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llvmpipe: do 64bit plane calculations in the sse path
2016-01-07
Roland Scheidegger
llvmpipe: do 64bit plane calculations in the sse path
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2016-01-07
Roland Scheidegger
llvmpipe: don't store eo as 64bit int
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2016-01-07
Roland Scheidegger
llvmpipe: use aligned data for the assembly program...
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2016-01-07
Roland Scheidegger
draw: initialize prim header flags when clipping lines
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2016-01-07
Roland Scheidegger
draw: fix line stippling with unfilled prims
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2016-01-07
Roland Scheidegger
softpipe: tell draw about the vertex layout we want
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2016-01-07
Roland Scheidegger
llvmpipe: use ints not unsigned for slots
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2016-01-07
Roland Scheidegger
draw: nuke the interp parameter from vertex_info
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2016-01-07
Roland Scheidegger
softpipe: don't abuse the draw vertex_info struct for...
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2016-01-07
Roland Scheidegger
softpipe: fix mapping of "special" vs outputs
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2016-01-07
Roland Scheidegger
llvmpipe: scratch some special handling of vp_index...
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2016-01-07
Roland Scheidegger
draw: rework handling of non-existing outputs in emit...
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2015-12-18
Roland Scheidegger
gallium/util: (trivial) include p_shader_tokens.h in...
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2015-12-17
Roland Scheidegger
draw: fix clip test with NaNs
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2015-12-17
Roland Scheidegger
draw: fix pstipple and aaline stages wrt sampler_views...
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2015-12-16
Roland Scheidegger
draw: handle edge flags in llvm path
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2015-12-16
Roland Scheidegger
draw: don't set start_instance and instance id for...
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2015-12-15
Roland Scheidegger
draw: remove clip_vertex from vertex header
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2015-12-15
Roland Scheidegger
draw: use clip_pos, not clip_vertex for the fake guardband...
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2015-12-15
Roland Scheidegger
draw: rename vertex header members
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2015-12-15
Roland Scheidegger
draw: don't pretend have_clipdist is per-vertex
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2015-12-15
Roland Scheidegger
draw: use position not clipVertex output for xyz view...
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2015-12-12
Roland Scheidegger
llvmpipe: fix layer/vp input into fs when not written...
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2015-12-11
Roland Scheidegger
draw: don't assume fixed offset for data in struct...
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2015-12-11
Roland Scheidegger
draw: fix clipping with linear interpolated values...
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2015-12-04
Roland Scheidegger
draw: fix clipping of layer/vp index outputs
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2015-12-04
Roland Scheidegger
softpipe: use provoking vertex for layer
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2015-12-04
Roland Scheidegger
llvmpipe: use provoking vertex for layer/viewport
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2015-12-02
Roland Scheidegger
mesa: fix VIEWPORT_INDEX_PROVOKING_VERTEX and LAYER_PROVOKIN...
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2015-11-24
Roland Scheidegger
softpipe/llvmpipe: don't advertize support for ASTC
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2015-11-24
Roland Scheidegger
llvmpipe: don't test for unsupported formats in lp_test_format
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2015-11-20
Roland Scheidegger
gallivm: use sampler index 0 for texel fetches
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2015-11-17
Roland Scheidegger
r200: fix bgrx8/xrgb8 blits
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2015-11-17
Roland Scheidegger
radeon: fix bgrx8/xrgb8 blits
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2015-11-05
Roland Scheidegger
llvmpipe: disable texture cache
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2015-11-04
Roland Scheidegger
gallivm: fix sampling for s3tc srgb formats when using...
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2015-11-04
Roland Scheidegger
llvmpipe: add cache for compressed textures
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2015-10-26
Roland Scheidegger
gallivm: disable f16c when not using AVX
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2015-10-24
Roland Scheidegger
gallivm: fix tex offsets with mirror repeat linear
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2015-10-24
Roland Scheidegger
gallivm: fix sampling with texture offsets in SoA path
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2015-10-24
Roland Scheidegger
softpipe: fix using non-zero layer in non-array view...
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2015-10-24
Roland Scheidegger
llvmpipe: fix using non-zero layer in non-array view...
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2015-10-09
Roland Scheidegger
tgsi: (trivial) kill c99-ism.
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2015-09-24
Roland Scheidegger
mesa: fix mipmap generation for immutable, compressed...
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2015-09-01
Roland Scheidegger
gallium/util: fix returning empty box for rectangle...
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2015-09-01
Roland Scheidegger
gallium/util: return FALSE for intersection if there...
