mesa.git
2014-03-04 Zack Rusindraw/llvm: fix generation of the VS with GS present
2014-03-04 Anuj Phogatmesa: Allow GL_DEPTH_COMPONENT and GL_DEPTH_STENCIL...
2014-03-04 Anuj Phogatmesa: Use clear_teximage_fields() in place of _mesa_ini...
2014-03-04 Anuj Phogatmesa: Set initial internal format of a texture to GL_RGBA
2014-03-04 Vinson Leescons: Build with C++11 with LLVM >= 3.5.
2014-03-04 Brian Paulst/osmesa: check buffer size when searching for buffers
2014-03-04 José Fonsecaconfigure: s/--with-llvm-shared-libs/--enable-llvm...
2014-03-04 José Fonsecac11/threads: Don't implement thrd_current on Windows.
2014-03-04 José Fonsecamapi/u_thread: Use GetCurrentThreadId
2014-03-04 José Fonsecac11/threads: Fix nano to milisecond conversion.
2014-03-04 Marek Olšákr600g: implement edge flags
2014-03-04 Marek Olšákr600g: port color buffer format conversion from radeonsi
2014-03-04 Marek Olšákradeonsi: move translate_colorswap to common code
2014-03-04 Emil VelikovRevert "configure: use enable_dri_glx local variable"
2014-03-04 Emil Velikovconfigure: disable shared glapi when building xlib...
2014-03-03 Brian Paulmesa: remove unneeded glthread.c file
2014-03-03 Brian Paulmesa: remove empty glthread.h file
2014-03-03 Brian Paulmesa: remove unused glthread/TSD macros
2014-03-03 Brian Paulxlib: remove unneeded context tracking code
2014-03-03 Brian Paulxlib: simplify context handling
2014-03-03 Brian Paulxlib: remove unused realglx.[ch] files
2014-03-03 Brian Paulmesa: remove unused _glthread_*MUTEX() macros
2014-03-03 Brian Paulglsl: switch to c11 mutex functions
2014-03-03 Brian Paulmesa: switch to c11 mutex functions
2014-03-03 Brian Paulxlib: switch to c11 mutex functions
2014-03-03 Brian Paulmesa: update packed format layout comments
2014-03-03 Hansmesa: don't define c99 math functions for MSVC >= 1800
2014-03-03 Hansutil: don't define isfinite(), isnan() for MSVC >=...
2014-03-03 Brian Paulmesa: don't call ctx->Driver.ClearBufferSubData() if...
2014-03-03 Brian Paulsoftpipe: use 64-bit arithmetic in softpipe_resource_la...
2014-03-03 Grigori GoronzyNV_vdpau_interop: fix IsSurfaceNV return type
2014-03-03 Grigori Goronzyst/vdpau: fix possible NULL dereference
2014-03-03 Christian Königst/omx: always advertise all components
2014-03-03 Bruno Jiménezclover: Fix building with latest llvm
2014-03-03 Bruno Jiménezconfigure: Remove more flags from llvm-config
2014-03-03 Fabio Pedretticonfigure.ac: consolidate dependencies version check
2014-03-03 Julien Cristauglx/dri2: fix build failure on HURD
2014-03-03 Dave Airliest/dri: add support for dma-buf importer (DRIimage v8)
2014-03-03 Dave Airliest/dri: move fourcc->format conversion to a common...
2014-03-02 Kenneth Graunkemesa: Move MESA_GLSL=dump output to stderr.
2014-03-02 Kenneth Graunkeglsl: Fix broken LRP algebraic optimization.
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: overflow in trans_endif
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: fix for resolving PHI's
2014-03-02 Rob Clarkfreedreno/lowering: two-sided-color
2014-03-02 Rob Clarkfreedreno/a3xx/compiler: add SSG
2014-03-02 Rob Clarkfreedreno/a3xx: fix gl_PointSize
2014-03-02 Rob Clarkfreedreno: resync generated headers
2014-03-02 Rob Clarkfreedreno/a3xx: binning-pass vertex shader variant
2014-03-02 Rob Clarkfreedreno/a3xx: add support for frag coord/face
2014-03-02 Rob Clarkfreedreno/a3xx: fix for unused inputs
2014-03-02 Chris Forbesi965: Validate (and resolve) all the bound textures.
2014-03-02 Chris Forbesi965: Widen sampler key bitfields for 32 samplers
2014-03-01 Emil Velikovdri/i9*5: correctly calculate the amount of system...
