mesa.git
2010-04-12 Luca Barbierinvfx: so->sb: zsa
2010-04-12 Luca Barbierinvfx: so->sb: rasterizer
2010-04-12 Luca Barbierinvfx: so->RING_3D: screen
2010-04-12 Luca Barbierinvfx: so->RING_3D: viewport
2010-04-12 Luca Barbierinvfx: so->RING_3D: stipple
2010-04-12 Luca Barbierinvfx: so->RING_3D: scissor
2010-04-12 Luca Barbierinvfx: so->RING_3D: blend
2010-04-12 Luca Barbierinvfx: so->RING_3D: fb
2010-04-12 Luca Barbierinvfx: so->RING_3D: fragprog
2010-04-12 Luca Barbierinvfx: so->RING_3D: fragtex
2010-04-12 Luca Barbierinvfx: so->RING_3D: vbo
2010-04-12 Luca Barbierinvfx: stop using flush_notify
2010-04-12 Luca Barbierinouveau: add state buffers, lightweight replacement...
2010-04-12 Luca Barbierinouveau: don't autobind in state objects relocations
2010-04-12 Luca Barbierinouveau: bind the 3D engine to subchannel 7 and add...
2010-04-12 Luca Barbierinvfx: avoid flushes in primitives
2010-04-12 Corbin Simpsonr300/compiler: Comment code, add much better mirror...
2010-04-12 Luca Barbierinvfx: fix bind flags
2010-04-12 Corbin Simpsonr300/compiler: Implement texcoord repeat and mirror...
2010-04-12 Corbin Simpsonr300g: Setup external state for wrap modes.
2010-04-12 Corbin Simpsonr300g: Cleanup fragment program external state setup.
2010-04-12 Corbin Simpsonr300/compiler: Add NPOT compatibility fields to externa...
2010-04-12 José Fonsecallvmpipe: Respect pipe_sampler_view::format.
2010-04-12 José Fonsecaprogs/gallium/raw: Update symbols.
2010-04-12 José Fonsecaprogs/gallium/python: Try to fix most regressions.
2010-04-12 José Fonsecast/python: Fix regressions.
2010-04-12 José Fonsecatrace: Fix several regressions introduced by recent...
2010-04-12 José Fonsecallvmpipe: pipe_target needs now 3 bits to be represented.
2010-04-12 José Fonsecastw: Update for pipe_resource interface changes.
2010-04-12 José Fonsecastw: Fix minor st_api migration glitches.
2010-04-12 Chia-I Wust/wgl: Switch from st_public.h to st_api.h. [V2]
2010-04-12 Török EdwinFix build with --enable-32-bit.
2010-04-12 Dan NicholsonRevert "dri/drivers: fix 32bit builds on 64bit systems"
2010-04-12 Luca Barbierinvfx: make NOUVEAU_NO_TRANSFER default off
2010-04-12 Luca Barbierinvfx: always use M2MF instead of the blitter
2010-04-12 Chia-I Wust/egl: Request the front buffer as needed.
2010-04-12 Luca Barbierinvfx: add missing vtbl for shared textures
2010-04-12 Marek Olšákr300g: atomize FS constant buffer
2010-04-12 Marek Olšákr300g: atomize compiler's state variables for fragment...
2010-04-12 Marek Olšákr300g: atomize fragment shader
2010-04-12 Marek Olšákr300g: remove a false comment
2010-04-12 Marek Olšákr300g: emit FS depth output config with FS code
2010-04-12 Marek Olšákr300g: FS constants emission rework
2010-04-12 Vinson Leer300g: Remove unnecessary headers.
2010-04-12 Vinson Leer300g: Initialize base.bind member variable.
2010-04-12 Vinson Leei915g: Fix possible null pointer deference in debug...
2010-04-12 Vinson Leeprogs/trivial: Update .gitignore.
