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nv30: include the header of ffs prototype
2015-10-13
Samuel Iglesias...
glsl: fix matrix stride calculation for std430's row_major...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-09
Samuel Iglesias...
main: fix length of values written to glGetProgramResourceiv...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-09
Samuel Iglesias...
main: buffer array variables can have array size of...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-09
Samuel Iglesias...
main: consider that unsized arrays have at least one...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-09
Samuel Iglesias...
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-09
Samuel Iglesias...
main: fix goto in program_resource_top_level_array_stride
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-06
Samuel Iglesias...
main: array stride for unsized arrays of arrays are...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-06
Samuel Iglesias...
glsl: add std430 layout support for AoA
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-10-02
Samuel Iglesias...
glsl: emit row_major matrix's SSBO stores only for...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-30
Samuel Iglesias...
glsl: assert base_alignment > 0 for records
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-30
Samuel Iglesias...
util: use strnlen() in strndup() implementations
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-30
Samuel Iglesias...
i965/vec4/nir: add nir_intrinsic_memory_barrier support
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-30
Samuel Iglesias...
glsl: apply shader storage block member rules when...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-29
Samuel Iglesias...
util: implement strndup for WIN32
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2015-09-29
Samuel Iglesias...
glsl: use correct number of uniform blocks in error...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-29
Samuel Iglesias...
main: fix ACTIVE_UNIFORM_BLOCKS value
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-28
Samuel Iglesias...
docs: mention ARB_shader_storage_buffer_object on 11...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-26
Samuel Iglesias...
main/tests: Enable glShaderStorageBlockBinding() check...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965: Enable ARB_shader_storage_buffer_object extension...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
mesa: enable ARB_shader_storage_buffer_object extension...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
mesa: Add getters for the GL_ARB_shader_storage_buffer_objec...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glapi: add ARB_shader_storage_block_buffer_object
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
main/tests: add ARB_shader_storage_buffer_object tokens...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Allow memory qualifiers on shader storage buffer...
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2015-09-25
Samuel Iglesias...
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
mesa: add glShaderStorageBlockBinding()
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: use ir_rvalue instead of ir_dereference in auxiliary...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualified...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
nir: modify the instruction insertion in nir_visitor...
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2015-09-25
Samuel Iglesias...
glsl: shader storage blocks use different max block...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: ignore buffer variables when counting uniform...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: number of active shader storage blocks must be...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: a shader storage buffer must be smaller than...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: add std430 interface packing support to ssbo...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Add std430 support to program_resource_visitor...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Add std430 related member functions to glsl_type...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: allow default qualifiers for shader storage block...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Move interface block processing to glsl_parser_extras.cpp
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2015-09-25
Samuel Iglesias...
glsl: ignore default qualifier declarations when checking...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: layout qualifier can appear more than once since...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/wm: surfaces should have the API buffer size,...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/wm: emit null buffer surfaces when null buffers...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/fs/nir: implement nir_intrinsic_get_buffer_size
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
nir: Implement ir_unop_get_buffer_size
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: implement unsized array length
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: Add unsized array support to glsl_type::std140_size()
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2015-09-25
Samuel Iglesias...
glsl: fix indention in glsl_types.cpp
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: add support for unsized arrays in shader storage...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
glsl: return error if unsized arrays are found in OpenGL ES
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
i965: set ARB_shader_storage_buffer_object related...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-09-25
Samuel Iglesias...
mesa: set MAX_SHADER_STORAGE_BUFFERS to 16.
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-08-03
Samuel Iglesias...
i965/gs/gen6: Refactor ir_emit_vertex and ir_end_primitive...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-08-03
Samuel Iglesias...
nir: Fix output swizzle in get_mul_for_src
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-24
Samuel Iglesias...
glsl/glcpp: fix SIGSEGV when checking error condition...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object loads to GLSL...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: Lower shader storage buffer object writes to...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: fix error messages in invalid declarations of...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: buffer variables cannot be defined outside interface...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: shader buffer variables cannot have initializers
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
glsl: enable binding layout qualifier usage for shader...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
mesa: add MaxShaderStorageBlocks to struct gl_program_constants
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-07-14
Samuel Iglesias...
mesa: define ARB_shader_storage_buffer_object extension
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-05-20
Samuel Iglesias...
mesa/main: validate name syntax for array variables...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-05-05
Samuel Iglesias...
glsl: don't lower fragdata array if the output data...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-04-15
Samuel Iglesias...
glsl: fix assignment of multiple scalar and vecs to...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-03-30
Samuel Iglesias...
glsl: fail when a shader's input var has not an equivalent...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-03-13
Samuel Iglesias...
glsl: optimize (0 cmp x + y) into (-x cmp y).
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-03-06
Samuel Iglesias...
configure: Introduce new output variable to ax_check_python_...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-02-24
Samuel Iglesias...
i965/blorp: round to nearest when converting float...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-02-20
Samuel Iglesias...
glsl: don't allow invariant qualifiers for interface...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-02-19
Samuel Iglesias...
glsl: A shader cannot redefine or overload built-in...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-02-03
Samuel Iglesias...
mesa: fix error value in GetFramebufferAttachmentParameteriv...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-14
Samuel Iglesias...
configure: add check for GNU indent
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-14
Samuel Iglesias...
configure: change required Python Mako version to 0.3.4
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-13
Samuel Iglesias...
main: round floating-point value to nearest integer...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-13
Samuel Iglesias...
main: round floating-point value to nearest integer...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-13
Samuel Iglesias...
main: fix return GL_FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: restrict use of GL_ABGR_EXT format to allowed...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: Remove _mesa_pack_int_rgba_row() and auxiliary...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/pack: use _mesa_format_from_format_and_type in...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/pack: refactor _mesa_pack_rgba_span_float()
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/main/pack_tmp.h: Add float conversion support
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/pack: use autogenerated format_pack functions
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: use format conversion functions in swrast
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/formats: add new mesa formats and their pack/unpack...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa/format_pack: Add _mesa_pack_int_rgba_row()
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: Add _mesa_pack_uint_rgba_row() format conversion...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
configure: require python mako module
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: Fix _mesa_swizzle_and_convert integer conversions...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2015-01-12
Samuel Iglesias...
mesa: Fix get_texbuffer_format().
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2014-12-09
Samuel Iglesias...
main: return two minor digits for ES shading language...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2014-12-09
Samuel Iglesias...
glsl: invariant qualifier is not valid for shader inputs...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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2014-09-19
Samuel Iglesias...
i965/gen6: enable GLSL 1.50, OpenGL 3.2 and GL_AMD_vertex_sh...
Signed-off-by:
Samuel Iglesias Gonsalvez
<siglesias@igalia.com>
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