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mesa.git
2013-06-21
Eric Anholt
mesa: Move the common _mesa_glsl_compile_shader() code...
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2013-06-21
Eric Anholt
mesa: Move shader compiler API code to shaderapi.c
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2013-06-21
Eric Anholt
mesa: Fix missing setting of shader->IsES.
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2013-06-21
Eric Anholt
mesa: Use shared code for converting shader targets...
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2013-06-21
Eric Anholt
glsl: Remove ir_print_visitor.h includes and usage
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2013-06-21
Eric Anholt
glsl: Make _mesa_print_ir() available from anything...
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2013-06-21
Paul Berry
glsl: Make some files safe to include from C
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2013-06-21
José Fonseca
tools/trace: Quick instructions/notes.
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2013-06-21
José Fonseca
tools/trace: Do a better job at comparing multi line...
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2013-06-21
José Fonseca
tools/trace: Tool to compare json state dumps.
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2013-06-21
José Fonseca
tools/trace: Tool to dump gallium state at any draw...
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2013-06-21
José Fonseca
tools/trace: Defer blob hex-decoding.
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2013-06-21
José Fonseca
trace: Don't dump texture transfers.
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2013-06-20
Chia-I Wu
ilo: replace a boolean by bool
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2013-06-20
Chia-I Wu
ilo: rename cache_seqno to uploaded
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2013-06-19
Roland Scheidegger
util: (trivial) add has_popcnt field
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2013-06-19
Roland Scheidegger
llvmpipe: use 64bit counter for occlusion queries
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2013-06-19
Roland Scheidegger
llvmpipe: handle more queries
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2013-06-19
Roland Scheidegger
softpipe: handle all queries, and change for the new...
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2013-06-19
Roland Scheidegger
gallium: fix PIPE_QUERY_TIMESTAMP_DISJOINT
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2013-06-19
José Fonseca
trace: Dump pipe_rasterizer_state::clip_halfz.
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2013-06-19
Brian Paul
svga: add some comments about primitive conversion
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2013-06-19
Brian Paul
indices: add some comments
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2013-06-19
Brian Paul
svga: reindent svga_tgsi.c
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2013-06-19
Brian Paul
svga: whitespace, comment, formatting fixes in svga_tgs...
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2013-06-19
Brian Paul
svga: move some svga/tgsi functions
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2013-06-19
Brian Paul
svga: formatting fixes in svga_tgsi_insn.c
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2013-06-19
Brian Paul
mesa: wrap comments, code to 78 columns in multisample.c
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2013-06-19
Brian Paul
mesa: remove unused BITSET64 macros
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2013-06-19
Maarten Lankhorst
nvc0: kill assert in ppp code
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2013-06-19
Chia-I Wu
ilo: rework shader cache
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2013-06-18
Emil Velikov
nv50: avoid crash on updating RASTERIZE_ENABLE state
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2013-06-18
Kristian Høgsberg
wayland: Handle global_remove event as well
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2013-06-18
Jordan Justen
gen7: fix GPU hang on WebGL texture-size test
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2013-06-18
Eric Anholt
intel: Remove unused IS_POWER_OF_TWO() macro.
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2013-06-18
Zack Rusin
Revert "draw: clear the draw buffers in draw"
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2013-06-18
Roland Scheidegger
llvmpipe: fixes for conditional rendering
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2013-06-18
Roland Scheidegger
gallium: add condition parameter to render_condition
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2013-06-18
Chia-I Wu
ilo: construct depth/stencil command in create_surface()
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2013-06-17
Eric Anholt
intel: Allow blorp CopyTexSubImage to nonzero destinati...
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2013-06-17
Eric Anholt
intel: Allow blit CopyTexSubImage to nonzero destinatio...
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2013-06-17
Eric Anholt
intel: Directly implement blit glBlitFramebuffer instea...
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2013-06-17
Eric Anholt
intel: Move XRGB->ARGB blit logic into intel_miptree_bl...
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2013-06-17
Eric Anholt
intel: Fix Y tiling support for glCopyTexSubImage's...
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2013-06-17
Eric Anholt
intel: Make batch macros for doing BCS_SWCTRL setup.
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2013-06-17
Eric Anholt
mesa: Hide weirdness of 1D_ARRAY textures from Driver...