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2015-08-26
Roland Scheidegger
gallium/auxiliary: optimize rgb9e5 helper some more
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2015-08-26
Roland Scheidegger
gallium/auxiliary: optimize rgb9e5 helper a bit
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2015-08-19
Roland Scheidegger
util/ra: (trivial) fix c99 loop variable initialization
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2015-08-19
Roland Scheidegger
util: (trivial) include c99_math.h in rounding.h
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2015-07-29
Roland Scheidegger
c99_math: (trivial) implement exp2 for MSVC too
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2015-07-18
Roland Scheidegger
mesa: fix up some texture error checks
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2015-07-16
Roland Scheidegger
r200: fix some potential big endian issues
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2015-07-16
Roland Scheidegger
radeon: fix some potential big endian issues
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2015-07-16
Roland Scheidegger
radeon/r200: mark state atoms as dirty after blits
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2015-07-16
Roland Scheidegger
r200: fix fbo rendering by disabling optimized texture...
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2015-07-06
Roland Scheidegger
gallivm: fix lp_build_compare_ext
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2015-06-05
Roland Scheidegger
docs: add note about llvmpipe supporting GL_ARB_shader_stenc...
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2015-06-05
Roland Scheidegger
draw: (trivial) fix NULL pointer dereference
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2015-06-04
Roland Scheidegger
llvmpipe: Implement stencil export
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2015-05-29
Roland Scheidegger
gallivm: make sampling more robust when the sampler...
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2015-05-25
Roland Scheidegger
llvmpipe: (trivial) add parantheses in (!x == y) expression
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2015-05-13
Roland Scheidegger
softpipe: enable ARB_texture_view
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2015-05-13
Roland Scheidegger
llvmpipe: enable ARB_texture_view
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2015-05-13
Roland Scheidegger
gallium/util: fix blitter sampler view target initialization
Signed-off-by:
Roland Scheidegger
<sroland@vmware.com>
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2015-05-12
Roland Scheidegger
docs/GL3: (trivial) mark some tf extensions as done...
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2015-05-06
Roland Scheidegger
draw: (trivial) fix out-of-bounds vector initialization
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2015-04-27
Roland Scheidegger
softpipe: fix another stencil-as-float issue
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2015-04-23
Roland Scheidegger
draw: fix prim ids when there's no gs
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2015-04-08
Roland Scheidegger
draw: (trivial) don't print the shader twice with GALLIVM_DE...
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2015-04-08
Roland Scheidegger
gallivm: don't use control flow when doing indirect...
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2015-04-01
Roland Scheidegger
gallivm: (trivial) fix the logic deciding if function...
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2015-03-31
Roland Scheidegger
gallivm: do some hack heuristic to disable texture...
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2015-03-31
Roland Scheidegger
llvmpipe: enable ARB_texture_gather
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2015-03-31
Roland Scheidegger
gallivm: implement TG4 for ARB_texture_gather
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2015-03-31
Roland Scheidegger
gallivm: add gather support to sampler interface
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2015-03-31
Roland Scheidegger
gallivm: simplify sampler interface
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2015-03-28
Roland Scheidegger
llvmpipe: simplify address calculation for 4x4 blocks
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2015-03-28
Roland Scheidegger
gallivm: fix texture function name (key) when using...
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2015-03-27
Roland Scheidegger
gallivm: use llvm function calls for texturing instead...
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2015-03-27
Roland Scheidegger
gallivm: pass jit_context pointer through to sampling
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2015-03-21
Roland Scheidegger
llvmpipe: use global llvm context for PIPE_SUBSYSTEM_EMBEDDED
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2015-03-16
Roland Scheidegger
gallivm: abort properly when running out of buffer...
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2015-02-21
Roland Scheidegger
mesa: don't enable NV_fragment_program_option with...
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2015-01-29
Roland Scheidegger
gallium/docs: fix docs wrt ARL/ARR/FLR
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2015-01-05
Roland Scheidegger
gallium/util: fix crash with daz detection on x86
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2014-12-17
Roland Scheidegger
draw: revert using correct order for prim decomposition.
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2014-12-16
Roland Scheidegger
st/mesa: use vertex id lowering according to pipe cap...
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2014-12-16
Roland Scheidegger
draw: implement support for the VERTEXID_NOBASE and...
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2014-12-16
Roland Scheidegger
gallium: add TGSI_SEMANTIC_VERTEXID_NOBASE and TGSI_SEMANTIC...
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2014-12-10
Roland Scheidegger
draw: simplify prim id insertion in prim assembler
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2014-12-10
Roland Scheidegger
draw: fix another decompose bug affecting constant...
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2014-12-10
Roland Scheidegger
draw: fix flatshade stage for constant interpolated...
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2014-12-10
Roland Scheidegger
draw: copy over prim id header in flatshade stage when...
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2014-12-10
Roland Scheidegger
gallium/docs: clarify fragment shader position input...
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2014-12-08
Roland Scheidegger
draw: (trivial): remove double semicolon
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2014-12-06
Roland Scheidegger
mesa/st: don't use CMP / I2F for conditional assignments...
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2014-12-06
Roland Scheidegger
llvmpipe: decrease MAX_SCENES from 2 to 1
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2014-12-06
Roland Scheidegger
draw: use the prim type from prim_info not emit in...
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2014-12-06
Roland Scheidegger
draw: use correct output prim for non-adjacent topologies...
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