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mesa,i965: use NewDriverState to communicate TFB state changes with the driver
2013-04-24
Marek Olšák
mesa,i965: use NewDriverState to communicate TFB state...
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2013-04-24
Marek Olšák
mesa: remove redundant _NEW_BUFFERS setting in ReadBuffer
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2013-04-24
Marek Olšák
st/mesa: add a simple path to BufferData if it only...
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2013-04-24
Marek Olšák
st/mesa: depth-stencil-alpha state also depends on...
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2013-04-23
Marek Olšák
r600g: initialize CMASK and HTILE with the GPU using...
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2013-04-23
Marek Olšák
gallium/u_blitter: implement buffer clearing
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2013-04-16
Marek Olšák
gallium/hud: fix FPS computation for framerate > 4.2k
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2013-04-16
Marek Olšák
gallium/hud: increase vertex buffer size for background...
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2013-04-16
Marek Olšák
gallium/hud: update the contents of GALLIUM_HUD=help
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2013-04-16
Marek Olšák
gallium/hud: remove pipeline-statistics- prefix in...
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2013-04-16
Marek Olšák
r600g: implement pipeline statistics query
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2013-04-16
Marek Olšák
winsys/radeon: use query_value for timestamp, remove...
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2013-04-16
Marek Olšák
r600g: add a debug flag for printing virtual addresses...
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2013-04-16
Marek Olšák
r600g: add a query returning the amount of time spent...
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2013-04-10
Marek Olšák
r600g: fix valgrind warning on Cayman
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2013-04-10
Marek Olšák
mesa: update derived framebuffer state in GetMultisamplefv
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2013-04-10
Marek Olšák
mesa: fix glGet queries depending on derived framebuffer...
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2013-04-06
Marek Olšák
gallium/util: add const to a parameter of util_max_layer
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2013-04-06
Marek Olšák
st/mesa: don't expose ARB_color_buffer_float without...
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2013-04-06
Marek Olšák
mesa: allow drivers not to expose ARB_color_buffer_float...
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2013-04-06
Marek Olšák
mesa: move updating clamp control derived state out...
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2013-04-06
Marek Olšák
mesa: don't set _ClampFragmentColor to TRUE if it has...
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2013-04-06
Marek Olšák
mesa: refactor clamping controls, get rid of _ClampReadColor
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2013-04-03
Marek Olšák
radeonsi: add more cases for copying unsupported formats...
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2013-04-02
Marek Olšák
gallium/hud: do .xxxx swizzling for the font texture...
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2013-03-28
Marek Olšák
mesa: handle STATE_CURRENT_ATTRIB_MAYBE_VP_CLAMPED...
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2013-03-28
Marek Olšák
st/dri: fix crash with HUD and single buffering
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2013-03-28
Marek Olšák
st/mesa: remove leftover printfs from ReadPixels
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2013-03-26
Marek Olšák
gallium/docs: document get_driver_query_info
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2013-03-26
Marek Olšák
r600g: add a driver query returning the amount of requested...
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2013-03-26
Marek Olšák
r600g: add a driver query returning the number of draw_vbo...
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2013-03-26
Marek Olšák
st/dri: integrate the HUD
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2013-03-26
Marek Olšák
gallium: implement a heads-up display module
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2013-03-26
Marek Olšák
gallium: add interface for driver queries like performance...
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2013-03-26
Marek Olšák
gallium/tgsi: fix valgrind warning
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2013-03-26
Marek Olšák
st/mesa: fix crash with blit-based GetTexImage
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2013-03-26
Marek Olšák
cso: add constant buffer save/restore feature for postprocessing
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2013-03-26
Marek Olšák
radeonsi: fix crash while binding a NULL constant buffer
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2013-03-26
Marek Olšák
r600g: fix crash while binding a NULL constant buffer
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2013-03-26
Marek Olšák
r300g: fix crash while binding a NULL constant buffer
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2013-03-23
Marek Olšák
gallium,st/mesa: don't use blit-based transfers with...
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2013-03-23
Marek Olšák
st/mesa: implement blit-based ReadPixels
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2013-03-23
Marek Olšák
mesa: add common format-independent memcpy-based ReadPixels...
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2013-03-23
Marek Olšák
mesa: add helper func for checking combined depthstencil...
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2013-03-23
Marek Olšák
mesa: add a common function returning transfer ops...
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2013-03-23
Marek Olšák
mesa: handle HALF_FLOAT like FLOAT in get_tex_rgba
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2013-03-11
Marek Olšák
r600g: add debug options disabling various copy-buffer...
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2013-03-11
Marek Olšák
mesa: don't allocate a texture if width or height is...
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2013-03-11
Marek Olšák
gallium/util: attempt to fix blitting multisample texture...
