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radeonsi: rework how shader pointers to descriptors are set
2015-07-22
Marek Olšák
radeonsi: rework how shader pointers to descriptors...
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2015-07-22
Marek Olšák
radeonsi: rename build_streamout_store -> build_tbuffer_stor...
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2015-07-22
Marek Olšák
radeonsi: separate primitive ID computation
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2015-07-22
Marek Olšák
radeonsi: move declaring streamout parameters to its...
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2015-07-22
Marek Olšák
radeonsi: make ES2GS offset sgpr location dynamic
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2015-07-22
Marek Olšák
gallium/radeon: expose emit_fetch
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2015-07-22
Marek Olšák
gallium/radeon: expose LLVM functions implementing...
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2015-07-22
Marek Olšák
st/mesa: enable tessellation if the driver supports it
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2015-07-22
Marek Olšák
st/mesa: set default tessellation levels
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2015-07-22
Marek Olšák
st/mesa: handle tessellation 2D varyings correctly
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2015-07-22
Marek Olšák
st/mesa: add conversion for tessellation shaders
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2015-07-22
Marek Olšák
mesa: implement GL_IS_PER_PATCH
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2015-07-22
Marek Olšák
glsl: use separate varying slots for patch varyings
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2015-07-22
Marek Olšák
glsl: fix locations of 2-dimensional varyings without...
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2015-07-22
Marek Olšák
glsl: don't demote tess control shader outputs
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2015-07-22
Marek Olšák
glsl: disable varying packing between tessellation...
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2015-07-22
Marek Olšák
glsl: allow indexing of gl_out with a non-const if...
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2015-07-22
Marek Olšák
glsl: allow barrier() in tessellation control shaders
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2015-07-22
Marek Olšák
glsl: add the tessellation extension to the list for...
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2015-07-22
Marek Olšák
glsl: don't lower variable indexing on non-patch tessellatio...
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2015-07-22
Marek Olšák
mesa: don't allow drawing with tess ctrl shader and...
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2015-07-22
Marek Olšák
mesa: handle tessellation shaders in use_shader_program
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2015-07-22
Marek Olšák
mesa: add program interface queries for tessellation...
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2015-07-22
Marek Olšák
mesa: allow setting of patch parameters.
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2015-07-22
Marek Olšák
mesa: take tessellation into account when validating...
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2015-07-22
Marek Olšák
mesa: add _mesa_has_tessellation
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2015-07-22
Marek Olšák
drirc: drop support for Heaven 3.0, fixes tessellation...
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2015-07-22
Marek Olšák
winsys/radeon: implement buffer_unmap
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2015-07-22
Marek Olšák
gallium/radeon: remove buffer_unmap calls that can...
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2015-07-22
Marek Olšák
radeonsi: remove switch statement in si_create_context
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2015-07-22
Marek Olšák
radeonsi: don't change pipe_resource in resource_copy_region
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2015-07-22
Marek Olšák
radeonsi: upload shader rodata after updating scratch...
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2015-07-22
Marek Olšák
radeonsi: remove redundant parameter in si_shader_binary_read
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2015-07-22
Marek Olšák
cso: eliminate some sampler function wrappers
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2015-07-22
Marek Olšák
gallium/tests: use cso_set_samplers
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2015-07-22
Marek Olšák
gallium/util: use cso_set_samplers
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2015-07-22
Marek Olšák
st/mesa: use cso_set_samplers
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2015-07-22
Marek Olšák
cso: remove clip state handling
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2015-07-22
Marek Olšák
cso: only allow saving and restoring fragment sampler...
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2015-07-22
Marek Olšák
cso: drop inefficient checking for redundant sampler...
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2015-07-22
Marek Olšák
cso: only allow saving and restoring fragment sampler...
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2015-07-22
Marek Olšák
gallium/util: improve dump functions
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2015-07-22
Marek Olšák
tgsi: allow dumping to a file directly
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2015-07-22
Marek Olšák
st/mesa: don't call st_validate_state in BlitFramebuffer
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2015-07-22
Marek Olšák
docs/relnotes: document new EGL extensions and EGL 1.5
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2015-07-22
Marek Olšák
egl,dri_interface: use DRI2rendererQueryExtension to...
