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gallium: add an interface for memory allocations.
2020-08-17
Dave Airlie
gallium: add an interface for memory allocations.
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2020-08-16
Dave Airlie
CI: temp disable t720/t760 jobs.
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2020-08-14
Dave Airlie
anv: add no reloc flags on empty and simple bo paths.
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2020-07-28
Dave Airlie
radv: cleanup locking around timeline waiting.
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2020-07-23
Dave Airlie
Revert "llvmpipe: Use the default behavior of ALLOW_MAPPED_B...
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2020-07-20
Dave Airlie
ci/llvmpipe: reenable gpu shader5 tests
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2020-07-20
Dave Airlie
llvmpipe: add framebuffer fetching support (v1.1)
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2020-07-19
Dave Airlie
llvmpipe/cs: respect render condition
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2020-07-16
Dave Airlie
llvmpipe: fix position offset interpolation
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2020-07-16
Dave Airlie
llvmpipe: fix stencil only formats.
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2020-07-16
Dave Airlie
ci: bump piglit checkout for dsa tests
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2020-07-16
Dave Airlie
mesa: change dsa texture error codes for GL 4.6
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2020-07-15
Dave Airlie
llvmpipe/format: fix snorm conversion
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2020-07-15
Dave Airlie
gallivm/sample: always square rho before fast log2
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2020-07-13
Dave Airlie
nouveau: avoid LTO ODR warning (v2)
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2020-07-07
Dave Airlie
llvmpipe: add ARB_post_depth_coverage support.
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2020-07-07
Dave Airlie
ci/virgl: update results after streams fixes.
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2020-07-07
Dave Airlie
draw/gs: use mask to limit vertex emission.
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2020-07-07
Dave Airlie
draw: free vertex info from geometry streams.
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2020-07-07
Dave Airlie
draw: use common exit path in pipeline finish.
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2020-07-07
Dave Airlie
draw/gs: reverse the polarity of the invocation/prims...
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2020-07-07
Dave Airlie
draw: account primitive lengths for all streams.
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2020-07-07
Dave Airlie
gallivm/nir: end primitive for all streams.
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2020-07-07
Dave Airlie
gallivm/nir: don't access stream var outside bounds
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2020-07-07
Dave Airlie
gallivm/gs_iface: pass stream into end primitive interface.
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2020-07-07
Dave Airlie
draw/gs: only allocate memory for streams needed.
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2020-07-07
Dave Airlie
gallivm/draw/gs: pass vertex stream count into shader...
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2020-07-07
Dave Airlie
draw/gs: fix up current verts in output fetching.
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2020-07-07
Dave Airlie
draw: emit so primitives before ending empty pipeline.
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2020-07-07
Dave Airlie
gallivm/nir: call end prim at end on all GS streams.
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2020-07-06
Dave Airlie
llvmpipe: enable GL 4.2
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2020-07-06
Dave Airlie
llvmpipe: bump to GL support to GL 4.1
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2020-07-06
Dave Airlie
llvmpipe: bump texture/scene limits to enable GL 4.1
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2020-07-06
Dave Airlie
mesa/version: only enable GL4.1 with correct limits.
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2020-07-03
Dave Airlie
draw/clip: fix viewport index for geometry shaders
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2020-07-03
Dave Airlie
draw/clip: cleanup viewport index handling code.
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2020-06-30
Dave Airlie
draw/llvm: fix big-endian mask adjusting
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2020-06-30
Dave Airlie
mesa/get: fix enum16 big-endian getting.
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2020-06-30
Dave Airlie
llvmpipe: fix occlusion queries on big-endian.
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2020-06-30
Dave Airlie
gallivm/nir: fix big-endian 64-bit splitting/merging.
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2020-06-30
Dave Airlie
glsl: fix constant packing for 64-bit big endian.
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2020-06-28
Dave Airlie
gallivm/nir: fix const loading on big endian systems
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2020-06-16
Dave Airlie
softpipe: change vendor name to something more generic.
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2020-06-16
Dave Airlie
llvmpipe: change vendor to be more generic.
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2020-06-16
Dave Airlie
virgl: change vendor id to reflect reality more.
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2020-06-16
Dave Airlie
mesa/gles3: add support for GL_EXT_shader_group_vote
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2020-06-15
Dave Airlie
gallivm/cache: don't require a null terminator for...
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2020-06-15
Dave Airlie
llvmpipe/setup: add planes for draw regions if no scissor.
