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mesa.git
2016-06-22
Jason Ekstrand
i965/gen8: Use the qpitch from the aux_mt for AUX_QPITCH
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2016-06-22
Jason Ekstrand
i965/blorp/gen8: Use the correct max level and layer...
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2016-06-22
Jason Ekstrand
i965: Drop the maximum 3D texture size to 512 on Sandy...
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2016-06-22
Jason Ekstrand
i965/gen4-6: Handle gl_texture_object::BaseLevel and...
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2016-06-22
Jason Ekstrand
i965/gen4: Pull texture formats from the texture object...
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2016-06-22
Kenneth Graunke
i965: Fix point size with tessellation/geometry shaders...
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2016-06-22
Marek Olšák
.mailmap: fix my main address
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2016-06-22
Timothy Arceri
i965: move vs outputs written into a helper
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2016-06-22
Nicolai Hähnle
st/mesa: use a single memcpy in st_ReadPixels when...
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2016-06-22
Ilia Mirkin
glsl: only match gl_FragData and not gl_SecondaryFragDa...
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2016-06-22
Ilia Mirkin
nv50,nvc0: fix start_instance in manual push path
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2016-06-22
Ilia Mirkin
translate: fix start_instance parameter in sse version
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2016-06-21
Jason Ekstrand
anv/cmd: Dirty descriptor sets when a new pipeline...
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2016-06-21
Jason Ekstrand
anv/cmd: Move emit_descriptor_pointers to genX_cmd_buffer.c
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2016-06-21
Jason Ekstrand
anv/cmd: Move flush_descriptor_sets to anv_cmd_buffer.c
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2016-06-21
Jason Ekstrand
spirv: Use the system value version of gl_FrontFace
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2016-06-21
Kenneth Graunke
i965: Reorganize prog_data->total_scratch code a bit.
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2016-06-21
Marek Olšák
radeonsi: add a debug flag for unsafe math LLVM optimiz...
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2016-06-21
Marek Olšák
radeonsi: use u_blitter for mipmap generation
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2016-06-21
Marek Olšák
gallium/u_blitter: implement mipmap generation
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2016-06-21
Nicolai Hähnle
st/mesa: cache staging texture for glReadPixels
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2016-06-21
Nicolai Hähnle
st/mesa: invalidate readpixels cache
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2016-06-21
Nicolai Hähnle
st/mesa: add readpix_cache structure
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2016-06-21
Nicolai Hähnle
st/mesa: move ReadPixels blit into a separate function
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2016-06-21
Nicolai Hähnle
st/mesa: flush bitmap cache before CopyImageSubData
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2016-06-21
Nicolai Hähnle
st/mesa: flush bitmap cache before texture functions
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2016-06-21
Nicolai Hähnle
st/mesa: flush bitmap cache before compute dispatch
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2016-06-21
Timothy Arceri
i965: get PrimitiveMode from the program rather than...
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2016-06-21
Vedran Miletić
clover: Fix build against clang SVN >= r273191
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2016-06-21
Kenneth Graunke
i965: Fix multiplication of immediates on Cherryview...
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2016-06-20
Jason Ekstrand
anv: Add proper support for depth clamping
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2016-06-20
Jason Ekstrand
anv/cmd_buffer: Split emit_viewport in two
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2016-06-20
Jason Ekstrand
anv/cmd_buffer: Set depth/stencil extent based on the...
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2016-06-20
Jason Ekstrand
anv/cmd_buffer: Don't crash if push constants are provi...
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2016-06-20
Jason Ekstrand
anv/pipeline: Do invariance propagation on SPIR-V shaders
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2016-06-20
Jason Ekstrand
nir/alu_to_scalar: Respect the exact ALU operation...
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2016-06-20
Jason Ekstrand
nir: Add a pass for propagating invariant decorations
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2016-06-20
Jason Ekstrand
nir/algebraic: Remove imprecise flog2 optimizations
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2016-06-20
Ian Romanick
i965: Delete redundant extension enables
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2016-06-20
Ian Romanick
mesa: Fix incorrect "see also" comments
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2016-06-20
Ian Romanick
mesa: Silence unused parameter warning
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2016-06-20
Rob Clark
gallium: make image_view const
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2016-06-20
Rob Clark
gallium: make constant_buffer const
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2016-06-20
Rob Clark
gallium: make shader_buffers const
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2016-06-20
Nicolai Hähnle
radeonsi: use trapezoid distribution for tess on Fiji...
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2016-06-20
Nicolai Hähnle
radeonsi/sid: add Fiji+ tesselation distribution mode
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2016-06-20
Nicolai Hähnle
radeonsi: emit PA_SC_RASTER_CONFIG_1 only once
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2016-06-20
Nicolai Hähnle
radeonsi: fix calculation of valid RB mask per SE
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2016-06-20
Nicolai Hähnle
radeonsi: raise SI_PM4_MAX_DW
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2016-06-20
Roland Scheidegger
gallivm: don't use integer min/max sse intrinsics with...
