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util: remove the dummy field in mempool
2010-07-19
Marek Olšák
util: remove the dummy field in mempool
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2010-07-19
Marek Olšák
r300g: fix typo
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2010-07-19
Marek Olšák
r300g: use memory pools for buffer_create and get_transfer
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2010-07-19
Marek Olšák
util: add a memory pool for equally sized memory allocations
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2010-07-19
Marek Olšák
st/mesa: fix FRAMEBUFFER_UNSUPPORTED with the D24S8...
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2010-07-17
Marek Olšák
r300g: final fix for r3xx constant buffer emission
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2010-07-17
Marek Olšák
r300g: fix typo in r3xx constant buffer emission
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2010-07-17
Marek Olšák
r300g: fix constant buffer emission on r3xx
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2010-07-16
Marek Olšák
r300g: inline winsys_buffer_destroy
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2010-07-16
Marek Olšák
r300g: do not make copies of constant buffers, emit...
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2010-07-16
Marek Olšák
r300g: rebuild winsys and command submission to support...
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2010-07-14
Marek Olšák
r300/compiler: fix swizzling in the transformation...
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2010-07-13
Marek Olšák
r300/compiler: implement the Abs source operand modifier...
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2010-07-13
Marek Olšák
r300/compiler: emulate SIN/COS/SCS in r3xx-r4xx vertex...
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2010-07-13
Marek Olšák
r300g: do not advertise half_float_vertex on rv3x0
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2010-07-12
Marek Olšák
r300g: extend and clean up debug logging
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2010-07-12
Marek Olšák
r300g/swtcl: do not emit texcoords if they are also...
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2010-07-12
Marek Olšák
r300g: rework the draw_rectangle hook
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2010-07-12
Marek Olšák
r300g: implement fast color clear
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2010-07-12
Marek Olšák
r300g: clear and copy a resource with a rectangular...
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2010-07-12
Marek Olšák
r300g: do not use immediate mode if there is a VBO...
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2010-07-12
Marek Olšák
u_blitter: add draw_rectangle callback which can be...
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2010-07-12
Marek Olšák
u_blitter: clean up the texcoord computations
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2010-07-12
Marek Olšák
u_blitter: simplify blitter_set_rectangle
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2010-07-12
Marek Olšák
u_blitter: rename blitter->base, add a way to get a...
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2010-07-11
Marek Olšák
r300g: ugly fix of a hardlock in the cubestorm xscreensaver
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2010-07-10
Marek Olšák
r300g: do not print a rejected CS if RADEON_DUMP_CS...
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2010-07-09
Marek Olšák
r300g: allow the GTT domain for samplers
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2010-07-09
Marek Olšák
r300g/swtcl: fix out-of-bounds write
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2010-07-08
Marek Olšák
r300g: fix texturing with negative lod bias
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2010-07-08
Marek Olšák
r300g: store/return the stride for winsys_handle in...
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2010-07-08
Marek Olšák
r300g: fix transfering compressed textures
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2010-07-08
Marek Olšák
r300g: add a function for marking framebuffer atoms...
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2010-07-08
Marek Olšák
r300g: minor fixups
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2010-07-06
Marek Olšák
util: print help for debug options on non-debug builds
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2010-07-03
Marek Olšák
r300g: fix warnings
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2010-06-29
Marek Olšák
r300g: add workaround for multiple contexts
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2010-06-29
Marek Olšák
r300g: move one flush from winsys to the context
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2010-06-28
Marek Olšák
util: reference surfaces and sampler views in blitter...
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2010-06-27
Marek Olšák
r300g: fix a compile error on non-debug builds
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2010-06-27
Marek Olšák
util: fix a memory leak in blitter
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2010-06-27
Marek Olšák
r300g: separate the hyperz state and pipelined FB regs...
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2010-06-27
Marek Olšák
r300g: release referenced objects in destroy_context
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2010-06-27
Marek Olšák
r300g: reference surfaces in set_framebuffer_state
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2010-06-27
Marek Olšák
r300g: group debug messages
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2010-06-27
Marek Olšák
r300g: turn rasterizer state into a command buffer
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2010-06-27
Marek Olšák
r300g: move emission of the MSPOS regs into the framebuffer...