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2015-07-22
Marek Olšák
egl: implement EGL_KHR_gl_colorspace (v2)
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2015-07-22
Marek Olšák
st/dri: expose sRGB visuals (v2)
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2015-07-16
Marek Olšák
gallium: add interface for writable shader buffers
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2015-07-16
Marek Olšák
gallium: add interface for writable shader images
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2015-07-16
Marek Olšák
gallium: add new limits for shader buffers and images
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2015-07-16
Marek Olšák
gallium: add BIND flags for R/W buffers and images
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2015-07-16
Marek Olšák
gallium: add PIPE_CAP_MAX_SHADER_PATCH_VARYINGS
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2015-07-07
Marek Olšák
st/dri: don't set PIPE_BIND_SCANOUT for MSAA surfaces
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2015-07-05
Marek Olšák
winsys/radeon: use os_wait_until_zero in radeon_bo_set_tiling
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2015-07-05
Marek Olšák
radeonsi: don't flush an empty IB if the only thing...
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2015-07-05
Marek Olšák
gallium/os: add conversion and wait functions for absolute...
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2015-07-05
Marek Olšák
gallium/os: add os_wait_until_zero (v2)
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2015-07-05
Marek Olšák
gallium/radeon: mark the gpu load thread stop trigger...
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2015-07-05
Marek Olšák
st/mesa: if a fence isn't returned, assume it's signalled
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2015-07-05
Marek Olšák
gallium: remove redundant pipe_context::fence_signalled
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2015-07-05
Marek Olšák
gallium: use fence_finish instead of fence_signalled...
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2015-07-05
Marek Olšák
gallium: handle fence_finish timeout in various drivers
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2015-07-05
Marek Olšák
gallium/docs: remove out-of-date document about D3D11...
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2015-07-05
Marek Olšák
radeonsi: fix a hang with DrawTransformFeedback on...
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2015-07-03
Marek Olšák
r600g: disable single-sample fast color clear due to...
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2015-07-03
Marek Olšák
docs/relnotes: document create_context_robustness extensions
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2015-07-03
Marek Olšák
r600g,radeonsi: implement get_device_reset_status
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2015-07-03
Marek Olšák
dri/common: allow BGRX sRGB visuals
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2015-07-03
Marek Olšák
mesa: fix sRGB rendering for GLES1
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2015-07-03
Marek Olšák
egl: sort extension lists alphabetically
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2015-06-25
Marek Olšák
radeonsi: don't fail in si_shader_io_get_unique_index
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2015-06-25
Marek Olšák
softpipe,llvmpipe: fix PIPE_SHADER_CAP_MAX_INPUTS value
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2015-06-16
Marek Olšák
st/mesa: improve assertions in vp/fp translation
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2015-06-16
Marek Olšák
mesa: don't rebind constant buffers after every state...
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2015-06-16
Marek Olšák
mesa: remove unused variables from gl_program
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2015-06-16
Marek Olšák
glsl: print locations of variables
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2015-06-16
Marek Olšák
configure.ac: rename LLVM_VERSION_PATCH to avoid conflict...
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2015-06-14
Marek Olšák
gallium/util: add util_last_bit64
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2015-06-14
Marek Olšák
glsl: fix "tesselation" typo
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2015-06-14
Marek Olšák
r600g: handle TGSI input/output array declarations...
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2015-06-05
Marek Olšák
clover: clarify and fix the EGL interop error case
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2015-06-05
Marek Olšák
egl: expose EGL 1.5 if all requirements are met
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2015-06-05
Marek Olšák
egl: return correct invalid-type error from eglCreateSync
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2015-06-05
Marek Olšák
egl: add new platform functions (v2)
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2015-06-05
Marek Olšák
egl: add eglCreateImage (v2)
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2015-06-05
Marek Olšák
egl: add eglGetSyncAttrib (v2)
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2015-06-05
Marek Olšák
egl: add eglWaitSync
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2015-06-05
Marek Olšák
egl: add EGL 1.5 functions that don't need any changes...
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2015-06-05
Marek Olšák
egl: use EGL 1.5 types without suffixes
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2015-06-05
Marek Olšák
egl: add context attribs from EGL 1.5
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2015-06-05
Marek Olšák
egl: fix setting context flags
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2015-06-05
Marek Olšák
egl: combine VersionMajor and VersionMinor into one...
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2015-06-05
Marek Olšák
egl: set the EGL version in common code
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2015-06-05
Marek Olšák
egl: remove unused _egl_global::ClientExtensions
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2015-06-05
Marek Olšák
egl: import platform headers from registry (v2)
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2015-06-05
Marek Olšák
egl: import eglext.h from registry and cleanup eglmesaext...
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2015-06-05
Marek Olšák
egl: import egl.h from registry (v2)
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2015-06-05
Marek Olšák
mesa: remove unused gl_config::colorIndexMode
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2015-06-05
Marek Olšák
mesa: use GL_GEOMETRY_PROGRAM_NV instead of MESA_GEOMETRY_PR...
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