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2020-06-11
Dave Airlie
gallivm/sample: fix texel type for stencil 8-bit
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2020-06-11
Dave Airlie
gallivm/conv: enable conversion min code. (v2)
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2020-06-11
Dave Airlie
gallivm/format: convert unsigned values to float properly.
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2020-06-11
Dave Airlie
llvmpipe: fix subpixel bits reporting.
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2020-06-11
Dave Airlie
gallivm/nir: add group barrier support
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2020-06-11
Dave Airlie
draw/gs: add more info to debugging.
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2020-06-11
Dave Airlie
draw/gs: fix emitting inactive primitives crash
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2020-06-10
Dave Airlie
draw: add disk caching for draw shaders
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2020-06-10
Dave Airlie
llvmpipe: hook draw disk cache up
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2020-06-10
Dave Airlie
draw: add disk cache callbacks for draw shaders
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2020-06-10
Dave Airlie
llvmpipe/cs: add shader caching
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2020-06-10
Dave Airlie
llvmpipe/fs: add caching support
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2020-06-10
Dave Airlie
gallivm: don't cache shaders that use fetch functions.
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2020-06-10
Dave Airlie
llvmpipe: add infrastructure for disk cache support
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2020-06-10
Dave Airlie
gallivm: add cache interface to mcjit
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2020-06-10
Dave Airlie
gallivm: skip operations if we have a cached object.
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2020-06-10
Dave Airlie
gallivm: add support for a cache object
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2020-06-10
Dave Airlie
gallivm: rework debug printf hook to use global mapping.
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2020-06-10
Dave Airlie
gallivm: rework coroutine malloc/free callouts.
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2020-06-10
Dave Airlie
llvmpipe/draw: drop variant number from function names.
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2020-06-10
Dave Airlie
llvmpipe/cs: overhaul cs variant key state.
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2020-06-10
Dave Airlie
util/disk_cache: add fallback for disk_cache_get_function_id...
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2020-05-21
Dave Airlie
llvmpipe: compute shaders work better with all the...
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2020-05-19
Dave Airlie
llvmpipe: add gl_SampleMaskIn support.
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2020-05-19
Dave Airlie
gallivm/nir: add sample_mask_in support
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2020-05-19
Dave Airlie
llvmpipe/fs: hook up the interpolation APIs.
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2020-05-19
Dave Airlie
llvmpipe: add interp instruction support
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2020-05-19
Dave Airlie
llvmpipe/interp: refactor out centroid calculations
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2020-05-19
Dave Airlie
llvmpipe/interp: refactor out use of pixel center offset
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2020-05-19
Dave Airlie
gallivm/nir: add an interpolation interface.
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2020-05-19
Dave Airlie
llvmpipe: remove non-simple interpolation paths.
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2020-05-19
Dave Airlie
llvmpipe/interp: fix interpolating frag pos for sample...
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2020-05-19
Dave Airlie
llvmpipe: use per-sample position not sample id for...
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2020-05-19
Dave Airlie
llvmpipe: don't use sample mask with 0 samples
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2020-05-06
Dave Airlie
llvmpipe: simple texture barrier implementation.
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2020-05-05
Dave Airlie
llvmpipo/nir: free compute shader NIR
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2020-05-05
Dave Airlie
draw/tess: free tessellation control shader i/o memory.
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2020-05-02
Dave Airlie
i965: disable shadow batches when batch debugging.
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2020-05-02
Dave Airlie
i965: add support for gen 5 pipelined pointers to dump
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2020-04-27
Dave Airlie
ci: add llvmpipe paths to virgl rules
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2020-04-27
Dave Airlie
gallivm: fix stencil border
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2020-04-27
Dave Airlie
llvmpipe: clamp color storage for integer types.
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2020-04-27
Dave Airlie
llvmpipe: enable stencil only formats. (v2)
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2020-04-27
Dave Airlie
llvmpipe/setup: add point size clamping
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2020-04-27
Dave Airlie
llvmpipe: fix d32 unorm depth conversions.
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2020-04-27
Dave Airlie
draw/tess: fix TES patch vertices in.
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2020-04-27
Dave Airlie
llvmpipe: fix ssbo alignment
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2020-04-27
Dave Airlie
llvmpipe: bump max images to 16
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2020-04-27
Dave Airlie
util/indirect: handle stride less than number of parameters.
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2020-04-27
Dave Airlie
gallivm/nir: add helper invocation support
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2020-04-27
Dave Airlie
gallivm/nir: fix image store conversions
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2020-04-15
Dave Airlie
llvmpipe/nir: free the nir shader
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