mesa.git
2010-05-30 Vinson Leer600g: Remove unnecessary headers.
2010-05-30 Alex Deucherr600g: RS880 is r6xx-based
2010-05-30 José Fonsecallvmpipe: Remove unused framebuffer stuff from the...
2010-05-30 José Fonsecallvmpipe: Don't force a linear to tiled conversion...
2010-05-30 José Fonsecallvmpipe: Call llvmpipe_set_texture_tile_layout only...
2010-05-30 José Fonsecautil: Add inline function for approximate floating...
2010-05-30 José Fonsecallvmpipe: Use pointer_to_func() instead of custom wrappers.
2010-05-30 José Fonsecadraw: Use pointer_to_func() instead of custom wrappers.
2010-05-30 José Fonsecautil: Generic pointer to func conversion helper.
2010-05-30 José Fonsecallvmpipe: Pass the fs variant to the rasterizer.
2010-05-30 José Fonsecapython/retrace: Interpret resource_copy_region.
2010-05-30 José Fonsecast/python: Expose region_copy/fill_region instead of...
2010-05-30 Chia-I Wust/vega: Use FREE.
2010-05-30 Chia-I Wust/egl: Hook eglCreatePbufferFromClientBuffer.
2010-05-30 Chia-I Wust/egl: Fix eglCopyBuffers.
2010-05-30 Chia-I Wust/egl: Initialize KMS backend from an fd.
2010-05-29 Marek Olšákr300: fix blits for textures of width/height greater...
2010-05-29 Marek Olšákr600g: remove unused variable
2010-05-29 Marek Olšákr600g: fix gallium function parameters
2010-05-29 Marek Olšákr600g: make a local copy of viewport state
2010-05-29 Jakob Bornecrantzi915g: Rename winsys c file
2010-05-29 Jakob Bornecrantzi915g: Move pci id to winsys struct
2010-05-29 Jakob Bornecrantztargets/egl: Give egl targets a good build enviroment
2010-05-29 Kristian Høgsbergegl_dri2: Split driver loading out into its own function
2010-05-29 Kristian Høgsbergegl_dri2: Check for xcb_connect() failure the right way
2010-05-29 Marek Olšákr600g: fix build
2010-05-28 Eric Anholti965: Add cache unit -> bo name mapping for more gen6...
2010-05-28 Zou Nan haii965: fix PIPE_CONTROL command for gen6.
2010-05-28 Brian Paulllvmpipe: add PIPE_BUFFER to assertion
2010-05-28 Brian Paulsoftpipe: add PIPE_BUFFER to assertion
2010-05-28 Brian Paulllvmpipe: add out of memory checking to triangle setup...
2010-05-28 Brian Paulglsl: change uniform location/offset encoding
2010-05-28 Marek Olšákr300g: remove unnecessary breaks
2010-05-28 Marek Olšákr300g: report vertex format support in is_format_supported
2010-05-28 Marek Olšákst/mesa: advertise ARB_half_float_vertex when available
2010-05-28 Marek Olšákr300g/swtcl: fix WPOS
2010-05-28 Marek Olšákr300g/swtcl: avoid an infinite loop if an occl. query...
2010-05-27 Jerome Glisser600g: disable rendering
2010-05-27 Bas Nieuwenhuizenr600g: various fixes
2010-05-27 Jerome Glisser600g: fix driver + shader compiler backend change
2010-05-27 Jakob Bornecrantzr600g: Integrate into build
2010-05-27 Jakob Bornecrantzr600g: Fix buffer offsets
2010-05-27 Marek Olšákr600g: adapt to latest interfaces changes
2010-05-27 Jerome Glisser600g: Initial import
2010-05-27 Brian Paulllvmpipe: s/bool/boolean/
2010-05-27 Brian Paulllvmpipe: s/bool/boolean
2010-05-27 Brian Paulsw/xlib: avoid dereferencing a null pointer
2010-05-27 Brian Paulgallivm: add assertions to check type of phi variables
2010-05-27 Brian Paulmesa: fix incorrect GL_DEPTH_STENCIL_ATTACHMENT format...
2010-05-27 Marek Olšákr300g/swtcl: fix secondary color and back-face color...
