mesa.git
2010-12-02 Daniel Vetteri915g: assert(depth_surface->offset == 0)
2010-12-02 Daniel Vetteri915g: enable x-tiling for render targets
2010-12-02 Daniel Vetteri915g: switch rendering to mipmapped textures to (x...
2010-12-02 Daniel Vetteri915g: enable X-tiling for textures
2010-12-02 Daniel Vetteri915g: don't pot-align stride for tiled buffers
2010-12-02 Daniel Vetteri915g: postpone mipmap/face offset calculation
2010-12-02 Daniel Vetteri915g: implement unfenced relocs for textures using...
2010-12-02 Daniel Vetteri915g: implement unfenced color&depth buffer using...
2010-12-02 Daniel Vetteri915g: return tiling in iws->buffer_from_handle
2010-12-02 Daniel Vetteri915g: prepare winsys/batchbuffer for execbuf2
2010-12-02 Daniel Vetteri915g: switch to tiled allocations, kill set_fence
2010-12-02 Daniel Vetteri915g: add winsys function to create tiled buffers
2010-12-02 Daniel Vetteri915g: drop alignment parameter from iws->buffer_create
2010-12-02 Eric Anholtglsl: Mark the array access for whole-array comparisons.
2010-12-02 Eric Anholti965: Add support for loops in the VS.
2010-12-02 Eric Anholti965: Enable IF statements in the VS.
2010-12-02 Eric Anholti965: Add support for gen6 CONTINUE instruction emit.
2010-12-02 Eric Anholti965: Add support for gen6 BREAK ISA emit.
2010-12-02 Eric Anholti965: Add support for gen6 DO/WHILE ISA emit.
2010-12-01 Eric Anholti965: Dump the WHILE jump distance on gen6.
2010-12-01 Marek Olšákr300g: disable ARB_texture_swizzle if S3TC is enabled...
2010-12-01 Marek Olšákr300g: fix texture swizzling with compressed textures...
2010-12-01 Ian Romanicki915: Correctly generate unconditional KIL instructions
2010-12-01 Ian Romanicki915: Request that POW instructions be lowered
2010-12-01 Ian Romanickglsl: Lower ir_binop_pow to a sequence of EXP2 and...
2010-12-01 Ian Romanickglsl: Use M_LOG2E constant instead of calling log2
2010-12-01 Kenneth Graunkeglsl: Add comments to lower_jumps (from the commit...
2010-12-01 Kenneth Graunkeglsl: Remove "discard" support from lower_jumps.
2010-12-01 Kenneth Graunkeglsl: Add a lowering pass to move discards out of if...
2010-12-01 Kenneth Graunkeglsl: Add an optimization pass to simplify discards.
2010-12-01 Marek Olšákir_to_mesa: Add support for conditional discards.
2010-12-01 Alex Deucherr600c: fix some opcodes on evergreen
2010-12-01 Marek Olšákr300/compiler: implement and lower OPCODE_CLAMP
2010-12-01 José Fonsecavega: Remove extraneous ;
2010-12-01 José Fonsecascons: Move MSVS_VERSION option to common module.
2010-12-01 José Fonsecasvga: Silence debug printf.
2010-12-01 Chia-I Wust/vega: Avoid unnecessary constant bufer upload.
2010-12-01 Chia-I Wust/vega: Initialize pipe states with renderer.
2010-12-01 Chia-I Wust/vega: Create drawing surface mask as needed.
2010-12-01 Chia-I Wust/vega: Delay blend texture creation until needed.
2010-12-01 Chia-I Wust/vega: Remove st_inlines.h.
2010-12-01 Chia-I Wust/vega: Simplify radial gradient.
2010-12-01 Chia-I Wust/vega: Fix degenerate paints.
2010-12-01 Zhenyu Wangi965: also using align1 mode for math2 on sandybridge
2010-12-01 Chia-I Wust/vega: Fix negated logic in image_draw.
2010-12-01 Chia-I Wust/vega: Fix paint coordinates transformations.
2010-12-01 Chia-I Wust/vega: Bump version to 1.1.
2010-12-01 Chia-I Wust/vega: Add color transformation support.
2010-12-01 Chia-I Wust/vega: More flexible shader selection.
2010-12-01 Chia-I Wust/vega: Revive mask layer support.