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2013-06-17
Dave Airlie
tgsi: text parser: fix parsing of array in declaration
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2013-06-17
Sven Joachim
mesa: Fix ieee fp on Alpha
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2013-06-17
Richard Sandiford
st/xlib: Fix XImage stride calculation
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2013-06-17
Richard Sandiford
st/xlib Fix XIMage bytes-per-pixel calculation
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2013-06-17
Jonathan Gray
gallium: replace bswap_32 calls with util_bswap32
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2013-06-17
Zack Rusin
draw: fix a regression in computing max elt
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2013-06-17
Zack Rusin
draw: clear the draw buffers in draw
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2013-06-17
Chia-I Wu
ilo: add pipe-based copy method to ilo_blitter
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2013-06-17
Chia-I Wu
ilo: add BLT-based blitting methods to ilo_blitter
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2013-06-17
Chia-I Wu
ilo: replace util_blitter by ilo_blitter
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2013-06-15
Kenneth Graunke
i965: Assume flexible hardware primitive restart exists...
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2013-06-15
Chris Forbes
i965: Shrink Gen5 VUE map layout to be the same as...
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2013-06-15
Kenneth Graunke
i965: Implement 16-wide math on G45 and Ironlake.
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2013-06-14
Matt Turner
glsl: Disallow return with a void argument from void...
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2013-06-14
Matt Turner
glsl: Allow implicit conversion of return values.
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2013-06-14
Matt Turner
glsl: Add gl_{Max,Min}ProgramTexelOffset built-in const...
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2013-06-14
Matt Turner
glsl: Allow swizzles on scalars.
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2013-06-14
Matt Turner
glsl: Allow .length() method on vectors and matrices.
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2013-06-14
Todd Previte
mesa: Add infrastructure for ARB_shading_language_420pack.
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2013-06-14
Chia-I Wu
ilo: fix for half-float vertex arrays
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2013-06-14
Chia-I Wu
ilo: add some assertions to help debugging
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2013-06-14
Chia-I Wu
ilo: silence a compiler warning
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2013-06-14
Vinson Lee
glsl: Fix null check in read_dereference.
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2013-06-14
Chia-I Wu
st/mesa: fix temp texture bindings in st_CopyPixels()
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2013-06-13
Zack Rusin
gallium/draw: add limits to the clip and cull distances
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2013-06-13
Zack Rusin
draw: cleanup the distance culling code a bit
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2013-06-13
Chia-I Wu
ilo: mapping a resource may make some states dirty
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2013-06-13
Chia-I Wu
ilo: bump up PIPE_CAP_GLSL_FEATURE_LEVEL to 140
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2013-06-13
Chia-I Wu
ilo: initialize dirty flags in ilo_init_states()
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2013-06-13
Chia-I Wu
ilo: re-emit states that involve resources
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2013-06-13
Chia-I Wu
ilo: fix for util_blitter_clear() changes
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2013-06-13
Manfred Ernst
mesa: Fix bug in unclamped float to ubyte conversion.
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2013-06-13
Marek Olšák
st/dri: if flushing a drawable, don't set reason=SWAPBU...
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2013-06-13
Marek Olšák
st/dri: resolve the back buffer only in SwapBuffers
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2013-06-13
Marek Olšák
st/dri: manually swap MSAA front and back buffers in...
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2013-06-13
Marek Olšák
st/dri: always copy new DRI front and back buffers...
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2013-06-13
Marek Olšák
st/dri: refactor dri_msaa_resolve
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2013-06-13
Marek Olšák
st/dri: reuse depth-stencil and MSAA resources after...
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2013-06-13
Marek Olšák
st/dri: fix MSAA resolving of buffers with height ...
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2013-06-13
Marek Olšák
st/mesa: make generic CopyPixels path work with MSAA...
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2013-06-13
Marek Olšák
st/mesa: don't use blit_copy_pixels if an occlusion...
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2013-06-13
Marek Olšák
st/mesa: rework blit_copy_pixels to use pipe->blit
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2013-06-13
Marek Olšák
r600g: upsample and downsample MSAA resources for transfers
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2013-06-13
Marek Olšák
gallium/u_format: add a new helper for initializing...
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2013-06-13
Marek Olšák
gallium/u_blitter: make clearing independent of the...
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2013-06-13
Marek Olšák
gallium/u_blitter: make clearing independent of the...
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2013-06-13
Marek Olšák
gallium/util: make WRITES_ALL_CBUFS optional in the...
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2013-06-13
Marek Olšák
mesa: fix OES_EGL_image_external being partially allowe...
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2013-06-12
Ian Romanick
glsl: Generate smaller values for uniform locations
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2013-06-12
Ian Romanick
glsl: Add gl_shader_program::UniformLocationBaseScale
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2013-06-12
Ian Romanick
glsl: Add a gl_shader_program parameter to _mesa_unifor...
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2013-06-12
Roland Scheidegger
util: new util_fill_box helper
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2013-06-12
Roland Scheidegger
gallivm: (trivial) remove duplicated code block (includ...
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2013-06-12
Paul Berry
i965/gen7: Enable support for fast color clears.
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