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radeonsi: simplify checking for monolithic compilation
2016-11-21
Jason Ekstrand
anv: Implement a depth stall restriction on gen7
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2016-11-17
Jason Ekstrand
anv/TODO: Check off render buffer compression
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2016-11-17
Jason Ekstrand
anv: Enable "permanent" compression for immutable format...
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2016-11-17
Jason Ekstrand
intel/blorp: Properly handle color compression in blorp_copy
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2016-11-17
Jason Ekstrand
intel/blorp: Always use UINT formats on SKL+
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2016-11-17
Jason Ekstrand
i965/blorp: Rework resolve handling
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2016-11-17
Jason Ekstrand
anv/image: Add an aux_usage field for "default" aux
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2016-11-17
Jason Ekstrand
anv: Add initial support for Sky Lake color compression
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2016-11-17
Jason Ekstrand
anv/pass: Precompute some subpass usage information
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2016-11-17
Jason Ekstrand
util/vk_alloc: Add a vk_zalloc2 helper
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2016-11-17
Jason Ekstrand
anv/image: Memset all aux surfaces (not just HiZ) to 0
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2016-11-17
Jason Ekstrand
anv/image: Rename hiz_surface to aux_surface
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2016-11-17
Jason Ekstrand
anv/blorp: Ignore clears for attachments first used...
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2016-11-17
Jason Ekstrand
intel/blorp: Take a fast_clear_op in ccs_resolve
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2016-11-17
Jason Ekstrand
intel/isl: Allow non-2D CCS surfaces
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2016-11-17
Jason Ekstrand
intel/isl: Rework the asserts and fails in isl_surf_get_ccs
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2016-11-17
Jason Ekstrand
anv/cmd_buffer: Refactor surface state relocation handling
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2016-11-17
Jason Ekstrand
anv/cmd_buffer: Pull add_surface_state_reloc into genX_cmd_b...
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2016-11-17
Jason Ekstrand
anv/image: Stop force-disabling AUX
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2016-11-17
Jason Ekstrand
nir/spirv: Fix handling of gl_PrimitiveId
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2016-11-17
Jason Ekstrand
anv/fence: Handle ANV_FENCE_CREATE_SIGNALED_BIT
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2016-11-17
Jason Ekstrand
anv: Handle null in all destructors
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2016-11-17
Jason Ekstrand
util/vk_alloc: Ensure NULL is handled correctly in...
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2016-11-17
Jason Ekstrand
anv/device: Silence a 32-bit warning
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2016-11-17
Jason Ekstrand
anv/descriptor_set: Put the whole state in the state...
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2016-11-17
Jason Ekstrand
anv/descriptor_set: Write the state offset in the surface...
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2016-11-16
Jason Ekstrand
anv/blorp: Handle VK_ATTACHMENT_UNUSED in CmdClearAttachments
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
Allocate a null state whenever there is depth/stencil
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv: Set framebuffer to NULL in secondary command buffers
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/blorp: Use the new clear_attachments entrypoint...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/blorp: Break the guts of alloc_binding_table into...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv: Bring back anv_cmd_buffer_emit_state_base_address
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Add a clear_attachments entrypoint
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Add capability to use pre-baked binding...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Add support for vertex shaders
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Use an actual chunk of vertex buffer for...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
blorp/exec: Use uint32_t for copying varying data
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Handle NIR clear inputs the same way as...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Remove NIR support for uniforms
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Add a shader type to make keys more unique
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/blorp: Make the number of samples an explicit...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/cmd_buffer: Stop relying on the framebuffer for...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv: Rework the way render target surfaces are allocated
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/cmd_buffer: Expose add_surface_state_reloc as an...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/cmd_buffer: Use the surface state alloc helper...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv: Add a helper for doing buffer copies with nothing...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/genxml: Add SO_WRITE_OFFSET registers for gen7-9
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
intel/isl: Add some basic info about RENDER_SURFACE_STATE...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-16
Jason Ekstrand
anv/pipeline: Use get_scratch_space/address for compute...