2010-05-27 José Fonsecallvmpipe: Refer to my personal udis86 repository.
2010-05-27 José Fonsecautil: Also add a define for the dynamic library's prefix.
2010-05-27 Brian Paulegl/mks: remove extra param from function call
2010-05-27 Brian Paulegl_g3d: add missing param to egl_g3d_st_manager_get_eg...
2010-05-27 Brian Paulfbdev: some hacking to get the driver to compile (untested)
2010-05-27 Brian Paulupdate linux-fbdev config
2010-05-27 Brian Paulvbo: comments and whitespace
2010-05-27 Brian Paulvbo: remove unused prototype
2010-05-27 Brian Paulvbo: remove dead code
2010-05-27 Brian Paulvbo: update/add comments
2010-05-27 Vinson Leemesa: Remove unnecessary headers.
2010-05-27 Kristian Høgsbergegl: Return NULL if we fail to load a default driver
2010-05-27 Brian Paulmesa: remove unused includes
2010-05-27 Brian Paulmesa: rewrite _mesa_get_handle() and add some comments
2010-05-27 Brian Paulmesa: move GLSL uniform functions into new source file
2010-05-27 Vinson Leest/mesa: Remove unnecessary headers.
2010-05-26 Will DysonEnable hardware mipmap generation for radeon.
2010-05-26 Will DysonFix image_matches_texture_obj() MaxLevel check
2010-05-26 Will DysonFallback to software render if there is no miptree...
2010-05-26 Marek Olšákr300g: decouple drawing code and two-sided stencil...
2010-05-26 Marek Olšákr300g/swtcl: handle large index count properly
2010-05-26 Marek Olšákr300g/swtcl: force vertex prefetching for non-indexed...
2010-05-26 Marek Olšákr300g/swtcl: move emitting AOS to prepare_for_rendering
2010-05-26 Marek Olšákr300g/swtcl: vbo transfer sanity checks
2010-05-26 Marek Olšákr300g: add get_cs_info winsys entrypoint, abandon check_cs
2010-05-26 Marek Olšákr300g/swtcl: do not use u_upload_mgr and do not compute...
2010-05-26 Marek Olšákr300g: remove unnecessary includes
2010-05-26 Eric Anholti965: Add support for EXT_timer_query on Ironlake.
2010-05-26 Eric Anholtintel: Handle decode of PIPE_CONTROL instructions.
2010-05-26 Eric Anholti965: Move Gen6 debugging emit_mi_flush into the Gen6...
2010-05-26 Eric Anholti965: Don't PIPE_CONTROL instruction cache flush.
2010-05-26 Eric Anholti965: Emit MI_FLUSH before PSP on Ironlake for clip...
2010-05-26 Vinson Leegallivm: Remove unnecessary headers.
2010-05-26 Vinson Leest/xorg: Remove unnecessary headers.
2010-05-26 Vinson Leeutil: Remove unnecessary headers.
2010-05-26 Vinson Leest/dri: Remove dri.c from SCons build.
2010-05-26 Kristian HøgsbergRevert the 'make static' part of 962f92611216e304c95e7c...
2010-05-26 Marek Olšákr300g: fix fence referencing
2010-05-26 Brian Paulmesa: move all vertex array functions into varray.c
2010-05-26 Brian Paulmesa: added _mesa_GetVertexAttribIiv / AttribIuiv()
2010-05-26 Brian Paulmesa: added _mesa_VertexAttribIPointer()
2010-05-26 Brian Paulmesa: new GL 3.0 VertexAttrib commands
2010-05-26 Brian Paulmesa: make a bunch of shader API functions static
2010-05-26 Brian Paulmesa: display list support for uint uniforms
2010-05-26 Brian Paulmesa: consolidate some glUniform code
2010-05-26 Brian Paulmesa: unsigned int uniform functions (GL3)
2010-05-26 Brian Paulmesa: support for unsigned int uniforms
2010-05-26 Marek Olšákr300/compiler: implement SGT+SLE opcodes
2010-05-26 Marek Olšákr300/compiler: fix dumping r5xx vertex shaders
2010-05-26 Marek Olšákr300/compiler: move hardware caps to the radeon_compile...
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