2014-03-01 Ilia Mirkingallium/util: add missing u_math include
2014-03-01 Brian Paulmesa: add unpacking code for MESA_FORMAT_Z32_FLOAT_S8X2...
2014-02-28 Siavash Eliasiglx/apple: Fixed glx context memory leak in case of...
2014-02-28 Siavash Eliasigbm/dri: Fixed buffer object memory leak in case of...
2014-02-28 Siavash Eliasir300g/tests: Added missing fclose for FILE resource.
2014-02-28 Ian Romanicki915: Allocate the sys_buffer using _mesa_align_malloc
2014-02-28 Ian Romanicki915: Only allow 8 vertex texture units
2014-02-28 Petri Latvalai965: Assert array index on access to vec4_visitor...
2014-02-28 Petri Latvalai965: Allocate vec4_visitor's uniform_size and uniform_...
2014-02-28 Marek Chalupagbm: export gbm_device_is_format_supported
2014-02-28 Emil Velikovconfigure: use enable_dri_glx local variable
2014-02-28 Emil Velikovconfigure: enable the drm pipe-loader for non swrast...
2014-02-28 Emil Velikovconfigure: error out when building xa only with swrast
2014-02-28 Emil Velikovconfigure: avoid setting variables as empty strings
2014-02-28 Emil Velikovconfigure: avoid constantly building megadrivers 'core'
2014-02-28 Tom Stellardr600g/compute: PIPE_CAP_COMPUTE should be false for...
2014-02-28 Matt Turnerglsl: Don't vectorize horizontal expressions.
2014-02-28 Matt Turnerglsl: Add is_horizontal() method to ir_expression.
2014-02-28 Matt Turnerglsl: Optimize lrp(x, 0, a) into x - (x * a).
2014-02-28 Matt Turnerglsl: Optimize lrp(0, y, a) into y * a.
2014-02-28 Brian Paulmesa: do depth/stencil format conversion in glGetTexImage
2014-02-28 Brian Paulmesa: fix depth/stencil comments in formats.h
2014-02-28 Thomas Hellstromwinsys/svga: Avoid calling drm getparam for max surface...
2014-02-27 Kenneth Graunkemeta: Drop ctx->API checks.
2014-02-27 Kenneth Graunkemeta: Restore API at the end of _mesa_meta_end(), not...
2014-02-27 Roland Scheideggerutil/u_format: don't crash in util_format_translate...
2014-02-27 Kenneth Graunkei965: Convert VUE map generation checks to if rather...
2014-02-27 Kenneth Graunkei965: Only emit VS state pipe control workaround on...
2014-02-27 Ilia Mirkinnouveau: add a nouveau_compiler binary to compile TGSI...
2014-02-27 Ilia Mirkinnv30: remove nv30_context use from nvfx_*prog
2014-02-27 Ilia Mirkinnv30: remove unused sprite flipping parameter
2014-02-27 Ilia Mirkinnv30: remove unused render_mode and hw_pointsprite_control
2014-02-27 Ilia Mirkinnv30: remove use_nv4x, it is identical to is_nv4x
2014-02-27 Ilia Mirkindocs: update nvc0 state
2014-02-27 Michel Daenzerradeonsi: Prevent geometry shader from emitting too...
2014-02-26 Anuj Phogati965: Fix the region's pitch condition to use blitter
2014-02-26 Brian Paulglsl: add switch case for MESA_SHADER_COMPUTE
2014-02-26 Kenneth Graunkemeta: Use a #define for the vector type to avoid %svec4...
2014-02-26 Kenneth Graunkei965: Don't try to dump shader source for fixed-functio...
2014-02-26 Kenneth Graunkei965: Don't forget to subtract mt->first_level in minif...
2014-02-26 Kenneth Graunkeglsl: Delete LRP_TO_ARITH lowering pass flag.
2014-02-26 Kenneth Graunkei965: Stop lowering ir_triop_lrp.
2014-02-26 Kenneth Graunkei965/vec4: Handle ir_triop_lrp on Gen4-5 as well.
2014-02-26 Kenneth Graunkei965/vec4: Add a brw->gen >= 6 assertion in three-sourc...
2014-02-26 Chia-I Wuilo: create u_upload_mgr last
2014-02-26 Fredrik Höglundglx: Fix the GLXFBConfig attrib sort priorities
2014-02-26 Fredrik Höglundglx: Fix the default values for GLXFBConfig attributes
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