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mesa.git
2013-01-25
Chad Versace
i965/fs/gen7: Fix fatal typo in unpackHalf2x16
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2013-01-25
Chad Versace
i965/fs/gen7: Emit code for GLSL 3.00 pack/unpack opera...
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2013-01-25
Chad Versace
i965/vs/gen7: Emit code for GLSL ES 3.00 pack/unpack...
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2013-01-25
Chad Versace
i965: Quote the PRM on a HorzStride subtlety
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2013-01-25
Chad Versace
i965: Add opcodes for F32TO16 and F16TO32
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2013-01-25
Chad Versace
i965: Lower the GLSL ES 3.00 pack/unpack operations...
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2013-01-25
Chad Versace
glsl: Add lowering pass for GLSL ES 3.00 pack/unpack...
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2013-01-25
Chad Versace
glsl: Fix type-deduction for and/or/xor expressions
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2013-01-25
Chad Versace
glsl: Reformat and/or/xor cases in ir_expression ctor
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2013-01-25
Chad Versace
glsl/ir_builder: Add helpers for making if-statements
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2013-01-25
Chad Versace
glsl/ir_builder: Add `enum writemask`
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2013-01-25
Chad Versace
glsl/ir_factory: Add helper method for making an ir_con...
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2013-01-25
Chad Versace
glsl/ir_builder: Add more helpers for constructing...
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2013-01-25
Chad Versace
glsl/ir_factory: Initialize members to NULL in constructor
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2013-01-25
Chad Versace
glsl: Evaluate constant GLSL ES 3.00 pack/unpack expres...
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2013-01-25
Chad Versace
mesa: Remove rounding bias in _mesa_float_to_half()
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2013-01-25
Chad Versace
mesa,glsl: Move round_to_even() from glsl to mesa/main...
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2013-01-25
Chad Versace
glsl/standalone_scaffolding: Add stub for _mesa_warning()
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2013-01-25
Chad Versace
glsl: Extend ir_expression_operation for GLSL 3.00...
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2013-01-25
Chad Versace
glsl: Add IR lisp for GLSL ES 3.00 pack/unpack functions
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2013-01-25
Chad Versace
glsl: Fix typo in comment
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2013-01-25
Chad Versace
i965/disasm: Fix horizontal stride of dest registers
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2013-01-25
Paul Berry
intel: Fix glCopyTexSubImage on buffers whose width...
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2013-01-25
Paul Berry
glsl: Allow varying structs in GLSL ES 3.00 and GLSL...
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2013-01-25
Paul Berry
glsl: Disable transform feedback of varying structs.
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2013-01-25
Paul Berry
glsl: Update lower_packed_varyings to handle varying...
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2013-01-25
Paul Berry
glsl: Generalize compute_packing_order for varying...
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2013-01-25
Paul Berry
glsl: Disable structure splitting for shader ins/outs.
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2013-01-25
Paul Berry
glsl: Eliminate ambiguity between function ins/outs...
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2013-01-25
Paul Berry
glsl: Clean up case statement in builtin_variables...
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2013-01-24
Kenneth Graunke
i965/vs: Do headerless texturing for texelFetchOffset().
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2013-01-24
Matt Turner
libgl-xlib/build: Link with C++ when LLVM is used
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2013-01-24
Paul Berry
intel: Fix ReadPixels on buffers whose width >= 32kbytes
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2013-01-24
Ian Romanick
intel: callocing a 32 byte temp is silly, so don't
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2013-01-24
Marek Olšák
st/mesa: implement ARB_internalformat_query v2
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2013-01-24
Marek Olšák
st/mesa: advertise OES_depth_texture_cube_map if GLSL...
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2013-01-24
Marek Olšák
st/dri: disallow recursion in dri_flush
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2013-01-24
Marek Olšák
st/dri: add null-pointer check, remove duplicated local...
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2013-01-24
Tom Stellard
Revert "Revert "targets/opencl: Link against libgallium...
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2013-01-24
Tom Stellard
configure.ac: Force use of LLVM shared libs with -...
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2013-01-24
Tom Stellard
configure.ac: Compute the required llvm static librarie...
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2013-01-24
Michel Dänzer
radeonsi: Fall back to dummy pixel shader instead of...
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2013-01-24
Marek Olšák
radeonsi: make sure copying of all texture formats...
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2013-01-24
Michel Dänzer
radeonsi: Handle PIPE_FORMAT_L32A32_S/UINT for rendering.
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2013-01-24
Michel Dänzer
radeonsi: Make sure to use float number format for...
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2013-01-24
Ian Romanick
intel: Enable S3TC extensions always
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2013-01-24
Ian Romanick
mesa: Like EXT_texture_compression_dxt1, advertise...
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2013-01-24
Ian Romanick
mesa: Simplify _mesa_choose_tex_format handling of...
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2013-01-24
Ian Romanick
mesa: Use a single flag for the S3TC extensions that...
