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mesa.git
2016-07-04
Topi Pohjolainen
i965/blorp: Remove support for push constants
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2016-07-04
Topi Pohjolainen
i965/blorp: Use flat inputs instead of uniforms
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2016-07-04
Topi Pohjolainen
i965/blorp: Fix the size requirement for vertex elements
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2016-07-04
Topi Pohjolainen
i965/blorp: Load tranformation coordinates as vec4
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2016-07-04
Topi Pohjolainen
i965/blorp: Rename LOAD_UNIFORM to LOAD_INPUT
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2016-07-04
Topi Pohjolainen
i965/blorp: Organize pixel kill and blend/scaled inputs...
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2016-07-04
Lionel Landwerlin
anv/wsi: create swapchain images using specified image...
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2016-07-04
Indrajit Das
radeon/uvd: fix overflow error while calculating bit...
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2016-07-04
Topi Pohjolainen
i965/blorp: Prepare for more than two vertex attributes
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2016-07-04
Topi Pohjolainen
i965/blorp: Tell vertex fetcher about flat inputs
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2016-07-04
Topi Pohjolainen
i965/blorp: Add support for flat input buffer
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2016-07-04
Topi Pohjolainen
i965/blorp: Store input read mask
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2016-07-04
Topi Pohjolainen
i965/blorp: Rename push constants to inputs
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2016-07-04
Topi Pohjolainen
i965/blorp: Use core vertex buffer state setup
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2016-07-04
Topi Pohjolainen
i965/blorp: Split vertex data and element setup
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2016-07-04
Topi Pohjolainen
i965: Unify vertex buffer setup
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2016-07-04
Topi Pohjolainen
i965/draw: Expose vertex buffer state setup
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2016-07-03
Rob Clark
freedreno: fix crash on smaller gpus and higher resolutions
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2016-07-02
Rob Clark
i965: don't drop const initializers in vector splitting
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2016-07-02
Rob Clark
glsl: add driconf to zero-init unintialized vars
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2016-07-02
Rob Clark
freedreno/ir3: support glsl linking for cmdline compiler
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2016-07-02
Rob Clark
glsl/standalone: initialize MaxUserAssignableUniformLoc...
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2016-07-02
Rob Clark
freedreno: update valid_buffer_range for SO buffers
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2016-07-02
Rob Clark
freedreno/ir3: support non-user_buffer consts
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2016-07-02
Rob Clark
freedreno/a2xx: move setup/restore cmds into binning...
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2016-07-02
Rob Clark
freedreno: pass index buffer as a pipe_resource
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2016-07-02
Rob Clark
freedreno: switch emit_const_bo() to take prsc's
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2016-07-02
Hans de Goede
nv30: Fix "array subscript is below array bounds" compi...
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2016-07-02
Hans de Goede
nouveau: Fix a couple of "foo may be used uninitialized...
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2016-07-02
Hans de Goede
nouveau: Fix gcc6 / c++11 auto_ptr deprecation compiler...
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2016-07-02
Hans de Goede
nouveau: Add support for SV_WORK_DIM
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2016-07-02
Hans de Goede
nvc0: Make NVC0_CB_AUX_GRID_INFO take an index argument
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2016-07-02
Hans de Goede
clover: Pass work_dim parameter of clEnqueueNDRangeKern...
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2016-07-02
Hans de Goede
tgsi: Add WORK_DIM System Value
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2016-07-02
Alejandro Piñeiro
mesa/main: fix error checking logic on CopyImageSubData
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2016-07-02
Dave Airlie
st/glsl_to_tgsi: don't increase immediate index by 1.
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2016-07-02
Ilia Mirkin
st/mesa: get max supported number of image samples...
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2016-07-02
Ilia Mirkin
nvc0: fix up image support for allowing multiple samples
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2016-07-01
Nicolai Hähnle
st/mesa: check the texture image level in st_texture_ma...
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2016-07-01
Nicolai Hähnle
st/mesa: an incomplete texture may have a zero-size...
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2016-07-01
Nayan Deshmukh
st/vdpau: use bicubic filter for scaling(v6.1)
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2016-07-01
Nayan Deshmukh
vl: add a bicubic interpolation filter(v5)
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2016-07-01
Vinson Lee
mesa/st: Use 'struct nir_shader' instead of 'nir_shader'.
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2016-07-01
Alejandro Piñeiro
docs: update MESA_DEBUG envvar documentation.
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2016-07-01
Alejandro Piñeiro
i965: intel_texture_barrier reimplemented
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2016-07-01
Ilia Mirkin
nv30: go back to not using viewport validate function...
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2016-07-01
Ilia Mirkin
nv30: fix viewport clipping settings to be based on...
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2016-07-01
Brian Paul
gallium/util: check for window cliprects in util_can_bl...