2010-12-01 Chia-I Wust/vega: Add primitive text support.
2010-12-01 Chia-I Wust/vega: Make image_draw take a matrix.
2010-12-01 Chia-I Wust/vega: Make path_render and path_stroke take a matrix.
2010-12-01 Chia-I Wust/vega: Fix image sampler views for alpha-only formats.
2010-12-01 Chia-I Wust/vega: Update to latest headers.
2010-12-01 Chia-I Wust/vega: Get rid of renderer_copy_texture.
2010-12-01 Chia-I Wust/vega: vg_copy_texture and vg_copy_surface should...
2010-12-01 Chia-I Wust/vega: Clean up renderer fields and functions.
2010-12-01 Chia-I Wust/vega: Clean up vg_context fields and functions.
2010-12-01 Chia-I Wust/vega: vg_manager should care about only the color...
2010-12-01 Chia-I Wust/vega: Make shader_bind call into the renderer.
2010-12-01 Chia-I Wust/vega: Move g3d states to renderer.
2010-12-01 Chia-I Wust/vega: Use st_framebuffer for fb width/height.
2010-12-01 Chia-I Wust/vega: Delay fb state update to vg_validate_state.
2010-12-01 Chia-I Wust/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer...
2010-12-01 Chia-I Wust/vega: Use the renderer for vgMask.
2010-12-01 Chia-I Wust/vega: Add FILTER renderer state for image filtering.
2010-12-01 Chia-I Wust/vega: Add CLEAR renderer state for vgClear.
2010-12-01 Chia-I Wust/vega: Add SCISSOR renderer state.
2010-12-01 Chia-I Wust/vega: Add DRAWTEX renderer state.
2010-12-01 Chia-I Wust/vega: Overhaul renderer with renderer states.
2010-12-01 Chia-I Wullvmpipe: Fix build errors on x86.
2010-12-01 Kristian Høgsbergdocs: Fix MESA_drm_image typo
2010-11-30 Brian Paulgallivm/llvmpipe: squash merge of the llvm-context...
2010-11-30 Marek Olšákr300g: fix texture border color once again
2010-11-30 Kenneth Graunkeglsl/linker: Free any IR discarded by optimization...
2010-11-30 Kenneth Graunkeglsl: Remove anti-built-in hacks from the print visitor.
2010-11-30 Kenneth Graunkeglsl: Lazily import built-in function prototypes.
2010-11-30 Kenneth Graunkeglsl: Refactor out cloning of function prototypes.
2010-11-30 Aras Pranckeviciusglsl: fix matrix type check in ir_algebraic
2010-11-30 Eric Anholtglsl: Quiet unreachable no-return-from-function warning.
2010-11-30 Zack Rusinscons: add alias for identity
2010-11-30 Eric Anholtglsl: Fix structure and array comparisions.
2010-11-30 Eric Anholtglsl: Add a helper constructor for expressions that...
2010-11-30 Keith Whitwellllvmpipe: shortcircuit some calls to set_scene_state
2010-11-30 Keith Whitwellllvmpipe: remove misleading debug string
2010-11-30 Keith Whitwellllvmpipe: raise dirty flag on transfers to bound constbuf
2010-11-30 José Fonsecawgl: More complete WGL_ARB_pbuffer support.
2010-11-30 José Fonsecawgl: Stub WGL_ARB_pbuffer support.
2010-11-30 José Fonsecascons: Alias for svga
2010-11-30 José Fonsecasvga: Use consistent hexadecimal representation on...
2010-11-30 Marek Olšákutil: rename u_mempool -> u_slab
2010-11-30 Zack Rusingallivm: fix storing of the addr register
2010-11-30 Eric Anholtglsl: Make the symbol table's add_variable just use...
2010-11-30 Eric Anholtglsl: Make the symbol table's add_function just use...
2010-11-30 Eric Anholti965: Fix type of gl_FragData[] dereference for FB...
2010-11-29 Adam Jacksondrivers/x11: unifdef XFree86Server
2010-11-29 Marek Olšákst/mesa: fix texture border color for RED and RG base...
2010-11-29 pontus lidmanmesa: check for posix_memalign() errors
2010-11-29 Dave Airlier600g: it looks like r600 can handle dword offsets...
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