAX_SHADER_SAMPLER_VIEWS
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2018-02-28
Roland Scheidegger
cso: don't cycle through PIPE_MAX_SHADER_SAMPLER_VIEWS...
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2018-02-28
Roland Scheidegger
draw: don't needlessly iterate through all sampler...
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2018-02-14
Roland Scheidegger
tgsi: Recognize RET in main for tgsi_transform
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2018-02-08
Roland Scheidegger
r600: partly fix sampleMaskIn value
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2018-02-08
Roland Scheidegger
r600: clean up fragment shader input scan code
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2018-02-08
Roland Scheidegger
mesa: (trivial) remove unused ignore_sample_qualifier_parameter
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2018-02-08
Roland Scheidegger
r600/cm: (trivial) code cleanup for emitting msaa state
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2018-02-07
Roland Scheidegger
Revert "gallium: build ddebug, noop, rbug, trace as...
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2018-02-07
Roland Scheidegger
u_blit: (trivial) fix bogus argument order for set_fragment_...
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2018-02-07
Roland Scheidegger
u_blit,u_simple_shaders: add shader to convert from...
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2018-02-07
Roland Scheidegger
u_simple_shaders: fix mask handling in util_make_fragment_te...
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2018-02-02
Roland Scheidegger
r600: don't do stack workarounds for hemlock
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2018-01-30
Roland Scheidegger
mesa: skip validation of legality of size/type queries...
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2018-01-30
Roland Scheidegger
mesa: restrict formats being supported by target type...
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2018-01-30
Roland Scheidegger
mesa: (trivial) add TODO comment for default results...
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2018-01-30
Roland Scheidegger
mesa: remove misleading gles checks for formatquery
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2018-01-25
Roland Scheidegger
gallivm: fix crash with seamless cube filtering with...
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2018-01-16
Roland Scheidegger
draw: remove VSPLIT_CREATE_IDX macro
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2018-01-16
Roland Scheidegger
draw: fix vsplit code when the (post-bias) index value...
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2018-01-12
Roland Scheidegger
mesa: require at least 14 UBOs for GL 4.3
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2018-01-12
Roland Scheidegger
util: fix NORETURN for msvc, add HAVE_FUNC_ATTRIBUTE_NORETUR...
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2018-01-10
Roland Scheidegger
r600: don't emit tes samplers/views when tes isn't...
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2018-01-10
Roland Scheidegger
r600: increase number of UBOs to 15
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2018-01-10
Roland Scheidegger
r600: use GET_BUFFER_RESINFO vtx fetch on eg instead...
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2018-01-10
Roland Scheidegger
r600: increase number of ubos by one to 14
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2018-01-10
Roland Scheidegger
r600: set up constants needed for txq for buffers and...
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2018-01-10
Roland Scheidegger
r600: don't emit reloc for ring buffer out into the...
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2018-01-10
Roland Scheidegger
r600: hack up num_render_backends on Juniper to 8
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2018-01-10
Roland Scheidegger
winsys/radeon: fix up default enabled_rb_mask for r600
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2018-01-10
Roland Scheidegger
r600: fix enabled_rb_mask on eg/cm
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2018-01-10
Roland Scheidegger
r600: fix sampler indexing with texture buffers sampling
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2018-01-10
Roland Scheidegger
r600: don't use vtx offset for load_sample_position
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2017-12-30
Roland Scheidegger
r600: fix textureSize queries with tbos
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2017-12-30
Roland Scheidegger
r600: kill off native_integer shader ctx flag
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2017-12-14
Roland Scheidegger
gallivm: implement accurate corner behavior for textureGathe...
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2017-12-14
Roland Scheidegger
gallivm: fix an issue with NaNs with seamless cube...
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2017-12-12
Roland Scheidegger
gallivm: fix texture wrapping for texture gather for...
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2017-11-23
Roland Scheidegger
r600: set DX10_CLAMP for compute shader too
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2017-11-21
Roland Scheidegger
llvmpipe: fix snorm blending
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2017-11-15
Roland Scheidegger
r600: set the number type correctly for float rts in...
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2017-11-15
Roland Scheidegger
r600: use ieee version of rsq
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2017-11-15
Roland Scheidegger
r600: use ieee version of rcp
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2017-11-15
Roland Scheidegger
r600: use DX10_CLAMP bit in shader setup
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2017-11-15
Roland Scheidegger
r600: use min_dx10/max_dx10 instead of min/max
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2017-11-09
Roland Scheidegger
docs: Fix GL_MESA_program_debug enums
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2017-10-27
Roland Scheidegger
draw: don't cull tris with zero area
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2017-10-25
Roland Scheidegger
gallium/util: remove some block alignment assertions
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2017-10-19
Roland Scheidegger
tgsi: fix tgsi_util_get_inst_usage_mask
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2017-10-18
Roland Scheidegger
llvmpipe: handle shader sample mask output
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