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i965: Cite the Ivybridge PRM for why the fake MRF range is what it is.
2013-07-13
Chia-I Wu
ilo: skip 3DSTATE_INDEX_BUFFER when possible
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2013-07-12
Chia-I Wu
ilo: move a santiy check into its assert()
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2013-07-12
Chia-I Wu
ilo: mark some states dirty when they are really changed
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2013-07-12
Chia-I Wu
ilo: clean up ilo_blitter_pipe_begin()
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2013-07-12
Chia-I Wu
glsl/build: build builtin_compiler with VISIBILITY_CFLAGS
Signed-off-by:
Chia-I Wu
<olvaffe@gmail.com>
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2013-07-11
Chia-I Wu
winsys/intel: build with VISIBILITY_CFLAGS
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2013-07-11
Chia-I Wu
ilo: reduce PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS to 12
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2013-07-10
Chia-I Wu
ilo: correctly initialize undefined registers in fs
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2013-07-10
Chia-I Wu
ilo: honor surface padding requirements
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2013-06-28
Chia-I Wu
ilo: clean up states that use ilo_view_surface
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2013-06-28
Chia-I Wu
ilo: remove ilo_cbuf_state::count
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2013-06-28
Chia-I Wu
ilo: clean up ilo_set_constant_buffer()
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2013-06-28
Chia-I Wu
ilo: clean up states that take a start_slot
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2013-06-28
Chia-I Wu
ilo: use shorter names for dirty flags
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2013-06-28
Chia-I Wu
ilo: track if primitive restart has changed
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2013-06-28
Chia-I Wu
ilo: avoid potential dangling pointer dereference
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2013-06-27
Chia-I Wu
ilo: plug a potential index buffer leak
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2013-06-26
Chia-I Wu
ilo: use a bitmask for enabled constant buffers
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_INDEX_BUFFERS
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2013-06-26
Chia-I Wu
ilo: make pipe_draw_info a context state
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2013-06-26
Chia-I Wu
ilo: support PIPE_CAP_USER_CONSTANT_BUFFERS
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2013-06-25
Chia-I Wu
ilo: honor render condition in blitter
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN6 pipeline
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2013-06-25
Chia-I Wu
ilo: remove ilo_shader_internal.h from GEN7 pipeline
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2013-06-25
Chia-I Wu
ilo: speed up ilo_shader_select_kernel_routing() a bit
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2013-06-25
Chia-I Wu
ilo: move SBE setup code to ilo_shader.c
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: map SO registers at shader compile time
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for FS
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2013-06-25
Chia-I Wu
ilo: use ilo_rasterizer_state exclusively in GPE
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2013-06-25
Chia-I Wu
ilo: convert pipe_rasterizer_state to ilo_rasterizer_wm
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2013-06-25
Chia-I Wu
ilo: use ilo_shader_cso for GS
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2013-06-25
Chia-I Wu
ilo: introduce ilo_shader_cso for VS
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2013-06-25
Chia-I Wu
ilo: add functions to query shaders
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2013-06-25
Chia-I Wu
ilo: clean up finalize_shader_states()
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2013-06-25
Chia-I Wu
ilo: use multiple entry points for shader creation
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2013-06-25
Chia-I Wu
ilo: move internal shader interface to a new header
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2013-06-20
Chia-I Wu
ilo: replace a boolean by bool
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2013-06-20
Chia-I Wu
ilo: rename cache_seqno to uploaded
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2013-06-19
Chia-I Wu
ilo: rework shader cache
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-17
Chia-I Wu
ilo: add pipe-based copy method to ilo_blitter
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2013-06-17
Chia-I Wu
ilo: add BLT-based blitting methods to ilo_blitter
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2013-06-17
Chia-I Wu
ilo: replace util_blitter by ilo_blitter
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2013-06-14
Chia-I Wu
ilo: fix for half-float vertex arrays
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2013-06-14
Chia-I Wu
ilo: add some assertions to help debugging
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2013-06-14
Chia-I Wu
ilo: silence a compiler warning
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2013-06-14
Chia-I Wu
st/mesa: fix temp texture bindings in st_CopyPixels()
Signed-off-by:
Chia-I Wu
<olvaffe@gmail.com>
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2013-06-13
Chia-I Wu
ilo: mapping a resource may make some states dirty
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2013-06-13
Chia-I Wu
ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140