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2013-03-11
Marek Olšák
r600g: allocate FMASK right after the texture, so that...
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2013-03-11
Marek Olšák
r600g: remove r600.h, move the stuff elsewhere (mostly...
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2013-03-11
Marek Olšák
r600g: remove r600_hw_context_priv.h, move the stuff...
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2013-03-11
Marek Olšák
r600g: remove deprecated state management code
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2013-03-11
Marek Olšák
r600g: atomize pixel shader
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2013-03-11
Marek Olšák
r600g: atomize vertex shader
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2013-03-11
Marek Olšák
r600g: inline r600_pipe_shader function
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2013-03-11
Marek Olšák
r600g: dump vertex elements state along with the fetch...
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2013-03-11
Marek Olšák
gallium/util: dump instance_divisor
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2013-03-11
Marek Olšák
r600g: remove bytecode dumping
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2013-03-11
Marek Olšák
r600g: use a single env var R600_DEBUG, disable bytecode...
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2013-03-11
Marek Olšák
r600g: cleanup #include recursion between r600_pipe...
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2013-03-11
Marek Olšák
r600g: don't check for R600_ENABLE_S3TC env var
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2013-03-01
Marek Olšák
r600g: don't require dword alignment with CP DMA for...
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2013-03-01
Marek Olšák
r600g: always map uninitialized buffer range as unsynchronized
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2013-03-01
Marek Olšák
gallium/util: add helper code for 1D integer range
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2013-03-01
Marek Olšák
r600g: cleanup deprecated register tables
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2013-03-01
Marek Olšák
r600g: unify vgt states
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2013-03-01
Marek Olšák
r600g: flush and invalidate htile cache when appropriate
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2013-03-01
Marek Olšák
r600g: atomize streamout enabling
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2013-03-01
Marek Olšák
r600g: use async DMA with a non-zero src offset
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2013-03-01
Marek Olšák
r600g: pad the DMA CS to a multiple of 8 dwords
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2013-02-26
Marek Olšák
r300g: implement 3D transfers
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2013-02-26
Marek Olšák
gallium/util: add helper util_max_layer from r600g
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2013-02-22
Marek Olšák
r600g: fix random corruption with CP DMA in TF2
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2013-02-20
Marek Olšák
radeonsi: implement 3D transfers
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2013-02-20
Marek Olšák
radeonsi: add assertions to prevent creation of invalid...
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2013-02-20
Marek Olšák
radeonsi: use u_box_origin_2d helper function
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2013-02-18
Marek Olšák
st/mesa: remove what is left from u_blit
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2013-02-18
Marek Olšák
st/mesa: simplify and improve CopyTexSubImage
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2013-02-18
Marek Olšák
st/mesa: don't do sRGB conversion in CopyTexSubImage
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2013-02-18
Marek Olšák
st/mesa: implement blit-based TexImage and TexSubImage
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2013-02-18
Marek Olšák
st/mesa: fix blit-based GetTexImage for 1D array textures
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2013-02-18
Marek Olšák
st/mesa: fix blit-based GetTexImage for depth/stencil...
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2013-02-18
Marek Olšák
st/mesa: factor out code for determining blit.mask...
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2013-02-14
Marek Olšák
r600g: add support for red-alpha render targets
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2013-02-14
Marek Olšák
r300g: add support for red-alpha render targets
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2013-02-14
Marek Olšák
st/mesa: try to find exact format matching user format...
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2013-02-14
Marek Olšák
r600g: properly implement S8Z24 depth-stencil format...
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2013-02-13
Marek Olšák
st/mesa: fix texture buffer objects
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2013-02-13
Marek Olšák
st/mesa: accelerate glGetTexImage for all formats using...
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2013-02-13
Marek Olšák
gallium: add red-alpha texture formats and a couple...
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2013-02-11
Marek Olšák
mesa: fix GetTexImage if mesa format and internal format...
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2013-02-11
Marek Olšák
mesa: don't use memcpy fast path for GetTexImage if...
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2013-02-11
Marek Olšák
mesa: don't use _mesa_base_tex_format for format parameter...
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2013-02-11
Marek Olšák
mesa: adjust usage of swapBytes/littleEndian in format_match...
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2013-02-11
Marek Olšák
mesa: remove per-format memcpy codepaths from texstore...
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2013-02-11
Marek Olšák
mesa: implement common texstore memcpy function for...
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2013-02-11
Marek Olšák
mesa: fill in Z32_FLOAT_X24S8 in _mesa_format_matches_format...
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2013-02-11
Marek Olšák
mesa: fill in signed cases and RGBA16 in _mesa_format_matche...
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2013-02-11
Marek Olšák
mesa: fill in INT/UINT format cases in _mesa_format_matches_...
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