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meta: Replace save_state::{Vertex,Geometry,Fragment}Shader with an array.
2014-01-21
Brian Paul
docs: remove some ancient README.* files
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2014-01-21
Brian Paul
svga: implement TGSI_PROPERTY_FS_COLOR0_WRITES_ALL_CBUFS
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2014-01-21
Brian Paul
svga: rename color output variables
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2014-01-21
Brian Paul
svga: fix clearing for null color buffers
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2014-01-21
Brian Paul
mesa: add missing TYPE_DOUBLEN_2 cases in get.c
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2014-01-20
Brian Paul
draw: use some cast wrappers in draw_pt_fetch_shade_pipeline*.c
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2014-01-20
Brian Paul
draw: whitespace and formatting fixes in draw_pt_fetch_shade...
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2014-01-20
Brian Paul
draw: fix incorrect vertex size computation in LLVM...
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2014-01-20
Brian Paul
docs: note reduced display list memory usage in 10...
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2014-01-20
Brian Paul
swrast: check for null/-1 when mapping renderbuffers
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2014-01-20
Brian Paul
softpipe: fix crash when accessing null colorbuffer
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2014-01-20
Brian Paul
st/vdpau: s/surface/resource/ to fix compiler warning
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2014-01-17
Brian Paul
svga: fix crash when clearing null color buffer
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2014-01-17
Brian Paul
llvmpipe: handle NULL color buffer pointers
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2014-01-17
Brian Paul
softpipe: handle NULL color buffer pointers
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2014-01-15
Brian Paul
scons: add new shaderimage.c file to the build
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2014-01-09
Brian Paul
mesa: add missing SNORM formats in _mesa_base_fbo_format()
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2014-01-09
Brian Paul
mesa: remove dead geom shader code
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2014-01-09
Brian Paul
docs: minor updates to VMware SVGA3D driver page
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2014-01-09
Brian Paul
mesa: check bits per channel for GL_RGBA_SIGNED_COMPONENTS_E...
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2014-01-09
Brian Paul
mesa: check for MESA_FORMAT_RGB9_E5_FLOAT in _mesa_is_format...
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2014-01-09
Brian Paul
st/mesa: fix breakage from gl_constant::Program[] change
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2014-01-06
Brian Paul
glsl: rename min(), max() functions to fix MSVC build
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2014-01-06
Brian Paul
mesa: implement missing glGet(GL_RGBA_SIGNED_COMPONENTS_EXT...
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2013-12-18
Brian Paul
mesa: minor simplification in _mesa_es3_error_check_format_a...
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2013-12-18
Brian Paul
mesa: add API/extension checks for 3-component texture...
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2013-12-18
Brian Paul
mesa: 78-column wrapping in extensions.c
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2013-12-18
Brian Paul
st/mesa: plug in default buffer object driver functions
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2013-12-17
Brian Paul
swrast: silence driContextSetFlags() parameter type...
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2013-12-17
Brian Paul
st/dri: fix compiler warning for driCopySubBufferExtension
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2013-12-14
Brian Paul
mesa: document _mesa_texstore() return value
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2013-12-13
Brian Paul
st/mesa: only set up sampler compare mode for depth...
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2013-12-13
Brian Paul
st/mesa: add const qualifiers in sampler validation...
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2013-12-13
Brian Paul
st/mesa: add const qualifier to st_translate_color()
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2013-12-13
Brian Paul
st/mesa: simplify integer texture check
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2013-12-13
Brian Paul
mesa: update glext.h to version 20131212
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2013-12-13
Brian Paul
svga: don't emit extraneous fs shadow code
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2013-12-13
Brian Paul
mesa: s/uint/GLuint/ to fix MSVC error
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2013-12-12
Brian Paul
util: fix compile breakage
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2013-12-12
Brian Paul
util: move variable declaration out of for-loop
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2013-12-12
Brian Paul
svga: expose HW smooth/stipple/wide lines
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2013-12-04
Brian Paul
mesa: reduce memory used for short display lists
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2013-12-04
Brian Paul
mesa: update/remove display list comments
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2013-12-04
Brian Paul
mesa: remove gl_dlist_node::next pointer to reduce...
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2013-12-04
Brian Paul
mesa: begin reducing memory used by display lists
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2013-12-04
Brian Paul
docs: put MD5 sums in 9.2.4 relnotes file
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2013-12-04
Brian Paul
docs: use --disable-dri3 for VMware guest driver build
Signed-off-by:
Brian Paul
<brianp@vmware.com>
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2013-11-29
Brian Paul
mesa: fix mem leak of glPixelMap data in display list
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2013-11-29
Brian Paul
mesa: added memory-related comment in save_error()
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2013-11-29
Brian Paul
mesa: fix flags assignment in save_WaitSync()
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2013-11-29
Brian Paul
mesa: remove old colortable, histogram, etc. code from...