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2013-06-13
Chia-I Wu
ilo: initialize dirty flags in ilo_init_states()
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2013-06-13
Chia-I Wu
ilo: re-emit states that involve resources
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2013-06-13
Chia-I Wu
ilo: fix for util_blitter_clear() changes
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2013-06-12
Chia-I Wu
winsys/intel: make struct intel_bo alias drm_intel_bo
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2013-06-12
Chia-I Wu
winsys/intel: reorganize functions
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2013-06-12
Chia-I Wu
ilo: update winsys interface
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2013-06-12
Chia-I Wu
ilo: get rid of function tables in winsys
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2013-06-12
Chia-I Wu
ilo: access bo size directly
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2013-06-12
Chia-I Wu
ilo: remove unnecessary tex_set_bo/buf_set_bo
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2013-06-07
Chia-I Wu
ilo: fix textureSize() for single-layered array textures
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2013-06-07
Chia-I Wu
util: add util_resource_is_array_texture()
Signed-off-by:
Chia-I Wu
<olvaffe@gmail.com>
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2013-06-07
Chia-I Wu
u_vbuf: fix index buffer leak
Signed-off-by:
Chia-I Wu
<olvaffe@gmail.com>
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2013-06-07
Chia-I Wu
ilo: advertise PIPE_CAP_CUBE_MAP_ARRAY
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2013-06-07
Chia-I Wu
ilo: add support for TEX2/TXB2/TXL2 in fs
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2013-06-07
Chia-I Wu
ilo: use slab allocator for transfers
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2013-06-07
Chia-I Wu
ilo: clean up states upon context destroy
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2013-06-07
Chia-I Wu
ilo: unmap cp bo before destroying it
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2013-06-07
Chia-I Wu
ilo: enable bo reuse
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_SF in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: construct 3DSTATE_CLIP in create_rasterizer_state()
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for render targets
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2013-06-07
Chia-I Wu
ilo: use emit_SURFACE_STATE() for constant buffers
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2013-06-07
Chia-I Wu
ilo: add emit_SURFACE_STATE() for sampler views
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2013-06-07
Chia-I Wu
ilo: add ilo_view_surface for SURFACE_STATE
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2013-06-07
Chia-I Wu
ilo: introduce vertex element CSO
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2013-06-07
Chia-I Wu
ilo: simplify emit_3DSTATE_DEPTH_BUFFER()
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2013-06-07
Chia-I Wu
ilo: introduce blend CSO
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2013-06-07
Chia-I Wu
ilo: introduce sampler CSO
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2013-06-07
Chia-I Wu
ilo: construct SCISSOR_RECT in set_scissor_states()
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2013-06-07
Chia-I Wu
ilo: introduce viewport CSO
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for shaders and resources
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CC stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for WM stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for CLIP and SF stages
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for SOL stage
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2013-06-07
Chia-I Wu
ilo: switch to ilo states for VF stage
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2013-06-07
Chia-I Wu
ilo: move hardware limits to ilo_gpe.h
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2013-05-27
Chia-I Wu
ilo: enable multiple constant buffers
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2013-05-27
Chia-I Wu
ilo: add support for indirect access of CONST in FS
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2013-05-27
Chia-I Wu
ilo: add support for TBOs on GEN6
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2013-05-27
Chia-I Wu
ilo: advertise supports for pure integer formats
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2013-05-27
Chia-I Wu
ilo: add support for texture buffer objects
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2013-05-27
Chia-I Wu
tgsi: add buffer texture to tgsi_util_get_texture_coord_dim()
Signed-off-by:
Chia-I Wu
<olvaffe@gmail.com>
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2013-05-22
Chia-I Wu
ilo: set more fields of 3DSTATE_DEPTH_BUFFER
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2013-05-22
Chia-I Wu
ilo: correctly set view extent in SURFACE_STATE
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2013-05-22
Chia-I Wu
ilo: avoid unnecessary emission of SO states
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2013-05-21
Chia-I Wu
ilo: use BLT engine to copy between textures
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2013-05-21
Chia-I Wu
ilo: use BLT engine to copy between buffers
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2013-05-21
Chia-I Wu
ilo: refactor blitter_xy_color_blt()
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2013-05-21
Chia-I Wu
ilo: replace cp hooks by cp owner and flush callback
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