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mesa.git
2011-07-07
Eric Anholt
intel: Allow intel_region_reference() with *dst !=...
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2011-07-07
Eric Anholt
intel: Mark MESA_FORMAT_X8_Z24 as always supported.
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2011-07-07
Kenneth Graunke
i965: Remove unused structures for command packets.
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2011-07-07
Kenneth Graunke
i965: Convert system instruction pointer to OUT_BATCH...
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2011-07-07
Kenneth Graunke
i965: Convert PIPELINE_SELECT to OUT_BATCH style.
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2011-07-07
Kenneth Graunke
i965: Emit 3DSTATE_VF_STATISTICS in OUT_BATCH style.
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2011-07-07
Kenneth Graunke
i965: Convert 3DSTATE_GLOBAL_DEPTH_OFFSET_CLAMP to...
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2011-07-07
Henri Verbeet
mesa: Fix the BindSampler unit limit.
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2011-07-07
Henri Verbeet
mesa: Fix a couple of TexEnv unit limits.
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2011-07-07
Henri Verbeet
mesa: Use the Elements macro for the sampler index...
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2011-07-07
Henri Verbeet
mesa: Allow sampling from units >= MAX_TEXTURE_UNITS...
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2011-07-07
Henri Verbeet
mesa: Check the texture against all units in unbind_tex...
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2011-07-07
Christoph Bumiller
nv50,nvc0: use screen instead of context for flush...
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2011-07-07
Christoph Bumiller
nv50: more formats for nv50_resource_copy_region conver...
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2011-07-07
Stéphane Marchesin
i915g: Apply optimization to ADDS/MUL and only if we...
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2011-07-07
Thomas Hellstrom
st/xa: Fix up error reporting. Disable component alpha.
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2011-07-07
Thomas Hellstrom
st/xa: Fix render to xa_format_a8, which is backed...
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2011-07-07
Brian Paul
i915g: move code after declaration
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2011-07-06
Ian Romanick
linker: Assign locations for fragment shader output
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2011-07-06
Ian Romanick
glsl: Don't choke when printing an anonymous function...
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2011-07-06
Ian Romanick
ir_to_mesa: Allocate temporary instructions on the...
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2011-07-06
Ian Romanick
glsl: Track initial mask in constant propagation live set
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2011-07-06
Stéphane Marchesin
i915g: Fix optimize so that it actually gets used.
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2011-07-06
Brian Paul
mesa: fix texstore addressing bugs for depth/stencil...
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2011-07-06
Brian Paul
softpipe: add missing stencil format case in convert_qu...
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2011-07-06
Brian Paul
tgsi: add some debug/print code in exec_tex(), disabled
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2011-07-06
Brian Paul
softpipe: minor clean-ups in sp_quad_depth_test.c
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2011-07-06
Stéphane Marchesin
i915g: Fix optimization, also make it more generic.
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2011-07-06
Eric Anholt
mesa: Don't error on glFeedbackBuffer(size = 0, buffer...
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2011-07-06
Eric Anholt
mesa: Don't skip glGetProgramLocalParam4dvARB if there...
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2011-07-06
Eric Anholt
mesa: Don't skip glGetProgramEnvParam4dvARB if there...
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2011-07-06
Eric Anholt
glsl: Suppress warning from matching_signature change.
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2011-07-06
Eric Anholt
glsl: Fix make clean for dricore.
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2011-07-06
Kenneth Graunke
i965/fs: Fix message register allocation in FB writes.
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2011-07-06
Völgyes Dávid
Fixes for leaks reported by cppcheck.
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2011-07-06
Stéphane Marchesin
i915g: Improve flushing using heuristics.
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2011-07-06
Stéphane Marchesin
i915g: introduce the tiny shader optimizer.
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2011-07-06
Stéphane Marchesin
i915g: Add comment about DDX/DDY.
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2011-07-06
Stéphane Marchesin
i915g: Move back to the old method for target format...
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2011-07-05
Vadim Girlin
r600g: fix buffer overflow check in r600_query_begin
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2011-07-05
Vadim Girlin
r600g: fix bo map usage flags in r600_query_begin
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2011-07-05
Vadim Girlin
r600g: reduce flushes for queries
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2011-07-05
Vadim Girlin
r600g: fix buffer offset in r600_query_begin
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2011-07-04
Henri Verbeet
r600g: Get rid of the state_inlines headers.
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2011-07-04
Henri Verbeet
r600g: Get rid of an unused include in r600_texture.c.
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2011-07-04
Henri Verbeet
r600g: Get rid of some unused functions.
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2011-07-04
Henri Verbeet
r600g: Use the actual Evergreen functions to query...
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2011-07-04
Henri Verbeet
r600g: Get rid of the unused "family" parameter to...
