2011-08-30 |
Christoph Bumiller | nv50,nvc0: fix multisample format hack
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2011-08-30 |
Christoph Bumiller | nouveau: use PRIu64 for printing uint64_t
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2011-08-30 |
Christoph Bumiller | nouveau/mm: move slabs to correct list on memory release
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2011-08-30 |
Christoph Bumiller | nvfx: use common NOUVEAU_RESOURCE_FLAG_LINEAR define
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2011-08-30 |
Christoph Bumiller | nv50: add support for linear textures and render targets
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2011-08-30 |
Christoph Bumiller | nv50: align pitch of linear surfaces correctly
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2011-08-30 |
Christoph Bumiller | nv50: handle TGSI_OPCODE_ROUND
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2011-08-30 |
Christoph Bumiller | nv50,nvc0: add states mask to state validation function
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2011-08-30 |
Christoph Bumiller | nv50,nvc0: reject R8G8B8A8/X8_UNORM for multisample...
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2011-08-30 |
Christoph Bumiller | mesa: update multisample state on _NEW_BUFFERS
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2011-08-26 |
Christoph Bumiller | pp: initialize the sample mask
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2011-08-25 |
Christoph Bumiller | d3d1x: save to correct slot in xs_set_constant_buffers
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2011-08-25 |
Christoph Bumiller | d3d1x: fix xs_set_samplers
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2011-08-19 |
Christoph Bumiller | nv50: fix potential null deref in insn modifer optimization...
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2011-08-17 |
Christoph Bumiller | nv50: don't drop flags definition when merging SAT...
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2011-08-07 |
Christoph Bumiller | d3d1x: adapt to resource_resolve interface change
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2011-08-07 |
Christoph Bumiller | nv50,nvc0: never convert in resource copy when format...
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2011-08-07 |
Christoph Bumiller | st/mesa: don't resolve stencil twice
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2011-08-04 |
Christoph Bumiller | nv50: implement resource_resolve with custom blit
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commit | commitdiff | tree |
2011-08-04 |
Christoph Bumiller | st/mesa: implement multisample resolve via BlitFramebuffer
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2011-08-04 |
Christoph Bumiller | gallium: extend resource_resolve to accommodate BlitFramebuffer
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2011-08-04 |
Christoph Bumiller | st/mesa: determine Const.MaxSamples in init_extensions
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2011-07-27 |
Christoph Bumiller | mesa: don't forget about sampleBuffers in framebuffer...
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2011-07-21 |
Christoph Bumiller | nouveau: hook up video decoding with nouveau_context
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commit | commitdiff | tree |
2011-07-16 |
Christoph Bumiller | nv50: fix bogus error message about 3d surfaces
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commit | commitdiff | tree |
2011-07-14 |
Christoph Bumiller | nv50,nvc0: extensive surface format renaming to get...
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commit | commitdiff | tree |
2011-07-14 |
Christoph Bumiller | nv50,nvc0: add support for multi-sample resources
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2011-07-14 |
Christoph Bumiller | nv50,nvc0: add correct storage type for Z32_FLOAT
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2011-07-14 |
Christoph Bumiller | nv50,nvc0: unify nvc0_miptree and nv50_miptree structs
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2011-07-14 |
Christoph Bumiller | nv50,nvc0: don't advertise unaligned texture format...
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2011-07-07 |
Christoph Bumiller | nv50,nvc0: use screen instead of context for flush...
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2011-07-07 |
Christoph Bumiller | nv50: more formats for nv50_resource_copy_region conversion...
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2011-06-23 |
Christoph Bumiller | nv50,nvc0: prevent pushbuf flush during ctx reloc emission
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2011-06-14 |
Christoph Bumiller | nv50: fix copy/paste error in nv50_gmtyprog_validate
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2011-06-02 |
Christoph Bumiller | d3d1x/sm4: don't reset 1st index of multi-dimensional...
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2011-06-02 |
Christoph Bumiller | d3d1x/sm4: fix swizzle for 1 component operands
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2011-05-13 |
Christoph Bumiller | nvc0: prevent overlap between load address and destination...
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2011-05-06 |
Christoph Bumiller | nv50,nvc0: activate seamless cube map filtering
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2011-05-02 |
Christoph Bumiller | nv50,nvc0: advertise GL_FIXED vertex buffers as supported
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2011-05-02 |
Christoph Bumiller | mesa,st/mesa: fix WPOS adjustment
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2011-04-16 |
Christoph Bumiller | nvc0: work around what looks like a code prefetch bug
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2011-04-16 |
Christoph Bumiller | nv50,nvc0: add new texture and render target formats
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2011-04-16 |
Christoph Bumiller | nv50,nvc0: fix normalized RG16 and RGBA32 texture format...
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2011-04-16 |
Christoph Bumiller | nvc0: fix viewport rectangle calculation
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2011-04-10 |
Christoph Bumiller | nv50,nvc0: silence shader debug output
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2011-04-10 |
Christoph Bumiller | nvc0: make the card permit separate colour outputs
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2011-04-10 |
Christoph Bumiller | nv50-nvc0: make use of COLOR_MASK,BLEND_ENABLE_COMMON
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2011-04-10 |
Christoph Bumiller | nvc0: shrink CSOs a little
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2011-04-10 |
Christoph Bumiller | nv50,nvc0: identify some line rasterization state
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2011-04-10 |
Christoph Bumiller | nvc0: force perspective correction hint to nicest
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2011-04-10 |
Christoph Bumiller | nv50,nvc0: don't insert instructions after the block...