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2016-06-30
Chuck Atkins
gallium: Force blend color to 16-byte alignment
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2016-06-30
Chuck Atkins
swr: Refactor checks for compiler feature flags
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2016-06-30
Brian Paul
st/wgl: make own_mutex() non-static
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2016-06-30
Andres Gomez
glsl: atomic counters are different than their uniforms
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2016-06-30
Andres Gomez
glsl: count atomic counters correctly
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2016-06-30
Brian Paul
svga: use SVGA3D_vgpu10_BufferCopy() for buffer copies
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2016-06-30
Brian Paul
svga: add SVGA3D_vgpu10_BufferCopy()
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2016-06-30
Brian Paul
svga: flush buffers when mapping for reading
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2016-06-30
Neha Bhende
svga: enable ARB_copy_image extension in the driver
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2016-06-30
Brian Paul
svga: try blitting with copy region in more cases
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2016-06-30
Brian Paul
svga: use copy_region_vgpu10() for region copies when...
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2016-06-30
Neha Bhende
svga: use vgpu10 CopyRegion command when possible
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2016-06-30
Brian Paul
svga: set render target flag for snorm surfaces
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2016-06-30
Brian Paul
svga: add new svga_format_is_uncompressed_snorm() helper
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2016-06-30
Brian Paul
svga: adjust sampler view format for RGBX
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2016-06-30
Brian Paul
svga: adjust render target view format for RGBX
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2016-06-30
Neha Bhende
svga: don't advertise support for R32G32B32_UINT/SINT...
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2016-06-30
Brian Paul
svga: use untyped surface formats in most cases
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2016-06-30
Brian Paul
gallium/util: add tight_format_check param to util_can_...
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2016-06-30
Brian Paul
gallium/util: simplify a few things in util_can_blit_vi...
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2016-06-30
Brian Paul
gallium/util: new util_try_blit_via_copy_region() function
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2016-06-30
Neha Bhende
svga: Fix failures caused in fedora 24
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2016-06-30
Brian Paul
st/wgl: remove unneeded inline qualifiers
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2016-06-30
Brian Paul
st/wgl: add a stw_device::initialized field
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2016-06-30
Brian Paul
st/wgl: refactor framebuffer locking code
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2016-06-30
José Fonseca
st/wgl: rename curctx to old_ctx in stw_make_current()
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2016-06-30
Brian Paul
st/wgl: release the pbuffer DC at the end of wglBindTex...
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2016-06-30
Matt Turner
mesa: Close fp on error path.
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2016-06-30
Matt Turner
i965: Simplify foreach_inst_in_block_safe() macro.
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2016-06-30
Andres Gomez
Revert "i965: get PrimitiveMode from the program rather...
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2016-06-30
Timothy Arceri
glsl/mesa: move duplicate shader fields into new struct...
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2016-06-30
Timothy Arceri
glsl/main: remove unused params and make function static
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2016-06-30
Timothy Arceri
glsl: simplify link_uniform_blocks()
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2016-06-30
Timothy Arceri
glsl/mesa: split gl_shader in two
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2016-06-30
Timothy Arceri
mesa: don't print name in _mesa_append_uniforms_to_file()
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2016-06-30
Timothy Arceri
mesa: remove unreachable code from _mesa_write_shader_t...
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2016-06-30
Timothy Arceri
glsl: pass symbols to find_matching_signature() rather...
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2016-06-30
Timothy Arceri
glsl: pass symbols rather than shader to _mesa_get_main...
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2016-06-30
Timothy Arceri
mesa: don't use drivers NewShader function when creatin...
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2016-06-30
Timothy Arceri
glsl: make cross_validate_globals() more generic
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2016-06-29
Ian Romanick
mapi: Export all GLES 3.1 functions in libGLESv2.so
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2016-06-29
Chad Versace
i965: Use drmIoctl for DRM_I915_GETPARAM (v2)
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2016-06-29
sonjiang
radeon/uvd: fix a h265 context size bug
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2016-06-29
sonjiang
radeon/uvd: seperate uvd context buffer from DPB
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2016-06-29
sonjiang
radeon uvd add uvd fw version for amdgpu
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2016-06-29
Samuel Pitoiset
nv50/ir: print EMIT subops in debug mode
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2016-06-29
Samuel Pitoiset
nv50/ir: print RSQ/RCP subops in debug mode
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2016-06-29
Samuel Pitoiset
nv50/ir: print PIXLD subops in debug mode
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2016-06-29
Samuel Pitoiset
nv50/ir: print SHFL subops in debug mode
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2016-06-29
Rodrigo Vivi
i965: Removing PCI IDs that are no longer listed as...
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2016-06-29
Rodrigo Vivi
i956: Add more Kabylake PCI IDs.
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2016-06-29
Marek Olšák
gallium/radeon: remove zombie textures kept alive by...
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