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2011-07-04
José Fonseca
draw: Fix fetch_max calculation.
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2011-07-04
Thomas Hellstrom
Merge branch 'xa_branch'
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2011-07-04
Thomas Hellstrom
st/glx: Fix endless loop in drawable validation
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2011-07-04
Thomas Hellstrom
st/xa: Fix crosscompile builds with nonstandard ld...
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2011-07-04
Thomas Hellstrom
xa-vmwgfx: Remove unnecessary include
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2011-07-03
Henri Verbeet
r600g: Support the PIPE_FORMAT_R16_FLOAT colorformat.
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2011-07-02
Benjamin Franzke
configure: Require libudev for drm & wayland egl platforms
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2011-07-02
Benjamin Franzke
configure: Fix typo in gbm check for egl drm platform
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2011-07-02
Benjamin Franzke
configure: Enable st/gbm if st/egl has drm platform
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2011-07-02
Benjamin Franzke
egl_dri2: Fix compilation if udev devel files are not...
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2011-07-02
Chia-I Wu
egl: add copyright notices
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2011-07-02
Chia-I Wu
autoconf: swrast does not require libdrm
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2011-07-01
José Fonseca
scons: Disable saving options automatically.
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2011-07-01
José Fonseca
svga: Use the correct element size.
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2011-07-01
José Fonseca
u_upload_mgr: Use pipe_buffer_map_range istead of pipe_...
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2011-07-01
Micael Dias
Gallium: fix buffer overflow
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2011-07-01
Kristian Høgsberg
driclient: Remove
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2011-07-01
José Fonseca
scons: Actually add src/glx/SConscript.
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2011-07-01
Thomas Hellstrom
svga: Fix multiple uploads of the same user-buffer.
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2011-07-01
Thomas Hellstrom
svga: Ignore redefine_user_buffer calls
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2011-07-01
Brian Paul
svga: fix incorrect user buffer size computation for...
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2011-07-01
Brian Paul
svga: fix incorrect user buffer size computation
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2011-07-01
José Fonseca
svga: Handle null buffers in svga_buffer_is_user_buffer().
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2011-07-01
Thomas Hellstrom
gallium/svga: Upload only parts of user-buffers that...
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2011-07-01
Thomas Hellstrom
gallium/svga: Make use of u_upload_flush().
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2011-07-01
Thomas Hellstrom
gallium/util: Upload manager optimizations
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2011-07-01
José Fonseca
svga: Flush when switching between HW to SW TNL, after...
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2011-07-01
Chia-I Wu
egl: fix a compiler warning
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2011-07-01
Chia-I Wu
st/egl: fix a typo
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2011-07-01
Chia-I Wu
st/egl: remove unused header
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2011-07-01
Chia-I Wu
autoconf: fix --disable-glx
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2011-07-01
Chia-I Wu
autoconf: fix --disable-dri
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2011-07-01
Chia-I Wu
autoconf: add --enable-{dri,glx,osmesa}
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2011-06-30
Vinson Lee
gallivm: Pass in CPU name to createTargetMachine when...
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2011-06-30
Vinson Lee
gallivm: Rename TargetInstrDesc to MCInstrDesc when...
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2011-06-30
Marek Olšák
docs: add GL3 GLX todo
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2011-06-30
Vadim Girlin
r600g: fix check for empty cs
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2011-06-30
Marek Olšák
docs: update GL3 status - vertex textures
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2011-06-30
José Fonseca
scons: Expose pkg-config in a simpler manner.
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2011-06-30
José Fonseca
scons: Buid libGL.so (WIP).
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2011-06-30
José Fonseca
scons: Make declaration-after-statement and pointer...
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2011-06-30
Stéphane Marchesin
i915g: Implement surface format fixup without adding...
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2011-06-30
Stéphane Marchesin
i915g: update TODO.
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2011-06-30
Chia-I Wu
target/egl-static: fix a compiler warning
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2011-06-29
Stéphane Marchesin
i915g: Try to do better in the shader compiler.
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2011-06-29
Stéphane Marchesin
Gallium:draw:aaline and aapoint: Restore the old hooks...
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2011-06-29
Kenneth Graunke
glsl: Don't use MOD_TO_FRACT lowering on GLSL 1.30...
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2011-06-29
Kenneth Graunke
glsl: Fix DIV_TO_MUL_RCP lowering for uint result types.
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2011-06-29
Kenneth Graunke
glsl: Distinguish "type mismatch" error messages for...
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2011-06-29
Kenneth Graunke
glsl: Find the "closest" signature when there are multi...
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2011-06-29
Kenneth Graunke
glsl: Use i2u and u2i to implement constructor conversions.
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2011-06-29
Kenneth Graunke
i965/fs: Implement new ir_unop_u2i and ir_unop_i2u...
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