2010-04-11 Jakob Bornecrantzprogs/egl: Add lib directories to OpenVG demos
2010-04-11 Jakob Bornecrantzst/egl: Fix DRI2 on old X servers
2010-04-11 Jakob Bornecrantzwinsys/sw: Fix error paths
2010-04-11 Jakob Bornecrantzllvmpipe: Fix transfers after resource change
2010-04-11 Vinson Leeutil: Remove unnecessary header.
2010-04-11 Vinson Leei965g: Remove unnecessary header.
2010-04-11 Vinson Leer300g: Add r300_resource.c to SCons build.
2010-04-11 Vinson Leesvga: Remove unnecessary headers.
2010-04-11 Vinson Leetrace: Remove unnecessary header.
2010-04-11 Marek Olšákr300g: a fix for piglit/texrect-many
2010-04-11 Marek Olšákr300g: use a dummy replacement vertex shader if the...
2010-04-11 Marek Olšákr300g: use a dummy replacement fragment shader if the...
2010-04-11 Maciej Cencoradri/drivers: fix 32bit builds on 64bit systems
2010-04-11 Maciej CencoraMerge commit 'origin/7.8'
2010-04-11 Maciej Cencorar300: respect radeon common code fallbacks
2010-04-11 Maciej Cencorar300: set proper vertex index limits also in non indexe...
2010-04-11 Christoph Bumillernv50: fix texture relocs
2010-04-11 Chia-I Wust/egl: Follow the portability guide.
2010-04-11 Chia-I Wust/egl: Factor driver callbacks to a new file.
2010-04-11 José Fonsecascons: Always build softpipe and llvmpipe (when llvm...
2010-04-11 José Fonsecascons: Make debug build default.
2010-04-11 José Fonsecascons: Make LLVM a black-white dependency.
2010-04-11 José Fonsecascons: Use libdrm options only where needed.
2010-04-11 José Fonsecascons: Build glapi regardless of the dri option.
2010-04-11 Marek Olšákr300g: revisit some assertions and fix potential failures
2010-04-11 Marek Olšákr300g: use cliprects for scissoring
2010-04-11 Vinson Leest/egl: Remove unnecessary header.
2010-04-11 Vinson Leei965: Remove unnecessary header.
2010-04-11 Vinson Leer300: Remove unnecessary header.
2010-04-11 Vinson Leemach64: Remove unnecessary header.
2010-04-11 Vinson Leeradeon: Remove unnecessary header.
2010-04-11 Marek Olšákr300g: fix mipmapped 3D textures
2010-04-11 Marek Olšákr300g: support some exotic sampler formats
2010-04-11 Vinson Leest/mesa: Silence uninitialized variable warning.
2010-04-11 Vinson Leenvfx: Silence uninitialized variable warning.
2010-04-11 Vinson Leenvfx: Silence uninitialized variable warnings.
2010-04-11 Vinson Leer300/compiler: Remove unused variable.
2010-04-11 Vinson Leesvga: Silence uninitialized variable warnings.
2010-04-11 Vinson Leeprogs/glsl: Update .gitignore.
2010-04-10 Marek Olšákr300g: cleanup handling of sampler views
2010-04-10 Marek Olšákr300g: pick up some new colorbuffer formats
2010-04-10 Dave Airlier300g: hack around issue with doom3 and 0 stride
2010-04-10 Chia-I Wust/egl: Remove depth/stencil format from the native...
2010-04-10 Chia-I Wust/vega: Require both depth and stencil.
2010-04-10 Chia-I Wust/egl: Remove __GLcontextModes from the native interface.
2010-04-10 Christoph Bumillernv50: plug in miptree resource vtbl
2010-04-10 Marek Olšákr300g: use clamp-to-edge instead of repeat/mirrored...
2010-04-10 Keith WhitwellSquashed commit of the following:
2010-04-10 Alex Deucherr600: add new r7xx pci ids
2010-04-09 Marek Olšákr300g: align the height of NPOT textures to POT
2010-04-09 Marek Olšákr300g: do not use tiling for scanout buffers
2010-04-09 Kristian Høgsbergglx: Support direct rendering pbuffers
2010-04-09 Kristian Høgsbergglx: Fix config chooser logic for 'mask' matching
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