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mesa.git
2017-06-26
Timothy Arceri
mesa: don't set _NEW_PROGRAM_CONSTANTS for non-bindless...
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2017-06-26
Rob Herring
Android: add renderonly files to libmesa_gallium
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2017-06-26
Timothy Arceri
mesa: add KHR_no_error support for glCopyTexImage*D()
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2017-06-26
Timothy Arceri
mesa: add no error support to copyteximage()
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2017-06-26
Timothy Arceri
mesa: create copyteximage_err() helper and always inlin...
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2017-06-26
Timothy Arceri
mesa: tidy up copyteximage()
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2017-06-26
Ian Romanick
i915: On Gen <= 3 there are no array textures
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2017-06-26
Ian Romanick
i915: On Gen <= 3 there is no W-tiling
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2017-06-26
Ian Romanick
i915: Remove unused fields intel_mipmap_tree::logical_...
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2017-06-26
Ian Romanick
i915: Remove unused field intel_mipmap_tree::array_spac...
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2017-06-26
Ian Romanick
i915: On Gen <= 3 there is no multisampling
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2017-06-26
Ian Romanick
i915: Trivial code reformatting
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2017-06-26
Ian Romanick
i915,i965: Don't condition use of GLSL clear on the...
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2017-06-26
Timothy Arceri
mesa: add KHR_no_error support for glCopyTex{ture}SubIm...
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2017-06-26
Timothy Arceri
mesa: add copy_texture_sub_image_no_error() helper
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2017-06-26
Timothy Arceri
mesa: remove redundant NULL check
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2017-06-26
Timothy Arceri
mesa: create copy_texture_sub_image_err() helper
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2017-06-26
Timothy Arceri
mesa: make _mesa_copy_texture_sub_image() static
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2017-06-26
Timothy Arceri
mesa: add KHR_no_error support for gl{Compressed}TexIma...
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2017-06-26
Timothy Arceri
mesa: add no error support to teximage()
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2017-06-26
Timothy Arceri
mesa: create wrapper around teximage()
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2017-06-26
Timothy Arceri
mesa: fix unused variable warning in release builds
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2017-06-26
Marek Olšák
radeonsi: don't flush and wait for CB after depth-only...
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2017-06-26
Ian Romanick
blorp: Use normalized coordinates on Gen6
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2017-06-26
Marek Olšák
mesa/glthread: don't include pthread.h
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2017-06-26
Nanley Chery
anv/gpu_memcpy: Rename the gpu_memcpy function
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2017-06-26
Nanley Chery
anv/blorp: Provide surface states for CCS resolves
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2017-06-26
Nanley Chery
anv/blorp: Add a surface-state-based CCS resolve function
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2017-06-26
Nanley Chery
blorp/clear: Add a binding-table-based CCS resolve...
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2017-06-26
Nanley Chery
anv: Adjust params of color buffer transitioning functions
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2017-06-26
Nanley Chery
anv/blorp: Remove 3D subresource transition workaround
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2017-06-26
Nanley Chery
anv/cmd_buffer: Adjust the image view reloc function
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2017-06-26
Nanley Chery
anv/cmd_buffer: Adjust layout transition aspect checking
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2017-06-26
Nanley Chery
anv: Add and use color auxiliary buffer helpers
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2017-06-26
Nanley Chery
intel/isl: Only create a CCS buffer if the image suppor...
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2017-06-26
Nanley Chery
intel/isl: Limit CCS to one level and layer on gen7
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2017-06-26
Nanley Chery
intel/blorp: Check for layer fast-clear restriction
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2017-06-26
Nanley Chery
intel/blorp: Assert levels and layers are in range
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2017-06-26
Lucas Stach
etnaviv: only flush resource to self if no scanout...
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2017-06-26
Christian Gmeiner
etnaviv: add support for snorm textures
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2017-06-26
Christian Gmeiner
etnaviv: add R8G8 texture support
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2017-06-26
Christian Gmeiner
etnaviv: add support for swizzled texture formats
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2017-06-26
Christian Gmeiner
etnaviv: add support for extended texture formats
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2017-06-26
Chad Versace
glapi: Fix -Wduplicate-decl-specifier due to double...
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2017-06-26
Eric Engestrom
anv: use Mesa's u_atomic.h header
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2017-06-26
Eric Engestrom
radv: use Mesa's u_atomic.h header
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2017-06-26
Bruce Cherniak
swr: set an explicit clear_rect if scissor is not enabled.
