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st/egl: Remove flush_frontbuffer and swap_buffers.
2010-11-02
Brian Paul
mesa: silence new warnings in texobj.c
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2010-11-02
Brian Paul
llvmpipe: add a cast
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2010-11-02
Brian Paul
llvmpipe: assign context's frag shader pointer before...
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2010-11-02
Brian Paul
mesa: fix aux/accum comment and error message mixups
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2010-11-02
Brian Paul
mesa: remove always-false conditional in check_compatible()
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2010-11-02
Brian Paul
dri/util: add a bunch of comments
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2010-11-02
Brian Paul
mesa: move the gl_config struct declaration
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2010-11-02
Brian Paul
mesa: use GLubyte for edge flag arrays
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2010-10-30
Brian Paul
osmesa: fix renderbuffer memleak in OSMesaMakeCurrent()
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2010-10-29
Brian Paul
mesa: remove dead code
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2010-10-29
Brian Paul
mesa: pixel transfer ops do not apply to integer-valued...
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2010-10-29
Brian Paul
mesa: additional integer formats in _mesa_bytes_per_pixel()
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2010-10-29
Brian Paul
mesa: add const qualifier to _mesa_is_legal_format_and_type()
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2010-10-29
Brian Paul
mesa: fix integer cases in _mesa_is_legal_format_and_type()
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2010-10-29
Brian Paul
mesa: fix incorrect type in _mesa_texstore_rgba_int16()
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2010-10-29
Brian Paul
mesa: remove obsolete comment
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2010-10-29
Brian Paul
mesa: add extension table entry for GL_EXT_gpu_shader4
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2010-10-29
Brian Paul
mesa: clean-up array element code
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2010-10-29
Brian Paul
mesa: glArrayElement support for integer-valued arrays
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2010-10-29
Brian Paul
mesa: state/queries for GL_MIN/MAX_PROGRAM_TEXEL_OFFSET_EXT
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2010-10-29
Brian Paul
mesa: consolidate glVertex/Color/etcPointer() code
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2010-10-29
Brian Paul
mesa: add gl_client_array::Integer field and related...
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2010-10-29
Brian Paul
mesa: implement integer-valued vertex attribute functions
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2010-10-29
Brian Paul
mesa: add new GLvertexformat entries for integer-valued...
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2010-10-29
Brian Paul
mesa: plug in more GL_EXT_gpu_shader4 functions
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2010-10-29
Brian Paul
mesa: add glGetUniformuiv(), plug in uint glUniform...
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2010-10-29
Brian Paul
mesa: plug in stubs for glBindFragDataLocation(), glGetFragD...
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2010-10-29
Brian Paul
glapi: regenerated API files
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2010-10-29
Brian Paul
glapi: include EXT_gpu_shader4.xml
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2010-10-29
Brian Paul
glapi: xml spec file for GL_EXT_gpu_shader4
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2010-10-29
Brian Paul
vbo: re-indent file
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2010-10-29
Brian Paul
mesa: remove 'normalized' parameter from _mesa_VertexAttribI...
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2010-10-27
Brian Paul
mesa: rename function to _mesa_is_format_integer_color()
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2010-10-27
Brian Paul
mesa: fix bug in _mesa_is_format_integer()
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2010-10-27
Brian Paul
mesa: remove the unused _mesa_is_fragment_shader_active...
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2010-10-27
Brian Paul
mesa: call _mesa_valid_to_render() in glDrawPixels...
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2010-10-27
Brian Paul
mesa: do integer FB / shader validation check in _mesa_valid...
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2010-10-26
Brian Paul
mesa: additional teximage error checks for GL_EXT_texture_in...
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2010-10-26
Brian Paul
mesa: additional switch cases for GL_EXT_texture_integer
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2010-10-26
Brian Paul
mesa: additional glReadPixels error checks for GL_EXT_textur...
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2010-10-25
Brian Paul
translate: remove unused prototypes
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2010-10-25
Brian Paul
translate: use function typedefs, casts to silence...
