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glsl: restrict consumer stage condition to modify interpolation type
2016-01-15
Samuel Iglesias...
glsl: restrict consumer stage condition to modify interpolat...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2016-01-13
Samuel Iglesias...
glsl: add image_format check in cross_validate_globals()
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2016-01-04
Samuel Iglesias...
i965/wm: use proper API buffer size for the surfaces.
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-12-22
Iago Toral Quiroga
mesa: add SSBOs to the list of fragment shader side...
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2015-12-22
Iago Toral Quiroga
i965: Ensure FS execution in presence of atomic buffers
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2015-12-22
Iago Toral Quiroga
mesa: Add a _mesa_active_fragment_shader_has_side_effects...
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2015-11-30
Samuel Iglesias...
i965/fs: remove unused fs_reg offset
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-25
Samuel Iglesias...
docs: minimum required python mako version is 0.3.4
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
glsl: copy each field's precision information in glsl_types...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
glsl: copy each field's precision information from...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
glsl: copy each field's precision information when...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
glsl: initialize data.precision value in ir_variable...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
glsl/nir: initialize precision field in glsl_struct_field...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-17
Samuel Iglesias...
nir: reduce memory footprint of glsl_struct_field's...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-13
Samuel Iglesias...
glsl: fix 'shared' layout qualifier related regressions
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-11-12
Samuel Iglesias...
i965/fs/nir: fix the number of register written by...
...by: Samuel Iglesias Gonsálvez <
siglesias@igalia.com
>
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2015-10-30
Samuel Iglesias...
main: fix basename match's check if it's an array or...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-29
Samuel Iglesias...
glsl: fix GL_BUFFER_DATA_SIZE value for shader storage...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-28
Samuel Iglesias...
main: fix GL_MAX_NUM_ACTIVE_VARIABLES value for shader...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-27
Samuel Iglesias...
main: Remove interface block array index for doing...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-23
Samuel Iglesias...
glsl: fix shader storage block member rules when adding...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-19
Samuel Iglesias...
glsl: fix segfault when indirect indexing a buffer...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-16
Samuel Iglesias...
glsl: fix check SSBOs support for builtin functions
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-13
Samuel Iglesias...
glsl: fix matrix stride calculation for std430's row_major...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-09
Samuel Iglesias...
main: fix length of values written to glGetProgramResourceiv...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-09
Samuel Iglesias...
main: buffer array variables can have array size of...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-09
Samuel Iglesias...
main: consider that unsized arrays have at least one...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-09
Samuel Iglesias...
main: fix TOP_LEVEL_ARRAY_SIZE and TOP_LEVEL_ARRAY_STRIDE
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-09
Samuel Iglesias...
main: fix goto in program_resource_top_level_array_stride
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-06
Samuel Iglesias...
main: array stride for unsized arrays of arrays are...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-06
Samuel Iglesias...
glsl: add std430 layout support for AoA
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-10-02
Samuel Iglesias...
glsl: emit row_major matrix's SSBO stores only for...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-30
Samuel Iglesias...
glsl: assert base_alignment > 0 for records
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-30
Samuel Iglesias...
util: use strnlen() in strndup() implementations
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-30
Samuel Iglesias...
i965/vec4/nir: add nir_intrinsic_memory_barrier support
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-30
Samuel Iglesias...
glsl: apply shader storage block member rules when...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-29
Samuel Iglesias...
util: implement strndup for WIN32
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2015-09-29
Samuel Iglesias...
glsl: use correct number of uniform blocks in error...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-29
Samuel Iglesias...
mesa: rename gl_shader_program's NumUniformBlocks to...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-29
Samuel Iglesias...
main: fix ACTIVE_UNIFORM_BLOCKS value
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-28
Samuel Iglesias...
docs: mention ARB_shader_storage_buffer_object on 11...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-26
Samuel Iglesias...
main/tests: Enable glShaderStorageBlockBinding() check...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Antia Puentes
glsl: Mark as active all elements of shared/std140...
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2015-09-25
Iago Toral Quiroga
docs: Mark ARB_shader_storage_buffer_object as done...