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2017-06-26
Tim Rowley
swr/rast: adjust std::string usage to fix build
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2017-06-26
Eric Engestrom
travis: add missing libs: xdamage + xfixes
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2017-06-26
Nicolai Hähnle
radeonsi: support indirect indexing in INTERP_* opcodes
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2017-06-26
Ben Crocker
egl_dri2: swrastGetDrawableInfo: set *x, *y [v2]
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2017-06-26
Emil Velikov
egl: fold _eglError() + return EGL_FALSE
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2017-06-26
Emil Velikov
egl: drop _eglInitImage() return type
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2017-06-26
Juan A. Suarez...
glsl: do not call link_xfb_stride_layout_qualifiers...
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2017-06-26
Constantine...
r600g: fix crash when file in R600_TRACE doesn't exist
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2017-06-26
Constantine...
r600g: take into account offset to system inputs at...
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2017-06-26
Constantine...
r600g: get rid of trailing whitespace
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2017-06-26
Dave Airlie
r600/asm: add support for other GDS operations.
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2017-06-26
Dave Airlie
r600: don't merge GDS into VTX
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2017-06-26
Dave Airlie
r600: for memory instructions dump index gpr for read...
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2017-06-26
Dave Airlie
r600: add support for vertex fetches via texture cache
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2017-06-26
Dave Airlie
r600: route indirect address register correctly for...
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2017-06-26
Dave Airlie
radv/meta: don't need vertex info for resolve shader.
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2017-06-26
Marek Olšák
drirc: whitelist glthread for a few games
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2017-06-26
Marek Olšák
mesa/glthread: decrease the batch size for better perf...
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2017-06-26
Marek Olšák
gallium/hud: add glthread counters
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2017-06-26
Marek Olšák
gallium/hud: add API-thread-busy for monitoring the...
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2017-06-26
Marek Olšák
gallium/hud: add hud_pane::hud pointer
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2017-06-26
Marek Olšák
mesa/glthread: add glthread "perf" counters and pass...
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2017-06-26
Marek Olšák
gallium/hud: move struct hud_context to hud_private.h
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2017-06-26
Marek Olšák
gallium/hud: rename API-thread-busy to main-thread...
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2017-06-26
Marek Olšák
mesa/glthread: switch to u_queue and redesign the batch...
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2017-06-26
Marek Olšák
mesa/glthread: remove HAVE_PTHREAD guards
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2017-06-26
Marek Olšák
util: move pipe_thread_is_self from gallium to src...
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2017-06-25
Bas Nieuwenhuizen
radv: Remove unused args of radv_image_view_init.
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2017-06-25
Bas Nieuwenhuizen
radv: Use correct image layout for blit based copies.
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2017-06-25
Grigori Goronzy
mesa/marshal: add custom marshalling for glNamedBuffer...
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2017-06-25
Dave Airlie
radv: handle primitive id input into fragment shader...
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2017-06-25
Dave Airlie
radv: compile fragment shader first.
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2017-06-25
Dave Airlie
radv: set prim_id for geometry shaders
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2017-06-25
Dave Airlie
radv: set use_prim_id for tess shaders correctly.
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2017-06-25
Pierre Moreau
nv50/ir: Properly fold constants in SPLIT operation
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2017-06-24
Marek Olšák
radeonsi/gfx9: don't overallocate shader binaries
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2017-06-24
Lucas Stach
st/dri2: implement image offset query
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2017-06-24
Samuel Pitoiset
mesa: only flush vertices when the viewport is different
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2017-06-24
Samuel Pitoiset
mesa: remove useless comments in the viewport code...
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2017-06-23
Roland Scheidegger
llvmpipe: initialize default fb correctly in setup
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2017-06-23
Jason Ekstrand
i965/miptree: Rework aux enabling
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2017-06-23
Jason Ekstrand
i965: Clamp clear colors to the representable range
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2017-06-23
Jason Ekstrand
i965: Don't bother with HiZ in renderbuffer_move_to_temp
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2017-06-23
Jason Ekstrand
i965/miptree: Rename the non_msrt_mcs functions to...
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2017-06-23
Jason Ekstrand
i965/miptree: Delete the layered rendering resolve
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2017-06-23
Anuj Phogat
anv/cnl: Don't write to Cache Mode Register 1 on gen10+
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2017-06-23
Anuj Phogat
i965/cnl: Don't write to Cache Mode Register 1 on gen10+
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2017-06-23
Marek Olšák
radeonsi: unreference vertex buffers when destroying...
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2017-06-23
Edmondo Tommasina
drirc: Add glsl_correct_derivatives_after_discard for...
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2017-06-23
Marek Olšák
radeonsi: implement the workaround for Rocket League...
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2017-06-23
Marek Olšák
gallium/radeon: pass create_screen flags to r600_common...
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2017-06-23
Marek Olšák
st/dri: add a drirc workaround for Rocket League
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2017-06-23
Marek Olšák
st/dri: get drirc options before creating pipe_screen
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