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mesa.git
2010-08-20
richard
evergreen : initial support driver code.
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2010-08-20
Eric Anholt
i965: Rename nr_depth_regs to nr_payload_regs.
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2010-08-20
Eric Anholt
i965: Also use the SIMD8 FB writes for SIMD8 mode on...
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2010-08-20
Zhenyu Wang
i965: Add support for FB writes on Sandybridge.
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2010-08-20
Zhenyu Wang
i965: Set the destination horiz stride even for da16...
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2010-08-20
Zhenyu Wang
i965: Set the maximum number of threads on Sandybridge.
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2010-08-20
Zhenyu Wang
i965: Add AccWrCtl support on Sandybridge.
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2010-08-20
Zhenyu Wang
i965: Mention the mlen and rlen for URB reads.
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2010-08-20
Zhenyu Wang
i965: Sandybridge doesn't have Compr4 mode, since it...
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2010-08-20
Zhenyu Wang
i965: Adjust disasm of subreg numbers to be in units...
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2010-08-20
Eric Anholt
i965: Fix DP write channel ordering on Sandybridge.
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2010-08-20
Luca Barbieri
os_stream: fix bugs in allocation path
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2010-08-20
Luca Barbieri
p_compiler: add replacement va_copy
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2010-08-20
Kenneth Graunke
Delete more vestiges of the old shader compiler.
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2010-08-20
Kenneth Graunke
glsl: Remove bogus "ambient" field from vec4 gl_Texture...
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2010-08-20
Luca Barbieri
glsl: add missing ambient field to gl_LightModel
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2010-08-20
Luca Barbieri
glsl: don't crash if a field is specified for a non...
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2010-08-20
Luca Barbieri
glsl: add missing sceneColor field to gl_{Front, Back...
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2010-08-20
Eric Anholt
intel: Don't try to do work for BufferSubData with...
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2010-08-20
Nick Bowler
mesa: Fix GetUniformLocation while compiling display...
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2010-08-20
Eric Anholt
Remove remnants of the old glsl compiler.
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2010-08-20
Jerome Glisse
r600g: add POW instruction
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2010-08-20
Jerome Glisse
r600g: cleanup definition, fix segfault when no valid...
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2010-08-20
Michal Krol
util: Fix build for C++ compilers.
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2010-08-20
Luca Barbieri
gallium: hook up reference count debugging code
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2010-08-20
Luca Barbieri
auxiliary: add reference count debugging code
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2010-08-20
Luca Barbieri
os_stream: add printf facility
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2010-08-20
Luca Barbieri
u_debug_symbol: add symbol name caching
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2010-08-20
Luca Barbieri
u_debug_symbol: add support for getting symbol names...
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2010-08-20
Luca Barbieri
u_debug_symbol: support getting a string without output
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2010-08-20
Luca Barbieri
auxiliary: add functions to describe gallium objects
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2010-08-20
Dave Airlie
r600g: add occlusion query support
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2010-08-20
Luca Barbieri
u_staging: improve interface
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2010-08-20
Luca Barbieri
gallium/docs: improve documentation for resources
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2010-08-20
Chia-I Wu
mesa: Add missing ES sources to SConscript.
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2010-08-20
Chia-I Wu
mesa: Decorate functions with GL_APIENTRY in es_generat...
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2010-08-20
Chia-I Wu
mesa: Include compiler.h for ASSERT.
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2010-08-20
Chia-I Wu
targets/egl-gdi: Implement guess_gl_api.
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2010-08-20
Chia-I Wu
egl: Fix context API check and be verbose.
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2010-08-20
Chia-I Wu
egl: Add egl.def for win32 build.
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2010-08-20
Chia-I Wu
egl: Allow core functions to be queried.
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2010-08-20
Keith Whitwell
st/mesa: fix code/declaration mixing
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2010-08-20
Luca Barbieri
galahad: remove incorrect comment just added
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2010-08-20
Luca Barbieri
nv50: use NV50TIC_0_2_TARGET_RECT
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2010-08-20
Luca Barbieri
galahad: check resource_create template
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2010-08-20
Luca Barbieri
mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLE
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2010-08-20
Luca Barbieri
winsys/sw: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
st/glx: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
st/dri: use PIPE_TEXTURE_RECT if appropriate
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2010-08-20
Luca Barbieri
auxiliary: support using PIPE_TEXTURE_RECT internally
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2010-08-20
Luca Barbieri
mesa/st: support using PIPE_TEXTURE_RECT internally
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2010-08-20
Luca Barbieri
u_staging: use PIPE_TEXTURE_RECT
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2010-08-20
Luca Barbieri
u_blitter: use TGSI_TEXTURE_RECT
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2010-08-20
Luca Barbieri
gallium: make all checks for PIPE_TEXTURE_2D check...