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2010-06-27
Marek Olšák
r300g: turn invariant state into a command buffer
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2010-06-27
Marek Olšák
r300g: initialize some crucial state in the first CS
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2010-06-26
Marek Olšák
r300g: introduce VAP invariant state
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2010-06-26
Marek Olšák
r300g: immediate mode cleanup
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2010-06-26
Marek Olšák
r300g: update my notes about fastfill and zbuffer compression
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2010-06-26
Marek Olšák
r300g: enum r300_blitter_op is a bitmask
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2010-06-26
Marek Olšák
draw: fix build with llvm and make
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2010-06-24
Marek Olšák
r300g: a couple more chipsets do not have HiZ RAM
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2010-06-24
Marek Olšák
r300g: remove an XXX comment
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2010-06-24
Marek Olšák
r300g: move AA registers into the new AA state
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2010-06-24
Marek Olšák
r300g: separate the cache flush from the framebuffer...
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2010-06-24
Marek Olšák
r300g: reorder and cleanup register writes everywhere
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2010-06-24
Marek Olšák
r300g: add "has HiZ" flag, add ZMask regs
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2010-06-23
Marek Olšák
r300/compiler: allow 1024 instructions in r5xx vertex...
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2010-06-23
Marek Olšák
r300/compiler: allow 32 temporaries in vertex shaders
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2010-06-23
Marek Olšák
r300/compiler: emulate loops in vertex shaders
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2010-06-22
Marek Olšák
mesa: fix assertion failure for GL_ALPHA FBOs
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2010-06-22
Marek Olšák
r300g: attempt to fix texture corruption on RV505
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2010-06-22
Marek Olšák
r300g: index buffer range checking
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2010-06-22
Marek Olšák
r300g: optimize the immediate mode emission path a bit
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2010-06-22
Marek Olšák
r300g: do not emit ZTOP every draw call
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2010-06-21
Marek Olšák
r300g: fix crash when destroying the context on r3xx...
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2010-06-21
Marek Olšák
r300g: fix the KIL opcode for r3xx-r4xx (v4)
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2010-06-20
Marek Olšák
r300g: fix assigning the texture cache region for 1...
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2010-06-20
Marek Olšák
r300g: manually assign texture cache regions
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2010-06-20
Marek Olšák
r600g: handle DRM_API_HANDLE_TYPE_KMS in buffer_get_handle
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2010-06-20
Marek Olšák
r300g: cleanup buffer_{from, get}_handle
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2010-06-20
Marek Olšák
r300g: cleanup includes
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2010-06-20
Marek Olšák
r300g: texture alignment code cleanup + use special...
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2010-06-19
Marek Olšák
r300g: fix random pixels appearing / incomplete rendering
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2010-06-19
Marek Olšák
r300g: output floats instead of halfs when passed through...
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2010-06-19
Marek Olšák
r300g: fix clamp and mirror_clamp wrap modes when used...
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2010-06-19
Marek Olšák
r300g: more informative warning in END_CS
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2010-06-19
Marek Olšák
r300g: improve the ZTOP condition
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2010-06-19
Marek Olšák
r300g: fix up the CS size of the rasterizer state
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2010-06-18
Marek Olšák
r300g: fix hardlocks in occlusion queries
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2010-06-18
Marek Olšák
r300g: debug option for fake occlusion queries
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2010-06-17
Marek Olšák
r300g: more reasonable MSPOS defaults in error path
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2010-06-17
Marek Olšák
r300g: fix surface leaks
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2010-06-14
Marek Olšák
r300g: initialize US_CODE_BANK on r4xx
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2010-06-14
Marek Olšák
r300g: fix uploading RC state shader constants on r3xx
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2010-06-14
Marek Olšák
r300g: drop begin_cs/end_cs
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2010-06-14
Marek Olšák
r300g: rewrite occlusion queries
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2010-06-14
Marek Olšák
r300g: emit viewport state as a dword table
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2010-06-14
Marek Olšák
r300g: subclass pipe_surface
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2010-06-14
Marek Olšák
r300g: simplify reloc macros
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2010-06-13
Marek Olšák
r300g: count CS dwords on debug builds only
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2010-06-13
Marek Olšák
r300g: optimize emission of fragment shader constants
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2010-06-13
Marek Olšák
r300g: turn fragment shader into a CB
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2010-06-13
Marek Olšák
r300g: turn depth stencil state into a CB
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2010-06-13
Marek Olšák
r300g: turn clip state into a CB
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2010-06-13
Marek Olšák
r300g: turn blend color into a CB
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2010-06-13
Marek Olšák
r300g: turn blend state into a CB
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