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2016-06-19
Ilia Mirkin
nvc0: don't make use of push hint if there are no non...
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2016-06-19
Ilia Mirkin
gk104/ir: fix tex use generation to be more careful...
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2016-06-18
Ilia Mirkin
nv50: add support for GL_EXT_window_rectangles
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2016-06-18
Ilia Mirkin
nvc0: add support for GL_EXT_window_rectangles
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2016-06-18
Ilia Mirkin
st/mesa: add support for GL_EXT_window_rectangles
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2016-06-18
Ilia Mirkin
gallium: add PIPE_CAP_MAX_WINDOW_RECTANGLES to all...
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2016-06-18
Ilia Mirkin
gallium: add API for setting window rectangles
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2016-06-18
Ilia Mirkin
mesa: add GL_EXT_window_rectangles state storage/retrie...
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2016-06-18
Ilia Mirkin
glapi: add GL_EXT_window_rectangles entrypoints
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2016-06-18
Samuel Pitoiset
nv50/ir: add missing strings for some recent sysvals
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2016-06-17
Bruce Cherniak
swr: Update screen->context pointer with multiple contexts.
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2016-06-17
Brian Paul
scons: put the generated git_sha1.h file in top-level...
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2016-06-17
Tim Rowley
swr: switch from overriding -march to selecting features
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2016-06-17
Timothy Arceri
mesa: remove remaining tabs in api_validate.c
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2016-06-17
Samuel Iglesias...
i965/fs: indirect addressing with doubles is not suppor...
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2016-06-17
Iago Toral...
i965/fs: Fix single-precision to double-precision conve...
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2016-06-17
Kenneth Graunke
docs: Mention GL_ARB_ES3_1_compatibility in release...
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2016-06-16
Kenneth Graunke
i965: Fix comment about CS scratch space encodings...
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2016-06-16
Kenneth Graunke
docs: Update ARB_ES3_1_compatibility status for i965.
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2016-06-16
Kenneth Graunke
i965: Drop perf_debug about rasterizer discard in SOL...
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2016-06-16
Kenneth Graunke
i965: Enable GL_ARB_ES3_1_compatibility on Gen8+ if...
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2016-06-16
Ian Romanick
mesa: If validation fails in a debug context just emit...
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2016-06-16
Ian Romanick
glsl: Always strip arrayness in precision_qualifier_allowed
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2016-06-16
Jose Fonseca
mesa/main: Update _mesa_new_shader.
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2016-06-16
Christian König
st/vdpau: we support lumakeying now
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2016-06-16
Christian König
vl: support luma keying for interlaced surfaces as...
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2016-06-16
Timothy Arceri
i965: remove remaining tabs in brw_link.cpp
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2016-06-16
Mathias Fröhlich
vbo: Use a bitmask to track the active arrays in vbo_save*.
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2016-06-16
Mathias Fröhlich
vbo: Use a bitmask to track the active arrays in vbo_exec*.
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate the active_samplers...
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate the enabled textures.
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2016-06-16
Mathias Fröhlich
mesa: Use designated bool value to check texture unit...
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate SamplersUsed
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2016-06-16
Mathias Fröhlich
i965: Use bitmask/ffs to iterate used vertex attributes.
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2016-06-16
Mathias Fröhlich
i965: Use bitmask/ffs to iterate enabled clip planes.
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2016-06-16
Mathias Fröhlich
radeon/r200: Use bitmask/ffs to iterate enabled clip...
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate enabled clip planes.
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate color material attributes.
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to build ff fragment shader keys.
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to build ff vertex shader keys.
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2016-06-16
Mathias Fröhlich
mesa: Remove the linked list of enabled lights
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2016-06-16
Mathias Fröhlich
mesa: Switch to bitmask based enabled lights in gen_mat...
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2016-06-16
Mathias Fröhlich
radeon/r200: Use bitmask/ffs to iterate enabled lights
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2016-06-16
Mathias Fröhlich
nouveau: Use bitmask/ffs to iterate enabled lights
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2016-06-16
Mathias Fröhlich
tnl: Use bitmask/ffs to iterate enabled lights
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate enabled lights for...
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2016-06-16
Mathias Fröhlich
mesa: Use bitmask/ffs to iterate enabled lights
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2016-06-16
Mathias Fröhlich
mesa: Track enabled lights in a bitmask
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2016-06-16
Mathias Fröhlich
mesa: Rename CoordReplaceBits back to CoordReplace.
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2016-06-16
Mathias Fröhlich
mesa: Remove the now unused CoordsReplace array.
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