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2010-10-25
Brian Paul
rtasm: use pointer_to_func() to silence warning
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2010-10-25
Brian Paul
util: use pointer_to_func() to silence warning
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2010-10-25
Brian Paul
xlib: silence unused var warning
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2010-10-25
Brian Paul
mesa: fix uninitialized var warning
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2010-10-25
Brian Paul
mesa: silence enum comparison warning
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2010-10-23
Brian Paul
softpipe: remove >32bpp color restriction
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2010-10-23
Brian Paul
st/mesa: be smarter choosing texture format for glDrawPixels()
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2010-10-23
Brian Paul
mesa: display list support for GL_EXT_texture_integer
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2010-10-23
Brian Paul
mesa: plug in GL_EXT_texture_integer functions
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2010-10-23
Brian Paul
mesa: regenerated API files for GL_EXT_texture_integer
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2010-10-23
Brian Paul
glapi: include/build EXT_texture_integer.xml
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2010-10-23
Brian Paul
glapi: GL_EXT_texture_integer API
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2010-10-23
Brian Paul
mesa: simplify target_can_be_compressed() function
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2010-10-23
Brian Paul
st/mesa: add format selection for signed/unsigned integer...
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2010-10-23
Brian Paul
mesa: added cases for GL_EXT_texture_integer
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2010-10-23
Brian Paul
mesa: added cases for GL_EXT_texture_integer formats
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2010-10-23
Brian Paul
mesa: compute _IntegerColor field in _mesa_test_framebuffer_...
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2010-10-23
Brian Paul
mesa: added glGet query for GL_RGBA_INTEGER_MODE_EXT
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2010-10-23
Brian Paul
mesa: added new gl_framebuffer::_IntegerColor field
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2010-10-23
Brian Paul
mesa: added new gl_extensions::EXT_gpu_shader4 field
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2010-10-23
Brian Paul
softpipe: added some texture sample debug code (disabled)
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2010-10-23
Brian Paul
mesa: new glDrawPixels error check for integer formats
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2010-10-23
Brian Paul
mesa: added _mesa_is_fragment_shader_active() helper
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2010-10-23
Brian Paul
mesa: minor reformatting, clean-ups
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2010-10-23
Brian Paul
mesa: _mesa_is_format_integer() function
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2010-10-23
Brian Paul
mesa: _mesa_ClearColorIuiEXT() and _mesa_ClearColorIiEXT()
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2010-10-23
Brian Paul
mesa: add pixel packing for unscaled integer types
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2010-10-23
Brian Paul
mesa: split up the image.c file
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2010-10-23
Brian Paul
mesa: simplify fbo format checking code
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2010-10-23
Brian Paul
mesa: 80-column wrapping
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2010-10-23
Brian Paul
docs: updated GL3 status for primitive restart
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2010-10-22
Brian Paul
mesa: move declaration before code
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2010-10-22
Brian Paul
galahad: silence warnings
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2010-10-22
Brian Paul
winsys/xlib: rename xm->xlib
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2010-10-22
Brian Paul
winsys/xlib: fix up allocation/dealloction of XImage
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2010-10-22
Brian Paul
winsys/xlib: use Bool type for shm field
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2010-10-22
Brian Paul
winsys/xlib: formatting fixes
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2010-10-22
Brian Paul
Merge branch 'primitive-restart-cleanup'
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2010-10-22
Brian Paul
docs: added GL_NV_primitive_restart extension
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2010-10-22
Brian Paul
llvmpipe: enable primitive restart
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2010-10-22
Brian Paul
softpipe: enable primitive restart
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2010-10-22
Brian Paul
draw: implement primitive splitting for primitive restart
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2010-10-22
Brian Paul
st/mesa: support for primitive restart
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2010-10-22
Brian Paul
gallium: new CAP, state for primitive restart
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2010-10-22
Brian Paul
vbo: support for primitive restart
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2010-10-22
Brian Paul
mesa: plug in primitive restart function
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2010-10-22
Brian Paul
mesa: regenerated files with primitive restart
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2010-10-22
Brian Paul
mesa: API spec for primitive restart
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2010-10-22
Brian Paul
mesa: set/get primitive restart state
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2010-10-22
Brian Paul
mesa: driver hook for primitive restart
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2010-10-21
Brian Paul
docs: add GL_ARB_texture_rg to release notes
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2010-10-21
Brian Paul
docs: update texture red/green support in GL3.txt
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2010-10-21
Brian Paul
st/mesa: added cases for GL_COMPRESSED_RED/RG in st_choose_f...
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2010-10-21
Brian Paul
mesa: add missing cases for packing red/green images
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2010-10-21
Brian Paul
mesa: add GL_RG case to _mesa_source_buffer_exists()
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2010-10-21
Brian Paul
draw: fix typo in comment
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2010-10-20
Brian Paul
draw: use float version of LLVM Mul/Add instructions
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2010-10-20
Brian Paul
llvmpipe/draw: always enable LLVMAddInstructionCombiningPass()
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