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2013-11-29
Brian Paul
mesa: have old convolution functions generate GL_INVALID_OPE...
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2013-11-29
Brian Paul
mesa: have old glColorTable functions generate GL_INVALID_OP...
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2013-11-22
Brian Paul
st/mesa: simplify writemask for emitting fog result
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2013-11-22
Brian Paul
mesa: fix indentation in ffvertex_prog.c
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2013-11-21
Brian Paul
svga: remove special-case code for texkil w component
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2013-11-19
Brian Paul
st/mesa: fix GL_FEEDBACK mode inverted Y coordinate bug
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2013-11-19
Brian Paul
svga: improve check for 3D compressed textures
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2013-11-18
Brian Paul
svga: we don't supported 3D compressed textures
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2013-11-18
Brian Paul
st/mesa: pass correct pipe_texture_target to st_choose_format()
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2013-11-18
Brian Paul
osmesa: add missing comma
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2013-11-18
Brian Paul
osmesa: add support for postprocess filters
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2013-11-18
Brian Paul
postprocess: document the pp_init() function.
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2013-11-18
Brian Paul
postprocess: move #defines to filters.h
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2013-11-18
Brian Paul
postprocess: refactor header files, etc
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2013-11-18
Brian Paul
postprocess: rename program to pp_program
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2013-11-18
Brian Paul
postprocess: simplify pp_free() code
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2013-11-15
Brian Paul
svga: remove unused vars in svga_hwtnl_simple_draw_range_ele...
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2013-11-15
Brian Paul
svga: print warning for unsupported indirect dest reg...
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2013-11-15
Brian Paul
svga: mark dest image as defined in svga_surface_copy()
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2013-11-15
Brian Paul
svga: do primitive trimming in translate_indices()
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2013-11-15
Brian Paul
indices: add comments, assertions in u_indices.c file
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2013-11-15
Brian Paul
mesa: remove duplicated prototypes in varray.h
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2013-11-13
Brian Paul
docs: fill in md5 checksums for 9.2.3 release
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2013-11-13
Brian Paul
docs: fix 9.2.2 -> 9.2.3 typos
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2013-11-12
Brian Paul
mesa: 80-column wrapping, remove trailing whitespace...
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2013-11-12
Brian Paul
mesa: add comment for struct gl_vertex_buffer_binding
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2013-11-12
Brian Paul
mesa: call update_array_format() after error checking
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2013-11-12
Brian Paul
mesa: use _mesa_is_bufferobj() helper in _mesa_vertex_attrib...
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2013-11-12
Brian Paul
mesa: add const qualifiers to vertex array helper functions
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2013-11-11
Brian Paul
osmesa: assorted code clean-ups
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2013-11-11
Brian Paul
osmesa: fix broken triangle/line drawing when using...
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2013-11-11
Brian Paul
svga: improve loops over color buffers
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2013-11-11
Brian Paul
svga: document magic number of 8 render targets per...
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2013-11-11
Brian Paul
util: set all unused cbufs to NULL in util_copy_framebuffer_...
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2013-11-11
Brian Paul
glx: declare glx_screen struct to silence warning
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2013-11-11
Brian Paul
glx: change query_renderer_integer() value param to...
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2013-11-08
Brian Paul
swrast: add missing notify_reset parameter to dri_create_con...
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2013-11-07
Brian Paul
mesa: fix return statements in varray.c
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2013-11-07
Brian Paul
svga: always return 4 for PIPE_MAX_COLOR_BUFS
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2013-11-07
Brian Paul
svga: return true for the PIPE_CAP_SM3 query
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2013-11-06
Brian Paul
mesa: for GLSL_DUMP_ON_ERROR, also dump the info log
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2013-11-05
Brian Paul
mesa: remove __alpha__ && CCPML check
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2013-11-05
Brian Paul
mesa: remove OPENSTEP stuff
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2013-11-05
Brian Paul
mesa: remove macintosh preprocessor stuff
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2013-11-05
Brian Paul
mesa: remove __QUICKDRAW__ tests
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2013-11-05
Brian Paul
mesa: remove WGLAPI macro
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2013-11-04
Brian Paul
mesa: remove Watcom C support
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2013-11-04
Brian Paul
mesa: remove Centerline C support from gl.h
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2013-11-04
Brian Paul
mesa: remove BUILD_FOR_SNAP bits
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