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2011-03-31 |
Christoph Bumiller | nv50: fix for GPR allocation granularity being 16 bit
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2011-03-31 |
Christoph Bumiller | nv50: copy regalloc fixes from nvc0
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2011-03-29 |
Christoph Bumiller | nv50,nvc0: implement colour clamping controls
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2011-03-19 |
Christoph Bumiller | nv50,nvc0: implement texture barrier
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2011-03-13 |
Christoph Bumiller | nv50,nvc0: don't assert on cso with 0 vertex elements
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commit | commitdiff | tree |
2011-03-13 |
Christoph Bumiller | nvc0: support edge flags
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2011-03-13 |
Christoph Bumiller | nvc0: fix POLYGON_MODE_BACK macro copy/paste error
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2011-03-13 |
Christoph Bumiller | nv50,nvc0: fix pipe context switch
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2011-03-13 |
Christoph Bumiller | nv50,nvc0: clean up flushes
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2011-03-13 |
Christoph Bumiller | nv50,nvc0: add some missing resource referencing
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2011-03-13 |
Christoph Bumiller | nvc0: mask out centroid bit for writing FP header
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2011-03-13 |
Christoph Bumiller | nvc0: identify VERTEX_QUARANTINE
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2011-03-13 |
Christoph Bumiller | nvc0: don't enable early-z if alpha test is enabled
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2011-03-13 |
Christoph Bumiller | nvc0: move sprite coord replace state into cso
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2011-03-13 |
Christoph Bumiller | nvc0: s/nblocksx/nblocksy for height in resource_copy_region
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2011-03-13 |
Christoph Bumiller | nvc0: fix unitialized variable in TGSI sysval decl...
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2011-03-13 |
Christoph Bumiller | nvc0: update/fix supported instruction src modifiers
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2011-03-09 |
Christoph Bumiller | nv50: add back initialization of redefine_user_buffer
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2011-03-05 |
Christoph Bumiller | nv50: support the InstanceID system value
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2011-03-04 |
Christoph Bumiller | nv50,nvc0: get format desc for TIC entry from sampler...
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2011-03-04 |
Christoph Bumiller | nv50,nvc0: share sampler state creation
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2011-03-04 |
Christoph Bumiller | nv50,nvc0: update the format tables
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2011-03-04 |
Christoph Bumiller | nvc0: use m2mf for resource_copy_region if formats...
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2011-03-04 |
Christoph Bumiller | nv50,nvc0: fix texture layer issues
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commit | commitdiff | tree |
2011-03-04 |
Christoph Bumiller | Merge remote branch 'origin/nvc0'
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2011-03-03 |
Christoph Bumiller | nv50: check grclass instead of chipset for 3D caps
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2011-03-03 |
Christoph Bumiller | nv50: increase size of shader code bo
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commit | commitdiff | tree |
2011-03-02 |
Christoph Bumiller | nv50: fix IB index buffer path
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2011-03-02 |
Christoph Bumiller | nv50: fix POINT_COORD_REPLACE_MAP method size
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2011-03-02 |
Christoph Bumiller | nv50: primitive restart trick for vertex data through...
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2011-03-02 |
Christoph Bumiller | nv50: fix depth clamp for disabled primitive clipping
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2011-03-02 |
Christoph Bumiller | nv50: implement independent blend functions for nva3...
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2011-03-02 |
Christoph Bumiller | nv50: fix tile size calculations
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2011-03-02 |
Christoph Bumiller | nv50: fix point sprite state validation
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2011-03-02 |
Christoph Bumiller | nv50: allow accidentally disabled IB index buffers...
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2011-03-02 |
Christoph Bumiller | nv50: apply relocations to shader code
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2011-03-02 |
Christoph Bumiller | nv50: fix wrong miptree tile flags taken over from...
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2011-02-28 |
Christoph Bumiller | nv50: replace most of it with nvc0 driver ported to...
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2011-02-24 |
Christoph Bumiller | nvc0: fix PointCoord enable in FP header
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2011-02-24 |
Christoph Bumiller | nvc0: change TGSI CMP translation to use slct
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2011-02-24 |
Christoph Bumiller | nvc0: sprite coord enable is per GENERIC, not overall...
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2011-02-24 |
Christoph Bumiller | nvc0: fix new_value calls using type instead of size
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2011-02-24 |
Christoph Bumiller | nvc0: set local memory usage info in shader header
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commit | commitdiff | tree |
2011-02-24 |
Christoph Bumiller | nvc0: don't fold loads from local memory
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2011-02-24 |
Christoph Bumiller | nvc0: presin and preex2 can load from const space
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2011-02-24 |
Christoph Bumiller | nvc0: kick out empty live ranges
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2011-02-24 |
Christoph Bumiller | nvc0: preemptively insert branch at ENDIF
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2011-02-24 |
Christoph Bumiller | nvc0: correct allocation of constrained registers
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2011-02-24 |
Christoph Bumiller | nvc0: sync textures with render targets ourselves
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