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2016-11-16
Jason Ekstrand
anv: Move INTERFACE_DESCRIPTOR_DATA setup to the pipeline
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2016-11-16
Jason Ekstrand
anv/pipeline: Roll genX_pipeline_util.h into genX_pipeline.c
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2016-11-16
Jason Ekstrand
anv/pipeline: Unify graphics_pipeline_create
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2016-11-16
Jason Ekstrand
anv/pipline: Re-order state emission and make it consistent
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2016-11-16
Jason Ekstrand
anv/pipeline: Rework the 3DSTATE_VF_TOPOLOGY helper
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2016-11-16
Jason Ekstrand
anv/pipeline: Move 3DSTATE_PS_EXTRA setup into a helper
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2016-11-16
Jason Ekstrand
anv/pipeline: Unify 3DSTATE_WM emission
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2016-11-16
Jason Ekstrand
intel/genxml: Make 3DSTATE_WM more consistent across...
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2016-11-16
Jason Ekstrand
anv/pipeline: Unify 3DSTATE_PS emission
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2016-11-16
Jason Ekstrand
anv/pipeline/gen7: Properly set 3DSTATE_PS::DualSourceBlendE...
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2016-11-16
Jason Ekstrand
intel/genxml: Make some 3DSTATE_PS fields more consistent
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2016-11-16
Jason Ekstrand
anv/pipeline: Make emit_3dstate_sbe safe to call without...
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2016-11-16
Jason Ekstrand
anv/pipeline: Unify 3DSTATE_GS emission
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2016-11-16
Jason Ekstrand
anv/pipeline/gen8: Set 3DSTATE_GS::InstanceControl
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2016-11-16
Jason Ekstrand
intel/genxml: Make some 3DSTATE_GS fields more consistent
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2016-11-16
Jason Ekstrand
anv/pipeline: Unify 3DSTATE_VS emission
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2016-11-16
Jason Ekstrand
anv/pipeline/gen8: Enable VS statistics
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2016-11-16
Jason Ekstrand
anv/pipeline: Stop claiming to support running without...
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2016-11-16
Jason Ekstrand
intel/genxml: Make some VS/GS fields consistent across...
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2016-11-16
Jason Ekstrand
anv/pipeline: Get rid of the kernel pointer fields
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2016-11-16
Jason Ekstrand
anv/pipeline: Set correct binding table and sampler...
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2016-11-11
Jason Ekstrand
i965/gs: Allow primitive id to be a system value
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2016-11-11
Jason Ekstrand
vulkan/wsi/x11: Implement FIFO mode.
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-11
Jason Ekstrand
vulkan/wsi: Report the correct min/maxImageCount
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/cmd_buffer: Enable a CS stall workaround for Sky...
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2016-11-10
Jason Ekstrand
anv/cmd_buffer: Take a command buffer instead of a...
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2016-11-10
Jason Ekstrand
vulkan/wsi/wayland: Clean up some error handling paths
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
vulkan/wsi/wayland: Include pthread.h
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/device: Implicitly unmap memory objects in FreeMemory
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/device: Return the right error for failed maps
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/device: Add some asserts to MapMemory
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv: Rework fences
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/wsi: Set the fence to signaled in AcquireNextImageKHR
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-10
Jason Ekstrand
anv/gen8: Stall when needed in Cmd(Set|Reset)Event
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Move relocation handling from EndCommandBuffer...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv/batch: Move last_ss_pool_bo_offset to the command...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Add an anv_execbuf helper struct
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv/batch_chain: Improve write_reloc
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Initialize anv_bo::offset to -1
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv/allocator: Simplify anv_scratch_pool
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Add a new bo_pool_init helper
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Don't presume to know what address is in a surface...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Add a cmd_buffer_execbuf helper
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv/device: Add an execbuf wrapper
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-09
Jason Ekstrand
anv: Make anv_finishme only warn once per call-site
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-08
Jason Ekstrand
anv: Document cmd_buffer_alloc_binding_table
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-08
Jason Ekstrand
intel/blorp: Emit all the binding tables
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-02
Jason Ekstrand
anv/pipeline: Properly cache prog_data::param
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-02
Jason Ekstrand
anv/pipeline: Put actual pointers in anv_shader_bin
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-02
Jason Ekstrand
intel/blorp: Pass a brw_stage_prog_data to upload_shader
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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2016-11-02
Jason Ekstrand
intel/blorp: Use wm_prog_data instead of hand-rolling...
Signed-off-by:
Jason Ekstrand
<jason@jlekstrand.net>
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