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2010-08-20
Luca Barbieri
gallium: add PIPE_TEXTURE_RECT target
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2010-08-20
Kenneth Graunke
i965: Fix compile warnings on 64-bit Linux.
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2010-08-20
Kenneth Graunke
ast_to_hir: Reject function names that start with ...
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2010-08-20
Kenneth Graunke
ast_to_hir: Fix crash when a function shadows a variable.
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2010-08-20
Corbin Simpson
galahad, i915g: Copy over constant buffer index check.
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2010-08-20
Corbin Simpson
galahad, i915g: Move over a few state asserts.
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2010-08-20
Corbin Simpson
galahad: Make it obvious on stderr that Galahad's active.
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2010-08-20
Jakob Bornecrantz
gallium/docs: Add Galahad
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2010-08-20
Vinson Lee
configs: Add -lstdc++ to default.
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2010-08-20
Vinson Lee
mesa: Silence uninitialized variable warnings in dummy_...
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2010-08-19
Luca Barbieri
translate_sse: enable on Win64
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2010-08-19
Marek Olšák
u_blitter: fix a memory leak
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2010-08-19
Marek Olšák
r300g: do not use fastfill with 16-bit zbuffers
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2010-08-19
Alex Deucher
r600g: update comments about ALU src operands
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2010-08-19
Luca Barbieri
translate_sse: try to fix Win64
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2010-08-19
Luca Barbieri
translate_sse: fix emit_load_sse2
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2010-08-19
Vinson Lee
i915: Remove unnecessary header from i830_context.c.
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2010-08-19
Chia-I Wu
st/egl: Fix win32 build.
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2010-08-19
Dave Airlie
r600g: add sin/cos
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2010-08-19
Dave Airlie
r600g: add a chiprev type for r600/r700/evergreen inste...
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2010-08-19
Dave Airlie
r600g: add SSG, SEQ, SGT and SNE
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2010-08-19
Eric Anholt
i965: Set the if stack pop count when breaking out...
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2010-08-19
Eric Anholt
i965: Don't set the swizzle on an immediate value in...
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2010-08-19
Eric Anholt
mesa: Fix the whining for link failures to actually...
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2010-08-19
Kenneth Graunke
glsl: Replace sscanf in s_expression reader with strspn...
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2010-08-19
Vinson Lee
mesa: Remove unnecessary heaaders from shaderapi.c.
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2010-08-19
Eric Anholt
mesa: Don't try to free components of a NULL uniform...
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2010-08-19
Eric Anholt
glsl: Also strdup the names of uniform list entries...
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2010-08-19
Kenneth Graunke
glcpp: Refresh autogenerated lexer.
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2010-08-19
Kenneth Graunke
glcpp: Add basic #line support (adapted from the main...
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2010-08-19
Eric Anholt
ir_to_mesa: Fix leak by improper freeing of a uniform...
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2010-08-19
Eric Anholt
glsl2: Free the shader compiler at dri screen destruction.
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2010-08-18
Eric Anholt
ir_to_mesa: Don't leak the whole linked assembly program.
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2010-08-18
Eric Anholt
dri2: Clean up the common dri2 options at screen destroy.
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2010-08-18
Eric Anholt
glsl: Fix leak-causing typo in destructor that made...
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2010-08-18
Vinson Lee
glsl: Fix uninitialized member in ir_hierarchical_visto...
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2010-08-18
Vinson Lee
mesa: fpclassify is available on OpenSolaris.
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2010-08-18
Eric Anholt
ir_to_mesa: Fix leak of set_branchtargets temp data.
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2010-08-18
Eric Anholt
glsl: Garbage collect old prototype for ir_to_mesa.
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2010-08-18
Eric Anholt
ir_to_mesa: Stop leaking the ir_instruction * annotatio...
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2010-08-18
Eric Anholt
mesa: Free linked shaders when deleting the shader...
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2010-08-18
Eric Anholt
mesa: Free old linked shaders when relinking new shaders.
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2010-08-18
Eric Anholt
glsl2: Fix copy'n'paste hilarity leading to leaking...
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2010-08-18
Eric Anholt
ir_to_mesa: Free the ir_to_mesa temporary storage when...
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2010-08-18
Eric Anholt
mesa: Hang the compiled shader off the shader->ir,...
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2010-08-18
Eric Anholt
mesa: Make MESA_GLSL=dump include when compile/link...
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