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2013-01-24
Carl Worth
i965: Use swizzles to force R, G, and B to 0.0 for...
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2013-01-24
Carl Worth
i965: Use swizzles to force alpha to 1.0 for RED, RG...
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2013-01-24
Carl Worth
ReadPixels: Force ALPHA to 1 while rebasing RGBA values...
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2013-01-24
Carl Worth
i965: Examine _BaseFormat when deciding to perform...
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2013-01-23
José Fonseca
scons: Fix source lists parsing on Windows.
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2013-01-23
Matt Turner
GL3.txt: i965 supports ARB_base_instance
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2013-01-22
Brian Paul
wmesa: include api_exec.h to fix compilation
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2013-01-22
Brian Paul
draw: fix MSVC divide-by-zero compilation error
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2013-01-22
Kenneth Graunke
i965: Implement the GL_ARB_base_instance extension.
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2013-01-22
Matt Turner
glsl/build: Build libglcpp and libglslcore in builtin_c...
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2013-01-22
Matt Turner
glsl/Makefile.sources: Correct BUILTIN_COMPILER_CXX_FILES
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2013-01-22
Matt Turner
build: Use AX_PROG_FLEX
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2013-01-22
Matt Turner
build: Use AX_PROG_BISON
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2013-01-22
Matt Turner
builtin_compiler/build: Use generated parser files
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2013-01-22
Matt Turner
glsl/build: Build tests via the glsl Makefile
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2013-01-22
Matt Turner
glsl/build: Build glcpp via the glsl Makefile
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2013-01-22
Matt Turner
glsl/build: Don't build builtin_compiler separately...
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2013-01-22
Matt Turner
glsl/build: Don't build glsl_compiler
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2013-01-22
Brian Paul
draw: fix problem in screen-space interpolation clip...
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2013-01-22
Brian Paul
draw: improve the clipper debug/printf code
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2013-01-22
Brian Paul
draw: add new debug code and comments in clip code...
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2013-01-22
Brian Paul
swrast: fix blit code's nearest/linear coordinate arith...
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2013-01-22
Brian Paul
swrast: fix incorrect width for direct/nearest blit
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2013-01-22
Brian Paul
swrast: move resampleRow setup code in blit_nearest()
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2013-01-22
Andreas Boll
docs: import release notes for 9.0.2, add news item
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2013-01-22
José Fonseca
scons: Disable frame pointer omission for all build...
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2013-01-22
José Fonseca
nouveau/build: Fix build failures when drm is not in...
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2013-01-22
Michel Dänzer
radeon/llvm: Handle LP_CHAN_ALL in emit_fetch_immediate().
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2013-01-22
Kenneth Graunke
build: Fix build on systems where /usr/bin/python isn...
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2013-01-22
Ian Romanick
mesa/es3: Apply stricter multisample blit rules for...
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2013-01-22
Ian Romanick
mesa/es3: Disallow FRAMEBUFFER_ATTACHMENT_COMPONENT_TYP...
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2013-01-22
Ian Romanick
mesa: Don't allow blits to / from the same buffer in...
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2013-01-22
Eric Anholt
mesa: Remove exec thunks from the dlist.c module.
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2013-01-22
Eric Anholt
mesa: Initially populate the display list with the...
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2013-01-22
Eric Anholt
mesa: Delay display list save dispatch setup until...
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2013-01-22
Eric Anholt
mesa: Make the drivers call a non-code-generated dispat...
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2013-01-22
Eric Anholt
mesa: Remove the size argument from _mesa_alloc_dispatc...
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2013-01-22
Eric Anholt
mesa: Remove two of the now unused ASSERT_OUTSIDE_BEGIN...
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2013-01-22
Eric Anholt
mesa: Drop manual checks for outside begin/end.
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2013-01-22
Eric Anholt
mesa: Install a minimal dispatch table during glBegin...
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2013-01-22
Eric Anholt
mesa: Remove the dead PrepareExecBegin() driver hook.
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2013-01-22
Eric Anholt
mesa: Use an early return to unindent most of vbo_exec_...
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2013-01-22
Eric Anholt
mesa: Improve a glTexEnv error message by looking up...
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2013-01-22
Eric Anholt
mesa: Fix regression in dlist save primitive tracking.
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2013-01-21
Maarten Lankhorst
vl: round next_msc to integer frame, and kill skew_msc
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2013-01-21
José Fonseca
scons: Fix dependencies of generated headers.
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2013-01-21
Ian Romanick
intel: Don't expose XRGB8888 visuals any more
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2013-01-21
Ian Romanick
i965: Enable floating-point textures always
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2013-01-21
Marek Olšák
r300g: add a workaround for the AA colorbuffer addressi...
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2013-01-21
Marek Olšák
r300g: allow resolutions up to 1280x1024 with AA optimi...
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2013-01-21
Marek Olšák
r300g: enable AA optimizations for the RGBA16F format
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