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2015-09-25
Samuel Iglesias...
i965: Enable ARB_shader_storage_buffer_object extension...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
mesa: enable ARB_shader_storage_buffer_object extension...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
mesa: Add getters for the GL_ARB_shader_storage_buffer_objec...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glapi: add ARB_shader_storage_block_buffer_object
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
main/tests: add ARB_shader_storage_buffer_object tokens...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
main: Add SHADER_STORAGE_BLOCK and BUFFER_VARIABLE...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow reads from write-only buffer variables
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2015-09-25
Iago Toral Quiroga
glsl: Do not allow assignments to read-only buffer...
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2015-09-25
Samuel Iglesias...
glsl: Allow memory qualifiers on shader storage buffer...
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2015-09-25
Iago Toral Quiroga
glsl: Apply memory qualifiers to buffer variables
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2015-09-25
Iago Toral Quiroga
glsl: Allow use of memory qualifiers with ARB_shader_storage...
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2015-09-25
Samuel Iglesias...
glsl: fix UNIFORM_BUFFER_START or UNIFORM_BUFFER_SIZE...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Iago Toral Quiroga
mesa: Add queries for GL_SHADER_STORAGE_BUFFER
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2015-09-25
Samuel Iglesias...
mesa: add glShaderStorageBlockBinding()
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Iago Toral Quiroga
glsl: First argument to atomic functions must be a...
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2015-09-25
Iago Toral Quiroga
i965/nir/vec4: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_ssbo_atomic_*
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2015-09-25
Iago Toral Quiroga
nir: Implement lowered SSBO atomic intrinsics
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2015-09-25
Iago Toral Quiroga
glsl: lower SSBO atomic intrinsics
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2015-09-25
Samuel Iglesias...
glsl: use ir_rvalue instead of ir_dereference in auxiliary...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Iago Toral Quiroga
glsl: Add atomic functions from ARB_shader_storage_buffer_object
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2015-09-25
Iago Toral Quiroga
glsl: Rename atomic counter functions
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2015-09-25
Samuel Iglesias...
glsl: atomic counters can be declared as buffer-qualified...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Iago Toral Quiroga
nir/glsl_to_nir: ignore an instruction's dest if it...
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2015-09-25
Iago Toral Quiroga
i965/nir/vec4: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_load_ssbo
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2015-09-25
Iago Toral Quiroga
nir: Implement __intrinsic_load_ssbo
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2015-09-25
Samuel Iglesias...
nir: modify the instruction insertion in nir_visitor...
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2015-09-25
Iago Toral Quiroga
i965/nir/vec4: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral Quiroga
i965/nir/fs: Implement nir_intrinsic_store_ssbo
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2015-09-25
Iago Toral Quiroga
nir: Implement __intrinsic_store_ssbo
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2015-09-25
Francisco Jerez
i965/vec4: Import surface message builder functions.
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2015-09-25
Francisco Jerez
i965/vec4: Import helpers to convert vectors into arrays...
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2015-09-25
Francisco Jerez
i965/vec4: Introduce VEC4 IR builder.
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2015-09-25
Samuel Iglesias...
glsl: shader storage blocks use different max block...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: ignore buffer variables when counting uniform...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: number of active shader storage blocks must be...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: a shader storage buffer must be smaller than...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: add std430 interface packing support to ssbo...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Add std430 support to program_resource_visitor...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for std430 interface...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Add std430 related member functions to glsl_type...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: allow default qualifiers for shader storage block...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Move interface block processing to glsl_parser_extras.cpp
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2015-09-25
Samuel Iglesias...
glsl: ignore default qualifier declarations when checking...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: layout qualifier can appear more than once since...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/wm: surfaces should have the API buffer size,...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/wm: emit null buffer surfaces when null buffers...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/fs/nir: implement nir_intrinsic_get_buffer_size
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/fs: Implement FS_OPCODE_GET_BUFFER_SIZE
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/vec4/nir: implement nir_intrinsic_get_buffer_size
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
i965/vec4: Implement VS_OPCODE_GET_BUFFER_SIZE
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
nir: Implement ir_unop_get_buffer_size
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: implement unsized array length
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Add parser/compiler support for unsized array...
...by: Samuel Iglesias Gonsalvez <
siglesias@igalia.com
>
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2015-09-25
Samuel Iglesias...
glsl: Add unsized array support to glsl_type::std140_size()
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